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Posted

 

 

 

 

lip sync still broken even after purchasing the update?

Can sadly confirm it. It doesn't f*g work.
That's a shame, thanks for the heads up, got a question, I'm still yet to update myself and haven't experienced this yet, is this happening to un-modded/WW free games too?

Yes it does. It affects everyone.
That's harsh that EA have still not gotten to this issue, I don't know anything about programming and coding so dunno if fair to comment but seems quite lazy of them, like a big let down considering what it's costing to buy the games and all of the expansions, I've noticed the modding community regardless of patreon funding or not are quite dedicated to fixing and updating their work to accommodate the changes, how can such a huge company with PAID developers leave such pretty game breaking issue unfixed. hope it's fixed soon.

Sorry if I'm posting this in the wrong thread but have a question rather than an issue....

Currently I am running WW 6 on Sims version 1.25 without any errors that I've noticed, if I update to the WW that's been uploaded today will I have any problems in your point of view?

Posted

Breast animations have nothing to do with the rig. Well almost nothing. I have done quite some testing and it seems that the game either does not read the animation data for those bones, (both in Live mode and in CAS) or it deliberately prevents them from moving. However, in game the player can move those bones (CAS).

The way to change that is through coding I am afraid, and not animating.

Posted

I have a problem, I took the vampires, my sims female every time has a bra, I have to let him take a shower to remove it, but every time it changes form or travels elsewhere reoccurs.

 

Sorry my bad english :(

Posted

So basically whether I update or not the lip sync will still not be working. Welp..regardless I will update because I like to keep my mods as updated as possible with the latest game patches. Thank you for releasing your update though! ♥


So basically whether I update or not the lip sync will still not be working. Welp..regardless I will update because I like to keep my mods as updated as possible with the latest game patches. Thank you for releasing your update though! ♥

Guest adonnTime
Posted

Let's hope for a bug-fixing patch in February. If they don't fix it then, I'm afraid it may be here to stay for a while. Ugh!

 

Maybe if we're lucky someone might make a mod to fix it. Not holding my breath for that one.

Posted

I have a problem, I took the vampires, my sims female every time has a bra, I have to let him take a shower to remove it, but every time it changes form or travels elsewhere reoccurs.

 

Sorry my bad english :(

 

You can use the WW Outfit menu to have your sim take it off.  The underwear is from the mod. 

 

Hoping that the animators out there can modify some of their animations soon so that vampires can have sex on their coffins.

Posted

I know you said not to report  issues or something? I don't know

but I'd like to let you know there's a bug with the vampire pack. My sim, who is a vampire, has kind of a backwards dick. It's flacid during sex, but hard during showers/toilet/etc.

I'm assuming it's related to the vampire thing because he's the only one with the problem. His boyfriend, during sex, had a very normal dick..

Posted

If there someone use this mod in a long mid-game ? ( minimum second generation ?) because it is recommended to backup the save before installing this mod and this is safe too to update the mod in a mid-game ? I dont want to waste my time in my game if the mod can corrupt the save after uninstalling :{

Posted

If you uninstall ANY mod which changes multiple things (not Custom Content) mid-game that save is very likely to be corrupt.

Think of it that way: You do something for a long time and cut/change a third of everything. The rest that is still there is unlikely to be stable.

That is the case for every game.

You won't find a single game which you mod heavily and which still works like a charm after the mod(s) have been removed.

 

The mod can be added mid-game without any issues and even after prolonged use there are no faults or errors.

Posted

Have an issue? This is not the place to post about it! Read how to get help in the topic main post!

Use 'The Sims 4 Technical Support' forum to report problems!

 

 

 

 

 

 

 

lip sync still broken even after purchasing the update?

Can sadly confirm it. It doesn't f*g work.
That's a shame, thanks for the heads up, got a question, I'm still yet to update myself and haven't experienced this yet, is this happening to un-modded/WW free games too?
Yes it does. It affects everyone.
That's harsh that EA have still not gotten to this issue, I don't know anything about programming and coding so dunno if fair to comment but seems quite lazy of them, like a big let down considering what it's costing to buy the games and all of the expansions, I've noticed the modding community regardless of patreon funding or not are quite dedicated to fixing and updating their work to accommodate the changes, how can such a huge company with PAID developers leave such pretty game breaking issue unfixed. hope it's fixed soon.

