Jump to content

WickedWhims


Recommended Posts

Posted
20 hours ago, lupololo said:

Actually I've tested during sex interaction and also when there is no sex interaction, and the issue occur in both case.

 

Oh and just like I've reported here a few weeks ago, I still have issue with penis size manipulation.

 

A few hours after posting it I realized what I said made no sense.

I'll see if I can replicate it myself.

To do it I just try to edit the playlist? Or are there some additional steps?

 

11 hours ago, Krasovskiy said:

Interesting lol

image.jpeg.9faf1c374a819e21a7fc648b8a073690.jpeg

 

TURBO on drugs fr what the heck

Posted (edited)

Unfortunately, since the latest Sims 4 update, WW keeps throwing LE's and BE's and preventing NPC calls even from other mods, from coming through. It all gets automatically cancelled, booty calls aren't coming through either. I've updated all my mods and tested the other NPC calls/texts mods, particularly Kuttoe's Random Texts and KaylaDot's NPC Invites, without WW installed and they work fine. With WW, invites/texts/calls get cancelled and a BE error + regular LE is logged. Anyone else encountered this issue...?

 

image.png.a5be38b02bc0f7d4c005739997d6ea89.pngimage.png.6a6cbdf23560c43ac79ed6f5b3cfac1a.pngimage.png.ecc674042f2ce1df42d2726e90c62347.png

 

Quote

Exception in Sim Timeline: Exception running Element (AttributeError: 'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list')
Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
  File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_service.py", line 127, in auto_respond_callback
  File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog.py", line 716, in do_auto_respond
  File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_service.py", line 183, in dialog_respond
  File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog.py", line 689, in respond
  File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__
  File ".\WickedWhims_v185k\wickedwhims\relationships\features\casual_partners\booty_call_drama_node.py", line 78, in _handle_dialog
  File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\npc_invite_situation_drama_node.py", line 492, in _handle_dialog
  File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\npc_invite_situation_drama_node.py", line 477, in _handle_invite_dialog_canceledAttributeError: 'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list'rtim=0
Client Session Time: 472.64   Num Save Errors: 0   Num Load Errors: 0   Current Game State: 0x96d01090   LoadingScreenActiveFlag: 1   Origin Version: 13,735,2,6250   Modded: True 

image.png.1130c2c310b3080536ed4fb3c35e06b7.pngimage.png.f9779bb928f3363fd6bb2132bcaf48e5.png

image.png.37ff53d3fe94d5db4670abe60125bf3f.png

image.png.eb2a312d89ba8402f2dd314c58b08b47.png

 

Saw someone else mention that the issue was caused by the "cumflation" mod... I don't know what that is, I don't have any mod by that name, so not sure what could be causing this in my game. I just know every other NPC invites/calls/text mod seem to work when I remove WW.

 

 

 

 

Edited by GalaxySimmer
Posted
1 hour ago, GalaxySimmer said:

Unfortunately, since the latest Sims 4 update, WW keeps throwing LE's and BE's and preventing NPC calls even from other mods, from coming through. It all gets automatically cancelled, booty calls aren't coming through either. I've updated all my mods and tested the other NPC calls/texts mods, particularly Kuttoe's Random Texts and KaylaDot's NPC Invites, without WW installed and they work fine. With WW, invites/texts/calls get cancelled and a BE error + regular LE is logged. Anyone else encountered this issue...?

 

image.png.a5be38b02bc0f7d4c005739997d6ea89.pngimage.png.6a6cbdf23560c43ac79ed6f5b3cfac1a.pngimage.png.ecc674042f2ce1df42d2726e90c62347.png

 

image.png.1130c2c310b3080536ed4fb3c35e06b7.pngimage.png.f9779bb928f3363fd6bb2132bcaf48e5.png

image.png.37ff53d3fe94d5db4670abe60125bf3f.png

image.png.eb2a312d89ba8402f2dd314c58b08b47.png

 

Saw someone else mention that the issue was caused by the "cumflation" mod... I don't know what that is, I don't have any mod by that name, so not sure what could be causing this in my game. I just know every other NPC invites/calls/text mod seem to work when I remove WW.

 

 

 

 

Did you try playing with WW only to see if booty calls come through then? I've still been getting them since the last update.

Posted
On 7/13/2026 at 8:09 PM, Husk said:

Are you using the latest release of the mod?

It should be fixed in the newest version.

yes i am . dont know whats wrong

Posted
On 7/16/2026 at 10:20 AM, Husk said:

 

A few hours after posting it I realized what I said made no sense.

I'll see if I can replicate it myself.

To do it I just try to edit the playlist? Or are there some additional steps?

 

Sorry if I'm a bit late 😬 So you just have to change the order of an animation in a playlist, this is where the issue occur.

Posted
1 hour ago, Sophie -Sissy- said:

Is it really necessary to take out all your months before updating the latest Sims on July 21

Can you rephrase that? Did you mean mods instead of months?

If so, then no, it's not necessary if you don't have any issues.

Posted

the "additional animations" link isn't working, it just takes me back to the same page.  Is this happening to anyone else?

Posted

Update to @GalaxySimmer's report:

 

I've been getting some MCCC Exceptions in the middle of the night, and just looked at one, and it says this:

 

  • Last Module Called: npc_invite_situation_drama_node.py
  • Last Function Called: _handle_invite_dialog_canceled
  • Error message: Exception in Sim Timeline: Exception running Element (AttributeError: 'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list'), CategoryID: npc_invite_situation_drama_node:477

And the details are full of references to Casual Sex and Booty Calls.

