Jump to content

SexLab Parasites - Kyne's Blessing (January 2025)


Recommended Posts

Posted
11 minutes ago, donkeywho said:

 

I can't seem to find any feedback on this one, but as there still seem to be some Spriggan glitches, @MTB was kind enough to offer up the following info re 'his' chain beasts, attacks from which were generating the 'Spriggan fail' errors seen in the video I uploaded. 

 

So, just in case it's of any help in any way ....

 

==============

 

 

Thanks very much, as ever, for such a full answer, esp to something that isn't really your problem!

 

Much appreciated and I'll pass this on

 

 

 

 

Did you get the latest version of Parasites? 20210630 ?

Posted

Heads up.

 

I tested each parasite manually through MCM and I found several issues in the last version:

 

- The chaurus worms do not appear anymore

- The spider penis is equipped but the menu checkbox is not set

- The spriggan infection triggers a magical effect that results in summoning a hostile creature for some reason

- The queen mask can be equipped manually but it is not visible until you run a full refresh of parasites

- On top of that, smaller parasites like chaurus worms and spider eggs get rejected by your body almost immediately

 

I will be working on fixing these issues in the next few days and push another update this weekend.

Posted
3 hours ago, DeepBlueFrog said:

Heads up.

 

I tested each parasite manually through MCM and I found several issues in the last version:

 

- The chaurus worms do not appear anymore

- The spider penis is equipped but the menu checkbox is not set

- The spriggan infection triggers a magical effect that results in summoning a hostile creature for some reason

- The queen mask can be equipped manually but it is not visible until you run a full refresh of parasites

- On top of that, smaller parasites like chaurus worms and spider eggs get rejected by your body almost immediately

 

I will be working on fixing these issues in the next few days and push another update this weekend.

 

Thanks for the hard work.  As I've said before, much appreciated

Posted
40 minutes ago, donkeywho said:

 

If you think that my innocently asking something..........,

 

- after having first thoroughly searching the thread to see if there are prior references/solutions and,

- after finding none, responding to requests from the mod author himself for further information, and then, inter alia,

- taking the time and trouble to freely research what I can, and

- putting a few hours into testing why I might have an issue, and

- subsequently making the effort to try put together a log and video to demonstrate the issue to try to illustrate it properly

 

..............makes me, in your opinion, and maybe the author's too, an obnoxious demanding asshat, then that's fine by me. 

 

Thank you for letting me know.  Have a good day


i had my share of obnoxious demanding asshats on the forum over the years and I can assure you this isn’t it.

 

Misunderstandings and miscommunications happen. I have been on the receiving end of one recently on my bimbo sims 4 mod thread.

 

I chose to not address it publicly because I didn’t have any problem with your original comment and I was just moving on to the next topic.

Posted
3 minutes ago, DeepBlueFrog said:


i had my share of obnoxious demanding asshats on the forum over the years and I can assure you this isn’t it.

 

Misunderstandings and miscommunications happen. I have been on the receiving end of one recently on my bimbo sims 4 mod thread.

 

I chose to not address it publicly because I didn’t have any problem with your original comment and I was just moving on to the next topic.

 

OK, that's fine.  Thanks

Posted
4 hours ago, DeepBlueFrog said:

Heads up.

 

I tested each parasite manually through MCM and I found several issues in the last version:

 

- The chaurus worms do not appear anymore

- The spider penis is equipped but the menu checkbox is not set

- The spriggan infection triggers a magical effect that results in summoning a hostile creature for some reason

- The queen mask can be equipped manually but it is not visible until you run a full refresh of parasites

- On top of that, smaller parasites like chaurus worms and spider eggs get rejected by your body almost immediately

 

I will be working on fixing these issues in the next few days and push another update this weekend.

 

Did some testing earlier and can also confirm the spider and chaurus eggs getting rejected, and the lack of chaurus worms/queen tentacle flares.

 

Also I manually added the detect life and charm spells via console after looking them up in xEdit since eating the eggs didn't grant them earlier (turns out there are separate charm/breeding spells for both the chaurus and the spiders). The calm spell works fine, but unfortunately neither of the charm spells trigger the animations to mate. 

Posted
5 hours ago, DeepBlueFrog said:

Heads up.

 

I tested each parasite manually through MCM and I found several issues in the last version:

 

- The chaurus worms do not appear anymore

- The spider penis is equipped but the menu checkbox is not set

- The spriggan infection triggers a magical effect that results in summoning a hostile creature for some reason

- The queen mask can be equipped manually but it is not visible until you run a full refresh of parasites

- On top of that, smaller parasites like chaurus worms and spider eggs get rejected by your body almost immediately

 

I will be working on fixing these issues in the next few days and push another update this weekend.

