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Hi! I'm not sure if you're still working on this mod, but on the off chance you are, I had an idea. What about tracking an extra pocket for each of your followers? Maybe next time Lydia complains about carrying all your junk, you can just shove some of it inside her and lock it in there with a chastity belt? ?

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  • 3 months later...
  • 2 months later...
On 11/2/2019 at 2:01 AM, madeitforsometits said:

I need help, the pregnancy belly option doesn't work for me. only the skeleton belly node does. I want to use the pregnancy belly option, how do I fix this?

You need to have morph-enabled body and armor meshes built through Bodyslide. When you build your outfits, make sure to check the "Build Morph" box in the bottom left.

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  • 2 months later...
Guest AthenaESIV

Hey @Code Serpent, do you think you might ever revisit this mod? It seems like it has huge potential...

 

Maybe add in a guard harassment option like in this mod: 

 ??

 

Thanks for all the awesome stuff you upload on this site!

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11 minutes ago, AthenaESIV said:

Hey @Code Serpent, do you think you might ever revisit this mod? It seems like it has huge potential...

I might include it in Dragonborn in Distress when I get around to implementing the crime/prison system. Beyond that, I don't think I'll add to it.

 

This is a fairly simple concept, so if others want to pick up the idea and make their own version, they're free to do so.

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  • 2 weeks later...

Hi there,

 

just wanted to mention, I had a problem with "extra pocket".

After installing some crash fixes, extra pocket would always crash on me when attempting to use it in bodyslide pregnancy mode.

So I tried some solutions (mostly de- and reinstalling mods including extra pocket) and even tried inflation framework, only to see, extra pocket still crashes when not used in override mode.

A few minutes ago I could get it to work properly again after removing this fix.

As I am as dumb as Kelly Bundy when it comes to technical things, I have no clue why this nexusmod fix causes crashes with one of the two modes in extra pocket.

But maybe mentioning this here will help people who are also encountering crashes in bodyslide pregnancy mode with extra pocket and have mentioned fix installed.

 

Greetings, Ali

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  • 2 months later...

I tried this mod in SE without conversion and it works fine except the Heavy Body effect: when it says 'slowing by 100%' it actually slows by 0%.

 

Would it be possible to have an option to disable that? Or maybe to replace it by some other penalty?

 

Also, would it be possible to have a maximum for the scaling? I think this belly can fill Dragonsreach!

 

Thank you, this mod is great!

 

 

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  • 1 month later...

I absolutely agree with this post. I confirmed it a second time with my own game, and I hope that there is a fix in the future. 

On 1/25/2020 at 9:50 AM, AlipheeseXV said:

Hi there,

 

just wanted to mention, I had a problem with "extra pocket".

After installing some crash fixes, extra pocket would always crash on me when attempting to use it in bodyslide pregnancy mode.

So I tried some solutions (mostly de- and reinstalling mods including extra pocket) and even tried inflation framework, only to see, extra pocket still crashes when not used in override mode.

A few minutes ago I could get it to work properly again after removing this fix.

As I am as dumb as Kelly Bundy when it comes to technical things, I have no clue why this nexusmod fix causes crashes with one of the two modes in extra pocket.

But maybe mentioning this here will help people who are also encountering crashes in bodyslide pregnancy mode with extra pocket and have mentioned fix installed.

 

Greetings, Ali

 

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  • 6 months later...
  • 3 months later...

question and if the answer is no than a suggestion. is it possible to use female followers the same way? I feel like at first it should be hard to convince them to agree at first but the more they agree the more likely they are to agree again unless they are already submissive. not exactly sure how you would figure that out, maybe the mod could track how many animations are played with them in the part of the submissive? I'm not a modder so I don't exactly know how possible that is. maybe you could add that after awhile they would start demanding that you remove it, and that amount would also change with the same conditions. all just suggestions but I think it would make sense.

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  • 2 months later...
On 1/11/2020 at 12:20 AM, Code Serpent said:

I might include it in Dragonborn in Distress when I get around to implementing the crime/prison system. Beyond that, I don't think I'll add to it.

 

This is a fairly simple concept, so if others want to pick up the idea and make their own version, they're free to do so.

 

I had some ideas, in case you ever do build and release Dragonborn in Distress, or update Extra Pocket:

  • Certain types of items could have a % chance to degrade over time and be unusable junk when you pull them out; e.g. scrolls and potion recipes. The best would be if the player could set a base % chance like say, 2%, that gets checked every ingame hour and then multiplied by some value (say, 1.5x) each time the item "survives."
  • Weapons (or even "anything pointy" like lockpicks and keys) could have a chance to poke/cut you and damage your health when sprinting, falling some distance, swinging a weapon, etc. Poisons and potions could have a chance to break/leak and automatically apply their effect to the player.

