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Posted

Bijin is back on nexus! THX to

mrsmexythebeast - Today, 02:18 PM

 

 

Hello,

 

Bijin girls do not bounce etc. Is this intended? Other NPCs work correctly.

 

I use CBBE body type and did install the Bijin mods before the All-In-One. The Bijin girls look good and all but there simply is no bouncing while "at it" and no vagina animation. Thank you.

 

/ I solved it: Bijin Warmaidens and Bijins NPCs were updated on Nexus today and do not work as intended with newest versions. I just use the old versions for now.

 

 

Yeah, Bijin Warmaidens file structure was changed in 3.1.

 

 

Yes, the structure was changed, now they have only one body for all. I'll update my mod with these changes and I will give the option to install previous version too to have different bodies.

Posted
Hello again,

 

can the body shapes and textures of the Bijin mods be changed with All-In-One? I tried severely times with slim, curvy, chubby but nothing changes the mods shapes, textures and breasts in game.

 

And after some "sexy time" (maybe 5 minutes) the frames per second drop heavily. Can I fix that?

Posted

Awesome mod! Thank You very much!

But I have a problem with eyes on Bijin characters, they became much darker/dim. Has anyone got the same problem and/or has any solution? From texture mods I only have 'eyes of beauty' and 'apachi hair', but as I understand they shouldn't impact Bijin characters.

Posted

Pink hear doesn't suite Delphine. I'm using Bijin and Delphine is the first one that I saw this happen to so far.

 

 

Seems like Bijin doesn't  go well with BTRH Waifu. Oh well, what can we do.

Posted

Yes MNC = Creature Framework. Removing it mid game will lead to dead game, needs a new game.

 

SOS Full only, it needs the MCM menu and actor scanning.

 

Just use the default wolf body. UNless it's something unique like you are playing a werebear not werewolf it should work, I made it work as a futa werewolf with feminime form, and as mighty beasts, and as Apex werewolf. But sometimes it can be hard to make it work, disappearing schlong and such, so just use default werewolf. However all of these are inside Moonlight Tales - Werewolf Essentials and is what I am using, it gives the PC wolf a unique look.

 

You are using NMM right? If you were using Mod Organizer I could tell you how, as it is I really can't without risking you screwing your game. Use mod organizer. If you are, just open this mod, open meshes, characters, look for anything but default human or NPCs like Bijin, delete those folders unless it's werewolf. You can't really do that withotu Mod Organizer however, you risk ruining these creatures and making them invisisble and immortal if you just go into your normal meshes folder, so if so just learn to live with it as the price.

 

Alright yes i'm using Mod organizer and not NMM.

 

I still haven't started my official new game have only been starting them to test out things and get everything right first. Since I still haven't started a new game i can just re-install this mod without more nasty critter's option and it won't give the blue dick phenomenon correct? I also won't run into the invisible bug this way?(of course after uninstalling the More nasty critter's mod itself)

I had no idea it was as simple as just installing SOS full to get a rapist wolf i thought it only replaced human ,elf and beast races.

Posted

 

Yes MNC = Creature Framework. Removing it mid game will lead to dead game, needs a new game.

 

SOS Full only, it needs the MCM menu and actor scanning.

 

Just use the default wolf body. UNless it's something unique like you are playing a werebear not werewolf it should work, I made it work as a futa werewolf with feminime form, and as mighty beasts, and as Apex werewolf. But sometimes it can be hard to make it work, disappearing schlong and such, so just use default werewolf. However all of these are inside Moonlight Tales - Werewolf Essentials and is what I am using, it gives the PC wolf a unique look.

 

You are using NMM right? If you were using Mod Organizer I could tell you how, as it is I really can't without risking you screwing your game. Use mod organizer. If you are, just open this mod, open meshes, characters, look for anything but default human or NPCs like Bijin, delete those folders unless it's werewolf. You can't really do that withotu Mod Organizer however, you risk ruining these creatures and making them invisisble and immortal if you just go into your normal meshes folder, so if so just learn to live with it as the price.

