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WickedWhims


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Posted

Wow!  Wish I'd found this mod earlier.  Now I might have to hold off on getting the Vampires pack until this mod works with the latest update.

Posted

To everybody having fear the patch for the vampire pack will break the mod:

 

It already did.

If you care to remember what was in the toddler patch besides the toddlers you'd see not many missing. The skins, walkstyles, teeth and all other stuff which is not directly in the gamepack is already present. We already had the big patch accompanying the gamepack before the gamepack released and we likely (if at all) get a minor Hotfix and not a big patch.

And for compatability with the actual pack I would be astonished if it would be more needed than adding the vampire energy to the stats decay as for all intents and purposes vampires are "only" a reskinned sim with some special abilities very much like GTW aliens.

Guest Redabyss
Posted

fantastic! It works fine but how I can do an orgy?? Thanks

- Make sure you have packages for orgies (like Omaster's).

- Start a two character animation.

- Use/click on the third player you want to add.

- Click on Join/Ask to join.

Posted

Have an issue? This is not the place to post about it! Read how to get help in the topic main post!

Use 'The Sims 4 Technical Support' forum to report problems!

 

Hey Turbo, I have something I'd like to run by you... on my cc travels I came across a stripper pole "gogo stange 19" that is used with an pole dance by "umpa", this is a replacement for the default press ups animation and has to be lined up manually in build mode once the dance is started and paused, it's kind of hit or miss with lining up but when it's done right, looks great. I was wondering if there is a possibility to add this to your mod? Maybe with the option of inviting spectators to watch, become aroused and begin to masturbate? Would be nice to be able to use it flawlessly each time and without sacrificing the press ups as the result of this is that all the townies seem to dance on invisible poles at random.

Hey! Jobs will probably include stripteasers, so that will most likely appear in the mod at some point. Right now the only thing that can be done is adding new animations to the striptease pole as teasing animations.
 

Could someone please link a tutorial on how to make animations for the Sims 4?  I would love to give this a try as I think the Sims in this one are beautiful by default ^_^

That hurts my heart so much... Read the topic.
Does nobody read the topic? Why did I write it?
 

Wow!  Wish I'd found this mod earlier.  Now I might have to hold off on getting the Vampires pack until this mod works with the latest update.

You still have around 7 hours before the update.
 

To everybody having fear the patch for the vampire pack will break the mod:
 
It already did.
If you care to remember what was in the toddler patch besides the toddlers you'd see not many missing. The skins, walkstyles, teeth and all other stuff which is not directly in the gamepack is already present. We already had the big patch accompanying the gamepack before the gamepack released and we likely (if at all) get a minor Hotfix and not a big patch.
And for compatability with the actual pack I would be astonished if it would be more needed than adding the vampire energy to the stats decay as for all intents and purposes vampires are "only" a reskinned sim with some special abilities very much like GTW aliens.

You're forgetting about the most important part. Maybe you don't see it, but that affects the mod the most. I don't care about animations, models, textures, sounds, worlds or translations. The most important are internal changes. Code changes. They change one thing and the whole mod is broken. They change one letter in a name of some method and the whole mod is unusable. Fun stuff.
Guest Redabyss
Posted

 

 

You're forgetting about the most important part. Maybe you don't see it, but that affects the mod the most. I don't care about animations, models, textures, sounds, worlds or translations. The most important are internal changes. Code changes. They change one thing and the whole mod is broken. They change one letter in a name of some method and the whole mod is unusable. Fun stuff.

 

That's right. If EA feels like, for example, changing the ID of an object, they will do it, no questions asked.

What does that mean for us WW users? Well, we will "only" have to wait 'till EVERY animator updates their EVERY XML for animations for bed 'cause EA felt like changing the ID of beds, for whatever even stupid reason. And that's only a possibility!

It's a terrifying thought that actually happened with mirrors, and there's nothing that can be done to avoid the issue when updating.

Now we were lucky since mirrors have like 3-4 animations, but imagine the scenario I just described.

Every time we update the game, new codes are inserted in it, and we have to discover what has changed and what not.

