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WickedWhims


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Posted
On 7/2/2022 at 5:00 PM, Fut4l0v3r said:

"If you don't see either the "TURBODRIVER_WickedWhims_Tuning" entry under "Custom Content" or the "TURBODRIVER_WickedWhims_Scripts" entry under the "Script Mods" - You Installed The Mod Wrong!"

I want just reply that: Why don't you put the files directly in the compressed folder so that it doesn't create a folder when extracted? You would simplify it.

Because sometimes zips contain other files such as .txt with instructions and you shouldn't put those in your mods folder, only .package and .script files should be in there.

Going into the folder that's inside the zip and dragging the 2 files to the mods folder isn't that hard

Posted

Is there a way to hide the default red underwear while applying tattoos with this mod?

 

I tried default skins, various body skin mods, using nude tops and bottoms but even on naked sims the default underwear appears when I switch in CAS to tattoos and this is very inefficient when trying to apply colors on penises and nipples.

Posted

Is clothing selection during animations a Wicked Whims or Nisa's function?  I've set the working girl's clothing to a particular category (last tab with clothes).  The outfit I want them to wear and stay wearing during animations has; shoes, socks, brassiere, gloves and a necklace.  Is there a function or setting in either WW or Nisa's that will keep NPC sims wearing a specific clothing set throughout the animations?

Posted (edited)
12 hours ago, 123postup said:

Does anyone know if necrodog's feet mod is still working with this version of WW?

 

I was using necrodog-HD-feet-v5 (even though it's up to v8 now days) without issue in current WW (basically I hadn't removed it since ww v1.69b up to v1.70).

But I have since removed necrodog-HD-feet-v5 as WW feet is fine for my taste.

 

Must admit I haven't tested necrodog feet with werewolf content.

Saw a user post on https://www.patreon.com/posts/hd-feet-v8-51989588 saying the feet are squished up since werewolf patch.

Edited by smashl66
Posted

anyone know how to fix whickedwhims is sad ive deleted every rig file in my mod folder and it still pops and if i have sex that shit is wonky af lmfao

Posted
7 hours ago, vpmoney324 said:

anyone know how to fix whickedwhims is sad ive deleted every rig file in my mod folder and it still pops and if i have sex that shit is wonky af lmfao

post a screen shot of the message.....

Posted (edited)

Hi i've been having an issue with my sims personality archetypes where every sim has two copies of the jester archetype and they all have the jester archetype in at least one slot, if i try to turn of personality archetypes then i still have jester  show up on all my sims, restarted multiple save files and characters and no idea what is causing this

Edit: It is not just the jester but any Major personality archetype seems to be doubled, and it seems to have been a coincidence that jester showed up
I'm still getting it doubled which isn't game breaking it does make me feel annoyed and harder to enjoy
I can't find why this happened, i assumed werewolves caused it but after uninstalling that pack it is still occuring and the only mod io recently installed was a mod to stop automatic fame quirks that i installed a day before noticing this bug so i assume this is unrelated 

Edited by Zekry
New information about the bug
Posted

I have remove the files that are on the list of the official page but still got this glitch dont know if there is another mod  that can cause this glitch
note that i just use sex animations I dont use other type of animations (Custom animations)

 

  • Azmodan22_UpdatedRig.package

  • Denton47_Rigs.package

  • NANDONG_yfHeadDefault.package

  • NANDONG_ymHeadDefault.package

  • NANDONG_yfHead Default Replacement without EA Eyelash.package

  • NANDONG_ymHead Default Replacement without EA Eyelash.package

  • NANDONG_OverideSliderHeadJawMouthForTongueCompability.package

  • TongueDefaultFurryRerigLV.package

     

Sims 4 Screenshot 2022.07.04 - 02.16.24.58.png

Posted
13 hours ago, procian said:

post a screen shot of the message.....

