Guest Posted January 4, 2016 Posted January 4, 2016 I got to this conclusion. -I don't need to drink, eat or sleep. -Synths can have their memory implanted, so the before the war life could be a fake memory. -I ''was'' a lawyer before the war, a mother, a family woman, with no combat experience, but still could be able to leave the Vault and kill a band of experienced raiders -Minutes later, equip a mini gun and kill a Death Claw. -Days later, kill the most dangerous Mercenary of the wasteland with more than 60 years of experience. - I have a strange affection for Synths, putting my life in danger to save their metallic asses. (why would a normal human do such a thing?). -I'm an experiment of the institute. Father show no affection for you being his mother, tho he wants you to succeed him. When playing for the first time, when things on the story started to get really ''unbearable strange'' That was the only thing that came to my mind, the only solution that could make the whole game story plausible.
ToJKa Posted January 4, 2016 Posted January 4, 2016 Well, nothing in the game contradicts that. Would also explain Father calls his/her release an experiment. Of sorts.
dzeni Posted January 4, 2016 Posted January 4, 2016 I was actually waiting for a plot twist like this during my first playthrough.
Guest Mogie56 Posted January 4, 2016 Posted January 4, 2016 If so you would have to be at least a Gen 3 Synth to look so much like human to blend in. also Gen 3's aren't that easy to kill, player is. in fact the player is very easy to kill when first starting out. I haven't seen anything in the game that would suggest the player be anything but human and I just don't see them leaving that sort of detail completely out of the equation unless it is going to be brought up in a DLC which would be quite the surprise and who would be the one to give you the news. If the BoS is still on the map then all ties with them would be severed if they didn't out right kill you for being a Synth. It would however make for one hell of a plot twist that only few would have imagined. as far as being able to hold your own with weapons you or your husband (depending on sex) is a decorated military Hero, why would you not know how to use weapons?. and a Lawyer? got to know at the very lease basic self defense and weapon use. Unless you never put anyone in jail during your career or you weren't a criminal lawyer. as many things go against being a Synth as go toward being a Synth. so I guess we will find out at some point DLC wise if the player is or isn't Synth, oh and btw Synths can't be frozen without internal structural damage.
Guest Posted January 4, 2016 Posted January 4, 2016 Being easy or not to kill depend only on the difficult you are playing, you can see, that even on Survival, you can take some few head shots before die. But that's a RPG element, game difficulty it's not supposed to interfere with game story. I'm not inventing that i'm was a Lawyer, you can check this on the U.S.S Constitution Quest. I've met a lot of Lawyer in my life, none of them had any gun experience. A normal house wife woman would not even know how to reload a pistol. Maybe shoot, if the weapon had a bullet in the chamber, and wasn't blocked. A synth can be ''more'' than a human, it can have any skill without any previous experience. It's the only way a hose-wife could become the most dangerous killer of the wasteland. the game (story wide) only make sense with that assumption.
The Holy Dudeha Posted January 4, 2016 Posted January 4, 2016 Yeah, I don't know about the player character being a synth. I really think the whole lawyer thing was just Bethesda trying to be like Bioware, but not wanting to put in a plausible explanation of why the female player character was so good with weapons they would have no experience with. If in the future they do end up revealing that the PC is a synth, that would just ruin the story for me, as it would be out of nowhere and really be unnecessary, but that's just my opinion.
DocClox Posted January 4, 2016 Posted January 4, 2016 If so you would have to be at least a Gen 3 Synth to look so much like human to blend in. also Gen 3's aren't that easy to kill, player is. You're a Gen 4 prototype. Not so good when fresh off the production line, but with the potential to surpass the Gen 3s. Eventually the institute will use your emergency shutdown code, take a brain dump so they can produce production line Gen 4s without having to turn them loose in the wilderness and then you can be recycled. Personally, I've been working on the assumption that the whole "baby" thing was down to cryosleep hallucinations. Other people seem to keep talking about it as well, so there my be some lingering side effects. Still, it seems to happen less often as time progresses, so I'm hoping there is no lasting brain damage.