 

Full error details:

Spoiler
  • File 'T:\InGame\Gameplay\Scripts\Server\areaserver.py', line 222, in c_api_server_tick [ absolute_ticks : 436052204402, clock_service : server_clock, previous_ticks : 436052204368, zone : <Zone ID: 0xbf814d857523967>, persistence_service : persistence_service]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v185k\injector.py', line 26, in _wrapped_function [ args : (<Zone ID: 0xbf814d857523967>, 436052204402), new_function : <function _turbolib_zone_game_update at 0x00007FF498025B00>, original_function : <function Zone.update at 0x00007FF4A2EC9680>]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v185k\zone_tick.py', line 83, in _turbolib_zone_game_update [ original : <function Zone.update at 0x00007FF4A2EC9680>, self : <Zone ID: 0xbf814d857523967>, args : (436052204402,)]
  • File 'T:\InGame\Gameplay\Scripts\Server\zone.py', line 523, in update [ self : <Zone ID: 0xbf814d857523967>, absolute_ticks : 436052204402, game_clock : game_clock, time_service : time_service, season_service : season_service, weather_service : weather_service, narrative_service : narrative_service, roommate_service : roommate_service, lunar_cycle_service : lunar_cycle_service]
  • File 'T:\InGame\Gameplay\Scripts\Server\time_service.py', line 117, in update [ self : time_service, time_slice : True, max_time_ms : 33]
  • File 'T:\InGame\Gameplay\Scripts\Server\scheduling.py', line 253, in simulate [ self : <scheduling.Timeline object at 0x00007FF447CAC750>, until : 03:54:43.840 day:6 week:148, max_elements : 10000, max_time_ms : 33, count : 6, start_time : 221616.062, end_time : 221616.095, handle : [None, 34966, <scheduling.Timeline object at 0x00007FF447CAC750>, False, <Alarm; UiDialogService.dialog_show.<locals>.auto_respond_callback@126>], when : 03:54:37.880 day:6 week:148, _ : 34966, _t : <scheduling.Timeline object at 0x00007FF447CAC750>, _s : True, e : <Alarm; UiDialogService.dialog_show.<locals>.auto_respond_callback@126>, calling : True, exc : 'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list']
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v185k\injector.py', line 26, in _wrapped_function [ args : (<scheduling.Timeline object at 0x00007FF447CAC750>, <Alarm; UiDialogService.dialog_show.<locals>.auto_respond_callback@126>, AttributeError("'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list'"), 'Exception running Element'), new_function : <function _suppress_replaced_exception_of_asm_request_on_timeline at 0x00007FF493CD8560>, original_function : <function Timeline._report_exception at 0x00007FF4BE26E5F0>]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v185k\asm_states_traversal.py', line 44, in _suppress_replaced_exception_of_asm_request_on_timeline [ original : <function Timeline._report_exception at 0x00007FF4BE26E5F0>, self : <scheduling.Timeline object at 0x00007FF447CAC750>, args : (<Alarm; UiDialogService.dialog_show.<locals>.auto_respond_callback@126>, AttributeError("'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list'"), 'Exception running Element'), exception : 'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list']
  • File 'T:\InGame\Gameplay\Scripts\Server\scheduling.py', line 744, in _report_exception [ self : <scheduling.Timeline object at 0x00007FF447CAC750>, element : <Alarm; UiDialogService.dialog_show.<locals>.auto_respond_callback@126>, exception : 'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list', message : Exception running Element]
  • File 'T:\InGame\Gameplay\Scripts\Server\time_service.py', line 196, in _on_exception [ self : time_service, timeline : <scheduling.Timeline object at 0x00007FF447CAC750>, element : <Alarm; UiDialogService.dialog_show.<locals>.auto_respond_callback@126>, exception : 'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list', message : Exception running Element, name : Sim Timeline]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v185k\injector.py', line 26, in _wrapped_function [ args : (<sims4.log.Logger object at 0x00007FF4A4F3CCD0>, 'Exception in {}: {}', 'Sim Timeline', 'Exception running Element'), kwargs : {'exc': AttributeError("'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list'"), 'log_current_callstack': False}, new_function : <function _on_exception_occurrence at 0x00007FF49F51DC20>, original_function : <function Logger.exception at 0x00007FF4D9626CB0>]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v185k\exceptions_feedback.py', line 18, in _on_exception_occurrence [ original : <function Logger.exception at 0x00007FF4D9626CB0>, self : <sims4.log.Logger object at 0x00007FF4A4F3CCD0>, args : ('Exception in {}: {}', 'Sim Timeline', 'Exception running Element'), kwargs : {'exc': AttributeError("'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list'"), 'log_current_callstack': False}]
  • File 'T:\InGame\Gameplay\Scripts\Server\alarms.py', line 260, in _run [ self : <Alarm; UiDialogService.dialog_show.<locals>.auto_respond_callback@126>, t : <scheduling.Timeline object at 0x00007FF447CAC750>]
  • File 'T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_service.py', line 127, in auto_respond_callback [ _ : <alarms.AlarmHandle object at 0x00007FF45A1E8758>, dialog : 'BootyCallSituationDialog(additional_texts=None, anonymous_target_sim=False, audio_cancel=None, audio_ok=None, audio_sting=None, audio_sting_owner=None, background_audio=None, background_image=None, bring_other_sims=None, custom_mask_target_sim=None, dialog_bg_style=UiDialogBGStyle.BG_DEFAULT, dialog_footer_type=FooterType.AUTOMATIC, dialog_options=UiDialogOption.DISABLE_CLOSE_BUTTON, dialog_style=UiDialogStyle.DEFAULT, icon=None, icon_ok=None, icon_override_participant=None, include_cancel_response=True, is_special_dialog=False, phone_ring_type=PhoneRingType.BUZZ, secondary_icon=None, secondary_picker_icon_data=None, show_dialog_message_override=None, subtext_cancel=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE451130>, subtext_ok=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE404F68>, subtitle=None, text=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF43D79AA28>, text_cancel=<sims4.localization.TunableLocalized...', self : ui_dialog_service]
  • File 'T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog.py', line 716, in do_auto_respond [ self : 'BootyCallSituationDialog(additional_texts=None, anonymous_target_sim=False, audio_cancel=None, audio_ok=None, audio_sting=None, audio_sting_owner=None, background_audio=None, background_image=None, bring_other_sims=None, custom_mask_target_sim=None, dialog_bg_style=UiDialogBGStyle.BG_DEFAULT, dialog_footer_type=FooterType.AUTOMATIC, dialog_options=UiDialogOption.DISABLE_CLOSE_BUTTON, dialog_style=UiDialogStyle.DEFAULT, icon=None, icon_ok=None, icon_override_participant=None, include_cancel_response=True, is_special_dialog=False, phone_ring_type=PhoneRingType.BUZZ, secondary_icon=None, secondary_picker_icon_data=None, show_dialog_message_override=None, subtext_cancel=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE451130>, subtext_ok=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE404F68>, subtitle=None, text=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF43D79AA28>, text_cancel=<sims4.localization.TunableLocalized...', response_types : {<ButtonType.DIALOG_RESPONSE_OK = 10001>, <ButtonType.DIALOG_RESPONSE_CANCEL = 10002>, 5}, response : ButtonType.DIALOG_RESPONSE_CANCEL]