 

Alright yes i'm using Mod organizer and not NMM.

 

I still haven't started my official new game have only been starting them to test out things and get everything right first. Since I still haven't started a new game i can just re-install this mod without more nasty critter's option and it won't give the blue dick phenomenon correct? I also won't run into the invisible bug this way?(of course after uninstalling the More nasty critter's mod itself)

I had no idea it was as simple as just installing SOS full to get a rapist wolf i thought it only replaced human ,elf and beast races.

 

 

SOS Wolf and SOS HDT Wolf that will react with HDT Pussy are two very different things. As of now the latter will only be installed with the MNC option, but you can open the file (not the FOMOD) and dig around in folders and find werewolf mesh then put that in correct path and it will work then if you do not install MNC. That's the by far best option.

 

The three default SOS dicks handle normal player races and Vampire equivalent, Afflicted, Snow Elves (Dawnguard), Dremora and Werewolves. Leito's Schlongs leave out anything but playable reaces, I think same with Bad Dog's Schlongs, your werewolf also keeps your human schlong so if you pick Leito's for your guy, your werewolf will not get a schlong, the schlong likewise needs to fit the werewolf mesh, so some of the more special werewolf meshes leads to bad seams.

Posted

This is just a general FYI I am going to paste in here in case someone ever runs into the same issue for easy searching and fixing. Chaconne has a couple of options on her CBBE version in terms of weight, make sure your facegen file and ESP match or you will get a NECK GAP, the normal? weight non-elf ear in particular caused this problem for me and I corrected it by installing the 100 weight non elf ear version.

Posted

I have been trying to update from 2.0 to 3.2, I uninstalled and deleted 2.0 version and have been trying to install 3.2 through NMM, but it encountered a problem every time it hits 46% mark, does anybody has the same problem?

Posted

 

 

Yes MNC = Creature Framework. Removing it mid game will lead to dead game, needs a new game.

 

SOS Full only, it needs the MCM menu and actor scanning.

 

Just use the default wolf body. UNless it's something unique like you are playing a werebear not werewolf it should work, I made it work as a futa werewolf with feminime form, and as mighty beasts, and as Apex werewolf. But sometimes it can be hard to make it work, disappearing schlong and such, so just use default werewolf. However all of these are inside Moonlight Tales - Werewolf Essentials and is what I am using, it gives the PC wolf a unique look.

 

You are using NMM right? If you were using Mod Organizer I could tell you how, as it is I really can't without risking you screwing your game. Use mod organizer. If you are, just open this mod, open meshes, characters, look for anything but default human or NPCs like Bijin, delete those folders unless it's werewolf. You can't really do that withotu Mod Organizer however, you risk ruining these creatures and making them invisisble and immortal if you just go into your normal meshes folder, so if so just learn to live with it as the price.

 

Alright yes i'm using Mod organizer and not NMM.

 

I still haven't started my official new game have only been starting them to test out things and get everything right first. Since I still haven't started a new game i can just re-install this mod without more nasty critter's option and it won't give the blue dick phenomenon correct? I also won't run into the invisible bug this way?(of course after uninstalling the More nasty critter's mod itself)

I had no idea it was as simple as just installing SOS full to get a rapist wolf i thought it only replaced human ,elf and beast races.

 

 

SOS Wolf and SOS HDT Wolf that will react with HDT Pussy are two very different things. As of now the latter will only be installed with the MNC option, but you can open the file (not the FOMOD) and dig around in folders and find werewolf mesh then put that in correct path and it will work then if you do not install MNC. That's the by far best option.

 

The three default SOS dicks handle normal player races and Vampire equivalent, Afflicted, Snow Elves (Dawnguard), Dremora and Werewolves. Leito's Schlongs leave out anything but playable reaces, I think same with Bad Dog's Schlongs, your werewolf also keeps your human schlong so if you pick Leito's for your guy, your werewolf will not get a schlong, the schlong likewise needs to fit the werewolf mesh, so some of the more special werewolf meshes leads to bad seams.