 

These issues were easier to fix than I thought.

 

I am finishing a few more test and I will push an update possibly earlier than this weekend, with a few surprises.

Posted

I've run into a problem with the ritual part of the queen quest. I have all the ingredients and have been infected by blackreach spores, but I'm not getting a quest prompt to talk to anyone, and neither Danica nor the statue have anything to say. I tried progressing the quest using setstage, but Danica still refuses to respond or move towards the sanctuary.

Posted
29 minutes ago, HermausMoron said:

I've run into a problem with the ritual part of the queen quest. I have all the ingredients and have been infected by blackreach spores, but I'm not getting a quest prompt to talk to anyone, and neither Danica nor the statue have anything to say. I tried progressing the quest using setstage, but Danica still refuses to respond or move towards the sanctuary.

 

Are you using the latest version?

 

I just tested everything around that stage and it is working fine. 

Just in case, the next version should be out in a couple of days only.

Posted

On further reflection, I was so angry last night that I posted a couple of comments on this thread that were rather intemperate, certainly more so than I would have wished

 

Rather than bring the tone down by leaving them there, I've deleted them

 

So, to all involved, sorry about that ?

Posted

the seed spawn chaurus power & Seed Track don't work and i have chaurus eggs in my inventory any idea why i won't work?

Posted
13 minutes ago, DidiDovah said:

the seed spawn chaurus power & Seed Track don't work and i have chaurus eggs in my inventory any idea why i won't work?

 

I fixed some issues in the next version coming up very soon.

 

You could always start the game, cast a spell, exit, and share the error log as an attachment.

 

One possibility is if you have any mod that impacts alchemy and changes ingredients in some way. 

Posted
41 minutes ago, DeepBlueFrog said:

 

I fixed some issues in the next version coming up very soon.

 

You could always start the game, cast a spell, exit, and share the error log as an attachment.

 

One possibility is if you have any mod that impacts alchemy and changes ingredients in some way. 

it works now maybe it had something to do with the save because 1 save did work while the other one didn't but it's fixed now :D

Posted (edited)

1. I know you've probably been asked this a lot but do you have plans to get hdt on the queens armor I know there's the file earlier in the thread but more I guess official to where all alt parts have it you could get someone to do it to lighten your personal load (not me I don't know a lick of armor rigging)

2. so does the wings bit for the queen is it always the back chaurus or is there an alt I'm being blind about

3*. when looking at the alt assets in outfit studio are they supposed to not show a texture such as the liquid armor it shows no image on the model

Edited by Reena_Ribona
Posted
15 hours ago, DeepBlueFrog said:

 

Are you using the latest version?

 

I just tested everything around that stage and it is working fine. 

Just in case, the next version should be out in a couple of days only.

Looking forward to it.

Posted

Hello @DeepBlueFrog, I just completed the chaurus queen quest and found a couple incompatibilities/bugs:

 

-A conflict with the mod Facelight Plus ( https://www.nexusmods.com/skyrim/mods/71063 ): the "glow" effect from the queen body and the dwemer helmet use the same mesh as Facelight, so facelight becomes disabled. The only workaround I can think of is an MCM option/minor power to disable the glow. 

 

-A possible conflict with Nether's follower Framework (apparently recently deleted from nexus...): I use this one to manage my followers. Unfortunately after becoming queen, my followers are added to their slots when recuited, but they just stand still and do not follow me. I'm not sure if this is due to NFF, or using the seed calm spell earlier (i added it manually via console since neither mating with spiders or eating eggs granted this power). I made sure to dismiss the followers before, and used the calm spell to pacify chaurus along the quest, but the issue still persists when I recruit them after finishing the quest and becoming queen

 

The second issue is similar to other spriggan quest issues I had where i got the spriggan infection, which randomly casted mass calm spell that effected every NPC in range, not just animals. I will try the chaurus queen quest again without adding or using the calm spell to see if that makes a difference. 

 

---

 

(also please forgive the newbie account account since LL's new update locked me out of my old one...) 

Posted
2 hours ago, b00tyblues said:

Hello @DeepBlueFrog, I just completed the chaurus queen quest and found a couple incompatibilities/bugs:

 

-A conflict with the mod Facelight Plus ( https://www.nexusmods.com/skyrim/mods/71063 ): the "glow" effect from the queen body and the dwemer helmet use the same mesh as Facelight, so facelight becomes disabled. The only workaround I can think of is an MCM option/minor power to disable the glow. 

