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5 Video Games That You Grew Up With


lolerzness

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Posted

I'm just going to make this as simple as possible so i'll get straight to listing.

 

5. Freelancer

Spaceships! Free-roaming capabilities. Oh and the graphics back then.

I'd spend afternoons at home kicking ass with blasters and blowing up bases with torpedoes and shit.

 

4.SNES Mario Series

Does this still need an explanation?

 

3.Need For Speed Porsche Unleashed

Ah. Dad bought this at a sale back when i was 5.

At first i thought it would suck (used to judge games by covers back then) but then i saw him play it. Then i would bug him to get him off the chair and let me play it. I think the part that got me really immersed in it was the cockpit camera (the camera where you can see the steering wheel)

 

2.Star Wars Jedi Knight : Jedi Outcast/Jedi Academy

I dont really remember how i got this one. I assumed Dad got it first.

This part of the Jedi Knight Saga was probably one of the most groundbreaking games LucasArts had to offer. Realistic Lightsaber combat. Stormtroopers. And badass force powers. (that even Force Unleashed can't surpass)

 

1.Max Payne/Max Payne 2

This. I play till to this day.

The Kung Fu action gameplay. The Film-Noir themes. A very compelling storyline. This game received tons of awards and each of them had a good reason. When i was 6. Since parents are protective on what games they play especially at my age back then. Max Payne came with a Parental Lock option which i could play with it. Sure there was no blood and the comic panels were replaced with something but back then? Why would i even care? As long as i get to shoot the crap out of the bad guy. I was happily satisfied.

 

What games did you grow up with?

Posted

I started out 'seriously' playing games with the NES and had an Atari ST (much to the amusement of all my Amiga-using friends), so my personal list consists of many games from previous generations. The systems in brackets are those on which I played them, I didn't bother with any of the GameBoy-exclusive parts for example as I never owned that system.

 

5. 'Dungeon Master' (ST) - I loved and worshipped this piece of RPG/first-person 'action adventure' hybrid, I used to draw maps and floor plans of every level of the featured dungeon until I knew the whole game's layout by heart. The follow-up 'Chaos Strikes Back' remarkably cranked up the difficulty with more confusing and unclear level design, wildly warping the player around in four different areas that corresponding to the player characters' four classes fighter, Ninja, wizard and priest, with enemies to be defeated and puzzles to be solved by application of those classes' strengths and abilities.

 

4. The 'Legend of Zelda' games (NES, SNES, N64, GCN) - One acronym sums up that franchise's appeal: 'TOOT'... Both N64 games are among my favourite games of all time. What I love about the franchise is that Nintendo used it to test out different concepts with every new entry. Especially the 'Groundhog Day'/three days to doom' concept of 'Majora's Mask' was utterly clever.

 

3. The 'Metroid' series (NES, SNES, GBC, GCN) - Another glorious Nintendo franchise. I used to draw maps for the first game as well. Back then, the revelation of the player character's gender in the ending sequence hit me like a hammer as the game manual did its best to depict Samus as male. 'Super Metroid' was a festival of innovation, creativity and inspiration. The GameCube transition to first-person perspective was very well done in my opinion, an outstandingly refreshing comeback for the series after a cancelled N64 version.

 

2. The 'Castlevania' series (NES, SNES, Sega Genesis/MD, N64, PSX, GBC, PS2, GBA) - you can tell I was a Nintendo fanboy, or rather a Konami fanboy in this case. This series spawned one of the best games ever made IMO, the PSX entry 'Symphony of the Night'. Also a franchise eager to experiment with different concepts and to explore the implementation of new gameplay mechanics. More or less a 'Gothic Horror'-themed version of 'Metroid' games. In general, I love the mix of area exploration, character build-up and challenging combat (especially boss fights).