Dreamweaver Posted January 4, 2016 Posted January 4, 2016 Yeah, I actually like the idea and think it would make sense in lots of ways. It's almost certainly a "Mass Effect Indoctrination Theory" situation, though, where an idea is adopted by many because it makes a weak story more plausible, but sadly isn't true. Unless they're planning to reveal it in DLC, I suspect Bethesda - assuming they ever comment - will do what BioWare did and confirm it's not the case. It wouldn't stop people deciding to use the theory in their own heads, though. Also, if you play as the husband the military training and skill with a minigun and power armour has an explanation. And if you play a character who doesn't sympathise with synths that potential hint doesn't hold water any more. Arguably, how your character views synths is irrelevant anyway as - without wanting to spoil much - I can think of at least one character in the game who hates synths whilst unknowingly being one.
Guest Posted January 4, 2016 Posted January 4, 2016 BoS Spoiler ahead: Paladin Dense, Hates Synths, and is a Synth Himself. it makes sense that a Synth can learn to hate synths, but the other way, a human risking life to save synths is pretty much harder to explain, a normal human, in full mental faculty, would think this Railroad thing a bullshit, you can, on the hardline, respect synths as they are, as you were do to another HUMAN, but not treat them as more than humans, as the Railroad do. Doing the Railroad questline, I had to ''lie to myself'' that I was doing that because I actually suspect that I'm a synth myself.
The Holy Dudeha Posted January 4, 2016 Posted January 4, 2016 I don't know about the whole, "a normal human wouldn't care about synth's," thing. I think in a real world context, you would get a lot of normal people who would care about the freedom of synth's, which are essentially created sentient beings. I certainly had no problem finding myself going along with the Railroad and their ideals, not really ever questioning why I was doing it.
Dreamweaver Posted January 4, 2016 Posted January 4, 2016 There are plenty of humans in the railroad who treat synths as at least equals. Unless the whole lot of them are secret synths. That might actually make Deacon an even more interesting character: a human lying about being a synth who is actually a synth who only thinks he's a human lying about being a synth! I do like the idea, though, and it may well be the way I choose to interpret my own female character. It even makes it more believable that she romanced Curie.
The Holy Dudeha Posted January 4, 2016 Posted January 4, 2016 Well there should be a way to tell if the good folks of the Railroad are synths. In the Brotherhood and Institute endings you wipe out the Railroad, if you look on their corpses they should have synth components on them if they're actually synths. I haven't done this myself, but has anybody else?
jzc136 Posted January 4, 2016 Posted January 4, 2016 How can a machine take radiation damage? No offense guys, but I think you are seeing bunnies in the clouds. I'm more likely to believe bethesda can't write a basic story without any plot holes, than to think they planned everything.
Guest Mogie56 Posted January 4, 2016 Posted January 4, 2016 There's one instance on the broken freeway system going from Mass Pike to Sanctuary where you come upon two guys arguing "guns drawn" both named "Art" and both identical in looks and each accusing the other of being a Synth. no matter which way you go neither one is a synth IF you look at body parts. you end up killing one because he turns hostile, inspection of body he wasn't a Synth. the other thanks you for saving his life and walks off. you proceed to Sanctuary. once I dropped off a PA in Sanctuary I had to go back to pick up a PA I left at the raider compound on the freeway (Mass. Pike) and I find the other "Art" dead along with 3 raiders, inspect body he wasn't a Synth either. so I'm not so sure you can actually tell at that point if a Gen 4 is a Synth or not. At least there wasn't any identifying synth pieces. Just your standard gibs. So neither was a Synth and most likely twins that didn't know the other existed. Paranoia like everyone else in the Commonwealth. And yes Nick Valentine goes into the glowing sea with you and doesn't take damage. Gen 4's would only take damage to any living tissue on the machines skeletal structure but still function.