 

 

 

Right so i uninstalled MNC and kept the MNC option from this mod and in the skse/plugins folder of this mod i see and hdtmalewolf.xml that's the one i need to keep right for pentration with hdt pussy? but i also see hdtmalebeasts.xml and not sure if i should keep it for the werewolf too. there's some other one's that aren't very clear to me either for exmaple hdtmww.xml, not sure if that stands for male werewolf.

Posted

 

 

 

Yes MNC = Creature Framework. Removing it mid game will lead to dead game, needs a new game.

 

SOS Full only, it needs the MCM menu and actor scanning.

 

Just use the default wolf body. UNless it's something unique like you are playing a werebear not werewolf it should work, I made it work as a futa werewolf with feminime form, and as mighty beasts, and as Apex werewolf. But sometimes it can be hard to make it work, disappearing schlong and such, so just use default werewolf. However all of these are inside Moonlight Tales - Werewolf Essentials and is what I am using, it gives the PC wolf a unique look.

 

You are using NMM right? If you were using Mod Organizer I could tell you how, as it is I really can't without risking you screwing your game. Use mod organizer. If you are, just open this mod, open meshes, characters, look for anything but default human or NPCs like Bijin, delete those folders unless it's werewolf. You can't really do that withotu Mod Organizer however, you risk ruining these creatures and making them invisisble and immortal if you just go into your normal meshes folder, so if so just learn to live with it as the price.

 

Alright yes i'm using Mod organizer and not NMM.

 

I still haven't started my official new game have only been starting them to test out things and get everything right first. Since I still haven't started a new game i can just re-install this mod without more nasty critter's option and it won't give the blue dick phenomenon correct? I also won't run into the invisible bug this way?(of course after uninstalling the More nasty critter's mod itself)

I had no idea it was as simple as just installing SOS full to get a rapist wolf i thought it only replaced human ,elf and beast races.

 

 

SOS Wolf and SOS HDT Wolf that will react with HDT Pussy are two very different things. As of now the latter will only be installed with the MNC option, but you can open the file (not the FOMOD) and dig around in folders and find werewolf mesh then put that in correct path and it will work then if you do not install MNC. That's the by far best option.

 

The three default SOS dicks handle normal player races and Vampire equivalent, Afflicted, Snow Elves (Dawnguard), Dremora and Werewolves. Leito's Schlongs leave out anything but playable reaces, I think same with Bad Dog's Schlongs, your werewolf also keeps your human schlong so if you pick Leito's for your guy, your werewolf will not get a schlong, the schlong likewise needs to fit the werewolf mesh, so some of the more special werewolf meshes leads to bad seams.

 

 

 

Right so i uninstalled MNC and kept the MNC option from this mod and in the skse/plugins folder of this mod i see and hdtmalewolf.xml that's the one i need to keep right for pentration with hdt pussy? but i also see hdtmalebeasts.xml and not sure if i should keep it for the werewolf too. there's some other one's that aren't very clear to me either for exmaple hdtmww.xml, not sure if that stands for male werewolf.

 

 

If you are using UUNP Setup B you need to keep hdtm.xml (muscular schlong), hdtmr.xml (regular) and hdtms.xml (smurf) to work with werewolves.

 

If you are using UUNP A or CBBE A or B download this file, it's all you need (I did a mistake in my mod with paths :():

 

Werewolves.7z

 

Have a nice day!

Posted

 

 

 

 

Yes MNC = Creature Framework. Removing it mid game will lead to dead game, needs a new game.

 

SOS Full only, it needs the MCM menu and actor scanning.

 

Just use the default wolf body. UNless it's something unique like you are playing a werebear not werewolf it should work, I made it work as a futa werewolf with feminime form, and as mighty beasts, and as Apex werewolf. But sometimes it can be hard to make it work, disappearing schlong and such, so just use default werewolf. However all of these are inside Moonlight Tales - Werewolf Essentials and is what I am using, it gives the PC wolf a unique look.

