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What is the excitement really about?


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Posted

Thanks for taking the time to read this and hopefully answer some of my strange questions…
 

I am an old FO player, really enjoyed FO2 and though I played FO3 I wasn’t very keen on the changes to the format and style (though it had the voice of Liam Neeson, the storyline REALLY sucked). Please bear in mind that I was playing it on the console and never learned of a Modding Community till Skyrim which made Elder Scrolls bearable to play and it was the modding community (particularly the LL Community) that made me want to get Fallout 4.
 

As such I never bothered with Fallout: New Vegas and after the hubbub and excitement there seems to be about the possibility for chance of a Fallout: New Orleans, I have to ask…

Was FO: New Vegas something better than Fallout 3 and why?

Did I miss out on something that somehow made FO3’s really crappy storyline somehow better or did it make it more like the classic FO titles?

Is there going to be some benefit (modding or otherwise) to FO: New Orleans that FO4 is lacking that I don’t know about?

Because I will be honest, I am having a great difficult time getting into Fallout 4 because, once again, the storyline really freaking blows… like the last game, I have NO VESTED INTEREST in the character than I am playing and have no emotional tie to really giving a crap about Shaun… the only thing I am looking forward to is the Communities modding possibilities and turning Fallout into something that is as enjoyable as you guys made Skyrim for me.

Thanks for tolerating my questions, in advance, and hopefully helping me to understand what the excitement is so I can join in on it.

~Nate

Posted

There's a lot of debate on whether FNV is better than FO3 or not. Personally I find FNV the superior game by far.

 

 

 

Did I miss out on something that somehow made FO3’s really crappy storyline somehow better or did it make it more like the classic FO titles?

If I understand the question properly: It's a separate game, not an expansion or anything. FNV has nothing to do with Fallout 3 except that they're made with the same engine.

It was made by Obsidian Entertainment instead of Bethesda, and Obsidian does contain several of the dev team that made Fallout 1 and 2, which I feel is a legitimate recommendation right there. :)

 

I can give a bunch of reasons why FNV is better than FO3, but they're all entirely subjective.

Objectively, I can't say it's any more or less buggy than Fallout 3, and that's about it.

 

I haven't heard of Fallout New Orleans. As for Fallout 4, I am not enamored. More than FO3, but still, not as much as Skyrim for example. It's not a terrible game, and if what you want is a fairly decent FPS style game with stat-building elements, it's pretty good. The settlement building stuff also tickles the same itch Sims does for me.

 

Again, this is just my subjective opinion, and I'm sure others will be quick to give counterpoints.

Posted

Well, content consumer as usual stole my thunder while I was typing up my reply to this... so yah... thanks :P

 

Fortunately he makes similar points as I was about to make. Gaming is very subjective. I too think that FNV is the best game in the franchise. What I liked about FO4 was the settlement building and the better looking avatars. But that faded really quickly, because the story line is utter shit. I haven't even played with all the new add-ons. I am just waiting for the modding community to let lose and make FO4 the game it should have been.

 

FO3 and FNV are indeed two different games, but if you use Tale of Two Wastelands, you can combine the two and play both. Because they were made using the same engine. Personally, I like the TTW playthrough. It makes FO3 slightly better. But again, this is entirely subjective. It is just my preference.

 

So basically, it is up to you to make up your mind if you want to be excited about any FallOut news. As far as FO4 is concerned, I just can't muster any excitement.

 

 

Posted

 

 

Well, content consumer as usual stole my thunder while I was typing up my reply to this... so yah... thanks  :P

Mwa ha ha ha ha ha ha!  :D

 

Every now and then I go back to the TTW page and take another look. I've never installed it - been worried that my mods, few as they are, would conflict - but I keep thinking I should try it.