Dreamweaver Posted January 4, 2016 Posted January 4, 2016 There's one instance on the broken freeway system going from Mass Pike to Sanctuary where you come upon two guys arguing "guns drawn" both named "Art" and both identical in looks and each accusing the other of being a Synth. no matter which way you go neither one is a synth IF you look at body parts. you end up killing one because he turns hostile, inspection of body he wasn't a Synth. the other thanks you for saving his life and walks off. you proceed to Sanctuary. once I dropped off a PA in Sanctuary I had to go back to pick up a PA I left at the raider compound on the freeway (Mass. Pike) and I find the other "Art" dead along with 3 raiders, inspect body he wasn't a Synth either. so I'm not so sure you can actually tell at that point if a Gen 4 is a Synth or not. At least there wasn't any identifying synth pieces. Just your standard gibs. So neither was a Synth and most likely twins that didn't know the other existed. Paranoia like everyone else in the Commonwealth. And yes Nick Valentine goes into the glowing sea with you and doesn't take damage. Gen 4's would only take damage to any living tissue on the machines skeletal structure but still function. Maybe there's a variation of that encounter, but for me it played out differently (and in a different place.) Two "Art"s. Art 1 is holding Art 2 at gunpoint claiming Art 2 is a synth sent to replace him. Art 2 claims he's human and that Art 1 is the synth. Being a diplomatic goody-two-shoes character I talked Art 1 into putting the gun away so we could find a peaceful solution. Art 2 immediately pulled out a gun of his own, muttered something about killing both of us, and attacked. We killed Art 2 and found synth parts in his body.
PsychoMachina Posted January 4, 2016 Posted January 4, 2016 There are no 'humans' left. 200+ years of radiation exposure and yet there are still perfectly normal looking humans walking around? Even in FO3 the surviving population of Vault 11 have not suffered the effects of inbreeding.
AsariX Posted January 5, 2016 Posted January 5, 2016 Afte rreading this, I immediately browsed my inventory, and you are right! I found not one, but even 3 Synth components. So that would at least make me a Gen 4, right? Since Gen 3's have only one Synth Component, Gen 1 and Gen 2's have no Synth components, so I must be of an even higher generation.
PsychoMachina Posted January 5, 2016 Posted January 5, 2016 Don't know why, but this episode of Red Dwarf came to mind. Kryten, the android, becomes human.
catapsis Posted January 5, 2016 Posted January 5, 2016 How can a machine take radiation damage? No offense guys, but I think you are seeing bunnies in the clouds. I'm more likely to believe bethesda can't write a basic story without any plot holes, than to think they planned everything. The gen 3 synths are organic, which is why it's so difficult to identify them. They can be affected by radiation just as a human would be.
DocClox Posted January 5, 2016 Posted January 5, 2016 No offense guys, but I think you are seeing bunnies in the clouds. Well yeah. Nothing wrong with that It's a good gag, and sadly more credible than the actual story but there's no reason to think it's anything other than very good headcannon. I suppose it's possible Beth have a Lonesome Road style DLC where Everything You Thought You Knew Is Wrong. I hope not because it wouldn't make the intro any less annoying and it would be pretty lame in its own right. But as headcannon, it's brilliant.
Guest Posted January 5, 2016 Posted January 5, 2016 failed to pass the captcha test. end of discution
DocClox Posted January 5, 2016 Posted January 5, 2016 It would be a fine basis for an alternative start mod. Wake up on a trash heap somewhere and have a parallel quest to the MQ that talked about how you had someone else's memories in your head, and how these people seem to think you're some vaultie - better play along and pretend you care about the stupid kid. That could fix a lot of issues with minimal actual modding...
Guest Posted January 5, 2016 Posted January 5, 2016 How can a machine take radiation damage? No offense guys, but I think you are seeing bunnies in the clouds. I'm more likely to believe bethesda can't write a basic story without any plot holes, than to think they planned everything. The gen 3 synths are organic, which is why it's so difficult to identify them. They can be affected by radiation just as a human would be. You take radiation damage, as would a Courser, that's why Virgil is hiding on the Glowing Sea. It's clear that a Gen 3 synth can't be distinguish by any means from a human, that includes (probably) that they bleed, eat, sleep, poop and all else. There's also cases of Synths that don't know they are synths, and virtually had not even a clue about it Like Paladin Dense - To get in the BoS you come through a medical examination, so presume he was considered a human by a doctor, that's is most than anything trying to prevent a Synth from joining in. Gabriel - that has become a raider for survival motivation, which implies that he eat and feel hungry. There's only 1 argument that kills my theory, and it wasan't mentioned yet. The Vault Tec Salesman. He met you before the war, and recognize you 200 years later (pretty hard to believe tho). But well, he can also be a synth to enforce your belief. You are recognized as Vault Dweller, but that is because you use a pipboy, and eventually the suit.
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