  • File 'T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_service.py', line 188, in dialog_respond [ self : ui_dialog_service, dialog_id : 8, response : ButtonType.DIALOG_RESPONSE_CANCEL, dialog : 'BootyCallSituationDialog(additional_texts=None, anonymous_target_sim=False, audio_cancel=None, audio_ok=None, audio_sting=None, audio_sting_owner=None, background_audio=None, background_image=None, bring_other_sims=None, custom_mask_target_sim=None, dialog_bg_style=UiDialogBGStyle.BG_DEFAULT, dialog_footer_type=FooterType.AUTOMATIC, dialog_options=UiDialogOption.DISABLE_CLOSE_BUTTON, dialog_style=UiDialogStyle.DEFAULT, icon=None, icon_ok=None, icon_override_participant=None, include_cancel_response=True, is_special_dialog=False, phone_ring_type=PhoneRingType.BUZZ, secondary_icon=None, secondary_picker_icon_data=None, show_dialog_message_override=None, subtext_cancel=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE451130>, subtext_ok=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE404F68>, subtitle=None, text=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF43D79AA28>, text_cancel=<sims4.localization.TunableLocalized...']
  • File 'T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog.py', line 689, in respond [ self : 'BootyCallSituationDialog(additional_texts=None, anonymous_target_sim=False, audio_cancel=None, audio_ok=None, audio_sting=None, audio_sting_owner=None, background_audio=None, background_image=None, bring_other_sims=None, custom_mask_target_sim=None, dialog_bg_style=UiDialogBGStyle.BG_DEFAULT, dialog_footer_type=FooterType.AUTOMATIC, dialog_options=UiDialogOption.DISABLE_CLOSE_BUTTON, dialog_style=UiDialogStyle.DEFAULT, icon=None, icon_ok=None, icon_override_participant=None, include_cancel_response=True, is_special_dialog=False, phone_ring_type=PhoneRingType.BUZZ, secondary_icon=None, secondary_picker_icon_data=None, show_dialog_message_override=None, subtext_cancel=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE451130>, subtext_ok=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE404F68>, subtitle=None, text=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF43D79AA28>, text_cancel=<sims4.localization.TunableLocalized...', response : ButtonType.DIALOG_RESPONSE_CANCEL]
  • File 'T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py', line 158, in __call__ [ self : [<bound method BootyCallInviteSituationDramaNode._handle_dialog of TURBODRIVER:WickedWhims_DramaNode_Phone_NPCInvite_CasualSex:03:54:37.880 day:6 week:148>], args : '(BootyCallSituationDialog(additional_texts=None, anonymous_target_sim=False, audio_cancel=None, audio_ok=None, audio_sting=None, audio_sting_owner=None, background_audio=None, background_image=None, bring_other_sims=None, custom_mask_target_sim=None, dialog_bg_style=UiDialogBGStyle.BG_DEFAULT, dialog_footer_type=FooterType.AUTOMATIC, dialog_options=UiDialogOption.DISABLE_CLOSE_BUTTON, dialog_style=UiDialogStyle.DEFAULT, icon=None, icon_ok=None, icon_override_participant=None, include_cancel_response=True, is_special_dialog=False, phone_ring_type=PhoneRingType.BUZZ, secondary_icon=None, secondary_picker_icon_data=None, show_dialog_message_override=None, subtext_cancel=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE451130>, subtext_ok=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE404F68>, subtitle=None, text=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF43D79AA28>, text_cancel=<sims4.localization.TunableLocalize...', fn : <bound method BootyCallInviteSituationDramaNode._handle_dialog of TURBODRIVER:WickedWhims_DramaNode_Phone_NPCInvite_CasualSex:03:54:37.880 day:6 week:148>]
  • File '.\WickedWhims_v185k\wickedwhims\relationships\features\casual_partners\booty_call_drama_node.py', line 78, in _handle_dialog [ self : TURBODRIVER:WickedWhims_DramaNode_Phone_NPCInvite_CasualSex:03:54:37.880 day:6 week:148, dialog : 'BootyCallSituationDialog(additional_texts=None, anonymous_target_sim=False, audio_cancel=None, audio_ok=None, audio_sting=None, audio_sting_owner=None, background_audio=None, background_image=None, bring_other_sims=None, custom_mask_target_sim=None, dialog_bg_style=UiDialogBGStyle.BG_DEFAULT, dialog_footer_type=FooterType.AUTOMATIC, dialog_options=UiDialogOption.DISABLE_CLOSE_BUTTON, dialog_style=UiDialogStyle.DEFAULT, icon=None, icon_ok=None, icon_override_participant=None, include_cancel_response=True, is_special_dialog=False, phone_ring_type=PhoneRingType.BUZZ, secondary_icon=None, secondary_picker_icon_data=None, show_dialog_message_override=None, subtext_cancel=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE451130>, subtext_ok=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE404F68>, subtitle=None, text=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF43D79AA28>, text_cancel=<sims4.localization.TunableLocalized...', __class__ : <class 'wickedwhims.relationships.features.casual_partners.booty_call_drama_node.BootyCallInviteSituationDramaNode'>]
  • File 'T:\InGame\Gameplay\Scripts\Server\drama_scheduler\npc_invite_situation_drama_node.py', line 492, in _handle_dialog [ self : TURBODRIVER:WickedWhims_DramaNode_Phone_NPCInvite_CasualSex:03:54:37.880 day:6 week:148, dialog : 'BootyCallSituationDialog(additional_texts=None, anonymous_target_sim=False, audio_cancel=None, audio_ok=None, audio_sting=None, audio_sting_owner=None, background_audio=None, background_image=None, bring_other_sims=None, custom_mask_target_sim=None, dialog_bg_style=UiDialogBGStyle.BG_DEFAULT, dialog_footer_type=FooterType.AUTOMATIC, dialog_options=UiDialogOption.DISABLE_CLOSE_BUTTON, dialog_style=UiDialogStyle.DEFAULT, icon=None, icon_ok=None, icon_override_participant=None, include_cancel_response=True, is_special_dialog=False, phone_ring_type=PhoneRingType.BUZZ, secondary_icon=None, secondary_picker_icon_data=None, show_dialog_message_override=None, subtext_cancel=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE451130>, subtext_ok=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE404F68>, subtitle=None, text=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF43D79AA28>, text_cancel=<sims4.localization.TunableLocalized...', resolver : DoubleSimResolver: sim: target_sim: ]
  • File 'T:\InGame\Gameplay\Scripts\Server\drama_scheduler\npc_invite_situation_drama_node.py', line 477, in _handle_invite_dialog_canceled [ self : TURBODRIVER:WickedWhims_DramaNode_Phone_NPCInvite_CasualSex:03:54:37.880 day:6 week:148, resolver : DoubleSimResolver: sim: target_sim: ]

