Guest Posted August 3, 2017 Posted August 3, 2017 Has anyone had any luck with a UUNP version of the facehugger belt? I've tried making it myself in Outfit Studio and it looks okay in Nifskope, but the game CTD's on loading it. What I did was: - start a new project in Outfit Studio - From template: Unified UNP Special (*) - Load outfit/mesh From File: meshes\armor\kyneblessing\beltfacehugger\cuirassa_1.nif - Slider, Conform All - select all meshes except the reference and Copy Bone Weights, at search radius 7 or it won't find a weight for all vertices; - save the project without the reference body; - restart BodySlide and generate the meshes. This resulted in the following files. SexLab Parasites - Kyne's Blessing - Facehugger.7z Could the crash be related to the weighting/ Perhaps because the parasite's shaft gets connected to the thighs instead of solely depending on the pelvis? Does anyone have any tips on how to handle this? (*) The reasoning is to add hdtmale.xml to the nif file, opening the vagina on contact. I got it to work by following your instructions, however, in addition to those I also deleted the reference body from the resulting nif file. It seems to me that the reference body was included, despite me unchecking that box while saving. The result in-game was not good though, got all kinds of weird deformations of the parasite. Also I know nothing about making outfits with Outfit Studio, someone who knows what they're doing could probably do this easily Edit: also just remembered that I've deleted all other NiTriShape nodes from the original cuirassa mesh except for the one that actually makes up the parasite. Additionally, it seemed to produce a better fit when using cuirassa_0 as the outfit, instead of cuirassa_1 as you suggested (so I did that differently as well).
orgs1n Posted August 3, 2017 Posted August 3, 2017 I got it to work by following your instructions, however, in addition to those I also deleted the reference body from the resulting nif file. It seems to me that the reference body was included, despite me unchecking that box while saving. The result in-game was not good though, got all kinds of weird deformations of the parasite. Also I know nothing about making outfits with Outfit Studio, someone who knows what they're doing could probably do this easily Edit: also just remembered that I've deleted all other NiTriShape nodes from the original cuirassa mesh except for the one that actually makes up the parasite. Additionally, it seemed to produce a better fit when using cuirassa_0 as the outfit, instead of cuirassa_1 as you suggested (so I did that differently as well). Thanks for the feedback, but it didn't help. Well, not much. When I delete all the nodes except FaceHuggerCuerpo and FaceHuggerCuerpo_n (the "hand"), the game doesn't crash... but the crawler isn't visible. I'm at my wits' end. I spent around 6 hours on this mesh alone, when, like you say, someone who knows what they're doing could probably do it in 10 minutes. Oh well. The original file indeed contains a node BaseShape, which is the body, so that must indeed be deleted. Odd that it got automatically replaced by the reference in my case and not in yours. Regarding the deformations that you get, another thing I tried and you might, is not copying the weights to the crawler's "shaft" (tail? spine?): the tube that runs from its tail end to the infected's anus. Copying weights causes BodySlide to seek the nearest vertices, and in the case of that long shaft it probably finds the inner thighs, which the shaft's weighing should not depend on. The shaft should depend on the basin only because that's what it's attached to. So in Outfit Studio, try copying the weights only to the meshes below. (As you can see I've been going for the type B facehugger, but the same principle, to a lesser extent maybe because it doesn't feature that long shaft, should apply to type A.)
orgs1n Posted August 3, 2017 Posted August 3, 2017 On a completely different tangent, I hope the OP will consider adding the new Dwarven Devious Cuirass as a "mechanical parasite". I guess it could be implemented as a regular Devious Device that you could pay a blacksmith for to remove it, which seems more appropriate in this case than a healer. The mod would only need to be extended to get you "infected" with one of 'em.
DeepBlueFrog Posted August 3, 2017 Author Posted August 3, 2017 On a completely different tangent, I hope the OP will consider adding the new Dwarven Devious Cuirass as a "mechanical parasite". I guess it could be implemented as a regular Devious Device that you could pay a blacksmith for to remove it, which seems more appropriate in this case than a healer. The mod would only need to be extended to get you "infected" with one of 'em. Not a parasite but I would like to extend the Sexbot quest in Stories along those lines.