 

You are using NMM right? If you were using Mod Organizer I could tell you how, as it is I really can't without risking you screwing your game. Use mod organizer. If you are, just open this mod, open meshes, characters, look for anything but default human or NPCs like Bijin, delete those folders unless it's werewolf. You can't really do that withotu Mod Organizer however, you risk ruining these creatures and making them invisisble and immortal if you just go into your normal meshes folder, so if so just learn to live with it as the price.

 

Alright yes i'm using Mod organizer and not NMM.

 

I still haven't started my official new game have only been starting them to test out things and get everything right first. Since I still haven't started a new game i can just re-install this mod without more nasty critter's option and it won't give the blue dick phenomenon correct? I also won't run into the invisible bug this way?(of course after uninstalling the More nasty critter's mod itself)

I had no idea it was as simple as just installing SOS full to get a rapist wolf i thought it only replaced human ,elf and beast races.

 

 

SOS Wolf and SOS HDT Wolf that will react with HDT Pussy are two very different things. As of now the latter will only be installed with the MNC option, but you can open the file (not the FOMOD) and dig around in folders and find werewolf mesh then put that in correct path and it will work then if you do not install MNC. That's the by far best option.

 

The three default SOS dicks handle normal player races and Vampire equivalent, Afflicted, Snow Elves (Dawnguard), Dremora and Werewolves. Leito's Schlongs leave out anything but playable reaces, I think same with Bad Dog's Schlongs, your werewolf also keeps your human schlong so if you pick Leito's for your guy, your werewolf will not get a schlong, the schlong likewise needs to fit the werewolf mesh, so some of the more special werewolf meshes leads to bad seams.

 

 

 

Right so i uninstalled MNC and kept the MNC option from this mod and in the skse/plugins folder of this mod i see and hdtmalewolf.xml that's the one i need to keep right for pentration with hdt pussy? but i also see hdtmalebeasts.xml and not sure if i should keep it for the werewolf too. there's some other one's that aren't very clear to me either for exmaple hdtmww.xml, not sure if that stands for male werewolf.

 

 

If you are using UUNP Setup B you need to keep hdtm.xml (muscular schlong), hdtmr.xml (regular) and hdtms.xml (smurf) to work with werewolves.

 

If you are using UUNP A or CBBE A or B download this file, it's all you need (I did a mistake in my mod with paths :():

 

attachicon.gifWerewolves.7z

 

Have a nice day!

 

 

 

 

 

Hello Heroedeleyenda thank you very much and with the meshes that your mod adds(MNC add-on) and that Sacremas was talking can you tell me exactly which one's to go into delete since I just want to use Werewolf for sex and no other animals and to avoid any issues?

Posted
After finishing the setup NMM asks to overwrite several stuff. I'm really not sure if I just can overwrite everything. There is no explanation on the mod site.

 

XP32 MSE is already installed before I start the setup. I don't activate it again in the setuip.

 

 

 

Should I overwrite?

 

Eye of Beauty NPC eyes texture replacer |||    optional, I guess

The Eyes Of Beauty |||    optional, I guess

Female Facial Animation v1_5 |||    ???

XP32 Maximum Skeleton Extended v3.76 |||    ???

SOS - Schlongs of Skyrim v3.00 |||    ???

Realistic Ragdolls and Force |||    ???

SexLabFramework v161b Full  |||    ???

Bijin mods |||    yes

 

 

 

Thank you again. And awesome job. I'd never figure it out to install such greatness without this mod.

Posted

 

After finishing the setup NMM asks to overwrite several stuff. I'm really not sure if I just can overwrite everything. There is no explanation on the mod site.
 
XP32 MSE is already installed before I start the setup. I don't activate it again in the setuip.
 
 
 
Should I overwrite?
 
Eye of Beauty NPC eyes texture replacer |||    optional, I guess
The Eyes Of Beauty |||    optional, I guess
Female Facial Animation v1_5 |||    ???
XP32 Maximum Skeleton Extended v3.76 |||    ???
SOS - Schlongs of Skyrim v3.00 |||    ???
Realistic Ragdolls and Force |||    ???
SexLabFramework v161b Full  |||    ???
Bijin mods |||    yes
 
 
 
Thank you again. And awesome job. I'd never figure it out to install such greatness without this mod.