Posted

 

 

 

Well, content consumer as usual stole my thunder while I was typing up my reply to this... so yah... thanks  :P

Mwa ha ha ha ha ha ha!  :D

 

Every now and then I go back to the TTW page and take another look. I've never installed it - been worried that my mods, few as they are, would conflict - but I keep thinking I should try it.

 

 

The mods won't conflict. And even if some mods do conflict, there are a kazillion patches on the forums, so they don't conflict anymore.

 

Posted

@Content Consumer and Vachnic thank you for your thoughts and clarification on the fact that it is sort of an outside party that would be doing it.

 

​@Halstrom I thought about asking there, but not interested in New Vegas (my Fallout 3 is for Xbox 360 and not interested in repurchasing that title for PC) the reason I asked here was because I just wanted to know what the value (if any) would be for FO: New Orleans if it does come out and if it warranted picking up if it did or if it was just going to be another sad release from Bethesda. Sounds like it would be done by someone else and the original creators of the first two titles... sort of puts me a little more at ease. 

Posted

You could be waiting 2 years for FO New Orleans and nothing is proven yet it even is in New Orleans or they have started it.

Well if you want to compare FO3 to FO4 and not interested in FONV, why mention it?

Posted

The Obsidian today isn't the same studio the made New Vegas. All key writers and 2 of the game designers left the Studio.So even if the rumors of a Obsidian-made New Orleans are true (completelyunfounded yet in my opinion) it will be made by different persons who made New Vegas.

Posted

Was FO: New Vegas something better than Fallout 3 and why?

 

Did I miss out on something that somehow made FO3’s really crappy storyline somehow better or did it make it more like the classic FO titles?

 

In my opinion the main story in New Vegas was much easier to get behind and more enjoyable overall than in Fallout 3. The story in New Vegas is you're shot in the head and left for dead. You wake up to find out that you were saved by the local doctor (this is where you create your character) and from there you're pretty free to do whatever you want... though I pretty much always tracked down the SOB who shot me, cause you know, who wouldn't?

 

Because your main enjoyment seems to be from the story in these games, I would say that yes, New Vegas is better. But that's subjective. Maybe there are people out there that really enjoyed Fallout 3's "waaah where did my dad go?" story line and aren't interested in a story of vengeance.

 

 

Is there going to be some benefit (modding or otherwise) to FO: New Orleans that FO4 is lacking that I don’t know about?

 

I get that you're looking for some sort of reassurance here but the answer to that question is impossible to know at this point. We cannot see the future, all we can do is wait.

 

As an aside, I'm not surprised you didn't enjoy Fallout 4 after hearing that you didn't enjoy Skyrim either. Fallout 4 has much more in common with Skyrim than it does previous Fallout titles.

Posted

fo3 was fuckin lame because it piggybacked off fo1's storyline

Posted

BGS is too family friendly with their games compared to Obsidian's Fallout New Vegas which had the darker more mature theme going on. While FO3 has a superior story to FO4 FONV is best when it comes to non linear replayability and freedom. You had more freedom in crafting your characters in New Vegas, you had role playing unlike in FO4 where you're forced to be a middle aged old fart or old bat crying about their baby 24/7 while placing chairs around the wasteland for no reason what so ever. The biggest problem with NV over the others was the technical issues it has. Though its world was more linear in the sense of pathing you had to go 'NASCAR' style to get around. Making left turns around a 'track' like world unless you had the balls to go straight up north to New Vegas and hope to not end up like Darth Maul (those Death Claws have their name for a reason, cacades were not exactly friendly either to new players).

I never played the past FO games except for the first which I enjoyed for a bit but the style kept me from keeping glued to the screen with its turn based point and click style gameplay.

The only 'fun' in FO4 many have is the 'settlement system' which freaking blows. Honestly they have a Bruce Jenner crisis going on with that game; it does NOT know what it is or what it wants to be. XD Severe identity crisis, Resident Evil 6 all over again type of ordeal. Its part COD and part Minecraft with a Fallout skin attached. No role play ability, no being evil, forced to be voiced and good, only four dialogue options with vague descriptions with all meaning yes because you have no choice what so ever.