Guest Posted August 4, 2017 Posted August 4, 2017 I got it to work by following your instructions, however, in addition to those I also deleted the reference body from the resulting nif file. It seems to me that the reference body was included, despite me unchecking that box while saving. The result in-game was not good though, got all kinds of weird deformations of the parasite. Also I know nothing about making outfits with Outfit Studio, someone who knows what they're doing could probably do this easily Edit: also just remembered that I've deleted all other NiTriShape nodes from the original cuirassa mesh except for the one that actually makes up the parasite. Additionally, it seemed to produce a better fit when using cuirassa_0 as the outfit, instead of cuirassa_1 as you suggested (so I did that differently as well). Thanks for the feedback, but it didn't help. Well, not much. When I delete all the nodes except FaceHuggerCuerpo and FaceHuggerCuerpo_n (the "hand"), the game doesn't crash... but the crawler isn't visible. I'm at my wits' end. I spent around 6 hours on this mesh alone, when, like you say, someone who knows what they're doing could probably do it in 10 minutes. Oh well. The original file indeed contains a node BaseShape, which is the body, so that must indeed be deleted. Odd that it got automatically replaced by the reference in my case and not in yours. Regarding the deformations that you get, another thing I tried and you might, is not copying the weights to the crawler's "shaft" (tail? spine?): the tube that runs from its tail end to the infected's anus. Copying weights causes BodySlide to seek the nearest vertices, and in the case of that long shaft it probably finds the inner thighs, which the shaft's weighing should not depend on. The shaft should depend on the basin only because that's what it's attached to. So in Outfit Studio, try copying the weights only to the meshes below. facehugger.PNG (As you can see I've been going for the type B facehugger, but the same principle, to a lesser extent maybe because it doesn't feature that long shaft, should apply to type A.) You seem to be using a completely different Facehugger mesh, I must have misunderstood you. I used the one bundled with this mod. Here's a more detailed description of what I did to get that one to work in game, in case it's of some use to you: Extracted facehugger mesh from this (SexLab Parasites) mod: KyneBlessing06\SexLab-Parasites.bsa\meshes\armor\beltfacehugger\cuirassa_0.nif using BSA Browser version 1.4.2.0. MD5 of the extracted file: 3ce631f7de04b5f429514dd4e5ee049e Opened the extracted cuirassa_0.nif in NifSkope 2.0.0 Pre-Alpha 6 and removed all shapes other than the facehugger itself; for no other reason than that I prefer a "cleaner" version. Block -> Remove Branch: Object001 Cream Cream_N PubicHair FaceHuggerSemen Only remaining NiTriShape nodes directly under the root NiNode are: FaceHugger and FaceHugger_n Opened the modified cuirassa_0.nif in Outfit Studio bundled with BodySlide version 4.2.3.0. Followed your instructions for creating a new project for UUNP Special and copying the bone weights over. Saved the project, without the reference body. Opened Facehugger.nif (created in Outfit Studio) in NifSkope. Removed reference body if it was still present. Added NiStringExtraData for HDT SMP (obviously optional). Built Facehugger in BodySlide, with the Build Morphs box checked. Also yes, I'd agree with you that the deformation problem is that Outfit Studio seems to "link" the vertices on the parasite to thighs etc. This causes deformation when walking for instance. I unfortunately do not know how to edit things at that level. Edit: Attached the resulting BodySlide files, just in case. Facehugger_bodyslide_glitchy.7z
Debaster Posted August 11, 2017 Posted August 11, 2017 Is there any other way of removing the tentacle monster? Everything is working fine including the mana buffs, but the mcm is showing that I have nothing equipped, so I can't use it to remove the parasite. I also tried void salts like it says, but that doesn't work either(not included yet?). Tried putting the esp at the bottom of my load order as well.
Marauderrr Posted August 11, 2017 Posted August 11, 2017 Is there any other way of removing the tentacle monster? Everything is working fine including the mana buffs, but the mcm is showing that I have nothing equipped, so I can't use it to remove the parasite. I also tried void salts like it says, but that doesn't work either(not included yet?). Tried putting the esp at the bottom of my load order as well. I wonder if it was equipped by another mod....are you running DCL maybe? If so, I believe you can talk to the priestess in whiterun Just a thought.