 

It doesn't make the game unplayable, and it's not preventing all booty calls from coming in, because I'm still seeing them happen at times, but it's definitely an error that's happening on occasion. I'll have to keep an eye out to see if I can detect any patterns. Since I noticed these dialogs pop up in the middle of the night, my first gut is that the common attribute is that the sim receiving the booty call is asleep when it happens, but that's just a guess at this point.

Posted
16 hours ago, beefers said:

the "additional animations" link isn't working, it just takes me back to the same page.  Is this happening to anyone else?

Which link are you referring to exactly?

Posted
14 hours ago, flybox said:

Update to @GalaxySimmer's report:

 

I've been getting some MCCC Exceptions in the middle of the night, and just looked at one, and it says this:

 

  • Last Module Called: npc_invite_situation_drama_node.py
  • Last Function Called: _handle_invite_dialog_canceled
  • Error message: Exception in Sim Timeline: Exception running Element (AttributeError: 'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list'), CategoryID: npc_invite_situation_drama_node:477

And the details are full of references to Casual Sex and Booty Calls.

 

Full error details:

  Reveal hidden contents
  • File 'T:\InGame\Gameplay\Scripts\Server\areaserver.py', line 222, in c_api_server_tick [ absolute_ticks : 436052204402, clock_service : server_clock, previous_ticks : 436052204368, zone : <Zone ID: 0xbf814d857523967>, persistence_service : persistence_service]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v185k\injector.py', line 26, in _wrapped_function [ args : (<Zone ID: 0xbf814d857523967>, 436052204402), new_function : <function _turbolib_zone_game_update at 0x00007FF498025B00>, original_function : <function Zone.update at 0x00007FF4A2EC9680>]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v185k\zone_tick.py', line 83, in _turbolib_zone_game_update [ original : <function Zone.update at 0x00007FF4A2EC9680>, self : <Zone ID: 0xbf814d857523967>, args : (436052204402,)]
  • File 'T:\InGame\Gameplay\Scripts\Server\zone.py', line 523, in update [ self : <Zone ID: 0xbf814d857523967>, absolute_ticks : 436052204402, game_clock : game_clock, time_service : time_service, season_service : season_service, weather_service : weather_service, narrative_service : narrative_service, roommate_service : roommate_service, lunar_cycle_service : lunar_cycle_service]
  • File 'T:\InGame\Gameplay\Scripts\Server\time_service.py', line 117, in update [ self : time_service, time_slice : True, max_time_ms : 33]
  • File 'T:\InGame\Gameplay\Scripts\Server\scheduling.py', line 253, in simulate [ self : <scheduling.Timeline object at 0x00007FF447CAC750>, until : 03:54:43.840 day:6 week:148, max_elements : 10000, max_time_ms : 33, count : 6, start_time : 221616.062, end_time : 221616.095, handle : [None, 34966, <scheduling.Timeline object at 0x00007FF447CAC750>, False, <Alarm; UiDialogService.dialog_show.<locals>.auto_respond_callback@126>], when : 03:54:37.880 day:6 week:148, _ : 34966, _t : <scheduling.Timeline object at 0x00007FF447CAC750>, _s : True, e : <Alarm; UiDialogService.dialog_show.<locals>.auto_respond_callback@126>, calling : True, exc : 'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list']
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v185k\injector.py', line 26, in _wrapped_function [ args : (<scheduling.Timeline object at 0x00007FF447CAC750>, <Alarm; UiDialogService.dialog_show.<locals>.auto_respond_callback@126>, AttributeError("'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list'"), 'Exception running Element'), new_function : <function _suppress_replaced_exception_of_asm_request_on_timeline at 0x00007FF493CD8560>, original_function : <function Timeline._report_exception at 0x00007FF4BE26E5F0>]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v185k\asm_states_traversal.py', line 44, in _suppress_replaced_exception_of_asm_request_on_timeline [ original : <function Timeline._report_exception at 0x00007FF4BE26E5F0>, self : <scheduling.Timeline object at 0x00007FF447CAC750>, args : (<Alarm; UiDialogService.dialog_show.<locals>.auto_respond_callback@126>, AttributeError("'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list'"), 'Exception running Element'), exception : 'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list']
  • File 'T:\InGame\Gameplay\Scripts\Server\scheduling.py', line 744, in _report_exception [ self : <scheduling.Timeline object at 0x00007FF447CAC750>, element : <Alarm; UiDialogService.dialog_show.<locals>.auto_respond_callback@126>, exception : 'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list', message : Exception running Element]