Posted

While FO3 has a superior story to FO4

I'd debate that, actually. To my mind, they're equally poor - they fail in different ways. FO4 takes a nosedive right out of the box, and doesn't get much worse as the game progresses. FO3 though, starts out sort of "meh" and gets progressively worse until it ends up as a solid gold cockup.

 

FONV is best when it comes to non linear replayability and freedom

I dunno about that. I thought that FNV was actually more linear and railroading than FO3 was even. Little things, like invisible walls everywhere blocking movement so you have to stick to prescribed paths, or less-obvious blocks like deadly monsters in every direction you want to go except where the main quest pushes you during the early game.

FO3 has more of a sort of "here's a quest, here's the next quest, here's the next one..." thing going while FNV the main quest blends together more realistically. Better that way, but more linear, in my opinion.

Now that I think about it, that could be because I was more invested in the story of FNV than FO3. When exiting the vault in FO3, I generally felt that the main quest could go hang until I wanted to do it, whereas in FNV there's actual incentive to do the main quest. You could argue that same incentive exists in FO4, but I'd say there's less role-playing potential there.

 

I guess for me FNV just hits the sweet spot on all counts - buggy, but not too buggy; linear, but not too linear; just enough roleplaying, etcetera.

Posted

IMO, with most popular Bethesda games, it's more about being at the right place at the right time. People wanted to play medieval style 3d games that have a lot of freedom. Though not medieval, FO3 and FO4 to a lesser extent, fill a similar niche. I liken Bethesda's success similar to how people originally played GTA games just to have police chases/battles. The story doesn't have much to do with it, but the name/ip did help a bit.

 

I'm pretty sure most people just play FO4 for the sake of having something fresher to play. Shiny things. Don't think it's going to change and really, there's nothing wrong with people wanting to play it. We just hope developers acknowledge that everyone thinks the story sucks and that the engine needs more than a new coat of paint.

Posted

Let's be real, the main story in Oblivion was pretty bad also and it has been in every Bethesda game since then. Honestly, I don't think the story in Fallout 4 is as bad as some of their other games which don't get nearly as much grief for some reason. I think a lot of people need to take off their nostalgia goggles.

Posted

Not everyone needs a complex storyline to enjoy a game. If we listened to some people FO1 & FO2 would still be the best and only FO's ever made.

Posted

Gaming is about feelings and personal experiences we get in the process, good as well as bad feelings and experiences. Too many bad feelings within a short period inevitably lead to game over. Happened to me with New Vegas, the only Bethesda game since the release of Morrowind I have quitted already after a few months. Having said that, my feelings ain't transferable to others, they are just mine, and that goes for anybody's feelings. It makes thus absolutely no sense to try to manipulate the feelings of a community made of many individuals that get quite different personal feelings and experiences when playing one and the same game. Like the original Mass Effect 3 ending? Well, that's fine by me.

Posted

@NathanSteele, you say that you liked FO1 and FO2 but you only played FO3 and not FNV? This is odd, as most people who loved classics Fallout games also love/like New Vegas much better than FO3 not to mention FO4.. 

Personally I love how you can finish one quest in many different ways in FNV, also Freeside and all that brothels/casinos are just so much fun, especially with sex mods lol  :D

 

But I must add, than I really liked DLC's for FO3, especially The Pitt and Point Lookout, I even liked Operation Anchorage - it was a nice change from Wastelands, and DLC's for FNV was fun too, I liked Dead Money even if it was the hardest DLC for FNV, also OWB was fun  ;)  

Posted

Fallout 3: Whereee's my daaaaddy DDD':

 

Fallout 4: Whereee's my soooooon DDD':

 

Fallout NV: WHO THE FUCK SHOT ME IN THE HEAD

 

It doesn't take a genius to figure out that even this alone could make most people pool their deep, raging hatred into their youtube hate comments and their hate threads against beth's fallouts in a random ass gaming forum in the middle of the freakin World Wide WebTM.