Debaster Posted August 12, 2017 Posted August 12, 2017 I see earlier in the thread people taking about curing the player with actor events. I dl'ed it and having been trying it but my syntax is wrong or something AKactor.sendmodevent ("SLPCureTentacleMonster") player.sendmodevent ("SLPCureTentacleMonster") None of these work. SkyrimLL-sama plzzzzzzzzzz
Kitchensnk Posted August 16, 2017 Posted August 16, 2017 Need a bit of help... I came to this via the Content Consumer Start... which began as the Charus breeder scenario.... I've gotten to the point where Danica removed the Spider eggs.... Now my journal says "discover how to harvest ingredients from parasites"... but I don't have a quest marker. I talked to Danica... no help Apothecaries in White run... no helpRed the Charus biology book... no help unless I missed it.... How do I get the quest to continue?
Nepro Posted August 18, 2017 Posted August 18, 2017 Quickie test modlet: this alters the leveled list for albino spider pods (Dragonborn DLC required). Harvesting albino spider pods gives you a 50% chance to get infected with a facehugger parasite. Actually, there are new items, identical in appearance to normal albino spider pods and damaged albino spider pods. Harvesting the originals won't cause any problems, but harvesting the new items will give you a 25% chance to get a face-hugger and 25% chance to get a hip-hugger. I'm just putting this here in case anyone's interested. SLP_albinospidertest.7z Does it support followers?
Content Consumer Posted August 18, 2017 Posted August 18, 2017 Quickie test modlet: this alters the leveled list for albino spider pods (Dragonborn DLC required). Harvesting albino spider pods gives you a 50% chance to get infected with a facehugger parasite. Actually, there are new items, identical in appearance to normal albino spider pods and damaged albino spider pods. Harvesting the originals won't cause any problems, but harvesting the new items will give you a 25% chance to get a face-hugger and 25% chance to get a hip-hugger. I'm just putting this here in case anyone's interested. SLP_albinospidertest.7z Does it support followers? It just uses the standard SD+ modevents, I believe.
Soulinor Posted August 26, 2017 Posted August 26, 2017 There is a way to change living armor model? I Want to use aradia one http://www.loverslab.com/files/file/1253-aradia-living-armor-jellyfish-edition-4232015/ .
HyperonicX Posted August 26, 2017 Posted August 26, 2017 There is a way to change living armor model? I Want to use aradia one http://www.loverslab.com/files/file/1253-aradia-living-armor-jellyfish-edition-4232015/ . You have 2 options. 1. Get the meshes from the aradia one, and copy them into where the meshes in this mod are. (Make sure the mesh names are the same as the ones you want to overwrite, or it won't work.) 2. Go to the CK and change the armoraddon to the aradia meshes. (You can also do this in TES5Edit, but it is harder.) In both options, if done correctly, then the aradia meshes will show up instead of this mod's meshes.
Soulinor Posted August 26, 2017 Posted August 26, 2017 There is a way to change living armor model? I Want to use aradia one http://www.loverslab.com/files/file/1253-aradia-living-armor-jellyfish-edition-4232015/ . You have 2 options. 1. Get the meshes from the aradia one, and copy them into where the meshes in this mod are. (Make sure the mesh names are the same as the ones you want to overwrite, or it won't work.) 2. Go to the CK and change the armoraddon to the aradia meshes. (You can also do this in TES5Edit, but it is harder.) In both options, if done correctly, then the aradia meshes will show up instead of this mod's meshes. Kyne's Blessing has no folder for meshes, and last i tryed to change something in jellyfish edition it not end up well, but i will try anyway(jellyfish has different kind of niioverride values)
HyperonicX Posted August 26, 2017 Posted August 26, 2017 There is a way to change living armor model? I Want to use aradia one http://www.loverslab.com/files/file/1253-aradia-living-armor-jellyfish-edition-4232015/ . You have 2 options. 1. Get the meshes from the aradia one, and copy them into where the meshes in this mod are. (Make sure the mesh names are the same as the ones you want to overwrite, or it won't work.) 2. Go to the CK and change the armoraddon to the aradia meshes. (You can also do this in TES5Edit, but it is harder.) In both options, if done correctly, then the aradia meshes will show up instead of this mod's meshes. Kyne's Blessing has no folder for meshes, and last i tryed to change something in jellyfish edition it not end up well, but i will try anyway(jellyfish has different kind of niioverride values) I forgot it uses one of those wretched .bsa files. (I hate them.) You're gonna have to find a .bsa extractor program and extract the meshes folder, then replace the meshes as I said above.