  • File 'T:\InGame\Gameplay\Scripts\Server\time_service.py', line 196, in _on_exception [ self : time_service, timeline : <scheduling.Timeline object at 0x00007FF447CAC750>, element : <Alarm; UiDialogService.dialog_show.<locals>.auto_respond_callback@126>, exception : 'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list', message : Exception running Element, name : Sim Timeline]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v185k\injector.py', line 26, in _wrapped_function [ args : (<sims4.log.Logger object at 0x00007FF4A4F3CCD0>, 'Exception in {}: {}', 'Sim Timeline', 'Exception running Element'), kwargs : {'exc': AttributeError("'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list'"), 'log_current_callstack': False}, new_function : <function _on_exception_occurrence at 0x00007FF49F51DC20>, original_function : <function Logger.exception at 0x00007FF4D9626CB0>]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v185k\exceptions_feedback.py', line 18, in _on_exception_occurrence [ original : <function Logger.exception at 0x00007FF4D9626CB0>, self : <sims4.log.Logger object at 0x00007FF4A4F3CCD0>, args : ('Exception in {}: {}', 'Sim Timeline', 'Exception running Element'), kwargs : {'exc': AttributeError("'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list'"), 'log_current_callstack': False}]
  • File 'T:\InGame\Gameplay\Scripts\Server\alarms.py', line 260, in _run [ self : <Alarm; UiDialogService.dialog_show.<locals>.auto_respond_callback@126>, t : <scheduling.Timeline object at 0x00007FF447CAC750>]
  • File 'T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_service.py', line 127, in auto_respond_callback [ _ : <alarms.AlarmHandle object at 0x00007FF45A1E8758>, dialog : 'BootyCallSituationDialog(additional_texts=None, anonymous_target_sim=False, audio_cancel=None, audio_ok=None, audio_sting=None, audio_sting_owner=None, background_audio=None, background_image=None, bring_other_sims=None, custom_mask_target_sim=None, dialog_bg_style=UiDialogBGStyle.BG_DEFAULT, dialog_footer_type=FooterType.AUTOMATIC, dialog_options=UiDialogOption.DISABLE_CLOSE_BUTTON, dialog_style=UiDialogStyle.DEFAULT, icon=None, icon_ok=None, icon_override_participant=None, include_cancel_response=True, is_special_dialog=False, phone_ring_type=PhoneRingType.BUZZ, secondary_icon=None, secondary_picker_icon_data=None, show_dialog_message_override=None, subtext_cancel=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE451130>, subtext_ok=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE404F68>, subtitle=None, text=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF43D79AA28>, text_cancel=<sims4.localization.TunableLocalized...', self : ui_dialog_service]
  • File 'T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog.py', line 716, in do_auto_respond [ self : 'BootyCallSituationDialog(additional_texts=None, anonymous_target_sim=False, audio_cancel=None, audio_ok=None, audio_sting=None, audio_sting_owner=None, background_audio=None, background_image=None, bring_other_sims=None, custom_mask_target_sim=None, dialog_bg_style=UiDialogBGStyle.BG_DEFAULT, dialog_footer_type=FooterType.AUTOMATIC, dialog_options=UiDialogOption.DISABLE_CLOSE_BUTTON, dialog_style=UiDialogStyle.DEFAULT, icon=None, icon_ok=None, icon_override_participant=None, include_cancel_response=True, is_special_dialog=False, phone_ring_type=PhoneRingType.BUZZ, secondary_icon=None, secondary_picker_icon_data=None, show_dialog_message_override=None, subtext_cancel=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE451130>, subtext_ok=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE404F68>, subtitle=None, text=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF43D79AA28>, text_cancel=<sims4.localization.TunableLocalized...', response_types : {<ButtonType.DIALOG_RESPONSE_OK = 10001>, <ButtonType.DIALOG_RESPONSE_CANCEL = 10002>, 5}, response : ButtonType.DIALOG_RESPONSE_CANCEL]
  • File 'T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_service.py', line 188, in dialog_respond [ self : ui_dialog_service, dialog_id : 8, response : ButtonType.DIALOG_RESPONSE_CANCEL, dialog : 'BootyCallSituationDialog(additional_texts=None, anonymous_target_sim=False, audio_cancel=None, audio_ok=None, audio_sting=None, audio_sting_owner=None, background_audio=None, background_image=None, bring_other_sims=None, custom_mask_target_sim=None, dialog_bg_style=UiDialogBGStyle.BG_DEFAULT, dialog_footer_type=FooterType.AUTOMATIC, dialog_options=UiDialogOption.DISABLE_CLOSE_BUTTON, dialog_style=UiDialogStyle.DEFAULT, icon=None, icon_ok=None, icon_override_participant=None, include_cancel_response=True, is_special_dialog=False, phone_ring_type=PhoneRingType.BUZZ, secondary_icon=None, secondary_picker_icon_data=None, show_dialog_message_override=None, subtext_cancel=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE451130>, subtext_ok=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE404F68>, subtitle=None, text=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF43D79AA28>, text_cancel=<sims4.localization.TunableLocalized...']
