Kernel39 Posted March 30, 2016 Posted March 30, 2016 Last night I came up with the idea that someone should make an interactive multiplayer sex mod for Skyrim.
4onen Posted March 30, 2016 Posted March 30, 2016 If it were as easy to do as it is for you to say, I can assure you it'd be done already. As it stands, we're barely able to do "multiplayer" skyrim, much less sync the characters' active animations and positions properly. No, seriously, the latest versions of "multiplayer" skyrim have you "fighting the same enemies" but with no enemy position syncing. You both do damage to the same foes, but to either player it looks like the other is swinging at air halfway across the room. Good luck trying to get Sexlab threads to sync across that.
Guest Posted March 30, 2016 Posted March 30, 2016 And how will you handle the multiplayer capability for a game that is single-player? By re-writing the full engine from scratch?
thJIS Posted March 30, 2016 Posted March 30, 2016 There is a mod on nexus that allows you to play co-op pc and i thinik ps4?
TanookiTamaTachi Posted March 31, 2016 Posted March 31, 2016 For the multiplayer part, there's this: http://www.nexusmods.com/skyrim/mods/67038/? Yup, that part's actually mostly solved. As for the sex, it also claims "Support for custom player animations" and "NPC synchronization, positions are synchronized, idle animations, [...]" So... fire up a server and give it a try? Haven't done so myself, but it might just work! I guess that leaves the 'interactive' part, but I'm sure someone'll work that out before long...
Guest Posted March 31, 2016 Posted March 31, 2016 For the multiplayer part, there's this: http://www.nexusmods.com/skyrim/mods/67038/? Yup, that part's actually mostly solved. As for the sex, it also claims "Support for custom player animations" and "NPC synchronization, positions are synchronized, idle animations, [...]" So... fire up a server and give it a try? Haven't done so myself, but it might just work! I guess that leaves the 'interactive' part, but I'm sure someone'll work that out before long... False. This mod, using some HTTP calls from DragonScripts, create in each game an actor that looks like the other player. It has a huge amount of delay between actions, problems on scripting (the actor is not existing) and is completely desynchronized about the action the other player is doing. So, no. This is not a possible mod for a single-player game.
Serithi Posted March 31, 2016 Posted March 31, 2016 So, no. This is not a possible mod for a single-player game. I gotta strongly disagree. You seen the Just Cause 2 multiplayer mod? Seen the fact they not only pulled off multiplayer, but stable multiplayer even with dozens and dozens and dozens of players on all at once? Doing this in Skyrim of all things isn't a matter of possibility, it's a matter of time and effort.
Guest Posted March 31, 2016 Posted March 31, 2016 So, no. This is not a possible mod for a single-player game. I gotta strongly disagree. You seen the Just Cause 2 multiplayer mod? Seen the fact they not only pulled off multiplayer, but stable multiplayer even with dozens and dozens and dozens of players on all at once? Doing this in Skyrim of all things isn't a matter of possibility, it's a matter of time and effort. Hi, that brand has nothing to do with Skyrim. It is a shared platform to be an alternative to Steam games that are built to be multiplayer using Steam multiplayer APIs. And Skyrim do not use this APIs.
TanookiTamaTachi Posted March 31, 2016 Posted March 31, 2016 For the multiplayer part, there's this: http://www.nexusmods.com/skyrim/mods/67038/? Yup, that part's actually mostly solved. As for the sex, it also claims "Support for custom player animations" and "NPC synchronization, positions are synchronized, idle animations, [...]" So... fire up a server and give it a try? Haven't done so myself, but it might just work! I guess that leaves the 'interactive' part, but I'm sure someone'll work that out before long... False. This mod, using some HTTP calls from DragonScripts, create in each game an actor that looks like the other player. It has a huge amount of delay between actions, problems on scripting (the actor is not existing) and is completely desynchronized about the action the other player is doing. So, no. This is not a possible mod for a single-player game. Of course it is not as smooth as a natively multiplayer game. However, there are advancements. For example, ScriptDragon has not been required since October. And last time I tried it, synchronization was okay-ish. Then again, I only really tested walking around and combat. From Zelda to KSP, I've seen many single-to-multiplayer mods, and while never perfect, it is always astounding how much can be achieved with a little bit of ingenuity. And for fooling around with a buddy, it is often more than enough.
Guest Posted March 31, 2016 Posted March 31, 2016 Of course it is not as smooth as a natively multiplayer game. However, there are advancements. For example, ScriptDragon has not been required since October. And last time I tried it, synchronization was okay-ish. Then again, I only really tested walking around and combat. From Zelda to KSP, I've seen many single-to-multiplayer mods, and while never perfect, it is always astounding how much can be achieved with a little bit of ingenuity. And for fooling around with a buddy, it is often more than enough. I tried the mod around October 2015, and it was not really stable. But let me explain why the subject of this thread is not possible. All Sex oriented animations are relying on scripting. Some random generators are used to do something inside them. Random generator in Skyrim is a direct call to the system random generator, without a possibility to set up the shared seed. So two different virtual machines cannot rely on it. (Real multi-player games use a shared random generator for events that is fully synchronized. And can relay on the system one for secondary items, like moving the leaves of a tree depending on the wind.) In Skyrim VM it is already a pain to share a variable between two different script. Sharing a variable between two different VMs running on two different processes is Sci-Fi. You need some distant parallel programming with message passing techniques to do it, and for sure this if far beyond the game engine used by Skyrim. Then all the mod events used to loosely synchronize stuff, just inside the SexLab itself. How do you think to port that to a multiplayer version? Will you rely on a server to handle the synchronization? Who will pay for this server? Now, if you think it is possible, then do it. I just don't like people that say: I had this wonderful idea, do it for me. Without having a single clue if it is feasible or the amount of effort to do it.