qwertrty2345 Posted September 11, 2017 Posted September 11, 2017 Can you please send me a walkthrough of the quests for this mod ???? first go to morthal near the abandoned hut where you will be meeting astrid for first time,there u will meet a woman named lastelle.talk to her the quests will start 1
Nazzzgul666 Posted September 17, 2017 Posted September 17, 2017 Something that you might find useful as resource, if somebody can make a bodyslide conversion: https://www.nexusmods.com/skyrim/mods/60162/? *edit: what i have especially in mind for those is that you go swimming and either after getting out or while swimming you find yourself wearing... armor. Less about the bikini, but it has some nice stuff. Maybe no conversion necessary.
Richi90 Posted September 18, 2017 Posted September 18, 2017 Do you think it is possible, perhaps in collaboration with Bane Master from the Estrus Chaurus mod for the Slime attack to make the slime a creature? that after picking creepy clusters there is a chance you see colored blob of slime rolling toward the victim. Since the face/hip hugger has the wrapping around thing it might be a more unique feature if the slime would first stimulate its victim with the purpuse of it then being easier to slither itself inside the then aroused victim. I suppose it would require some belly-scaling thing to make it visible that a slime creature made itself home within the victim her body. There could even be a male victim version for a slime attack. the slime arousing the male by clenching around his penis in order to feed off his semen. for visual eye candy it be a step further to have the slime take on the shape of a young woman, seeing the victim its penis through its transparant body where a human female her vagina would be.. Just rambling out some slime related animation/event ideas here though:)
loverfaanz Posted September 19, 2017 Posted September 19, 2017 Do you think it is possible, perhaps in collaboration with Bane Master from the Estrus Chaurus mod for the Slime attack to make the slime a creature? that after picking creepy clusters there is a chance you see colored blob of slime rolling toward the victim. Since the face/hip hugger has the wrapping around thing it might be a more unique feature if the slime would first stimulate its victim with the purpuse of it then being easier to slither itself inside the then aroused victim. I suppose it would require some belly-scaling thing to make it visible that a slime creature made itself home within the victim her body. There could even be a male victim version for a slime attack. the slime arousing the male by clenching around his penis in order to feed off his semen. for visual eye candy it be a step further to have the slime take on the shape of a young woman, seeing the victim its penis through its transparant body where a human female her vagina would be.. Just rambling out some slime related animation/event ideas here though:) Oh how I love this idea, I wish there was a slime like creature similar to the slime creatures in H-Games which seek out young women to mate and procreate with. I'd love the idea of attaching to you and able to give you some bonuses for being attached, perhaps resistance to fire or something. And of course a personal favorite would be if you are able to become pregnant and breed some offspring with a possible consensual quest would be pretty nice too. There could be a time pass by to prepare the womb for impregnation like a burrowing phase and such before pregnancy is possible. But yea Slimes would be pretty cool in Parasites.
starkshark Posted September 24, 2017 Posted September 24, 2017 I can't seem to get passed the Frostflow Lighthouse. Anyone know where the Chaurus in distress is?
DeepBlueFrog Posted September 24, 2017 Author Posted September 24, 2017 I can't seem to get passed the Frostflow Lighthouse. Anyone know where the Chaurus in distress is? That quest stage is in the mod but it is not active yet. I am assuming you are going by what the console or editor shows?
starkshark Posted September 25, 2017 Posted September 25, 2017 I can't seem to get passed the Frostflow Lighthouse. Anyone know where the Chaurus in distress is? That quest stage is in the mod but it is not active yet. I am assuming you are going by what the console or editor shows? Ah, yes I am! Thank you for the information!
