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[DOA] Motion Data Discussion + Trouble Shootings with Globalization issues


Harry Palmer

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Posted

 

 

 Do you know this tool?  It suppose to be able swap sound file. I have already located the file for island music, but after swap, it crashed.

 

The doa_snd tool worked for me all I did was convert the file to ogg 48 kHz and swapped it in.  Here is a link to the file that already has it swapped in just make sure to backup the file before replacing the original.  https://www.sendspace.com/file/k3o0i3

Posted

 

Harry had made a tutor swap head of autolink , it is one method you can try on paradise

But I never try man' s mod on girl ... is that ok with body and face bone... Or use other motion instead of win and lose pose could achieve that

 

ohh we can using autolink .,   thanks bud 

Posted

 

 

 

 Do you know this tool?  It suppose to be able swap sound file. I have already located the file for island music, but after swap, it crashed.

 

The doa_snd tool worked for me all I did was convert the file to ogg 48 kHz and swapped it in.  Here is a link to the file that already has it swapped in just make sure to backup the file before replacing the original.  https://www.sendspace.com/file/k3o0i3

 

 

It is working perfectly.  Thanks

Posted

Body Type & Matching

 

SS : Marie, Honoka

S : Ayane, Kasumi, Hitomi, Kokoro

L : Helena, Nyotengu, Momiji 

 

You need use SS motion files rightly to proper characters,

but you can use S and L type for any characters whatever you want.

 

But using L motion will make characters lager.

 

Hello, im trying to get the animation right for Mila, and so far i used, the S motion type but the result is a bit offset from the dance pole, also her feets are a bit below the ground, any 1 here got here to dance seamlessly? to share her motion files pls ?

Posted

@Atros

There was something that I didn't know.

It is hard to explain shortly but,

Try to use S on Mila and set Keep Pos unchecked in Movie Data Tool.

Then it will be better I guess.(except for grounding issue)

Posted

@Atros

There was something that I didn't know.

It is hard to explain shortly but,

Try to use S on Mila and set Keep Pos unchecked in Movie Data Tool.

Then it will be better I guess.(except for grounding issue)

 

AutoLink v2.00

 

Posted

 

@Atros

There was something that I didn't know.

It is hard to explain shortly but,

Try to use S on Mila and set Keep Pos unchecked in Movie Data Tool.

Then it will be better I guess.(except for grounding issue)

 

AutoLink v2.00

 

 

 

Dont tell me what i think it is! the next gen release !!!!

 

Yeeehaaah!

Swapping stages and may be... no i dont dare to dream of .. motion files !!

f*** me i think im first to get my hands on it http://bbs.3dmgame.com/forum.php?mod=viewthread&tid=5065534

i gotta check the gem !

Cheers Cat matey i think u r the kinda cat to fall even on his tail.. lika a boss.

Posted

 

can anyone give me tutor .how to swap character into private paradise  .,attachicon.gifImage177-3.jpg

You have to fix the bone to swap between male and female. Here are some I made

 

you put  helena to brad and zack 's  body but bone still make her creppy  , I had done the same thing wwww

Posted

 

 

can anyone give me tutor .how to swap character into private paradise  .,attachicon.gifImage177-3.jpg

You have to fix the bone to swap between male and female. Here are some I made

 

you put  helena to brad and zack 's  body but bone still make her creppy  , I had done the same thing wwww

 

I think Lola got a better way to do it. But I never tried.

Posted

 

can anyone give me tutor .how to swap character into private paradise  .,attachicon.gifImage177-3.jpg

You have to fix the bone to swap between male and female. Here are some I made

 

 

wait, i couldnt swap stages, what i m doing wrong?

 

[TINA_PARADISE]

SwapMPM=AutoLink\_Movie\ParvateParadise\data\TINA_PARADISE_Dance_All.MPM

SwapTDP=AUTO

 

;ForceStageIndex=33

SwapStageTMC=LABORATORY.TMC

 

should i remove the tmc extension?

also ;ForceStageIndex=33 should i disable the command? or get some sort of the stage's index i want,  from like lnk_reshuffle ?

Posted

lnk_reshuffle can't swap stage each other ...

if you swap  tmc, game will crach :(

 

ForceStageIndex=5
;SwapStageTMC=LABORATORY.TMC

 

 

SwapMPM=AutoLink\_Movie\ParvateParadise\data\TINA_PARADISE_Dance_All.MPM
SwapTDP=AUTO

 

eq

 

SwapMPM=AutoLink\_Movie\ParvateParadise\data\TINA_PARADISE_Dance_All.MPM
SwapTDP=AutoLink\_Movie\ParvateParadise\data\TINA_PARADISE_Dance_All.TDPACK

 

Posted

Lmao , its that simple!! i was comparing to the right panel of lnk_reshuffle

 

 idx: 0x3816

 

U, sir, are a fucking genius!!

 

it worked btw, zillion thanks matey. <3 from morocco.

 

post-293815-0-46045400-1470200841_thumb.jpg

 

now, the work on coordinates begin.

Posted

lnk_reshuffle can't swap stage each other ...

if you swap  tmc, game will crach :(

 

ForceStageIndex=5

;SwapStageTMC=LABORATORY.TMC

 

One last question, above work with stages from the vanilla game stage, but if i want to load a modded (modified stage) from DEAD OR ALIVE 5 Last Round\AutoLink\_Stages\LABORATORY_MOD.TMC

 

;ForceStageIndex=5

SwapStageTMC=LABORATORY_MOD.TMC

 

should work?

 

also a little pb is on LABORATORY stage, i still get beach paradise sound, but that's ok, we will use other tool to swap sound:)

Posted

must be .........

ForceStageIndex=5
SwapStageTMC=LABORATORY_MOD.TMC

 

 

doa  call func "dolphin jump" in ISLAND

 

if stage=33 (  not  5 ),  and swap  LABORATORY_MOD.TMC  .... "dolphin jump" func can't   found "dolphin" model => game crash

Posted

Hello everyone ~
I extract the .csv with motion data tools, and when I import it in blender use Doutoku's plugin, something wrong:
 
 post-785985-0-03996700-1470205181_thumb.jpg
 

anybody can help me ?

Posted

must be .........

ForceStageIndex=5

SwapStageTMC=LABORATORY_MOD.TMC

 

 

doa  call func "dolphin jump" in ISLAND

 

if stage=33 (  not  5 ),  and swap  LABORATORY_MOD.TMC  .... "dolphin jump" func can't   found "dolphin" model => game crash

 

Make sens, ty 4 the explanation, sempai!

 

Posted

Hello everyone ~

I extract the .csv with motion data tools, and when I import it in blender use Doutoku's plugin, something wrong:

 

 attachicon.gifblender.jpg

 

anybody can help me ?

i think you  only can import mpm or motion  file to blender by using his tool plugin , not the csv ,

Posted

I'd try temple 2' map mod in auto link 2.0..

the fun things is that you should set  the position at least (72, -9.5, 40) could get to the ground  www

Posted

Things need to be organized yet.

 

@FallingCat

However, Can you check this please?

 

[KOKORO_PARADISE]
ForceStageIndex=49
MoveAll=0.0, 1.25, -2.5
SwapMPM=AutoLink\_Movie\ParvateParadise\data\KOKORO_PARADISE.MPM
SwapTDP=AUTO
 
 
I'm testing with Kokoro but, only Kokoro is not working with character swap.
ForceStage also not worked.
I think [KOKORO_PARADISE] is not working.
Am I doing right?

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