 

-A possible conflict with Nether's follower Framework (apparently recently deleted from nexus...): I use this one to manage my followers. Unfortunately after becoming queen, my followers are added to their slots when recuited, but they just stand still and do not follow me. I'm not sure if this is due to NFF, or using the seed calm spell earlier (i added it manually via console since neither mating with spiders or eating eggs granted this power). I made sure to dismiss the followers before, and used the calm spell to pacify chaurus along the quest, but the issue still persists when I recruit them after finishing the quest and becoming queen

 

The second issue is similar to other spriggan quest issues I had where i got the spriggan infection, which randomly casted mass calm spell that effected every NPC in range, not just animals. I will try the chaurus queen quest again without adding or using the calm spell to see if that makes a difference. 

 

---

 

(also please forgive the newbie account account since LL's new update locked me out of my old one...) 

 

Update on after testing (because apparently I can't edit my own damn posts yet at this rank...) :


NFF was not causing issues, and the calm spell was not interfering with my followers after all. However, all the following issues I mentioned before happened immediately after leaving the dimensional rift (which caused a few HDT and broken hotkey issues for me as well).

Posted (edited)

Among a few other surprise I am including in this next update of Parasites are retractable Chaurus Blades and Claws (thanks to meshes graciously provided by @MystOfDawn).

 

They are available as powers, and will be equipped automatically during combat.

If you are wearing the Chaurus Armor (Light armor), you will get the Blade. 

If you are wearing the Chaurus Queen Body (Heavy armor), you will get the Claw.

 

You can use the powers to equip them whenever, outside of wearing a chaurus armor.

 

The chaurus weapons act as Bound Weapons and come with a chaurus poison effect.

 

 

 

72850_20210709001327_1.png

72850_20210709102120_1.png

72850_20210709112535_1.png

Edited by DeepBlueFrog
Posted
14 hours ago, b00tyblues said:

-A possible conflict with Nether's follower Framework (apparently recently deleted from nexus...)

Minor FYI, NFF is available here on LL if it's gone from Nexus.

Posted
1 hour ago, Xiaron said:

Minor FYI, NFF is available here on LL if it's gone from Nexus.

 

Yes I discovered that later (and realized that i wasn't using the lastest update). Still even updating NFF did not fix this issue. But I can definitely trace the issues with followers not following to happening exactly after exiting the dimensional rift, with or without followers.  

 

I tested this twice, once with a follower, and once without. Both times I got the issue immediately after exiting (when I got that same game engine bug where the inventory key/other stuff stops working until a save and reload). When i recruited a follower after completing the quest, the issue still happened. Did DBF accidentally create an actual interdimensional portal that breaks the game or something :joy:?

Posted (edited)
2 hours ago, DeepBlueFrog said:

Among a few other surprise I am including in this next update of Parasites are retractable Chaurus Blades and Claws (thanks to meshes graciously provided by @MystOfDawn).

 

They are available as powers, and will be equipped automatically during combat.

If you are wearing the Chaurus Armor (Light armor), you will get the Blade. 

If you are wearing the Chaurus Queen Body (Heavy armor), you will get the Claw.

 

You can use the powers to equip them whenever, outside of wearing a chaurus armor.

 

The chaurus weapons act as Bound Weapons and come with a chaurus poison effect.

 

 

 

72850_20210709001327_1.png

72850_20210709102120_1.png

72850_20210709112535_1.png


Oh these look epic! I've been using a falmer axe for RP-ing "claws" but actual claws that are part of the armor will be fun to try out :D

I've actually made a few edits to the final queen armor myself. As much as I like the look of the default queen of blades armor, it can be a bit "blocky" when using the UUNP convert version with large presets.

Instead, I decided to take the falmer heavy armor meshes from the amazing world of bikini armor mod, renamed them to be used for the chaurus queen body, and edited the texture paths in the meshes to use the "queen skin" texture from parasites. The results are quite nice if I say so myself ;) 
 

Edit: apparently LL won't let me upload the screenshot...

Edited by b00tyblues
Posted
22 minutes ago, b00tyblues said:


Oh these look epic! I've been using a falmer axe for RP-ing "claws" but actual claws that are part of the armor will be fun to try out :D

I've actually made a few edits to the final queen armor myself. As much as I like the look of the default queen of blades armor, it can be a bit "blocky" when using the UUNP convert version with large presets.

Instead, I decided to take the falmer heavy armor meshes from the amazing world of bikini armor mod, renamed them to be used for the chaurus queen body, and edited the texture paths in the meshes to use the "queen skin" texture from parasites. The results are quite nice if I say so myself ;) 
 

Edit: apparently LL won't let me upload the screenshot...