vadimshekelov Posted September 29, 2017 Posted September 29, 2017 I can't begin the quest or get infected. I find the woman in Morthal, she says something along the lines of "watch this" or "it's happening" and then a spider attacks. I can't kill her, she becomes aggressive. I really would like help, thanks. Sanguine's Debauchery doesn't work either fyi. Load order: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 ApachiiHair.esm 7 7 OSA.esm 8 8 hdtHighHeel.esm 9 9 ETaC - RESOURCES.esm 10 a ApachiiHairFemales.esm 11 b actorEvents.esm 12 c SexLab.esm 13 d CreatureFramework.esm 14 e SexLabAroused.esm 15 f Devious Devices - Assets.esm 16 10 ZaZAnimationPack.esm 17 11 Devious Devices - Integration.esm 18 12 daymoyl.esm 19 13 Devious Devices - Expansion.esm 20 14 Schlongs of Skyrim - Core.esm johncena.esp 21 15 Relationship Dialogue Overhaul.esp 22 16 ETaC - Complete.esp 23 17 Immersive Orc Strongholds.esp 24 18 Immersive Whiterun.esp 25 19 Hothtrooper44_ArmorCompilation.esp 26 1a Immersive Weapons.esp 27 1b Lore Weapon Expansion.esp brat_warriors_sp0.esp CustomRaces.esp InfomercialMusicOverhaul.esp 28 1c Immersive Solstheim.esp 29 1d DFB - Random Encounters.esp 30 1e SexLabNudeCreatures.esp 31 1f SexLabNudeCreaturesDB.esp 32 20 SexLabNudeCreaturesDG.esp 33 21 HentaiCreatures.esp 34 22 sanguinesDebauchery.esp 35 23 Carryweight.esp 36 24 Hothtrooper44_Armor_Ecksstra.esp 37 25 Allahuakbar.esp 38 26 FNIS.esp 39 27 SkyUI.esp 40 28 RaceMenuMorphsCBBE.esp 41 29 hothtrooper44_ArmorPatch.esp 42 2a RaceMenu.esp 43 2b RaceMenuPlugin.esp 44 2c dD - Realistic Ragdoll Force - Realistic.esp 45 2d Dragon Lilly.esp 46 2e chocoyum.esp 47 2f SabreFurBag.esp 48 30 Perfect Legionnaire - Troops Re-equipment.esp 49 31 ReAnimate.esp 50 32 Bijin Wives.esp 51 33 Immersive Wenches.esp 52 34 ETaC - Dragon Bridge South.esp 53 35 Solar.esp 54 36 Animated Dragon Wings.esp 55 37 Bijin Warmaidens.esp 56 38 SexLab-Parasites.esp 57 39 SexLab_Dialogues.esp 58 3a Schlongs of Skyrim.esp 59 3b SOS - Shop.esp 60 3c TemptressVixen.esp 61 3d FalmerBikini.esp 62 3e PrettyCorpses.esp 63 3f Dwarvenbikini.esp 64 40 Wrath Of Nature.esp 65 41 CRX.esp 66 42 12FemaleBrows.esp 67 43 TERAArmors_CBBE.esp 68 44 AMatterOfTime.esp 69 45 Remodeled Armor.esp 70 46 Remodeled Armor - Dawnguard.esp 71 47 Remodeled Armor - Dragonborn.esp 72 48 zzLSAR.esp 73 49 zzEstrus.esp 74 4a FNISspells.esp 75 4b EstrusChaurus.esp 76 4c SexLab Romance.esp 77 4d SexLabDefeat.esp 78 4e SLAnimLoader.esp 79 4f MoreNastyCritters.esp 80 50 Devious Deviants.esp 81 51 SexLab Aroused Creatures.esp 82 52 SOS - Smurf Average Addon.esp 83 53 SOS - VectorPlexus Regular Addon.esp 84 54 SlaveTats.esp 85 55 Alternate Start - Live Another Life.esp I can't begin the quest or get infected. I find the woman in Morthal, she says something along the lines of "watch this" or "it's happening" and then a spider attacks. I can't kill her, she becomes aggressive. I really would like help, thanks. Sanguine's Debauchery doesn't work either fyi. Load order: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 ApachiiHair.esm 7 7 OSA.esm 8 8 hdtHighHeel.esm 9 9 ETaC - RESOURCES.esm 10 a ApachiiHairFemales.esm 11 b actorEvents.esm 12 c SexLab.esm 13 d CreatureFramework.esm 14 e SexLabAroused.esm 15 f Devious Devices - Assets.esm 16 10 ZaZAnimationPack.esm 17 11 Devious Devices - Integration.esm 18 12 daymoyl.esm 19 13 