Now I just grasp the basic basics of programming, but when I created my animation, ONE name wrong in the code resulted in the animation not working, now just imagine what an update could cause!

That's why TD is asking to hold on before updating, because it's literally a can of worms tossed in WW.

Personally I'm scared shitless of the updates for this reason, sorry for the vulgarity, and if it were for me, I'd never update the game again.

 

Posted

 

 

 

You're forgetting about the most important part. Maybe you don't see it, but that affects the mod the most. I don't care about animations, models, textures, sounds, worlds or translations. The most important are internal changes. Code changes. They change one thing and the whole mod is broken. They change one letter in a name of some method and the whole mod is unusable. Fun stuff.

 

That's right. If EA feels like, for example, changing the ID of an object, they will do it, no questions asked.

What does that mean for us WW users? Well, we will "only" have to wait 'till EVERY animator updates their EVERY XML for animations for bed 'cause EA felt like changing the ID of beds, for whatever even stupid reason. And that's only a possibility!

It's a terrifying thought that actually happened with mirrors, and there's nothing that can be done to avoid the issue when updating.

Now we were lucky since mirrors have like 3-4 animations, but imagine the scenario I just described.

Every time we update the game, new codes are inserted in it, and we have to discover what has changed and what not.

Now I just grasp the basic basics of programming, but when I created my animation, ONE name wrong in the code resulted in the animation not working, now just imagine what an update could cause!

That's why TD is asking to hold on before updating, because it's literally a can of worms tossed in WW.

Personally I'm scared shitless of the updates for this reason, sorry for the vulgarity, and if it were for me, I'd never update the game again.

 

You need to start pushing me more towards creating more objects categories. Like a category for all of the mirrors.

Posted

 

 

To everybody having fear the patch for the vampire pack will break the mod:

 

It already did.

If you care to remember what was in the toddler patch besides the toddlers you'd see not many missing. The skins, walkstyles, teeth and all other stuff which is not directly in the gamepack is already present. We already had the big patch accompanying the gamepack before the gamepack released and we likely (if at all) get a minor Hotfix and not a big patch.

And for compatability with the actual pack I would be astonished if it would be more needed than adding the vampire energy to the stats decay as for all intents and purposes vampires are "only" a reskinned sim with some special abilities very much like GTW aliens.

You're forgetting about the most important part. Maybe you don't see it, but that affects the mod the most. I don't care about animations, models, textures, sounds, worlds or translations. The most important are internal changes. Code changes. They change one thing and the whole mod is broken. They change one letter in a name of some method and the whole mod is unusable. Fun stuff.

 

If EA chooses to change an internal name for an object or add something into the middle of some descriptors forcing all following to a namechange there's nothing you can do.

What I meant is: you (that is general and not just to whom I quoted) do not need to worry as much about the vampire pack breaking stuff as the toddler patch already did. It is unlikely anything directly part of the vampire pack is breaking the mod and even then it is not 100% neccessary to the mod as a whole. Whicked Whims does not have a requirement on any DLC's for Sims 4, it is not needed to have lets say Get to Work for the mod to run at all. Having GTW for example adds more options to the mod but it is not required to have it.

And since the toddler patch was the accompanying patch for the vampire pack it is very unlikely we'll get another general patch which breaks stuff again.

It is possible that without a patch to WW vampires will be unable to do some kinky stuff.

Posted

 

 

 

To everybody having fear the patch for the vampire pack will break the mod:

 

It already did.

If you care to remember what was in the toddler patch besides the toddlers you'd see not many missing. The skins, walkstyles, teeth and all other stuff which is not directly in the gamepack is already present. We already had the big patch accompanying the gamepack before the gamepack released and we likely (if at all) get a minor Hotfix and not a big patch.

And for compatability with the actual pack I would be astonished if it would be more needed than adding the vampire energy to the stats decay as for all intents and purposes vampires are "only" a reskinned sim with some special abilities very much like GTW aliens.

You're forgetting about the most important part. Maybe you don't see it, but that affects the mod the most. I don't care about animations, models, textures, sounds, worlds or translations. The most important are internal changes. Code changes. They change one thing and the whole mod is broken. They change one letter in a name of some method and the whole mod is unusable. Fun stuff.