  • File 'T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog.py', line 689, in respond [ self : 'BootyCallSituationDialog(additional_texts=None, anonymous_target_sim=False, audio_cancel=None, audio_ok=None, audio_sting=None, audio_sting_owner=None, background_audio=None, background_image=None, bring_other_sims=None, custom_mask_target_sim=None, dialog_bg_style=UiDialogBGStyle.BG_DEFAULT, dialog_footer_type=FooterType.AUTOMATIC, dialog_options=UiDialogOption.DISABLE_CLOSE_BUTTON, dialog_style=UiDialogStyle.DEFAULT, icon=None, icon_ok=None, icon_override_participant=None, include_cancel_response=True, is_special_dialog=False, phone_ring_type=PhoneRingType.BUZZ, secondary_icon=None, secondary_picker_icon_data=None, show_dialog_message_override=None, subtext_cancel=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE451130>, subtext_ok=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE404F68>, subtitle=None, text=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF43D79AA28>, text_cancel=<sims4.localization.TunableLocalized...', response : ButtonType.DIALOG_RESPONSE_CANCEL]
  • File 'T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py', line 158, in __call__ [ self : [<bound method BootyCallInviteSituationDramaNode._handle_dialog of TURBODRIVER:WickedWhims_DramaNode_Phone_NPCInvite_CasualSex:03:54:37.880 day:6 week:148>], args : '(BootyCallSituationDialog(additional_texts=None, anonymous_target_sim=False, audio_cancel=None, audio_ok=None, audio_sting=None, audio_sting_owner=None, background_audio=None, background_image=None, bring_other_sims=None, custom_mask_target_sim=None, dialog_bg_style=UiDialogBGStyle.BG_DEFAULT, dialog_footer_type=FooterType.AUTOMATIC, dialog_options=UiDialogOption.DISABLE_CLOSE_BUTTON, dialog_style=UiDialogStyle.DEFAULT, icon=None, icon_ok=None, icon_override_participant=None, include_cancel_response=True, is_special_dialog=False, phone_ring_type=PhoneRingType.BUZZ, secondary_icon=None, secondary_picker_icon_data=None, show_dialog_message_override=None, subtext_cancel=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE451130>, subtext_ok=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE404F68>, subtitle=None, text=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF43D79AA28>, text_cancel=<sims4.localization.TunableLocalize...', fn : <bound method BootyCallInviteSituationDramaNode._handle_dialog of TURBODRIVER:WickedWhims_DramaNode_Phone_NPCInvite_CasualSex:03:54:37.880 day:6 week:148>]
  • File '.\WickedWhims_v185k\wickedwhims\relationships\features\casual_partners\booty_call_drama_node.py', line 78, in _handle_dialog [ self : TURBODRIVER:WickedWhims_DramaNode_Phone_NPCInvite_CasualSex:03:54:37.880 day:6 week:148, dialog : 'BootyCallSituationDialog(additional_texts=None, anonymous_target_sim=False, audio_cancel=None, audio_ok=None, audio_sting=None, audio_sting_owner=None, background_audio=None, background_image=None, bring_other_sims=None, custom_mask_target_sim=None, dialog_bg_style=UiDialogBGStyle.BG_DEFAULT, dialog_footer_type=FooterType.AUTOMATIC, dialog_options=UiDialogOption.DISABLE_CLOSE_BUTTON, dialog_style=UiDialogStyle.DEFAULT, icon=None, icon_ok=None, icon_override_participant=None, include_cancel_response=True, is_special_dialog=False, phone_ring_type=PhoneRingType.BUZZ, secondary_icon=None, secondary_picker_icon_data=None, show_dialog_message_override=None, subtext_cancel=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE451130>, subtext_ok=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE404F68>, subtitle=None, text=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF43D79AA28>, text_cancel=<sims4.localization.TunableLocalized...', __class__ : <class 'wickedwhims.relationships.features.casual_partners.booty_call_drama_node.BootyCallInviteSituationDramaNode'>]
  • File 'T:\InGame\Gameplay\Scripts\Server\drama_scheduler\npc_invite_situation_drama_node.py', line 492, in _handle_dialog [ self : TURBODRIVER:WickedWhims_DramaNode_Phone_NPCInvite_CasualSex:03:54:37.880 day:6 week:148, dialog : 'BootyCallSituationDialog(additional_texts=None, anonymous_target_sim=False, audio_cancel=None, audio_ok=None, audio_sting=None, audio_sting_owner=None, background_audio=None, background_image=None, bring_other_sims=None, custom_mask_target_sim=None, dialog_bg_style=UiDialogBGStyle.BG_DEFAULT, dialog_footer_type=FooterType.AUTOMATIC, dialog_options=UiDialogOption.DISABLE_CLOSE_BUTTON, dialog_style=UiDialogStyle.DEFAULT, icon=None, icon_ok=None, icon_override_participant=None, include_cancel_response=True, is_special_dialog=False, phone_ring_type=PhoneRingType.BUZZ, secondary_icon=None, secondary_picker_icon_data=None, show_dialog_message_override=None, subtext_cancel=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE451130>, subtext_ok=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF4BE404F68>, subtitle=None, text=<sims4.localization.TunableLocalizedStringFactory._Wrapper object at 0x00007FF43D79AA28>, text_cancel=<sims4.localization.TunableLocalized...', resolver : DoubleSimResolver: sim: target_sim: ]
  • File 'T:\InGame\Gameplay\Scripts\Server\drama_scheduler\npc_invite_situation_drama_node.py', line 477, in _handle_invite_dialog_canceled [ self : TURBODRIVER:WickedWhims_DramaNode_Phone_NPCInvite_CasualSex:03:54:37.880 day:6 week:148, resolver : DoubleSimResolver: sim: target_sim: ]

