Guest Posted April 23, 2016 Posted April 23, 2016 So a lot of content on Loverslab is about slavery. We all know it. And there are several good reasons why it is popular but that's another topic. What intrigues me is what aspect of it you guys like. For me its always about the escape, the more complicated the better imo. And I think the reason is once captured and after the first 10 or 12 minutes it gets stale and repetitive... maybe its just me but I would like to hear your opinions as well.
Uncle64 Posted April 23, 2016 Posted April 23, 2016 I can gladly say that I dont like any of the slave mods. Dont use them at all. You are one Dova and suddenly some random npc get you and make you slave? It makes no sense at all.
Outlast1 Posted April 23, 2016 Posted April 23, 2016 Honestly for skyrim its the fact that this is based on an era where slavery was still around. secondly I like it cause of the fact most tomes it was more profitable to for bandits and others to sell than to just outright kill most fights if they happened where not always to the death. Why should a bandit kill everything when he/she can make more money by using a slave or selling one. The aspect of trying to escape or endure provided a more realistic outcome than Death. It made skyrim much more darker and vicious. same with FNV with no laws to speak of and being a wasteland I will say that slaves mainly female would be taken due to the principle that there are fewer of them. In truth the base vanilla game had fewer females compared to men and that would make killing them very wasteful. it just adds a certain sense of consistent danger that you need to be careful about what fights you get into lest you want your character or companion to be turned into property or worse. I use these mods to make a climate of realism from all the books i read, for instance game of thrones, Rome, and so on, through out human history some fates are worse than death.
orgs1n Posted April 23, 2016 Posted April 23, 2016 As Outlast1 posted, the slavery theme fits the setting of Skyrim, an early medieval province, ravaged by a civil war. Supplies are scarce. The forces of order are engaged in the civil war. Lawlessness rules the province. Hydra slavegirls for this though, and diablo-esque/horrified female prisons make the world more gruesome. With that said I avoid most slavery mods that involve the PC. They just take too much time to wriggle out of the slavery situation and continue questing. The ones I do use, are S.L.U.T.S. and Raven Beak Prison: fun little sub-quests that keep you busy for a short while. Even better, and the most realistic one of all, was Death Alternative Captured -- but I can't get that to work anymore. Regarding Uncle64's point that the Dovahkiin should be above enslavement: I beg to differ. When someone's found to be the key to eliminating a dragon menace, there's going to be lots of parties wanting control of that person!
Yuni Posted April 23, 2016 Posted April 23, 2016 Strangely for me I barely touch the slavery. It interrupts the main quest too much. All of the sexual content I install is things that DON'T interrupt too heavily. Combat rape is wonderful because it's just a punishment for doing badly that actually interrupts and prevents a normal death, keeping the flow going while doing badly still has consequences. I do things that require only a little maintenance, like Milk Mod Economy and Soulgem Oven 3, or even just something like Sexlab aroused. If I let sexual quests completely take over, I don't play the normal stuff anymore, and I like skyrim's combat system too much to let that happen~ Even Untamed has some nice effects to it. Not precisely what you asked, but I hope that sheds some insight to how some people play.
El_Duderino Posted April 23, 2016 Posted April 23, 2016 Some interesting thoughts in the posts above. I'm also using some of these mods, mainly for two reasons I reckon -- one is, similar to what orsg1n and Outlast1 said, they fit how I imagine a war-torn Skyrim should look like. It isn't a nice place, as amazing as the landscape may be. Also, it was the Empire that abolished slavery, so it stands to reason that a place like Skyrim with its racist Nords has had a long tradition of slavery in its earlier past. And now, with the Empire having lost control over this province, the old ways can return with all their good and terrible sides. Another factor for using these mods is that I like how they have altered my playstyle. I'm mainly using SD+ and I go to great lengths to avoid being captured. Compared to my earlier "hack'n'slash, oops, reload" playthroughs, I am a lot more careful now, looking left and right all the time and often running away if it looks even remotely as if the enemy might be too tough. Death Alternative Captured is also one my favorites -- sadly too with mixed results during gameplay. Luckily the Thalmor capture seems to work quite reliably, I've always liked that scenario best. Plus I've never been able to avoid being captured by the Thalmor in any of my games, be it at the end of the Embassy quest or later on when the Hitsquads show up.
windpl Posted April 23, 2016 Posted April 23, 2016 So a lot of content on Loverslab is about slavery. We all know it. And there are several good reasons why it is popular but that's another topic. What intrigues me is what aspect of it you guys like. For me its always about the escape, the more complicated the better imo. And I think the reason is once captured and after the first 10 or 12 minutes it gets stale and repetitive... maybe its just me but I would like to hear your opinions as well. I'm quiet sure that for 90% of users it is sub&dom play. It is just more extreme flavor of bsdm.
