Zekry Posted July 5, 2022 Posted July 5, 2022 (edited) Hi i've been having an issue with my sims personality archetypes where every sim has two copies of the jester archetype and they all have the jester archetype in at least one slot, if i try to turn of personality archetypes then i still have jester show up on all my sims, restarted multiple save files and characters and no idea what is causing this Edit: It is not just the jester but any Major personality archetype seems to be doubled, and it seems to have been a coincidence that jester showed up I'm still getting it doubled which isn't game breaking it does make me feel annoyed and harder to enjoy I can't find why this happened, i assumed werewolves caused it but after uninstalling that pack it is still occuring and the only mod io recently installed was a mod to stop automatic fame quirks that i installed a day before noticing this bug so i assume this is unrelated Edited July 5, 2022 by Zekry New information about the bug
thealtmadetogetlewds Posted July 6, 2022 Posted July 6, 2022 On 6/18/2022 at 6:34 PM, Mqex said: Yeah, I guess I'll have to, trying that now. Thanks. Did you ever figure out what the cause behind this was? Seeing the same distortion on my game.
slayerpro18 Posted July 6, 2022 Posted July 6, 2022 I have remove the files that are on the list of the official page but still got this glitch dont know if there is another mod that can cause this glitch note that i just use sex animations I dont use other type of animations (Custom animations) Azmodan22_UpdatedRig.package Denton47_Rigs.package NANDONG_yfHeadDefault.package NANDONG_ymHeadDefault.package NANDONG_yfHead Default Replacement without EA Eyelash.package NANDONG_ymHead Default Replacement without EA Eyelash.package NANDONG_OverideSliderHeadJawMouthForTongueCompability.package TongueDefaultFurryRerigLV.package
vpmoney324 Posted July 6, 2022 Posted July 6, 2022 13 hours ago, procian said: post a screen shot of the message..... ive deleted all of the ones that are listed on that link and ive even found some others but it still shows up typing in rig literally doesnt show anything besides mods with "right" in the name so idk wtf is wrong
slayerpro18 Posted July 6, 2022 Posted July 6, 2022 24 minutes ago, vpmoney324 said: ive deleted all of the ones that are listed on that link and ive even found some others but it still shows up typing in rig literally doesnt show anything besides mods with "right" in the name so idk wtf is wrong Same message and did the same thing
ftes4d Posted July 6, 2022 Posted July 6, 2022 (edited) @ slayerpro18 & @ vpmoney324 Have you checked out the Technical Support - Wicked Whims forum here on LL? There you will find answers to many topics related to WW. Every third thread there points to a specific mod causing this error when all other rig mods have been removed. If I had to guess, I'd say you both have Devious Desires installed. I'm right? If so, get rid of it! Edited July 6, 2022 by ftes4d
SAFMeiko Posted July 6, 2022 Posted July 6, 2022 I'll mention it here as well. I would like to start creating a tongue object because there is a great demand for repackaging the tongue parts and because I can aim to improve the textures of the tongue parts since they are separated as objects, but an error occurs when I try to call tongue-like data from s4s. (I can't read English that hasn't been put through Google Translate...) I was able to clone the other objects with no problem, so something seems wrong. I cannot create the tongue object as it is. I'm currently progressing with the contact with the creator of the large original, but I'd like to know if any of the residents here have succeeded in creating a tongue object... s4s error messages Spoiler The Sims 4 Studio --Version 3.1.5.9 System.AggregateException: One or more errors have occurred. ---> System.NullReferenceException: The object reference is not set on the object instance. Location S4Studio.Core.CloneEngine.CloneModel (CloneObjectOptions opts, IResourceProvider game, Boolean & swatchable, Model model, IDBPFPackage result, String hash_salt, String original_variant, ObjectDefinitionResource master_objd, List`1 variants) Location S4Studio.Core.CloneEngine.CloneObj (IDBPFPackage result, String hash_salt, CloneObjectOptions opts, IStringTableCache global_stbl, IResourceProvider game, Sims4FileTable game_filetable, UInt64 instance, String creator, Boolean & swatchable) Location S4Studio.Shared.ObjectFeatureViewModel.Clone (IDBPFPackage package, String hash, IEnumerable`1 selected_prototypes) Location S4Studio.Shared.FeatureViewModel. <> C__DisplayClass28_0. <CreateItem> b__0 () Location System.Threading.Tasks.Task.InnerInvoke () Location System.Threading.Tasks.Task.Execute () --- End of internal exception stack trace --- ---> (Internal Exception # 0) System.NullReferenceException: The object reference is not set on the object instance. Location S4Studio.Core.CloneEngine.CloneModel (CloneObjectOptions opts, IResourceProvider game, Boolean & swatchable, Model model, IDBPFPackage result, String hash_salt, String original_variant, ObjectDefinitionResource master_objd, List`1 variants) Location S4Studio.Core.CloneEngine.CloneObj (IDBPFPackage result, String hash_salt, CloneObjectOptions opts, IStringTableCache global_stbl, IResourceProvider game, Sims4FileTable game_filetable, UInt64 instance, String creator, Boolean & swatchable) Location S4Studio.Shared.ObjectFeatureViewModel.Clone (IDBPFPackage package, String hash, IEnumerable`1 selected_prototypes) Location S4Studio.Shared.FeatureViewModel. <> C__DisplayClass28_0. <CreateItem> b__0 () Location System.Threading.Tasks.Task.InnerInvoke () Location System.Threading.Tasks.Task.Execute () <---