 

It doesn't make the game unplayable, and it's not preventing all booty calls from coming in, because I'm still seeing them happen at times, but it's definitely an error that's happening on occasion. I'll have to keep an eye out to see if I can detect any patterns. Since I noticed these dialogs pop up in the middle of the night, my first gut is that the common attribute is that the sim receiving the booty call is asleep when it happens, but that's just a guess at this point.

 

 

I do think it is a WW issue, unfortunately. After spending countless hours doing 50/50 testing various mod combinations and so on, trying to find the culprit mod... It seems to just be WW itself, not any other mod I have installed. I thought maybe I might have better luck with the Patreon version but nope, same issue popped up even after getting that. And this was after testing with only very minimal mods installed, so WW, TMexi's Modguard and BE and MCCC. It's not MCCC that's causing the issue, that's for sure. And BE points entirely to WW as being the invalid tuning with "100% confidence".

 

image.png.8bbc57907a8b7bbe1b8dd869f3491b8f.png

image.png.aaa825955e8dce6801d08fa355a240b0.png

image.thumb.png.8757098942492a9b30b26b63d0d71ade.png

 

Quote

Exception in Sim Timeline: Exception running Element (AttributeError: 'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list')
Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
  File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_service.py", line 127, in auto_respond_callback
  File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog.py", line 716, in do_auto_respond
  File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_service.py", line 183, in dialog_respond
  File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog.py", line 689, in respond
  File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__
  File ".\WickedWhims_v187.18\wickedwhims\relationships\features\casual_partners\booty_call_drama_node.py", line 78, in _handle_dialog
  File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\npc_invite_situation_drama_node.py", line 492, in _handle_dialog
  File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\npc_invite_situation_drama_node.py", line 477, in _handle_invite_dialog_canceledAttributeError: 'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list'rtim=0
Client Session Time: 380.94   Num Save Errors: 0   Num Load Errors: 0   Current Game State: 0x96d01090   LoadingScreenActiveFlag: 1   Origin Version: 13,735,2,6250   Modded: True   SystemInfo: Windows 11 10.0.26200 GPU: AMD Radeon RX 9070 XT  

 

You're right that it isn't game breaking. The only issue is that I think it actually might be affecting other mods that also handle NPC invites, like ADeepIndigo's Connected Sims for example. I noticed that those invites were also being auto cancelled, so that is kind of annoying and impacting the game in a sense, unfortunately. It isn't preventing 100% of all booty calls, no. I've had some come through, but mostly I just keep getting this BE/LE. And on my end, what I've noticed is that the exception occurs a lot more during WW sex and not really while my sims are asleep. Might be linked to the WW setting of silencing phones during sex? So maybe that's why the invites get auto cancelled... Not sure.

 

Posted
On 7/3/2026 at 1:26 AM, Vitty Martin said:

After EA update,  i have this error from event Booty Call / Casual Sex:

AttributeError: 'ImmutableSlots' object has no attribute 'dialog_canceled_loot_list'

 

Same issue I'm having.

Posted
On 7/15/2026 at 1:46 PM, lupololo said:

Oh and just like I've reported here a few weeks ago, I still have issue with penis size manipulation.

 

Same here, penis size manipulation not work anymore since last EA update for me with all penis , CC and from WW .

 

Posted (edited)
8 hours ago, GalaxySimmer said:

 

Same issue I'm having.

Can be MCCC auto saving or mods type 'ClaudiaSharon_NoAutoAskForAdvice.package'

Some mods, like type 'ClaudiaSharon_NoAutoAskForAdvice', if you remove later or not, he corrocpted save game

Edited by Vitty Martin
Posted
11 hours ago, GalaxySimmer said:

 

Same issue I'm having.

 

3 hours ago, Vitty Martin said:

Can be MCCC auto saving or mods type 'ClaudiaSharon_NoAutoAskForAdvice.package'

Some mods, like type 'ClaudiaSharon_NoAutoAskForAdvice', if you remove later or not, he corrocpted save game

Forget that I wrote...
After removing all mods and cleaning up CC...
I received the same error alert after 2 hours...
Maybe Wicked Whims is calling a feature that changed its name or something like that...

Posted
2 hours ago, Vitty Martin said:

 

Forget that I wrote...
After removing all mods and cleaning up CC...
I received the same error alert after 2 hours...
Maybe Wicked Whims is calling a feature that changed its name or something like that...

 

Yeah, I think the root cause is WW itself unfortunately.

