graymare Posted February 16, 2016 Posted February 16, 2016 This is the closest we have from them about GECK. David @Godly_shit1 Jan 24 @Fallout when are mods coming to console? Cant wait #hype FalloutVerified account@Fallout @Godly_shit1 we’ll be sharing more details soon. stay tuned. That's where I saw it.
Spell Posted February 16, 2016 Posted February 16, 2016 I think Bethesda's plan and reason why they don't release the creation kit now is this:First:- create some commercial dlcs- sell a satisfactory number of dlcsand THEN- release the ck(A release of the ck now means: free dlcs made by modding girls and guys = no money for poor Bethesda)Just my guess
Wired Posted February 16, 2016 Posted February 16, 2016 And they didn't do that with Skyrim because... They never planned releasing CK with X360 and PS3 support? Logic. You can build robots already btw and the first DLC is about robots... Here's another guess: Their first story-based DLC is a)probably not going to be connected to the main story like the DLCs for FNV was and F3 DLCs wasn't; b)gonna suck like a vacuum cleaner because it's their first story-based addon for F4 because Operation Anchorage for F3 was terrible. I also love the price tag on the story-based DLC and the fact that Season Pass' gonna go $49.99. Fail. P.S. Anoyone who live in United States, is it normal that story-based DLC for F4 is worth $24 when it was like $10 for F3 and FNV?
Spell Posted February 16, 2016 Posted February 16, 2016 I could tell you how childish your comment is, but then I would have to think about the suitable English words, andI'm too lazy and I'm not gonna waste my time for that.
Wired Posted February 16, 2016 Posted February 16, 2016 Spell, I don't think you're 100% true to yourself and positive because you wrote a blank post about how you don't care and don't want to waste your time but you wasted it anyway regardless of your lazyness in fact.
ralfetas Posted February 16, 2016 Posted February 16, 2016 I think the price is ok, because of this. "Far Harbor features the largest landmass for an add-on that we’ve ever created, filled with new faction quests, settlements, lethal creatures and dungeons" Dragonborn was a huge DLC, this is bigger... I am a bethesda fanboy, but i am a fanboy because they don't lie about their stuff, we know the company, we know the games, the release is always all broken but the game fix itself after some time. The best part is the price, i take the season pass even before FO4 was release, now they expand the DLC plans, this is something. And the first DLC about the robots, sure we can build robots with mods, but in this case, you will build a custom made robot, take a look on the screenshot, this should be nice. From what i read i can understand that the CK will be release with the new patch.
Wired Posted February 16, 2016 Posted February 16, 2016 Fair point for a fan though. From what i read i can understand that the CK will be release with the new patch. The article is?..
ralfetas Posted February 16, 2016 Posted February 16, 2016 Fair point for a fan though. From what i read i can understand that the CK will be release with the new patch. The article is?.. "We’re currently testing both Survival Mode and the Creation Kit now, and more details will be forthcoming." Together with the twitter post "We're also working on free updates: Stay tuned for details on Creation Kit, Survival Mode, and more" For what i understand will be release together, i think in skyrim was like that, a patch with CK, but i could be wrong, was a long time ago
Guest Posted February 17, 2016 Posted February 17, 2016 Finally, light at the end of the tunnel. When you see lights at the end of the tunnel, probably is a train coming to you. (I am not really negative, just acid-sarcastic.)
sgfhk321 Posted February 18, 2016 Posted February 18, 2016 You could have said you were a Metallica fan.
mewwwkittytt Posted February 18, 2016 Posted February 18, 2016 Just buy the season pass for $30 so we can have the creation kit already.
mall Posted February 18, 2016 Posted February 18, 2016 [...] they don't lie about their stuff [...] "See that mountain? You can climb it."
Anonymous Posted February 20, 2016 Posted February 20, 2016 [...] they don't lie about their stuff [...] "See that mountain? You can climb it." Paraphrase: "No loading screens!"
Ernest Lemmingway Posted February 21, 2016 Posted February 21, 2016 For the OP, CK/GECK = absolutely necessary for anything beyond the most basic of changes. Pretty much everything LL is known for is impossible without it. Bethesda had better hurry up and release the GECK. Console versions having mod support was a huge selling point and people are getting sick of waiting. Naturally they didn't actually have how to get it done completely worked out and likely underestimated how difficult it is. Classic case of putting the cart before the horse.
Guest Posted February 21, 2016 Posted February 21, 2016 Hines said: first quarter of 2016. I give them credit at lest for another month (and maybe also a couple of extra weeks, if it will be out the second week of April, they still went OK.)
moddinggamer6646 Posted February 22, 2016 Posted February 22, 2016 they said at one point something about releasing it alongside the dlc the first dlc comes march 1st hopefully it will be released with it
ralfetas Posted February 22, 2016 Posted February 22, 2016 [...] they don't lie about their stuff [...] "See that mountain? You can climb it." Paraphrase: "No loading screens!" No loading screens was never something that bethesda said, they said the loading screens would be faster, and it is, depending were you are, comparing skyrim, i think is way faster. It's funny to say that they don't lie, because it should be the principle, the basic from a game company, but what i see in the last years happening to the game industry, the fact that they don't lie is not basic anymore... and now they are the good guys because of that. Agreed that any bethesda game have a high expectation around it, in special if the game takes 7 years to be made, in my first play, i thought, what they do in 7 years??? This is lacking content.... them in my second run, i think the game is ok, i am exploring the land, and is very cool, not skyrim cool, but is very cool, maybe thats why they will make a lot more DLC them they have planned.