Sorry if I'm posting this in the wrong thread but have a question rather than an issue....
Currently I am running WW 6 on Sims version 1.25 without any errors that I've noticed, if I update to the WW that's been uploaded today will I have any problems in your point of view?

 

No.

 

How far down the line is looking at the rig for breast animations?

I did some research around that some time ago, most of it is speculations, though.

 

You can access rigs in the game files and possibly modify them. As far as modifying, there is no way to tell if the game will actually recognize any additional bones and render them. There is a possibility that bones are tagged in some way and you can actually unlock them, but not only I doubt that, I have not checked if that is possible.

 

Even if we can modify rigs and add custom bones the problem occurs when you want to animate them. When importing/exporting stuff via S4S I would assume the application refers to some existing rig that is being interpreted for Blender. If you add anything custom, you won't be able to animate it anyway because S4S won't know what is that. There would need to be a new application to convert animations or S4S update.

 

There is a chance that we can still do it, but it can get more complicated than anybody would expect. So far I don't know of anybody trying to do anything around the game files and I am too busy right now to try.

 

 

Let's hope for a bug-fixing patch in February. If they don't fix it then, I'm afraid it may be here to stay for a while. Ugh!

 

Maybe if we're lucky someone might make a mod to fix it. Not holding my breath for that one.

 

I don't think we will see a mod fixing it since that is most likely an issue on the client-rendering-side which is un-moddable.

 

I know you said not to report  issues or something? I don't know

but I'd like to let you know there's a bug with the vampire pack. My sim, who is a vampire, has kind of a backwards dick. It's flacid during sex, but hard during showers/toilet/etc.

I'm assuming it's related to the vampire thing because he's the only one with the problem. His boyfriend, during sex, had a very normal dick..

There is a bunch of bugs with vampires. I will have to look into it today.

 

If there someone use this mod in a long mid-game ? ( minimum second generation ?) because it is recommended to backup the save before installing this mod and this is safe too to update the mod in a mid-game ? I dont want to waste my time in my game if the mod can corrupt the save after uninstalling :{

You can add mods to an existing save, it would be hard to not do it since the game shares the worlds with all your families.

Removing them isn't a big problem either, the game will skip loading anything that doesn't exist in the game anymore and reset sims to the default state. If you don't save the game you won't lose anything.

It's wise to make a backup of your saves and make clean saves without any mods to see if everything works fine. In a case of any major issues, removing WW from mods and saving the game without it should resolve any stuck variables modifying sims and the world. It's safe, but that doesn't mean you shouldn't make a backup of your saves.

Posted

 

Have an issue? This is not the place to post about it! Read how to get help in the topic main post!

Use 'The Sims 4 Technical Support' forum to report problems!

 

 

 

 

 

 

lip sync still broken even after purchasing the update?

Can sadly confirm it. It doesn't f*g work.
That's a shame, thanks for the heads up, got a question, I'm still yet to update myself and haven't experienced this yet, is this happening to un-modded/WW free games too?
Yes it does. It affects everyone.
That's harsh that EA have still not gotten to this issue, I don't know anything about programming and coding so dunno if fair to comment but seems quite lazy of them, like a big let down considering what it's costing to buy the games and all of the expansions, I've noticed the modding community regardless of patreon funding or not are quite dedicated to fixing and updating their work to accommodate the changes, how can such a huge company with PAID developers leave such pretty game breaking issue unfixed. hope it's fixed soon.
Sorry if I'm posting this in the wrong thread but have a question rather than an issue....

Currently I am running WW 6 on Sims version 1.25 without any errors that I've noticed, if I update to the WW that's been uploaded today will I have any problems in your point of view?

No.

How far down the line is looking at the rig for breast animations?

I did some research around that some time ago, most of it is speculations, though.

 

You can access rigs in the game files and possibly modify them. As far as modifying, there is no way to tell if the game will actually recognize any additional bones and render them. There is a possibility that bones are tagged in some way and you can actually unlock them, but not only I doubt that, I have not checked if that is possible.