 

LL is in the middle of an upgrade with badges. That impacts uploads... for a while nobody could upload anything yesterday. Give it some time.

 

I am curious to see how people customize their queen :)

Posted (edited)
1 hour ago, DeepBlueFrog said:

 

LL is in the middle of an upgrade with badges. That impacts uploads... for a while nobody could upload anything yesterday. Give it some time.

 

I am curious to see how people customize their queen :)

 

Got the screenshot to work (took a bit of converting to png/reducing file size). Bask the queen's glory: 

1305680214_enb2021_07_0715_51_47_7.png.8cd984fe06996e4f90d563ad30c58bda.png

1251710177_enb2021_07_0715_47_05_32.png.5d413a2c32b447c6f0280257654d3b0b.png

 

Assets primarily from the amazing world of bikini armor ( https://www.nexusmods.com/skyrim/mods/83383 ) and BD UUNP dawnguard armor conversion (https://www.nexusmods.com/skyrim/mods/94864 ) which uses assets from bikini armor. The abs armor, fishnet, and bikini bottom are all removeable as I did not include them in the mesh and left them as separate armor pieces in the bikini armor mod (which are still equippable since they use different slots than the queen armor)

 

The womb tattoo is from the lewd marks mod ( https://www.loverslab.com/files/file/9655-lewdmarks/ ), a racemenu overlay which can now be seen without a full armor mesh covering it. 

 

Edited by b00tyblues
Posted (edited)

A short list of some highlights from the upcoming update.

 

- a redesigned MCM menu

- new menu options to disable skin/color changes

- an option to infect NPCs with parasites as the Chaurus Queen

- NPCs can be also infected if you have sex while carryings full body parasites (tentacles or blackreach spores), face and hip huggers and spriggan fungi.

- as a Chaurus Queen, the player will produce eggs after sex with Spiders, Chaurus and other NPCs

- retractable bound combat claws when wearing the Chaurus armor or Body (with powers to manually equip them)

- several bug and quest stages fixes

- tested all manual equip options

- DD5.1 as a new requirement (I did most of the tests with DD4 and I am not using anything new from 5.1 yet should it should still work fine with the previous version)

 

You can find a full breakdown of the changes here:

https://github.com/SkyrimLL/SkLLmods/milestone/102?closed=1

 

I am still running a few tests but I should upload the new version sometimes tonight.

72850_20210709170839_1.png

72850_20210709170842_1.png

72850_20210709170847_1.png

72850_20210709170901_1.png

72850_20210709170905_1.png

72850_20210709170911_1.png

72850_20210709170918_1.png

Edited by DeepBlueFrog
Posted (edited)
1 hour ago, DeepBlueFrog said:

A short list of some highlights from the upcoming update.

 

- a redesigned MCM menu

- new menu options to disable skin/color changes

- an option to infect NPCs with parasites as the Chaurus Queen

- NPCs can be also infected if you have sex while carryings full body parasites (tentacles or blackreach spores), face and hip huggers and spriggan fungi.

- as a Chaurus Queen, the player will produce eggs after sex with Spiders, Chaurus and other NPCs

- retractable bound combat claws when wearing the Chaurus armor or Body (with powers to manually equip them)

- several bug and quest stages fixes

- tested all manual equip options

- DD5.1 as a new requirement (I did most of the tests with DD4 and I am not using anything new from 5.1 yet should it should still work fine with the previous version)

 

You can find a full breakdown of the changes here:

https://github.com/SkyrimLL/SkLLmods/milestone/102?closed=1

 

I am still running a few tests but I should upload the new version sometimes tonight.

72850_20210709170839_1.png

72850_20210709170842_1.png

72850_20210709170847_1.png

72850_20210709170901_1.png

72850_20210709170905_1.png

72850_20210709170911_1.png

72850_20210709170918_1.png

 

Looking forward to the new updates! Also I ended up doing some more testing about the follower issue I was having and I found a workaround:

 

-Avoid entering frostflow abyss (turns out the bug was happening even before i entered the rift), only a save immediately before entering frostflow lighthouse worked normally

-Avoid entering blackreach via frostflow (use one of the default entrances like alfthand instead)
-Manually set the quest stages individually when in blackreach (avoiding the dimensional rift) and adding the tonal key via console

-Continue quest with tonal key and defeating the queen as normal

-Get Chaurus queen armor, powers, AND followers working as normal

-???

-PROFIT

 

My guess is that something happened with the navmeshing and alternate entrances parasites creates. Somehow this bug was even able to affect followers when I didn't recruit them before. Also I did clear out frostflow in a separate quest way back in this playthrough, so that may have had some kind of impact but not sure.

Edited by b00tyblues

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...