slayerpro18 Posted July 6, 2022 Posted July 6, 2022 (edited) 13 minutes ago, ftes4d said: @ slayerpro18 & @ vpmoney324 Have you checked out the Technical Support - Wicked Whims forum here on LL? There you will find answers to many topics related to WW. Every third thread there points to a specific mod causing this error when all other rig mods have been removed. If I had to guess, I'd say you both have Devious Desires installed. I'm right? If so, get rid of it! thanks for the info i did remove the mod the glitch its not that bad anymore but still there and also i keep getting the same message of critical error I'll keep on eye on the WW forum that you mentioned Edited July 6, 2022 by slayerpro18
procian Posted July 6, 2022 Posted July 6, 2022 11 hours ago, slayerpro18 said: I have remove the files that are on the list of the official page but still got this glitch dont know if there is another mod that can cause this glitch note that i just use sex animations I dont use other type of animations (Custom animations) Azmodan22_UpdatedRig.package Denton47_Rigs.package NANDONG_yfHeadDefault.package NANDONG_ymHeadDefault.package NANDONG_yfHead Default Replacement without EA Eyelash.package NANDONG_ymHead Default Replacement without EA Eyelash.package NANDONG_OverideSliderHeadJawMouthForTongueCompability.package TongueDefaultFurryRerigLV.package You have a broken female nude bottom....which one are you using?
procian Posted July 6, 2022 Posted July 6, 2022 10 hours ago, vpmoney324 said: ive deleted all of the ones that are listed on that link and ive even found some others but it still shows up typing in rig literally doesnt show anything besides mods with "right" in the name so idk wtf is wrong You could try putting ! in front of the wicked whims folder name (!wicked whims) but if you use wildguys body details they wont load properly as they need to load before ww...
Uusxx Posted July 6, 2022 Posted July 6, 2022 12 hours ago, slayerpro18 said: I have remove the files that are on the list of the official page but still got this glitch dont know if there is another mod that can cause this glitch note that i just use sex animations I dont use other type of animations (Custom animations) Azmodan22_UpdatedRig.package Denton47_Rigs.package NANDONG_yfHeadDefault.package NANDONG_ymHeadDefault.package NANDONG_yfHead Default Replacement without EA Eyelash.package NANDONG_ymHead Default Replacement without EA Eyelash.package NANDONG_OverideSliderHeadJawMouthForTongueCompability.package TongueDefaultFurryRerigLV.package I had this same issue with some of Mike24 animations, which I thought was an error on their behalf but it was actually a body preset. So that could be another cause too.
slayerpro18 Posted July 6, 2022 Posted July 6, 2022 5 hours ago, Uusxx said: I had this same issue with some of Mike24 animations, which I thought was an error on their behalf but it was actually a body preset. So that could be another cause too. i'm considering that it might be a body part of a body preset 1
Latuda Posted July 7, 2022 Posted July 7, 2022 I wonder if I am wrong or not but I have the old and the 2nd version of CumMesh should I keep the 2? Because on some animation sites the mod listed for download is the old version while there is version 2. Are all the animations compatible with version 2? @Cherry_Pie
0PoisonPink0 Posted July 7, 2022 Posted July 7, 2022 1 hour ago, Latuda said: I wonder if I am wrong or not but I have the old and the 2nd version of CumMesh should I keep the 2? Because on some animation sites the mod listed for download is the old version while there is version 2. Are all the animations compatible with version 2? @Cherry_Pie v2 already includes v1 in the package, you should delete v1
Kino-kun Posted July 7, 2022 Posted July 7, 2022 Have the issues with the tongue sticking out been addressed yet? I've seen most responses claim this is due to old outdated tongue meshes, rigs, etc. remaining in peoples' mod folders, but I think what's really causing the issue for most folks, at least for me, is incompatibility with height sliders. I utilize height sliders and always keep the "Height Slider Support" option in WW turned off, and use the positioning tool instead to correct any slight misalignments in animations. The tongues that worked on the old rig would work properly with height sliders but it seems that's not the case with the new rig and tongue. Also the lighting on the tongue seems to be really off. It'll either be nearly black when indoors in a low lit room, or bright pink if you're outside during the day. 1
Scorpio Posted July 8, 2022 Posted July 8, 2022 10 hours ago, Kino-kun said: Have the issues with the tongue sticking out been addressed yet? I've seen most responses claim this is due to old outdated tongue meshes, rigs, etc. remaining in peoples' mod folders, but I think what's really causing the issue for most folks, at least for me, is incompatibility with height sliders. I utilize height sliders and always keep the "Height Slider Support" option in WW turned off, and use the positioning tool instead to correct any slight misalignments in animations. The tongues that worked on the old rig would work properly with height sliders but it seems that's not the case with the new rig and tongue. Also the lighting on the tongue seems to be really off. It'll either be nearly black when indoors in a low lit room, or bright pink if you're outside during the day. Remember that sliders were also broken with the last game patch too. Try using this one as it's been updated... https://www.patreon.com/posts/sim-height-june-68032331
Kino-kun Posted July 10, 2022 Posted July 10, 2022 On 7/8/2022 at 5:34 AM, Scorpio said: Remember that sliders were also broken with the last game patch too. Try using this one as it's been updated... https://www.patreon.com/posts/sim-height-june-68032331 Thanks but first thing I did was update/fix all the sliders I use. Still happens.