 

If EA chooses to change an internal name for an object or add something into the middle of some descriptors forcing all following to a namechange there's nothing you can do.

What I meant is: you (that is general and not just to whom I quoted) do not need to worry as much about the vampire pack breaking stuff as the toddler patch already did. It is unlikely anything directly part of the vampire pack is breaking the mod and even then it is not 100% neccessary to the mod as a whole. Whicked Whims does not have a requirement on any DLC's for Sims 4, it is not needed to have lets say Get to Work for the mod to run at all. Having GTW for example adds more options to the mod but it is not required to have it.

And since the toddler patch was the accompanying patch for the vampire pack it is very unlikely we'll get another general patch which breaks stuff again.

It is possible that without a patch to WW vampires will be unable to do some kinky stuff.

 

I am going to tell you a secret. When you buy and download an expansion, game pack or stuff pack, the code is not included in it, it's already in the game, for free, you just can't use it without the bought pack. You get the vampires codebase whether you like it or not, you just don't have the access to it. That's why it still breaks mods.

Posted

Guess we are talking side by side and not face to face.

It already is in the game.

 

The toddler patch.

 

 

That is what I am talking about. There won't be a big patch when the pack airs, there already was one that already prepared the game for the pack. We already have the skins, we have the walking style, we have the teeth, ... Pretty much all the code is already present for which the pack itself is not needed. And that includes mostly objects which are not of concern for this mod itself.

It is possible we'll get a smaller patch but even then it is unlikely that would seriously break things.

Posted

Guess we are talking side by side and not face to face.

It already is in the game.

 

The toddler patch.

 

 

That is what I am talking about. There won't be a big patch when the pack airs, there already was one that already prepared the game for the pack. We already have the skins, we have the walking style, we have the teeth, ... Pretty much all the code is already present for which the pack itself is not needed. And that includes mostly objects which are not of concern for this mod itself.

It is possible we'll get a smaller patch but even then it is unlikely that would seriously break things.

If you say so. Still, better be prepared than not.

Posted

hello..there is a way to add more cum? or to see the cum while shooting it? thanks

Hey!

More? How?

See the cum while shooting it? That relays on the animation creators and possible support of effects by S4PE.

Posted

 

hello..there is a way to add more cum? or to see the cum while shooting it? thanks

Hey!

More? How?

See the cum while shooting it? That relays on the animation creators and possible support of effects by S4PE.

 

i am sorry for my bad english.i mean..to add more cum on the face or other body part...and to see  when the guy shot it.plus afte i cum on face the cum not show..it shop up only after i stop the sex :(

Posted

Have an issue? This is not the place to post about it! Read how to get help in the topic main post!

Use 'The Sims 4 Technical Support' forum to report problems!

 

 

 

hello..there is a way to add more cum? or to see the cum while shooting it? thanks

Hey!
More? How?
See the cum while shooting it? That relays on the animation creators and possible support of effects by S4PE.

 

i am sorry for my bad english.i mean..to add more cum on the face or other body part...and to see  when the guy shot it.plus afte i cum on face the cum not show..it shop up only after i stop the sex :(

 

Cum will be enhanced visually eventually and it appearing after sex is how it works, I don't know how else would it work.

Posted

 

Have an issue? This is not the place to post about it! Read how to get help in the topic main post!

Use 'The Sims 4 Technical Support' forum to report problems!

 

 

 

hello..there is a way to add more cum? or to see the cum while shooting it? thanks

Hey!

More? How?

See the cum while shooting it? That relays on the animation creators and possible support of effects by S4PE.

 

i am sorry for my bad english.i mean..to add more cum on the face or other body part...and to see  when the guy shot it.plus afte i cum on face the cum not show..it shop up only after i stop the sex :(

 

Cum will be enhanced visually eventually and it appearing after sex is how it works, I don't know how else would it work.

 

uhm ok..well hope to see some more visual effect so.another question..i can create animation related to wicked whims? or a my animation that make naked characters and so?