 

1. Sharing one position - the 'Resident Evil/Biohazard' and 'Tomb Raider' series (PSX, N64, PS2, GCN, XBox360) - both were/are cult franchises with legendary and memorable characters, interesting gameplay mechanics and an immersive atmosphere. I've beaten every challenge imaginable in those games, literally played them to death. Especially RE3's and RE4's 'Mercenaries' bonus games kept me hooked, I played the latter for about half a year to improve my score. Too bad the 'Tomb Raider' series got a bit tainted by the ending of the fourth game and the crapfest titled 'TR: Angel of Darkness'... Crystal Dynamics did their best to restore the series by modernizing the games both technically and gameplay-wise.

 

Also of note are the 'Legacy of Kain' series, the first three 'Syphon Filter' games, the 'Tenchu' and 'Mystical Ninja' series and everything British developer Rareware made before being taken over by Micro$oft.

Posted

1. Flight Simulator 4 (Played it on my first computer up until my last one, win7 incompatibility)

 

2. DOOM 1 (Spent months playing this game only to be upgraded to...)

 

3. DOOM 2 (Spent a full year playing this game over and over having a blast)

 

4. One Must Fall (My first pc fighting game, came bundled with Tyrian)

 

5. NET:Zone (My first cyberspace game, it ate my life for 2 whole years and I never got past the first area...still have no clue how to get past it but LOVE the whole cyber-hacking virtual-reality theme.)

Guest GingerTom
Posted

I never grew up.

 

MOO (The Original, The Best)

 

Didn't need 4 more if you had that. :D

Posted

1) Whatever was at the 711 or Stop N Go closest to my house. Part of the game was fishing for small change around the stores in order to add up to a quarter. Star Wars was one of my favorites.

 

2) I had one friend who could afford a Nintendo and had lots of games. So anything he had, also. Duck Hunt was one my favorites tho I could never figure out how the magical tech worked!

 

3) I remember getting a "hand me down" from a cousin that was some sort of old console with just Pong and Tennis or whatever the couple of onboard/built-in games were called. It was just white line/bars and a white dot for the ball on a black background. My cousin had upgraded to Atari. I went to his house as much as I could even tho I didn't like him, tho I had a crush on my aunt!

 

4) Almost not a kid anymore, PC's were gaining and Wolfenstein3D! Then Doom really solidified my love of the FPS genre.

 

5) I'm cheating on this list, but us older gamers can't just pick 5, can we? As an older pup... MDK and No One Lives Forever.

Posted

I didn't necessarily "grow up" with these games but they were among the first that I played and enjoyed.

 

1. Super Mario 64

 

2. Super Smash Bros.

 

3. DOOM 1

 

4. Golden Eye 007 (N64)

 

5. Halo Combat Evolved

Posted

1. Legend of Zelda: A Link to The Past - It's Zelda, what more is there to say? Best video game series of all time.

 

2. Super Mario RPG: Legend of the Seven Stars - Seriously, as a kid this game was THE game...I bought it by accident (was going to buy Super Mario World 2) but I got this instead. Best decision EVER. Absolutely the most nostalgic game I have ever played. The only game Square made since then that was even close to as awesome was Final Fantasy VII. I still play it every once in a while and it just makes me relive my childhood all over again. (Except that FUCKING Boshi racing...lol)

 

3. Super Mario 64 - This game blew everyones minds when it first came out. Everyone wanted this game.

 

4. Star Fox 64 - Addicting as hell

 

5. Donkey Kong 64 - It's Rareware, Rareware was the king of the N64, they released almost as many great games as Nintendo did.

Posted

1. Gods (MS-DOS I think)

I would sit on my Dad's knee and watch him play this for hours on end, and after much pestering, he let me have a go at it. I have no idea how many hours I sank into it, but it was quite a few! I've even thought about picking it up again from good old games, just to see if I can't finally finish it.

 

2. Duke Nukem 3D (MS-DOS again)

Another one I'd sit and watch my dad play, though I never really played it myself as it was a bit difficult for me to adjust to a 3D environment after playing a side scroller. Doubtless, it was likely a bit mature content-wise for someone my age (I was about ten), but contrary to popular belief that video games can make you all sorts of crazy, I've turned out to be a rather average human being XD

 

3. Tomb Raider (PC)

Yup, another one I sat and watched before nagging my dad to have a go. For some people it was about the boobs, for me, it was more the fact that the protagonist was female (Something I hadn't come across before), that she visited all sorts of neat places, and that there were puzzles. Sure they were often hard puzzles that could kill you, but hey, still puzzles.