068e077cdf47179b8f0e934e2bdc0135.png 

ive deleted all of the ones that are listed on  that link and ive even found some others but it still shows up typing in rig literally doesnt show anything besides mods with "right" in the name so idk wtf is wrong

Posted
24 minutes ago, vpmoney324 said:

068e077cdf47179b8f0e934e2bdc0135.png 

ive deleted all of the ones that are listed on  that link and ive even found some others but it still shows up typing in rig literally doesnt show anything besides mods with "right" in the name so idk wtf is wrong

Same message and did the same thing 

Posted (edited)

@ slayerpro18 & @ vpmoney324

 

Have you checked out the Technical Support - Wicked Whims forum here on LL?

There you will find answers to many topics related to WW.

Every third thread there points to a specific mod causing this error when all other rig mods have been removed.

If I had to guess, I'd say you both have Devious Desires installed. I'm right?

If so, get rid of it!

Edited by ftes4d
Posted

I'll mention it here as well.

I would like to start creating a tongue object because there is a great demand for repackaging the tongue parts and because I can aim to improve the textures of the tongue parts since they are separated as objects, but an error occurs when I try to call tongue-like data from s4s. (I can't read English that hasn't been put through Google Translate...) I was able to clone the other objects with no problem, so something seems wrong. I cannot create the tongue object as it is. I'm currently progressing with the contact with the creator of the large original, but I'd like to know if any of the residents here have succeeded in creating a tongue object...

 

s4s error messages

Spoiler

The Sims 4 Studio --Version 3.1.5.9
System.AggregateException: One or more errors have occurred. ---> System.NullReferenceException: The object reference is not set on the object instance.
   Location S4Studio.Core.CloneEngine.CloneModel (CloneObjectOptions opts, IResourceProvider game, Boolean & swatchable, Model model, IDBPFPackage result, String hash_salt, String original_variant, ObjectDefinitionResource master_objd, List`1 variants)
   Location S4Studio.Core.CloneEngine.CloneObj (IDBPFPackage result, String hash_salt, CloneObjectOptions opts, IStringTableCache global_stbl, IResourceProvider game, Sims4FileTable game_filetable, UInt64 instance, String creator, Boolean & swatchable)
   Location S4Studio.Shared.ObjectFeatureViewModel.Clone (IDBPFPackage package, String hash, IEnumerable`1 selected_prototypes)
   Location S4Studio.Shared.FeatureViewModel. <> C__DisplayClass28_0. <CreateItem> b__0 ()
   Location System.Threading.Tasks.Task.InnerInvoke ()
   Location System.Threading.Tasks.Task.Execute ()
   --- End of internal exception stack trace ---
---> (Internal Exception # 0) System.NullReferenceException: The object reference is not set on the object instance.
   Location S4Studio.Core.CloneEngine.CloneModel (CloneObjectOptions opts, IResourceProvider game, Boolean & swatchable, Model model, IDBPFPackage result, String hash_salt, String original_variant, ObjectDefinitionResource master_objd, List`1 variants)
   Location S4Studio.Core.CloneEngine.CloneObj (IDBPFPackage result, String hash_salt, CloneObjectOptions opts, IStringTableCache global_stbl, IResourceProvider game, Sims4FileTable game_filetable, UInt64 instance, String creator, Boolean & swatchable)
   Location S4Studio.Shared.ObjectFeatureViewModel.Clone (IDBPFPackage package, String hash, IEnumerable`1 selected_prototypes)
   Location S4Studio.Shared.FeatureViewModel. <> C__DisplayClass28_0. <CreateItem> b__0 ()
   Location System.Threading.Tasks.Task.InnerInvoke ()
   Location System.Threading.Tasks.Task.Execute () <---

 

Posted (edited)
13 minutes ago, ftes4d said:

@ slayerpro18 & @ vpmoney324

 

Have you checked out the Technical Support - Wicked Whims forum here on LL?

There you will find answers to many topics related to WW.

Every third thread there points to a specific mod causing this error when all other rig mods have been removed.

If I had to guess, I'd say you both have Devious Desires installed. I'm right?