Posted

I apologise in advance if the is a silly question.

I have the MycroftJr height mod installed and although I have made sure the box is ticked in setting to adjust heights during animations, nothing happens. The mod used to reset the heights temporarily to default.
Is there something I am missing?

Posted
11 hours ago, c16win said:

I apologise in advance if the is a silly question.

I have the MycroftJr height mod installed and although I have made sure the box is ticked in setting to adjust heights during animations, nothing happens. The mod used to reset the heights temporarily to default.
Is there something I am missing?

 

I don't think that one is supported by the mod tbh.

Luumia Height Slider, REDHEADSIMS Height Slider Collection, simmythesim/tedw Height Sliders, Menaceman44 Shorter Teens.

 

Those are the ones that I am 100% sure are supported.

Posted

Im having a cosmetic issue. If i try to use more realistic hair it seems to get overlayed with the skin color once out of cas. It only started when i got ww.

Posted

How exactly does the cuck trait work? I know it gives a buff to a sim with the trait, but I've only ever got it to work as a friendly interaction once. I don't really know what kind of relationship sims must have to have be something you can ask other sims. I've looked for guides or anything related but there is very little, anyone know the mod better?  

Posted
6 hours ago, modelshrimp said:

How exactly does the cuck trait work? I know it gives a buff to a sim with the trait, but I've only ever got it to work as a friendly interaction once. I don't really know what kind of relationship sims must have to have be something you can ask other sims. I've looked for guides or anything related but there is very little, anyone know the mod better?  

The only thing ive noticed when using it is that the sim who has the trait gets happy when they see their partner in sexual activity with someone else. They also will get flirty as well. It kinda lets the partner have sex with whoever and the cuck sim just gets happy lol

 

Posted

 

On 7/11/2026 at 10:57 AM, Husk said:

 

That makes it sound like missing CC would cause your issue, which was removed when you re-inserted the family into your world?

 

On 7/12/2026 at 4:38 AM, Vitmeister said:

It's working fine. For me, the main cause is something related to a broken save game.

I didn't make any custom content changes, neither before nor after the update.

 

Using an old save game from 3 months ago, it worked very well.

For me, it's some corruption in the saved game that was exposed with the last update.

On 7/20/2026 at 1:43 AM, Vitmeister said:

 

Forget that I wrote...
After removing all mods and cleaning up CC...
I received the same error alert after 2 hours...
Maybe Wicked Whims is calling a feature that changed its name or something like that...

 

On 7/20/2026 at 4:11 AM, GalaxySimmer said:

 

Yeah, I think the root cause is WW itself unfortunately.

I managed to replicate the error in a new save game and discovered the main cause.

 

And the cause is the 'booty call' response dialog box from the Wicked Whims mod, when your character has a casual sexual partner.

How does this work?

 

First, Wicked Whims schedules a 'Booty Call'.

You can see this in the WickedWhimsInfoLog.txt file in "C:\Users\YourUser\Documents\Electronic Arts\The Sims 4";

 

In the file, the line of text is something like this:
"07/25/26 11:23:42 [RELATIONSHIPS/INFO] Scheduled Casual Sex Partners Booty Call for Your SIM at 21:54:00 day:0 week:3"

So, when the time comes, there's a good chance your character will receive a call from their casual partner.

 

If there are no problems, your character receives the call, you answer the call, and a dialog box appears with three options, and you choose the option you want.

When this dialog box appears for me, I have no problems with any of the three options.

 

When does the problem appear?

When your character has their cell phone on silent mode, and the game automatically answers the call and tries to resolve the problem on its own, without bothering you.

And with the June 30th update, the automatic call answering system became more aggressive. And the dialogue "WickedWhims Booty Call" is also auto-answered → falls into the old cancellation code → crashing (dialog_canceled_loot_list). In other words, this part of the code needs to be updated.

 

While the mod author doesn't fix the problem, you can solve it this way:

1- Check if your characters have silent mode on their cell phones, and disable silent mode.

 

2- Go to Wicked Whims settings → Sex Settings → Sex Interaction Settings → Sex Interface Settings → Auto silence Phone during Sex (disable this).

--Because it can leave the phone's silent mode activated after the act, and it makes the crash warning appear during sex as well, for obvious reasons.

 

I hope this has solved our problems.

 

I apologize for my long text and my English.

 

 

Posted

Hi. I apologise for not having found the answer myself (I tried for a long time). I noticed that cum disappears from bodies of my sims on its own, without them going to the shower or anything. Often, it disappears right during the ongoing sex interaction in which they received it. I remember around 1 or maybe 2 years ago it stayed on their bodies for a really long time (possibly indefinitely until they showered) and I even remember seeing a "dried crust" moodlet. Now it's just gone after a few minutes, around 5-7 real-time minutes, I think, maybe 10 minutes, I'm not exactly sure. Now, my question is basically this: what exactly triggers the cum to disappear and can I change it? I would like it to either stay on for much longer, like 2-3 real-life hours, or indefinitely until they shower. There's nothing in the Wicked Whims settings that controls how long cum stays on their bodies.

Also, I use Cumshine mod, but the basic form, just the visuals, not moodlets, scripts, etc. BUT this behaviour persists with the standard Wicked Whims cum as well. 

I could remove every single mod exept for Wicked Whims and then test it, and if it solves my problem, apply 50/50 method, but I hope somebody can answer my question and save me a few hours of time. 

If nobody knows the answers, can you at least tell me how long cum stays on your sims in the game, so that I can at least see if that's standard behaviour or something is wrong on my side. Could it, possibly, depend on whether a certain sim is in my controlled (actively played) household? 

Thanks in advace. Peace. 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...