 

4. Creatures 2 (PC)

Originally bought for my little sister because it had a cute plush toy with it. She discarded the game after finding it far too difficult, so I picked it up and gave it a go. In hindsight it seems like a bit of a bizzare concept, but it was a game I really enjoyed. The norns were cutesy and it was fun seeing what sort of mutations or colours you'd end up with, especially so when you had people uploading and sharing their own unique norns with different mutations and colours.

 

5. Spyro (Playstation)

Bundled with the console as a birthday gift, more brightly coloured platforming. The puzzles weren't quite as hard as some of those in Tomb Raider and far less deadly, but at the time it was too brightly coloured and fun to resist! I managed to release all the dragons....save one. Reading this thread actually reminded me of that fact and I've since found a walkthrough vid and have facepalmed over the fact that I never figured it out.

Posted

1. Gods

I've even thought about picking it up again from good old games' date=' just to see if I can't finally finish it.

 

3. Tomb Raider

Sure they were often hard puzzles that could kill you, but hey, still puzzles.

...as hard as some of those in Tomb Raider and far less deadly...

[/quote']

In regards to #1: Do it, it's well worth the effort! Thesapien is right, picking only five games is by far not sufficient... I was thinking about mentioning Bitmap Brothers games as they had a very strong influence on me, especially 'The Chaos Engine'. 'Gods' indeed was another one of my favourite games, I've played through it many times. The third world is a bit messed up, some of the puzzles seem to be not working like they should, but eventually you find the right combination of switches to pull and actions to do in the right sequence to proceed to a cool boss and the final world (Hades). The game's ultimate boss gave me a laugh of surprise and disbelief the first time I saw him (?).

 

'Tomb Raider' games were always featuring challenging gameplay. Sometimes key items or switches needed to proceed were 'cleverly' hidden (or not easy to see because they blended in with the surroundings). Combat difficulty was cranked up from the second game on because of human enemies with guns - I used to play all TR games mostly by madly hopping around like a rubber ball, constantly shooting the default pistols (and hoarding all that precious special ammo for the better weapons). The turnaround somersault introduced in TR2 was a helpful tool for this 'strategy'. Most of the time, the rather clunky controls were the hardest enemy in those games...

 

But to me the third and fourth games were the most difficult in terms of puzzle challenge. 'The games of many deaths'... Almost every trap was instantly lethal - and I fell for almost every one of them the first time around. The third game also boasted a freely selectable order in which to play the different 'worlds' - but since you lose all the stuff you've amassed before in one of them, there was only one recommended order, playing that particular world (Nevada) as soon as possible after the mandatory India starting world. I really love the creativity with which the developers always found new and exciting ways to crush, impale, incinerate, cut apart, shoot, lethally poison and maul poor Lara-babe.

 

Another one of the PSX games I loved and played to death was the first 'Nightmare Creatures' from French developers Kalisto. There's an even better N64 version (NTSC only) I finally got on eBay some years ago. I like the atmosphere and setting, and the mutilation moves to cut off the enemies' limbs were funny. The monsters kept attacking by hobbling on the only leg they had left and ineffectively swung their stumps at you. The N64 version featured creatures leaving pools of blood - through which you could wade and then leave bloody footprints behind for a while. Useless but cool.

 

I've also always been a die-hard fan of classic 'DOOM' games. It's strange, although I played it for a long time (and it was the very first game ever that I've been dabbling in mods), I wasn't that fond of 'DOOM 3'. It didn't really feel like a true successor of the previous games (about the same effect like 'Quake' 2, 3 and 4), its most annoying feature was the 'Booh! A wall opens behind you and releases an enemy to jump at you!' feature - repeated ad infinitum... After a while, you just expected it to happen and were fully aware and prepared. My favourite enemies were those tentacle-armed super soldier creeps, they looked rather funny in my opinion (sorry for the rickroll-ish link above, I just couldn't resist).