 

Even if we can modify rigs and add custom bones the problem occurs when you want to animate them. When importing/exporting stuff via S4S I would assume the application refers to some existing rig that is being interpreted for Blender. If you add anything custom, you won't be able to animate it anyway because S4S won't know what is that. There would need to be a new application to convert animations or S4S update.

 

There is a chance that we can still do it, but it can get more complicated than anybody would expect. So far I don't know of anybody trying to do anything around the game files and I am too busy right now to try.

 

Let's hope for a bug-fixing patch in February. If they don't fix it then, I'm afraid it may be here to stay for a while. Ugh!

Maybe if we're lucky someone might make a mod to fix it. Not holding my breath for that one.

I don't think we will see a mod fixing it since that is most likely an issue on the client-rendering-side which is un-moddable.

I know you said not to report issues or something? I don't know

but I'd like to let you know there's a bug with the vampire pack. My sim, who is a vampire, has kind of a backwards dick. It's flacid during sex, but hard during showers/toilet/etc.

I'm assuming it's related to the vampire thing because he's the only one with the problem. His boyfriend, during sex, had a very normal dick..

There is a bunch of bugs with vampires. I will have to look into it today.

If there someone use this mod in a long mid-game ? ( minimum second generation ?) because it is recommended to backup the save before installing this mod and this is safe too to update the mod in a mid-game ? I dont want to waste my time in my game if the mod can corrupt the save after uninstalling :{

You can add mods to an existing save, it would be hard to not do it since the game shares the worlds with all your families.

Removing them isn't a big problem either, the game will skip loading anything that doesn't exist in the game anymore and reset sims to the default state. If you don't save the game you won't lose anything.

It's wise to make a backup of your saves and make clean saves without any mods to see if everything works fine. In a case of any major issues, removing WW from mods and saving the game without it should resolve any stuck variables modifying sims and the world. It's safe, but that doesn't mean you shouldn't make a backup of your saves.

Thanks for reply Turbo, that's great, wishing you good luck with the fixes, hope you don't have to work too hard.

Posted

 

Have an issue? This is not the place to post about it! Read how to get help in the topic main post!

Use 'The Sims 4 Technical Support' forum to report problems!

 

 

 

 

 

 

 

lip sync still broken even after purchasing the update?

Can sadly confirm it. It doesn't f*g work.
That's a shame, thanks for the heads up, got a question, I'm still yet to update myself and haven't experienced this yet, is this happening to un-modded/WW free games too?
Yes it does. It affects everyone.
That's harsh that EA have still not gotten to this issue, I don't know anything about programming and coding so dunno if fair to comment but seems quite lazy of them, like a big let down considering what it's costing to buy the games and all of the expansions, I've noticed the modding community regardless of patreon funding or not are quite dedicated to fixing and updating their work to accommodate the changes, how can such a huge company with PAID developers leave such pretty game breaking issue unfixed. hope it's fixed soon.

Sorry if I'm posting this in the wrong thread but have a question rather than an issue....

Currently I am running WW 6 on Sims version 1.25 without any errors that I've noticed, if I update to the WW that's been uploaded today will I have any problems in your point of view?

 

No.

 

How far down the line is looking at the rig for breast animations?

I did some research around that some time ago, most of it is speculations, though.

 

You can access rigs in the game files and possibly modify them. As far as modifying, there is no way to tell if the game will actually recognize any additional bones and render them. There is a possibility that bones are tagged in some way and you can actually unlock them, but not only I doubt that, I have not checked if that is possible.

 

Even if we can modify rigs and add custom bones the problem occurs when you want to animate them. When importing/exporting stuff via S4S I would assume the application refers to some existing rig that is being interpreted for Blender. If you add anything custom, you won't be able to animate it anyway because S4S won't know what is that. There would need to be a new application to convert animations or S4S update.

 

There is a chance that we can still do it, but it can get more complicated than anybody would expect. So far I don't know of anybody trying to do anything around the game files and I am too busy right now to try.

 

 

Let's hope for a bug-fixing patch in February. If they don't fix it then, I'm afraid it may be here to stay for a while. Ugh!