 

 

Eye of Beauty NPC eyes texture replacer |||    optional, I guess
The Eyes Of Beauty |||    optional, I guess
 
Only optional if you chose the NPC replacer, in which case yes overwrite.

 

SOS - Schlongs of Skyrim v3.00 |||    ???
SexLabFramework v161b Full  |||    ???

 

Yes to these, second only if you chose SOS Strapon, replaces the one in Sexlab Framework with a SOS one that works by hotkeys and acts with pussy. SOS replacement because needs to act with pussy.

 

Really these should have been obvious, the others as well, this is just a very clear sign you didn't read anything in the FOMOD just activated and pressed install.

 

Female Facial Animation v1_5 |||    ???

 

Now this one is odd however, why is this being overwritten? I see in my install everything but the brows are being overwritten. Does anyone know if FFA still works with this?

Posted

Ok I installed Sexlab werewolves 2.1 , uninstalled MNC, kept MNC add-on from this mod, installed SOS full and don't even know how to start a rape scene with my werewolf Sexlab werewolves has a configurable key for it but it's not working i checked that page and didn't find anything but i also wonder if it's conflicting with Sexlab Defeat since that adds rape too.  

Posted

 

After finishing the setup NMM asks to overwrite several stuff. I'm really not sure if I just can overwrite everything. There is no explanation on the mod site.
 
XP32 MSE is already installed before I start the setup. I don't activate it again in the setuip.
 
 
 
Should I overwrite?
 
Eye of Beauty NPC eyes texture replacer |||    optional, I guess
The Eyes Of Beauty |||    optional, I guess
Female Facial Animation v1_5 |||    ???
XP32 Maximum Skeleton Extended v3.76 |||    ???
SOS - Schlongs of Skyrim v3.00 |||    ???
Realistic Ragdolls and Force |||    ???
SexLabFramework v161b Full  |||    ???
Bijin mods |||    yes
 
 
 
Thank you again. And awesome job. I'd never figure it out to install such greatness without this mod.

 

 

If you have to overwrite Eyes of Beauty is because you selected JH NPC Mod and I include it to make easy the install and not have to download, you can skip or overwrite, It's last version from Nexus.

Female Facial Animation (I was sure I deleted all files related to this mod but seems not xD, If they ask to overwrite is because I have it installed and any file is yet on my mod, maybe eyebrows.tri or eyes.tri, it's from last version, so it's safe to overwrite with my mod if you want).

XP32 don't overwrite if not want, files are from 3.73.

SOS you have to overwrite to have collisions.

Realistic Ragdollls is because i added to the mod to not be a required mod on install. You can replace or skip. It's last version too.

SexLab Framework it's only the strapon with collisions.

Bijin Mods you have to overwrite if you use my replacers.

 

Have a nice day!

Posted

Ok I installed Sexlab werewolves 2.1 , uninstalled MNC, kept MNC add-on from this mod, installed SOS full and don't even know how to start a rape scene with my werewolf Sexlab werewolves has a configurable key for it but it's not working i checked that page and didn't find anything but i also wonder if it's conflicting with Sexlab Defeat since that adds rape too.  

 

It works with it. Check out the various options, this is a shout so it goes off the shout cooldown, your howls are on the same cooldown, and you can't try again until the cooldown has gone down. You also need to aim it properly, you might want to look somewhat over their heads since it's in 3rd person, practice with fire breath or the like in 3rd person human, and even if it hits then by default they have a very good chance to resist. It's a complicated script that calls on a few specific werewolf scenes, so it can also fail if you have a lot going on in your game and you stackdump at the time.

Posted

 

Ok I installed Sexlab werewolves 2.1 , uninstalled MNC, kept MNC add-on from this mod, installed SOS full and don't even know how to start a rape scene with my werewolf Sexlab werewolves has a configurable key for it but it's not working i checked that page and didn't find anything but i also wonder if it's conflicting with Sexlab Defeat since that adds rape too.  