Posted

When my dad brought home our first family computer when I was about 12 he also gave us three games (all were pirated btw...:P ).

 

Command & Conquer: Red Alert

 

Legacy of Kain: Blood Omen (since it was pirated you couldn't save, meaning you had to beat it in one go, my brother actually acomplished this once...)

 

Worms 2

 

 

Before that we had an old MAC however, the only game we had on that was Prince of Persia though.

 

Aside from that we had a Nintendo and a Super Nintendo, my favourite game of those were Sim City on the Super Nintendo. Of course I never built any serious cities, I cheated for cash, built a huge city and then destroyed it.:D

Guest Deliria
Posted

I grew up with:

 

Sonic

 

Pandemonium, still is one of my favourite games.

 

Mortal Kombat

 

Tomb Raider 1, 2, and 3

 

All the Legacy of Kain games (Blood Omen, Soul Reaver, Soul Reaver 2, Blood Omen 2, Defiance)

Posted

 

'Tomb Raider' games were always featuring challenging gameplay. Sometimes key items or switches needed to proceed were 'cleverly' hidden (or not easy to see because they blended in with the surroundings). Combat difficulty was cranked up from the second game on because of human enemies with guns - I used to play all TR games mostly by madly hopping around like a rubber ball' date=' constantly shooting the default pistols (and hoarding all that precious special ammo for the better weapons). The turnaround somersault introduced in TR2 was a helpful tool for this 'strategy'. Most of the time, the rather clunky controls were the hardest enemy in those games...

 

But to me the third and fourth games were the most difficult in terms of puzzle challenge. 'The games of many deaths'... Almost [i']every[/i] trap was instantly lethal - and I fell for almost every one of them the first time around. The third game also boasted a freely selectable order in which to play the different 'worlds' - but since you lose all the stuff you've amassed before in one of them, there was only one recommended order, playing that particular world (Nevada) as soon as possible after the mandatory India starting world. I really love the creativity with which the developers always found new and exciting ways to crush, impale, incinerate, cut apart, shoot, lethally poison and maul poor Lara-babe.

 

I've also always been a die-hard fan of classic 'DOOM' games. It's strange, although I played it for a long time (and it was the very first game ever that I've been dabbling in mods), I wasn't that fond of 'DOOM 3'. It didn't really feel like a true successor of the previous games (about the same effect like 'Quake' 2, 3 and 4), its most annoying feature was the 'Booh! A wall opens behind you and releases an enemy to jump at you!' feature - repeated ad infinitum... After a while, you just expected it to happen and were fully aware and prepared. My favourite enemies were those tentacle-armed super soldier creeps, they looked rather funny in my opinion (sorry for the rickroll-ish link above, I just couldn't resist).

 

I did forget about Tomb Raider, the first two for me. I can't remember after that which TR's I've played or not. I do still enjoy playing the recent Lara Croft and the Guardian of Light. I'm REALLY excited for the new one coming, the one with a very young Lara Croft discovering herself as much as discovering the world. High hopes there.

 

Yeah, Doom and Doom 2 were great partly because they clearly pushed the genre forward, especially in graphics. Everyone saw immediately that the graphics were awesome compared to the competition. For Doom 3, the developer obsession with improving graphics over gameplay didn't go over so well on us gamers because it didn't quite succeed in wowing us purely on graphics. Sure, it looked at least as good as anything else on the market, but when they said it was a rehash they really meant it. Without the groundbreaking graphics of the previous versions, it found itself struggling against the new tougher competition. And, kind of like you said, the gaming parts all seemed already dated and repetitive.

Posted

Super Mario

 

Tekken 3

 

Little Ralph Adventure (Or something like that, it's a japanese game.)

 

Dragon Ball: Final Bout

 

Kingdom Hearts (Yep, i'm not that old.)

Posted
Dragon Ball: Final Bout

I loved the intro sequence of that one. The game itself... Well, it was a bit strange (I preferred the later games on PS2) but had some really interesting features nevertheless, for example the 'beam attack tug-of-war', resulting in a frantic button-mashing marathon (joypad-killer).