Devious Devices - Expansion.esm 20 14 Schlongs of Skyrim - Core.esm johncena.esp 21 15 Relationship Dialogue Overhaul.esp 22 16 ETaC - Complete.esp 23 17 Immersive Orc Strongholds.esp 24 18 Immersive Whiterun.esp 25 19 Hothtrooper44_ArmorCompilation.esp 26 1a Immersive Weapons.esp 27 1b Lore Weapon Expansion.esp brat_warriors_sp0.esp CustomRaces.esp InfomercialMusicOverhaul.esp 28 1c Immersive Solstheim.esp 29 1d DFB - Random Encounters.esp 30 1e SexLabNudeCreatures.esp 31 1f SexLabNudeCreaturesDB.esp 32 20 SexLabNudeCreaturesDG.esp 33 21 HentaiCreatures.esp 34 22 sanguinesDebauchery.esp 35 23 Carryweight.esp 36 24 Hothtrooper44_Armor_Ecksstra.esp 37 25 Allahuakbar.esp 38 26 FNIS.esp 39 27 SkyUI.esp 40 28 RaceMenuMorphsCBBE.esp 41 29 hothtrooper44_ArmorPatch.esp 42 2a RaceMenu.esp 43 2b RaceMenuPlugin.esp 44 2c dD - Realistic Ragdoll Force - Realistic.esp 45 2d Dragon Lilly.esp 46 2e chocoyum.esp 47 2f SabreFurBag.esp 48 30 Perfect Legionnaire - Troops Re-equipment.esp 49 31 ReAnimate.esp 50 32 Bijin Wives.esp 51 33 Immersive Wenches.esp 52 34 ETaC - Dragon Bridge South.esp 53 35 Solar.esp 54 36 Animated Dragon Wings.esp 55 37 Bijin Warmaidens.esp 56 38 SexLab-Parasites.esp 57 39 SexLab_Dialogues.esp 58 3a Schlongs of Skyrim.esp 59 3b SOS - Shop.esp 60 3c TemptressVixen.esp 61 3d FalmerBikini.esp 62 3e PrettyCorpses.esp 63 3f Dwarvenbikini.esp 64 40 Wrath Of Nature.esp 65 41 CRX.esp 66 42 12FemaleBrows.esp 67 43 TERAArmors_CBBE.esp 68 44 AMatterOfTime.esp 69 45 Remodeled Armor.esp 70 46 Remodeled Armor - Dawnguard.esp 71 47 Remodeled Armor - Dragonborn.esp 72 48 zzLSAR.esp 73 49 zzEstrus.esp 74 4a FNISspells.esp 75 4b EstrusChaurus.esp 76 4c SexLab Romance.esp 77 4d SexLabDefeat.esp 78 4e SLAnimLoader.esp 79 4f MoreNastyCritters.esp 80 50 Devious Deviants.esp 81 51 SexLab Aroused Creatures.esp 82 52 SOS - Smurf Average Addon.esp 83 53 SOS - VectorPlexus Regular Addon.esp 84 54 SlaveTats.esp 85 55 Alternate Start - Live Another Life.esp
LibertyPrime Posted October 1, 2017 Posted October 1, 2017 For some reason, as soon as I deliver the chaurus stud to Lastelle, both her and the chaurus become hostile. Any idea why? EDIT: As soon as sex ends however, they both become friendly again, but as soon as the chaurus male sees me, both of them become hostile again... Also, it seems I have yet another issue with this quest. After I speak to Danica in Whiterun, it tells me to go back to Lastelle in order to tell me what Danica told me. However, when I go back to that spot, she isn't there anymore. I even tried waiting a couple of hours.
DeepBlueFrog Posted October 1, 2017 Author Posted October 1, 2017 For some reason, as soon as I deliver the chaurus stud to Lastelle, both her and the chaurus become hostile. Any idea why? EDIT: As soon as sex ends however, they both become friendly again, but as soon as the chaurus male sees me, both of them become hostile again... Also, it seems I have yet another issue with this quest. After I speak to Danica in Whiterun, it tells me to go back to Lastelle in order to tell me what Danica told me. However, when I go back to that spot, she isn't there anymore. I even tried waiting a couple of hours. Not sure about the faction issue but the second part is normal. Look around the mound with the crystals, Lastelle found a new home underground.
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