 

I predict this shit from miles away, ages before fallout 4 are even announced. People loveeeee their adult, family-unfriendly stories.

Guest MonsterFish
Posted

Fallout 3: Whereee's my daaaaddy DDD':

 

Fallout 4: Whereee's my soooooon DDD':

 

Fallout NV: WHO THE FUCK SHOT ME IN THE HEAD

 

It doesn't take a genius to figure out that even this alone could make most people pool their deep, raging hatred into their youtube hate comments and their hate threads against beth's fallouts in a random ass gaming forum in the middle of the freakin World Wide WebTM.

 

I predict this shit from miles away, ages before fallout 4 are even announced. People loveeeee their adult, family-unfriendly stories.

 

Or they don't like being cast into a role?

Posted

 

Or they don't like being cast into a role?

 

It is one of the popular reasons why people generaly hate Beth's Fallouts, yea.

 

I only talk 'bout the whole family-friendly and adult stories problem because the difference between the main premise of beth's and obsidian's fallout, in terms of family friendliness, are so glaringly obvious it's so freakin' funny lmao.

Guest MonsterFish
Posted

I don't really see it cus I have the option in both games to kill my family.

Posted

Fallout 3: Whereee's my daaaaddy DDD':

 

Fallout 4: Whereee's my soooooon DDD':

 

Fallout NV: WHO THE FUCK SHOT ME IN THE HEAD

You don't see it even when i put their premises this way?

 

Oh well, everyone is different and can perceive things differently. Don't worry, you are free to carry on with your own perception without me bashing the shit outta you unlike your typical everyday youtube commenters who's hiding behind their keyboard and their internet anonymity :VVVVV

Guest MonsterFish
Posted

 

You don't see it even when i put their premises this way?

 

Oh well, everyone is different and can perceive things differently. Don't worry, you are free to carry on with your own perception without me bashing the shit outta you unlike your typical everyday youtube commenters who's hiding behind their keyboard and their internet anonymity :VVVVV

 

 

See guys, THIS is how you deal with an apparent 'Shit talker'.

Take notes.

 

Also to answer your question. No not really cus FO:NV was made by Obsidian and a game I actually like. FO3 was 'Meh' (Not too bad but not great) and FO4 was 'Bleeeeeeh.' (Didn't like it despite the 6 months of hype I had for it and the fucking stupid ass hunk of plastic meant to resemble a pip-boy above my computer desk)

 

FO3 and FO4 gave you a prime incentive, you were only ever one thing, a guy or girl looking for their father or their son. In FO3 I was David, the guy that spent his life in the vault and then escaped to find his father. I was also Delilah and Gary and Trystan and Bob, the guys and girls that spent their lives in the vault and then escaped to find his father. Once I was out of that vault I was whoever, I destroyed Megaton, I saved Megaton. I let Ghouls into Tenpenny Tower, I killed them all. I killed my dad, I didn't. Whatever. It still bugged the hell out of me that whatever I was doing I was doing for the purpose of finding dad, that was my end goal.

 

In FO:NV I was Daniel McConnay, the former leader of a group of pirates named the Red Gulls, Captain of the Sparrowhawk that sailed the Seven Seas in search of loot before my crew mutinied and I was marooned off the shore of Florida but I asked by defeating a Deathclaw with a coconut, using its pelt as a boat and sailing off to the shore, I wandered for some 5 years before wanting to find fortune in the lucrative and mysterious job of taking a job of delivering a package. The job seemed odd for such a heavy cost, but it was a quick way to get a few thousand caps, a way to get a new crew back together and go and defeat those bastard gulls. But on the way I was captured and shot in the head...

 

In another, I'm Jack, a courier.

 

I'm the kind of person that prefers a bigger and more open backstory to be available

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