Guest flingingfeces
Posted

Tanks

Pitfall

Super Mario

Metriod

Zelda

Posted

Not necessarily games that I grew up with, but a few games in different spot in time that had an impact on how I view games.

I had a SNES system, but nothing on it were able to really hook me (heresy I know!) the closet thing was bomberman(WTF?) but that was mostly because it supported 4+ people which was pretty crazy at that time. Although in hindsight if I had discovered Chrono Trigger things could have gone differently, so everything was PSX and on.

 

1: Twisted Metal 2, the reason I got a PSX, Twisted Metal 1 demo stood out to me. by the time I have a PSX TM2 was already out so I got the newer one and was everything better than I hoped for. The concept of driving around shooting in an (semi) open world was impressive at that time. TM3 on the other hand...let's just say it taught me at a somewhat young age that higher the number isn't always better and the importance of different studio developing the same brand.

 

2. Metal Gear Solid, I wasn't too hot on this until someone mention it to me. It was an eye opener. It was able to mix a well written story line in an action game (for that time), with superb voice acting, and a well balance mix of a modern setting with a little sci-fi. I continued to be a fan of MGS2 and MGS3, still haven't played MGS4 yet tho. The sci-fi got a little too overbearing in the later games, but within context it is serviceable. MGS taught me not to take good voice acting for granted (after playing other games with horrible voice acting) and a good story in game is certainly possible.

 

3. Final Fantasy 7, this...this is a big one. For some very odd reason the concept of RPG game was alien to me up until this point, but somehow turn base combat, experience, levels, character stats, magic, elemental properties, overworld map, exploration...etc. All feel so right and so elementary I felt right at home as soon as I see it. From that moment on I was a die hard RPG gamer, more specifically a JRPG gamer. I followed the new and dug up the old. Also at that time RPGs was the pinnacle of story telling in games, combine with what I know in the past about numbering sequel, voice acting (let's face it a lot of JRPG doesn't have the best of voices) it was a time when I start to learn to be critical.

 

4. Diablo II, it is a sequel, it is action, it is rpg, it is totally in line with the previous games I mention! Anyways, Diablo II was interesting because it was an action rpg that was meant to be replay and play over and over again for level/loot/difficulty/different character class. It shows the endless possibilities, but at the same time fatigue because of fighting against the random number generator, bugs, patch changes, and starting over because of no repsec. It also introduce me the name of a company known as Blizzard.

 

5. This last slot is tough...I can say Warcraft 3 because it was my real gate way to RTS and eventually DOTA, and it probably still stand as the game I spent the most time on but I can't say I am a crazy RTS fan. Ragnarok Online/Final Fantasy 11/Guild Wars are each different aspect of MMO, but at the same time I am not a huge MMO fan and I think some of them are too modern for this list. Morrowind and Oblivion are also obvious choices, but maybe Oblivion is too modern, but Morrowind is not quite on par with Oblivion for impact for me. Call of Duty 4 is a surprising one, it was a FPS with a story line that actually matters along with set pieces and a modern setting, but obviously too modern and I am still not a competitive multiplayer fan.

Posted

Legacy of kain.

Heroes of might and magic.

Might and magic.

Fallout.

Mech warrior.

Mech commander.

---------------

 

Love their story and lores.

When Fallout.3 released by Betheseda, I was all weepy. It was F3 that introduced me to, oblivion otherwise i won't be here.

Posted

Atari/Intellivision/Coleco ect. didn't even come out until I was 18 so all games I grew up playing were in the arcades. Too many to write down but here were some of the 5 basics ones that ate all my allowance money:

 

Pac-man

Galaga

Galaxian

Dig-Dug

Asteroids

Posted

I didnt have any of the neat games when i grew up(was born in the early 50's ahhh those where the good years)

 

I started gaming when colico came out and last 15 years have played...doom..doom3..quake..quake4...halflife and halflife 2..fear..and a few others...now skrim.

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