Anonymous Posted February 22, 2016 Posted February 22, 2016 [...] they don't lie about their stuff [...] "See that mountain? You can climb it." Paraphrase: "No loading screens!" No loading screens was never something that bethesda said, they said the loading screens would be faster, and it is, depending were you are, comparing skyrim, i think is way faster. It's funny to say that they don't lie, because it should be the principle, the basic from a game company, but what i see in the last years happening to the game industry, the fact that they don't lie is not basic anymore... and now they are the good guys because of that. Agreed that any bethesda game have a high expectation around it, in special if the game takes 7 years to be made, in my first play, i thought, what they do in 7 years??? This is lacking content.... them in my second run, i think the game is ok, i am exploring the land, and is very cool, not skyrim cool, but is very cool, maybe thats why they will make a lot more DLC them they have planned. The actual quote: In the city, it's very dense, but there is no load - like in Fallout 3, there's a load - for areas of the city, we don't do that. So it's very dense, the buildings are tall, and a lot of them are open, so you can just walk in and around, so... it's big. Which is more of a lie than truth. The city of Fallout 4 is half of the map, but it's empty as all hell and next to no buildings are open. Getting into the actual "city" still has loading, which isn't unlike of how it was done in Fallout 3 or Skyrim. Plus as far as I remember Fallout 3 only had one loading when "exploring", Washington Memorial, which had it's own separate world space. Other than this one little place there is literally no difference in how they handled loading. In case you ask, elevators don't count.
Swiggity1234 Posted February 22, 2016 Posted February 22, 2016 They will release the CK when the first or both of the little DLCs come out. Because both small DLCs are something that skilled modders could do themselves with the CK.
ralfetas Posted February 23, 2016 Posted February 23, 2016 [...] they don't lie about their stuff [...] "See that mountain? You can climb it." Paraphrase: "No loading screens!" No loading screens was never something that bethesda said, they said the loading screens would be faster, and it is, depending were you are, comparing skyrim, i think is way faster. It's funny to say that they don't lie, because it should be the principle, the basic from a game company, but what i see in the last years happening to the game industry, the fact that they don't lie is not basic anymore... and now they are the good guys because of that. Agreed that any bethesda game have a high expectation around it, in special if the game takes 7 years to be made, in my first play, i thought, what they do in 7 years??? This is lacking content.... them in my second run, i think the game is ok, i am exploring the land, and is very cool, not skyrim cool, but is very cool, maybe thats why they will make a lot more DLC them they have planned. The actual quote: In the city, it's very dense, but there is no load - like in Fallout 3, there's a load - for areas of the city, we don't do that. So it's very dense, the buildings are tall, and a lot of them are open, so you can just walk in and around, so... it's big. Which is more of a lie than truth. The city of Fallout 4 is half of the map, but it's empty as all hell and next to no buildings are open. Getting into the actual "city" still has loading, which isn't unlike of how it was done in Fallout 3 or Skyrim. Plus as far as I remember Fallout 3 only had one loading when "exploring", Washington Memorial, which had it's own separate world space. Other than this one little place there is literally no difference in how they handled loading. In case you ask, elevators don't count. I don't play much FO3 or NV, i have it, but i don't played much, maybe 3 hours tops, so i can't say nothing about loading times there, but in skyrim loading was a pain compared to FO4. About more lie or truth, i don't know, to be honest, maybe i become one of those fanboys that don't see nothing wrong, or maybe companies are releasing so crap and buggy games that i think FO4 is a masterpiece, but i see the logic in some places being a different world space, a example that i can recall, croup manor, the basement is a different world space, but if was not a different world space, imagine all that ghouls coming out when you first arrive, the drama, suspense to know what is there, we will not have it if was in the same world space. But again, maybe i am blind to errors or promises, my experience with FO4 is good, i have a nice spec here, the max loading time i got is 5 seconds or maybe a little more, nothing that can damage the imersion, in skyrim i got some huge loading times, and in both i am using mods, enb all that fun stuff.
Guest Posted February 23, 2016 Posted February 23, 2016 http://www.gameinformer.com/b/features/archive/2016/02/22/todd-howard-discusses-fallout-4-dlc-mods-amp-survival-mode.aspx When can we expect to see mods, especially on console side?Our goal is between the first two DLCs. It’ll go up at that time on PC. In April. All of that stuff will go up on PC. People are beta testing it. There’ll be a lag on consoles. We want to get it up on PC and have it work. It’ll probably be a good month before it hits Xbox One, and another month for PlayStation 4. See you in 2 months.
cgod05 Posted February 25, 2016 Posted February 25, 2016 http://www.gameinformer.com/b/features/archive/2016/02/22/todd-howard-discusses-fallout-4-dlc-mods-amp-survival-mode.aspx When can we expect to see mods, especially on console side? Our goal is between the first two DLCs. It’ll go up at that time on PC. In April. All of that stuff will go up on PC. People are beta testing it. There’ll be a lag on consoles. We want to get it up on PC and have it work. It’ll probably be a good month before it hits Xbox One, and another month for PlayStation 4. See you in 2 months. Also, http://www.pcgamer.com/fallout-4-modding-tools-arriving-april/ =/
Anonymous Posted February 27, 2016 Posted February 27, 2016 http://www.gameinformer.com/b/features/archive/2016/02/22/todd-howard-discusses-fallout-4-dlc-mods-amp-survival-mode.aspx Seems they acknowledged Vault Meat alright. Pains me that "early" 2016 turned out to be April, though.
darkdragonlove Posted March 17, 2016 Posted March 17, 2016 http://www.gameinformer.com/b/features/archive/2016/02/22/todd-howard-discusses-fallout-4-dlc-mods-amp-survival-mode.aspx Seems they acknowledged Vault Meat alright. Pains me that "early" 2016 turned out to be April, though. Watch. It's an April Fools Day joke. (hopefully not) I'm bad at very quickly finding dates, so for the time being, I'm expecting it to be 4 / 20 / 2016
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