 

It works with it. Check out the various options, this is a shout so it goes off the shout cooldown, your howls are on the same cooldown, and you can't try again until the cooldown has gone down. You also need to aim it properly, you might want to look somewhat over their heads since it's in 3rd person, practice with fire breath or the like in 3rd person human, and even if it hits then by default they have a very good chance to resist. It's a complicated script that calls on a few specific werewolf scenes, so it can also fail if you have a lot going on in your game and you stackdump at the time.

 

 

Yea i got it to work thanks I don't have collision though between the wolf penis and vagina and the penis looks way too big to fit in any vagina anyways haha I wanted it to look like Heroedeleyeda's gifs(not sure if he still has the werewolf gif still up). I might just re-install MNC it might be easier for me since I'm pretty new to modding anyways, if I re-install MNC and I go into the MCM menu and turn off arousal integration between MNC and SExlab aroused will it dramatically reduce the load on my game?

Posted

I've heard Bijin Warmaidens 3.1 has a new file structure, and is not compatible with existing customizers.  Haven't upgraded to 3.1 yet to confirm, but I assume it will be an issue for the HDT pussy as well?

Posted

I've heard Bijin Warmaidens 3.1 has a new file structure, and is not compatible with existing customizers.  Haven't upgraded to 3.1 yet to confirm, but I assume it will be an issue for the HDT pussy as well?

 

Yes, don't update or will not work. I'll try to upload new version updated to 3.1 this week.

 

Have a nice day!

 

Posted

I've heard Bijin Warmaidens 3.1 has a new file structure, and is not compatible with existing customizers.  Haven't upgraded to 3.1 yet to confirm, but I assume it will be an issue for the HDT pussy as well?

 

It is working but warmaidens end up having no textures on hands (blue hands).

 

In tje meantime it is better to use 3.0.

Posted

 

 

Ok I installed Sexlab werewolves 2.1 , uninstalled MNC, kept MNC add-on from this mod, installed SOS full and don't even know how to start a rape scene with my werewolf Sexlab werewolves has a configurable key for it but it's not working i checked that page and didn't find anything but i also wonder if it's conflicting with Sexlab Defeat since that adds rape too.  

 

It works with it. Check out the various options, this is a shout so it goes off the shout cooldown, your howls are on the same cooldown, and you can't try again until the cooldown has gone down. You also need to aim it properly, you might want to look somewhat over their heads since it's in 3rd person, practice with fire breath or the like in 3rd person human, and even if it hits then by default they have a very good chance to resist. It's a complicated script that calls on a few specific werewolf scenes, so it can also fail if you have a lot going on in your game and you stackdump at the time.

 

 

Yea i got it to work thanks I don't have collision though between the wolf penis and vagina and the penis looks way too big to fit in any vagina anyways haha I wanted it to look like Heroedeleyeda's gifs(not sure if he still has the werewolf gif still up). I might just re-install MNC it might be easier for me since I'm pretty new to modding anyways, if I re-install MNC and I go into the MCM menu and turn off arousal integration between MNC and SExlab aroused will it dramatically reduce the load on my game?

 

 

No it will not, it's the scanning of all actors that can cause an issue, and the swapping of meshes. If you have the werewolf SOs meshes from this mod, it will not change anything at all with your werewolf fun. SPecifically the files you need are in EXTRA_MNC_REPLACER/Meshes/Actors/Werewolfbeast, grab that folder and put it to Skyrim/Data/Meshes/Actors/werewolfbeast. Grab also same /SKSE and HDTMWW files, just grab all three won't matter and put them in Data/SKSE. Obviously by "put them in" I mean "put them in a MO Folder pointing there" if you do not know how to do that then just don't, instead go to my modding guide and watch the Gopher videos in the first post.

 

 

 

I've heard Bijin Warmaidens 3.1 has a new file structure, and is not compatible with existing customizers.  Haven't upgraded to 3.1 yet to confirm, but I assume it will be an issue for the HDT pussy as well?

 

It is working but warmaidens end up having no textures on hands (blue hands).

 

In tje meantime it is better to use 3.0.