Guest MonsterFish Posted April 23, 2016 Posted April 23, 2016 I've said this before, I don't get much control in my real life and being in control gives me a thrill. Not a sexual thrill unless intended to but certainly a thrill. Wait, are we talking about Player Slavery or NPC Slavery. Or both?
Molevalence Posted April 23, 2016 Posted April 23, 2016 So a lot of content on Loverslab is about slavery. We all know it. And there are several good reasons why it is popular but that's another topic. What intrigues me is what aspect of it you guys like. For me its always about the escape, the more complicated the better imo. And I think the reason is once captured and after the first 10 or 12 minutes it gets stale and repetitive... maybe its just me but I would like to hear your opinions as well. I'm quiet sure that for 90% of users it is sub&dom play. It is just more extreme flavor of bsdm. I agree with this. I myself use these kinds of mods but I rarely ever get caught or captured. Me personally it just adds more thrill of what would happen if your character gets captured and if (s)he does then enjoy the ride. It sure as hell beats falling over staring at your PC's body for a few seconds then back to a previous save.
Mud Posted April 24, 2016 Posted April 24, 2016 Full-on player slavery honestly isn't my cup of tea - what I prefer are scenarios that put the player in some state of distress, but either only go on for a short time or still allow for standard play, just with the occasional sexy event. For example, under default settings Prison Overhaul puts the player through a round of punishment, then releases them before it wears out its welcome, and I'm good with that. Slaverun Reloaded doesn't force the player into focusing solely on the mod content, allowing them to go out and do what needs to be done. But something like Sanguine's Debauchery or other full-on slavery events just turn into you watching your character sex their master over and over and over before finally the option to get away and just do something else becomes available. Now, NPC slavery is what I really like, because it turns into a collect-a-thon of snagging pretty ladies for my player homes. Went to all the trouble of using the NPC Visual Transfer Tool to beautify all the NPCs in my game not covered by beauty mods for that purpose.
Zor2k13 Posted April 24, 2016 Posted April 24, 2016 I just can't get into sex mods in skyrim, they just don't fit there. Maybe if there was some total conversion mod like aether suite with new npcs and stories and blah blah then it would fit in there. I want to be able to play skyrim with one save and then other world sex stuff with another save but the way some of the major sex mods work it just can't be done that way. I am waiting for that 0sex mod to be completed and see how that goes maybe someone will make some dialogue based mods for 0sex once it settles down. The slavery mods would be great if they weren't so lame and slow. I mean for the player slavery thing once you get caught thats it your pc just stands there while the npc owner just walks around they don't do much. The scripting is bad and annoying and the sex animations don't line up but the tired old excuse of "use the key to line them up" gets trotted out every time someone complains about it. That is why I am waiting for 0sex to see some decent sex animation first, then we can hope for really good rape and slavery sex anims after that. If we had some kind of dialogue on screen while the owner npc and pc were standing face to face or in some dom/sub position instead of just standing far away from each other it would be more interesting. Also if the dialogue didn't just consist of a few basic things that are boring and repetitive that would help too.
swords and sandals Posted April 26, 2016 Posted April 26, 2016 For me I like the capture, surrender, or the moment of reluctant choice. It's always a bit of a thrill when the collar snaps in place and your character is facing up to some slavery time. As good as the slavery mods are though (and they are generally excellent) they do all tend to suffer from this problem: after the first 10 or 12 minutes it gets stale and repetitive... I like my character getting captured/coerced into it, collared, auctioned, used for a little while, but then I want to get on with playing the game. In the end, after trying pretty much all the slavery mods out, I've removed them and instead I use my imagination to play as a slave without any of the gameplay restrictions. When the mood takes me my dovahkiin is owned by her followers. She's usually waddling around in a zaz hobble chain, half naked, with a plug up her butt, a gag in her mouth, and an enormous pack on her back (often carrying Lydia's burdens.) A mod like wristbinder can let me have her arms appear to be strapped across her spine behind the pack yet still be able to fight when the need arises. A mod like pet collar can have her followers make use of her when their arousal gets high enough. Like I said, all the slavery mods are great, and I certainly don't mean to criticise them. Actual gameplay as a slave with them though does tend to get dull pretty fast, so when I do use them I find they're best in short bursts.
Zor2k13 Posted April 26, 2016 Posted April 26, 2016 This is why we need some totally new game world to play in. Get rid of the need for the default game world with default story etc. and use something like aethersuite as another world to play in but make some basic condition that will stop all the slavery and other stuff if the player is in the default world so that way we can play the sex stuff on one save and the regular game stuff on another save.
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