darkevilhum Posted March 31, 2016 Posted March 31, 2016 Not possible. Take it from someone who knows how games work (programmer). Would require networking code to cover not only skyrim to a sync'd T but also sexlab and what not which is just a workload that no one could do alone, on top of a which what team would want to put in that effort for something that would likely turn out pretty meh?
azmodan22 Posted March 31, 2016 Posted March 31, 2016 Your Idea is not new actually. I do agree with CPU and darkevilhum. I had seen this mod since sexlab was a beta and thought it would be a nice idea. I had at the time sented a msg to the developer of sexlab to inform him of the mod, (although I was preety sure he already new it). After keeping an eye on the mod for several months I concluded that at best it can be a fancy chat room, as the only development I was seing was...none. Just a buch of "insertyourdescription" jumping around Rorikstead!. Although I am not a programmer, just and old gamer, I realize that there is no way for two different machines to run two different games (different insances) and "see" the same thing. For Skyrim multiplayer to be feasible either one player must connect to the other players pc or both of them to connect to a server. Who will pay for it is not my problem. I won't. But to do that you need a "client", not the "game". And you cannot turn your game to a "client" with a mod. You need a new programm. Think about this: What will happen with custom content? Armors and stuff that I have you dont? My game has them but yours dosent. So we need to be runnig "the same game", i.e. a server. Please correct me if I am wrong.
PhilMc2 Posted March 31, 2016 Posted March 31, 2016 Last night I came up with the idea that someone should make an interactive multiplayer sex mod for Skyrim. Oh if it is that easy....I came up with the idea that someone should make a conversion of Fallout 4`s combat system for Skyrim so that I can shoot dragons with MP5, Clock and Desert Eagle...cause Skyrim`s bow/crossbow-system is not made for that. ...no? Sooo sad -.-
deve0n Posted April 3, 2016 Posted April 3, 2016 Slightly off topic, but are there games out there that would be similar to this? I believe I've heard of one with dwarf-fortress style graphics, but I can't remember the name, and I'm not sure if it's even still relevant; I haven't heard or seen from it for just under a decade.
Varamayne Posted April 3, 2016 Posted April 3, 2016 https://www.reddit.com/r/SkyrimTogetherJust sit tight and see how far those guys are going to get with this without getting your hopes up. Supposedly they'll have a working beta running sometime in the latter half of April.
Varamayne Posted April 3, 2016 Posted April 3, 2016 Here's a video allegedly made by one of the devs in their team
Kernel39 Posted April 3, 2016 Author Posted April 3, 2016 Here's a video allegedly made by one of the devs in their team Skyrim swingers club?
gallowLeigh Posted April 4, 2016 Posted April 4, 2016 Hopefully the next elder scrolls game will have multiplayer functionality. Just allowing for co-op events or lan connections could open the game up for an incredible amount of modding potential.
razzor69 Posted April 4, 2016 Posted April 4, 2016 We need this mod truly, i guess we need to wait the team to do their job, because its so buggy right now
Kernel39 Posted April 4, 2016 Author Posted April 4, 2016 If someone does make a mod like this, most of it's users will be from loverslab.
Luckris Posted April 5, 2016 Posted April 5, 2016 lol I can't even play single player without crashing. To be honest it would be easier to just fund some people wanting to make a sex game in the new Unreal Engine. Fluid physics, and cloth physics build in, it would be great. But for this idea was to work, I think everybody would have to all download the same mods all packed in the multiplayer download. I think of it like Gmod. it was fun, but the limits of the engine are holding the game modes back, with all the things you need to download before you load into a map, and then all the errors once your loaded in. It's just not a smooth experience.
Kernel39 Posted April 6, 2016 Author Posted April 6, 2016 There should be a rape option for other player characters who don't want to have sex with you.
VonHelton Posted June 10, 2016 Posted June 10, 2016 Hopefully the next elder scrolls game will have multiplayer functionality. Just allowing for co-op events or lan connections could open the game up for an incredible amount of modding potential. I DO NOT want multiplayer. It would degenerate into a "grieferfest" within days of release. Co-Op only, with friendly fire turned OFF.
Sparowe Chan Posted June 19, 2016 Posted June 19, 2016 There's a NewVegas project in development right now that's pretty much turning FNV into an MMO of sorts. http://kotaku.com/fans-are-turning-fallout-new-vegas-into-a-multiplayer-1755424654
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