 

Maybe if we're lucky someone might make a mod to fix it. Not holding my breath for that one.

 

I don't think we will see a mod fixing it since that is most likely an issue on the client-rendering-side which is un-moddable.

 

I know you said not to report  issues or something? I don't know

but I'd like to let you know there's a bug with the vampire pack. My sim, who is a vampire, has kind of a backwards dick. It's flacid during sex, but hard during showers/toilet/etc.

I'm assuming it's related to the vampire thing because he's the only one with the problem. His boyfriend, during sex, had a very normal dick..

There is a bunch of bugs with vampires. I will have to look into it today.

 

If there someone use this mod in a long mid-game ? ( minimum second generation ?) because it is recommended to backup the save before installing this mod and this is safe too to update the mod in a mid-game ? I dont want to waste my time in my game if the mod can corrupt the save after uninstalling :{

You can add mods to an existing save, it would be hard to not do it since the game shares the worlds with all your families.

Removing them isn't a big problem either, the game will skip loading anything that doesn't exist in the game anymore and reset sims to the default state. If you don't save the game you won't lose anything.

It's wise to make a backup of your saves and make clean saves without any mods to see if everything works fine. In a case of any major issues, removing WW from mods and saving the game without it should resolve any stuck variables modifying sims and the world. It's safe, but that doesn't mean you shouldn't make a backup of your saves.

 

Thanks then, i'm glad to know is not a problem 

 

Have an issue? This is not the place to post about it! Read how to get help in the topic main post!

Use 'The Sims 4 Technical Support' forum to report problems!

 

 

 

 

 

 

 

lip sync still broken even after purchasing the update?

Can sadly confirm it. It doesn't f*g work.
That's a shame, thanks for the heads up, got a question, I'm still yet to update myself and haven't experienced this yet, is this happening to un-modded/WW free games too?
Yes it does. It affects everyone.
That's harsh that EA have still not gotten to this issue, I don't know anything about programming and coding so dunno if fair to comment but seems quite lazy of them, like a big let down considering what it's costing to buy the games and all of the expansions, I've noticed the modding community regardless of patreon funding or not are quite dedicated to fixing and updating their work to accommodate the changes, how can such a huge company with PAID developers leave such pretty game breaking issue unfixed. hope it's fixed soon.

Sorry if I'm posting this in the wrong thread but have a question rather than an issue....

Currently I am running WW 6 on Sims version 1.25 without any errors that I've noticed, if I update to the WW that's been uploaded today will I have any problems in your point of view?

 

No.

 

How far down the line is looking at the rig for breast animations?

I did some research around that some time ago, most of it is speculations, though.

 

You can access rigs in the game files and possibly modify them. As far as modifying, there is no way to tell if the game will actually recognize any additional bones and render them. There is a possibility that bones are tagged in some way and you can actually unlock them, but not only I doubt that, I have not checked if that is possible.

 

Even if we can modify rigs and add custom bones the problem occurs when you want to animate them. When importing/exporting stuff via S4S I would assume the application refers to some existing rig that is being interpreted for Blender. If you add anything custom, you won't be able to animate it anyway because S4S won't know what is that. There would need to be a new application to convert animations or S4S update.

 

There is a chance that we can still do it, but it can get more complicated than anybody would expect. So far I don't know of anybody trying to do anything around the game files and I am too busy right now to try.

 

 

Let's hope for a bug-fixing patch in February. If they don't fix it then, I'm afraid it may be here to stay for a while. Ugh!

 

Maybe if we're lucky someone might make a mod to fix it. Not holding my breath for that one.

 

I don't think we will see a mod fixing it since that is most likely an issue on the client-rendering-side which is un-moddable.

 

I know you said not to report  issues or something? I don't know

but I'd like to let you know there's a bug with the vampire pack. My sim, who is a vampire, has kind of a backwards dick. It's flacid during sex, but hard during showers/toilet/etc.

I'm assuming it's related to the vampire thing because he's the only one with the problem. His boyfriend, during sex, had a very normal dick..

There is a bunch of bugs with vampires. I will have to look into it today.