 

 

I changed to 3.1, it's possible you just have to manually swap out files and move to new folders. Heroede told me how but I forgot the exact files I did (you have to manually extract from the mods some specular maps from I think Real Girl and SG and replace as well, the exact files needed is what I forget), but I have it running in my game with everything working. Also really only works with Mod Organizer.

Posted

 

 

 

Ok I installed Sexlab werewolves 2.1 , uninstalled MNC, kept MNC add-on from this mod, installed SOS full and don't even know how to start a rape scene with my werewolf Sexlab werewolves has a configurable key for it but it's not working i checked that page and didn't find anything but i also wonder if it's conflicting with Sexlab Defeat since that adds rape too.  

 

It works with it. Check out the various options, this is a shout so it goes off the shout cooldown, your howls are on the same cooldown, and you can't try again until the cooldown has gone down. You also need to aim it properly, you might want to look somewhat over their heads since it's in 3rd person, practice with fire breath or the like in 3rd person human, and even if it hits then by default they have a very good chance to resist. It's a complicated script that calls on a few specific werewolf scenes, so it can also fail if you have a lot going on in your game and you stackdump at the time.

 

 

Yea i got it to work thanks I don't have collision though between the wolf penis and vagina and the penis looks way too big to fit in any vagina anyways haha I wanted it to look like Heroedeleyeda's gifs(not sure if he still has the werewolf gif still up). I might just re-install MNC it might be easier for me since I'm pretty new to modding anyways, if I re-install MNC and I go into the MCM menu and turn off arousal integration between MNC and SExlab aroused will it dramatically reduce the load on my game?

 

 

No it will not, it's the scanning of all actors that can cause an issue, and the swapping of meshes. If you have the werewolf SOs meshes from this mod, it will not change anything at all with your werewolf fun. SPecifically the files you need are in EXTRA_MNC_REPLACER/Meshes/Actors/Werewolfbeast, grab that folder and put it to Skyrim/Data/Meshes/Actors/werewolfbeast. Grab also same /SKSE and HDTMWW files, just grab all three won't matter and put them in Data/SKSE. Obviously by "put them in" I mean "put them in a MO Folder pointing there" if you do not know how to do that then just don't, instead go to my modding guide and watch the Gopher videos in the first post.

 

 

 

I've heard Bijin Warmaidens 3.1 has a new file structure, and is not compatible with existing customizers.  Haven't upgraded to 3.1 yet to confirm, but I assume it will be an issue for the HDT pussy as well?

 

It is working but warmaidens end up having no textures on hands (blue hands).

 

In tje meantime it is better to use 3.0.

 

 

I changed to 3.1, it's possible you just have to manually swap out files and move to new folders. Heroede told me how but I forgot the exact files I did (you have to manually extract from the mods some specular maps from I think Real Girl and SG and replace as well, the exact files needed is what I forget), but I have it running in my game with everything working. Also really only works with Mod Organizer.

 

 

 

Shouldn't hdtmww.xml's already be working? they are exactly where they were when i installed this mod with all the other hdt files, and the breast and butt bounce is working perfect. They're all in the skse/plugins folder from this mod.

 

Also I see where meshes/actors/werewolfbeast/character assets folder is that has the meshes for the werewolf(from this mod) but I've checked everywhere and can't seem to find EXTRA_MNC_REPLACER/Meshes/Actors/Werewolfbeast

Posted

 

Shouldn't hdtmww.xml's already be working? they are exactly where they were when i installed this mod with all the other hdt files, and the breast and butt bounce is working perfect. They're all in the skse/plugins folder from this mod.

 

Also I see where meshes/actors/werewolfbeast/character assets folder is that has the meshes for the werewolf(from this mod) but I've checked everywhere and can't seem to find EXTRA_MNC_REPLACER/Meshes/Actors/Werewolfbeast

 

 

The meshes are in the All-in-One zip file under those folders I said, use WinRar or 7Zip.

 

The HDT werewolf xml files depend on being exactly the schlong you are using with your werewolf, I would extract all of them.

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