All that aside... would it be allowed for anyone to make updates to Extra Pocket LE and/or SE, and release those on the forums here? I'm not sure when I'll find time to do it myself, but I've definitely been interested in it in the past.

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  • 5 months later...
On 5/3/2021 at 2:41 AM, lolwutttt said:

 

I had some ideas, in case you ever do build and release Dragonborn in Distress, or update Extra Pocket:

  • Certain types of items could have a % chance to degrade over time and be unusable junk when you pull them out; e.g. scrolls and potion recipes. The best would be if the player could set a base % chance like say, 2%, that gets checked every ingame hour and then multiplied by some value (say, 1.5x) each time the item "survives."
  • Weapons (or even "anything pointy" like lockpicks and keys) could have a chance to poke/cut you and damage your health when sprinting, falling some distance, swinging a weapon, etc. Poisons and potions could have a chance to break/leak and automatically apply their effect to the player.

All that aside... would it be allowed for anyone to make updates to Extra Pocket LE and/or SE, and release those on the forums here? I'm not sure when I'll find time to do it myself, but I've definitely been interested in it in the past.

those are some really good ideas! I would personally like to add animations for accessing extra pocket (taken from SL bodysearch for my personal use) but i simply don't know how

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  • 2 months later...
On 1/25/2020 at 9:50 PM, AlipheeseXV said:

Hi there,

 

just wanted to mention, I had a problem with "extra pocket".

After installing some crash fixes, extra pocket would always crash on me when attempting to use it in bodyslide pregnancy mode.

So I tried some solutions (mostly de- and reinstalling mods including extra pocket) and even tried inflation framework, only to see, extra pocket still crashes when not used in override mode.

A few minutes ago I could get it to work properly again after removing this fix.

As I am as dumb as Kelly Bundy when it comes to technical things, I have no clue why this nexusmod fix causes crashes with one of the two modes in extra pocket.

But maybe mentioning this here will help people who are also encountering crashes in bodyslide pregnancy mode with extra pocket and have mentioned fix installed.

 

Greetings, Ali

 

For those who have the same problem I recommend following this step from Crash Fixes description:

Causes game to crash more frequently (especially with UNP RaceMenu sliders)? Try AlignHeapAllocate=1 in CrashFixPlugin.ini

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  • 1 month later...
  • 6 months later...
On 10/4/2016 at 11:31 AM, Code Serpent said:

View File


Description
This is a relatively simple mod that allows adventuresses to use their biology to their advantage. Female characters can now smuggle a small amount of items inside themselves. These items are safe from any prying hands, so guards won't take any contraband, and bandits won't take any gold or keys stored there. However if you find yourself trapped in a chastity belt, you won't be able to reach in there either.

 

Obviously you can't just stuff entire chests of stuff up there from the start. Initially you will only be able to place a small amount of items inside you; a stolen ring or two, possibly some gems as well. You can increase your own capacity by pushing yourself to your limits, literally. If you stuff yourself further than you have before, you will stretch yourself out slightly, increasing your capacity. However you will probably be sore from this for some time, so it will probably be a few weeks before you manage to smuggle entire dungeons worth of treasure inside you.

 

There are also some restrictions and drawbacks to using yourself as a portable chest. You won't be able to reach in there while running around in combat, chest armor will prevent you from reaching as well, and if you aren't a woman then you don't have any place to store anything. There are also some items which you won't be able to stuff inside you, no matter how much you stretch yourself. Be default all weapons except daggers, and armor and clothing can't be stored inside your extra pocket. Also, if you start carrying around pounds of equipment inside yourself, then you won't be able to move as quickly as you could before, and putting items into and out of yourself will be sure to arouse you.

 

All of the things mentioned above are configurable via the MCM menu.

 

Requirements
SKSE
NiOverride or Racemenu
CBBE BodySlide Racemenu Morphs, or Belly Weighted Skeletons and Armor, depending on the expansion method that is used.

 

Optional Dependencies
SkyUI
SexLab Aroused
Devious Devices Integrated

 

Credits
4onen, and CPU for help with some of the scripting


  • Submitter
  • Submitted
    10/04/2016
  • Category
  • Requires
    SKSE, NiOverride or Racemenu, CBBE BodySlide Racemenu Morphs, or Belly Weighted Skeletons and Armor
  • Special Edition Compatible
     

 

are you going to make this mod for skyrim SE AE

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LOL, a mod that adds a prison wallet system into the game, brilliant. ?

 

This sounds like a good way for your character to get a yeast infection, or something.

 

 

Dovahkiin: "Don't worry, I smuggled us in a set of keys and some weapons."

Follower: "Oh, well that's.. very nice... I'm not touching that though, no offense."

 

I like how the description just casually mentions the fact that you won't be able to shove a whole chest up there first, and starts with smaller items, that's very immersive! This mod took the concept of "junk in the trunk" literally.

Edited by Z0mBieP00Nani
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