 

If there someone use this mod in a long mid-game ? ( minimum second generation ?) because it is recommended to backup the save before installing this mod and this is safe too to update the mod in a mid-game ? I dont want to waste my time in my game if the mod can corrupt the save after uninstalling :{

You can add mods to an existing save, it would be hard to not do it since the game shares the worlds with all your families.

Removing them isn't a big problem either, the game will skip loading anything that doesn't exist in the game anymore and reset sims to the default state. If you don't save the game you won't lose anything.

It's wise to make a backup of your saves and make clean saves without any mods to see if everything works fine. In a case of any major issues, removing WW from mods and saving the game without it should resolve any stuck variables modifying sims and the world. It's safe, but that doesn't mean you shouldn't make a backup of your saves.

 

Thanks then, i'm glad to know is not a problem 

Posted

 

I have a problem, I took the vampires, my sims female every time has a bra, I have to let him take a shower to remove it, but every time it changes form or travels elsewhere reoccurs.

 

Sorry my bad english :(

 

You can use the WW Outfit menu to have your sim take it off.  The underwear is from the mod. 

 

Hoping that the animators out there can modify some of their animations soon so that vampires can have sex on their coffins.

 

 

done, but it does not work.

 

Posted

Hey Turbo, I have a slight question regarding blender animations. (This also applies to anyone else who knows blender well)

 

So I made an animation, but I didn't realize that the intervals that I saved each frame at were way too close. Ultimately the animation itself runs so fast that it takes up 2.7 seconds when it really should be lasting longer. It was a pain to do it all in the first place, so I was wondering if anyone knew if there was a way I could adjust the existing frames to be further apart without having to redo the entire thing. Thanks!

 

 

Posted

There are two forms. Open the sims editor and make sure there isn't a bra still on the other body/form. 

I had a issue like yours when the clothing acted strange and I had stuff on that I thought I had removed. Ended up being the alt body form still had those on it when checked.

Posted

There are two forms. Open the sims editor and make sure there isn't a bra still on the other body/form. 

I had a issue like yours when the clothing acted strange and I had stuff on that I thought I had removed. Ended up being the alt body form still had those on it when checked.

 

thank you very much, but what I have to open the package? the body? Use medium lumiaa

Posted

No... during the creation of your Vampire (or editing your vampire) there are two forms you have. The second form needs to be what you want it to look like when it transforms. No need to change anything mod wise. It is also just a check. All I am suggesting is you go back into the game and edit your Sims and check to be sure that the second form is proper. Hope tht helps, beyond this I can't help further as I am both new to the game and mods as well as the new content.

 

I haven't used WW with Vampires so I don't know if there is any issues with the new content. I haven't even got the mosaic removed on my game. 

 

Finally I noticed that TurboDriver don't want support questions on this thread (or so I believe so if I understand correctly) So

 

 

Have an issue? This is not the place to post about it! Read how to get help below!

Read 'Do you have a problem?' section for help!

Use 'The Sims 4 Technical Support' forum to report problems!

 I can't continue with further post on support on this thread. However I am around and will check new post and questions when I can and answer those ... there.

Posted

Idk if someone has reported the issue but when i choose undress completely my sims still have their undies on and shoes. Also this is a sim transitioning to vampire...

 

Had the same problem.  After they become a vampire, the clothing system starts working properly again.  It's just screwed up during the transformation process for some reason. Perhaps it's due to the dark form already being created with no way for you to access it until fully transformed.  The sex functions still seem to work well (apart from the clothing issues) during transformation.

Posted

 

Idk if someone has reported the issue but when i choose undress completely my sims still have their undies on and shoes. Also this is a sim transitioning to vampire...

 

Had the same problem.  After they become a vampire, the clothing system starts working properly again.  It's just screwed up during the transformation process for some reason. Perhaps it's due to the dark form already being created with no way for you to access it until fully transformed.  The sex functions still seem to work well (apart from the clothing issues) during transformation.

 

he was fully transformed + also learned all the vampire skill books and still dont work. i think some other mod is again making troubles but will check it out tomorrow

Posted

I dont know why but its not working out for me 


I dont know why but its not working out for me 


I dont know why but its not working out for me 


I dont know why but its not working out for me 


I dont know why but its not working out for me 


I dont know why but its not working out for me.

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