Firerune999 Posted July 10, 2022 Posted July 10, 2022 Can someone explain me what is this "animated vagina mesh not being used" means? Do we have animated vaginas now?? How long have i been sleeping ?
amallia715 Posted July 10, 2022 Posted July 10, 2022 Idea since periods are included what about random wetdreams/hardons for them men! Would be amazing, funny and hot! 1
Scorpio Posted July 10, 2022 Posted July 10, 2022 11 hours ago, Kino-kun said: Thanks but first thing I did was update/fix all the sliders I use. Still happens. Depends on which utility you used if they were actually fixed or not. S4S is the best one IMO because the early Cmars one didn't work on sliders before. The other problem is when you have any hidden sliders, Skins, or other mods inside merged files as those can't be detected and fixed unless un-merging them first. These can also contain duplicates of other Mods/CC you already have installed elsewhere. There's even some obscure files that can break things you would think have nothing to do with bodies. Best to just use the 50/50 Mod/CC removal method until the problem stops when you can't find anything obvious. Or start from scratch with only WW + Animations installed first. Well known Mods like MCCC, Nisa's WP, etc., can be added too as long as they are up to date. After testing is OK you can start adding a few others at a time in groups or by Folders. This is when having all your CC, body parts, Makeup, Shoes, etc., installed into their own folders by category. Then you can add one folder at a time and test again. Easier to find the culprit when it's contained inside one folder vs 8000 loose files.
tm85 Posted July 10, 2022 Posted July 10, 2022 1 hour ago, Scorpio said: Depends on which utility you used if they were actually fixed or not. S4S is the best one IMO because the early Cmars one didn't work on sliders before. The other problem is when you have any hidden sliders, Skins, or other mods inside merged files as those can't be detected and fixed unless un-merging them first. These can also contain duplicates of other Mods/CC you already have installed elsewhere. There's even some obscure files that can break things you would think have nothing to do with bodies. Best to just use the 50/50 Mod/CC removal method until the problem stops when you can't find anything obvious. Or start from scratch with only WW + Animations installed first. Well known Mods like MCCC, Nisa's WP, etc., can be added too as long as they are up to date. After testing is OK you can start adding a few others at a time in groups or by Folders. This is when having all your CC, body parts, Makeup, Shoes, etc., installed into their own folders by category. Then you can add one folder at a time and test again. Easier to find the culprit when it's contained inside one folder vs 8000 loose files. I don't think the issue with the floating tongue has anything to do with the patch - as I am still pre werewolves patch (WW 170) and have the issue with all height mods. 2
Matt44 Posted July 11, 2022 Posted July 11, 2022 The naturism skill does not seem to be working, its not appearing on the skills list of my sim or showing a skill bar even though the setting for it is checked and my sim is doing the naturism interactions.
SilentAegis Posted July 11, 2022 Posted July 11, 2022 (edited) On 7/9/2022 at 6:36 PM, Firerune999 said: Can someone explain me what is this "animated vagina mesh not being used" means? Do we have animated vaginas now?? How long have i been sleeping ? In case you never got an answer: Yes, we have an animated vagina and anus now, all thanks to an animator here named Khlas. However, it does not mean they're automatically animated, animators need to manually animate the anus and vagina with their animations. This will take time, but it's very promising for the future. As for the mesh not being used, I think it just means that when you switch to the default vagina (I assume it's default, someone correct or clarify please), it was not switching to the mesh that supports animation. Considering we don't have many animated vagina/anus animations at all, I think it's just TURBO being thorough with his patch notes and it's not something users have to worry about. Edited July 11, 2022 by SilentAegis
SilentAegis Posted July 11, 2022 Posted July 11, 2022 On 7/9/2022 at 7:41 PM, amallia715 said: Idea since periods are included what about random wetdreams/hardons for them men! Would be amazing, funny and hot! We technically have that already. After sleep, a Sim will sometimes have a moodlet that says he has morning wood or she has morning dew. Though, weirdly, it's an inspired moodlet, not a flirty one.
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