Guest Redabyss
Posted

 

uhm ok..well hope to see some more visual effect so.another question..i can create animation related to wicked whims? or a my animation that make naked characters and so?

 

 

Of course you can buddy. Any new animator is much welcome and appreciated!

Follow the tutorial on the first page, it's actually simplier than it looks. Also, if you have any questions, you can try ask one of the many animators around here, like Zorak or me.

Plus, if you actually become good enough, you can open your Patreon page  ;)

Posted

 

 

uhm ok..well hope to see some more visual effect so.another question..i can create animation related to wicked whims? or a my animation that make naked characters and so?

 

 

Of course you can buddy.

Follow the tutorial on the first page, it's actually simplier than it looks. Also, if you have any questions, you can try ask one of the many animators around here, like Zorak or me.

Plus, if you actually become good enough, you can open your Patreon 

i can make animation between kid and adult? not in sexual contest i mean .something like take a kid and play doing airplane or take in arms and put on bed to sleep those family things

Posted

Does cmar nude cas incompatible with luumia skin replacement ? Because cmar nude cas overwrite skin luumia's skin replacement so if i want to see my sims nude without cmar nude cas i must choose the bath suit on the mc_command mod but the sims dressed up themselves because of exhibitionism or maybe there is a menu to add a nude clothes in wicked whims ? I don't still play the game with this mod because of my issue

Oh well i didn't see the 3 cas package in this mod

Guest Redabyss
Posted

 

 

 

uhm ok..well hope to see some more visual effect so.another question..i can create animation related to wicked whims? or a my animation that make naked characters and so?

 

 

Of course you can buddy.

Follow the tutorial on the first page, it's actually simplier than it looks. Also, if you have any questions, you can try ask one of the many animators around here, like Zorak or me.

Plus, if you actually become good enough, you can open your Patreon 

i can make animation between kid and adult? not in sexual contest i mean .something like take a kid and play doing airplane or take in arms and put on bed to sleep those family things

 

No, simply because I believe there's no kid rig to use in Blender.

Not to mention, an animation like that isn't on theme with WW, so it won't probably be accepted as a part of it.

Posted

 

 

 

 

uhm ok..well hope to see some more visual effect so.another question..i can create animation related to wicked whims? or a my animation that make naked characters and so?

 

 

Of course you can buddy.

Follow the tutorial on the first page, it's actually simplier than it looks. Also, if you have any questions, you can try ask one of the many animators around here, like Zorak or me.

Plus, if you actually become good enough, you can open your Patreon 

i can make animation between kid and adult? not in sexual contest i mean .something like take a kid and play doing airplane or take in arms and put on bed to sleep those family things

 

No, simply because I believe there's no kid rig to use in Blender.

Not to mention, an animation like that isn't on theme with WW, so it won't probably be accepted as a part of it.

 

so icannot create any kid animation?

Posted

Why are not more people working on this mod? It is great and over free, which is the best of everything.


Why are not more people working on this mod? It is great and over free, which is the best of everything.

Posted

is the ww download the updated one? Just confused because it popped up as updated today but the download file still shows 1/15/2017. Thanks and sorry for the dumb question

 

Posted

Is it entirely random which sim gets to be top/bottom, or can you somehow choose that prior to the animation? I tried searching but all the terms I could think of are entirely too common. :P

Posted

Around an hour is left before the update and Vampires Game Pack release.

 

is the ww download the updated one? Just confused because it popped up as updated today but the download file still shows 1/15/2017. Thanks and sorry for the dumb question

Doesn't matter when the topic or download section gets updated, you always need to look at the date in the topic's title.

 

Is it entirely random which sim gets to be top/bottom, or can you somehow choose that prior to the animation? I tried searching but all the terms I could think of are entirely too common. :P

It's random, but it's not randomized. You have to switch it once the animation is already running.

In the future, there might be some memory system that will remember who should be at what position.

 

Why are not more people working on this mod? It is great and over free, which is the best of everything.

I am kind of a lone wolf type. I do ask others to help with the mod when that is needed, so don't worry.

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