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Fallout 4 1.7.9 out of beta without any warning, be careful !


Benmc20

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Posted

Actually, if I'm not mistaken, there isn't any mod possible on PS4. So ...

 

I join you on the "mod theft" and make another remark : why, just why do we need to create a Beth account just for download the GECK ? Seriously, why ?

Posted

Actually, if I'm not mistaken, there isn't any mod possible on PS4. So ...

 

I join you on the "mod theft" and make another remark : why, just why do we need to create a Beth account just for download the GECK ? Seriously, why ?

 

1.Try to coerce more moders and users to at least have the platform in their head space.

2. Increase control over access to modding tools.

 

Zenimax's goal long term is still the concentration and monetization of mods under their platform their first stab was too much too quickly so they've switched to a method of slowly wearing away at resistance by asking for multiple mild concessions rather than single large environment changes.

Posted

The topic of this thread is new version of FO4 is out of beta.

 

Avoid to derail.

If you like to discuss a different subject then open a new thread.

Posted

1.7.10 is a HUGE improvement of performances (for me at least). My game launches far more quicker than before (no changes mod's wise).

Posted

Sooo ... Another ninja update without any form of warning (and breaking F4SE in the process ... again). This time, this 1.7.12.1, so put your steam on offline mode.

Posted

wow 651.2 MB?... WTF are they putting in these patches?...

 

The real problem is the Steam update system.

It can only check and replace a whole file.

 

Consider the .ba2 files, they are huge archives with pretty much the whole content.

 

Maybe the diff for the update can be small, but Steam is not able to provide only the difference and reduce the download size in many cases.

 

Some game providers, use the specific patch system (that is a different way to give updated content through Steam), but I am not aware of Bethesda using it.

  • 3 weeks later...
Posted

Okay, another ninja update : this time 1.7.15 and F4Se not updated.

 

Beth begins to really irk me.

 

Edit > No changelog available for now on the official forums.

Posted

from the update changelog

 

Fallout 4 1.7.15 Update

 

FIXES

  • Fixed issue with Nuka-World monorail not starting properly
They fix gamebreaking things and people complain it breaks their game, they can never win...........
Posted

 

from the update changelog

 

Fallout 4 1.7.15 Update

 

FIXES

  • Fixed issue with Nuka-World monorail not starting properly
They fix gamebreaking things and people complain it breaks their game, they can never win...........

 

Problem isn't here in fact. I'm glad they continue to fix (at lesat try) gamebreaking bugs, but I'm irked by their lack of communication about upcoming patches. Especlally with teams like xxSE one.
Posted

Problem isn't here in fact. I'm glad they continue to fix (at lesat try) gamebreaking bugs, but I'm irked by their lack of communication about upcoming patches. Especlally with teams like xxSE one.

They probably got bosses telling them to meet deadlines to finalise things and meet KPI's. They probably sacked most of the team or moved them to other projects and running on skeleton staff now. They aren't going to waste time communicating with non-corporate entities, there's no profit in it on the spreadsheet.
Posted

2 days before they did not even know this issue existed !

Talk about a no win situation :)

On this particular case maybe ? But why the urgency ? Why not to wait another day ?

It looks like some people at bethseda could benefit from attending an "effective communications" course ;)

True enough.
Posted

I don't run any mods using F4SE so I haven't had any problems, I don't even see the point of installing it till it adds some useful Papyrus commands.

Posted

I don't run any mods using F4SE so I haven't had any problems, I don't even see the point of installing it till it adds some useful Papyrus commands.

As a foreign player (meaning : non US), my keyboard isn't recognised like it would be if Beth wasn't so lazy. So, I must rely to a functionnality of F4Se : CustomControls.txt. Without that, it's simple, I can't play proprely this game.
Posted

I don't run any mods using F4SE so I haven't had any problems, I don't even see the point of installing it till it adds some useful Papyrus commands.

 

Place anywhere is pretty much the main mod I run that uses this, though showlooksmenu is one I use a bit as well, I tend to change my characters hair and face quite often.

Posted

I haven't installed "Place Anywhere" for now (must do), but I'm currently using those mods who require F4SE :

- "LooksMenu"

- "Achievements Enabler"

And of course I'm using the CustomControlKeys file (my keyboard isn't an US ANSI one). Three reasons to use F4SE, four when I've installed "Place Anywhere".

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