If so, get rid of it!

thanks for the info 
i did remove the mod the glitch its not that bad anymore but still there and also i keep getting the same message of critical error 
I'll keep on eye on the WW forum that you mentioned 

Edited by slayerpro18
Posted
11 hours ago, slayerpro18 said:

I have remove the files that are on the list of the official page but still got this glitch dont know if there is another mod  that can cause this glitch
note that i just use sex animations I dont use other type of animations (Custom animations)

 

  • Azmodan22_UpdatedRig.package

  • Denton47_Rigs.package

  • NANDONG_yfHeadDefault.package

  • NANDONG_ymHeadDefault.package

  • NANDONG_yfHead Default Replacement without EA Eyelash.package

  • NANDONG_ymHead Default Replacement without EA Eyelash.package

  • NANDONG_OverideSliderHeadJawMouthForTongueCompability.package

  • TongueDefaultFurryRerigLV.package

     

Sims 4 Screenshot 2022.07.04 - 02.16.24.58.png

You have a broken female nude bottom....which one are you using?

Posted
10 hours ago, vpmoney324 said:

068e077cdf47179b8f0e934e2bdc0135.png 

ive deleted all of the ones that are listed on  that link and ive even found some others but it still shows up typing in rig literally doesnt show anything besides mods with "right" in the name so idk wtf is wrong

You could try putting ! in front of the wicked whims folder name (!wicked whims) but if you use wildguys body details they wont load properly as they need to load before ww...

Posted
12 hours ago, slayerpro18 said:

I have remove the files that are on the list of the official page but still got this glitch dont know if there is another mod  that can cause this glitch
note that i just use sex animations I dont use other type of animations (Custom animations)

 

  • Azmodan22_UpdatedRig.package

  • Denton47_Rigs.package

  • NANDONG_yfHeadDefault.package

  • NANDONG_ymHeadDefault.package

  • NANDONG_yfHead Default Replacement without EA Eyelash.package

  • NANDONG_ymHead Default Replacement without EA Eyelash.package

  • NANDONG_OverideSliderHeadJawMouthForTongueCompability.package

  • TongueDefaultFurryRerigLV.package

     

Sims 4 Screenshot 2022.07.04 - 02.16.24.58.png

I had this same issue with some of Mike24 animations, which I thought was an error on their behalf but it was actually a body preset. So that could be another cause too.

Posted
5 hours ago, Uusxx said:

I had this same issue with some of Mike24 animations, which I thought was an error on their behalf but it was actually a body preset. So that could be another cause too.

i'm considering that it might be a body part of a body preset 

 

Posted

I wonder if I am wrong or not but I have the old and the 2nd version of CumMesh should I keep the 2? Because on some animation sites the mod listed for download is the old version while there is version 2. Are all the animations compatible with version 2? @Cherry_Pie

Posted
1 hour ago, Latuda said:

I wonder if I am wrong or not but I have the old and the 2nd version of CumMesh should I keep the 2? Because on some animation sites the mod listed for download is the old version while there is version 2. Are all the animations compatible with version 2? @Cherry_Pie

v2 already includes v1 in the package, you should delete v1

Posted

Have the issues with the tongue sticking out been addressed yet? I've seen most responses claim this is due to old outdated tongue meshes, rigs, etc. remaining in peoples' mod folders, but I think what's really causing the issue for most folks, at least for me, is incompatibility with height sliders. I utilize height sliders and always keep the "Height Slider Support" option in WW turned off, and use the positioning tool instead to correct any slight misalignments in animations. The tongues that worked on the old rig would work properly with height sliders but it seems that's not the case with the new rig and tongue. Also the lighting on the tongue seems to be really off. It'll either be nearly black when indoors in a low lit room, or bright pink if you're outside during the day.

Posted
10 hours ago, Kino-kun said:

Have the issues with the tongue sticking out been addressed yet? I've seen most responses claim this is due to old outdated tongue meshes, rigs, etc. remaining in peoples' mod folders, but I think what's really causing the issue for most folks, at least for me, is incompatibility with height sliders. I utilize height sliders and always keep the "Height Slider Support" option in WW turned off, and use the positioning tool instead to correct any slight misalignments in animations. The tongues that worked on the old rig would work properly with height sliders but it seems that's not the case with the new rig and tongue. Also the lighting on the tongue seems to be really off. It'll either be nearly black when indoors in a low lit room, or bright pink if you're outside during the day.

Remember that sliders were also broken with the last game patch too.

Try using this one as it's been updated...

https://www.patreon.com/posts/sim-height-june-68032331

 

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