kirk777 Posted September 14, 2016 Posted September 14, 2016 Hello again ! After 20 hours of working on my mods and game stability and thanks to some help here, my game is now almost ready for a true complete 240 .esp stable playtrough (I hope ), yay ! So thanks again for the help. I have one problem remaining still, it seems that I'm loosing hands, arms et breasts collisions the moment I equip shoes, whichever shoes they are. Every other outfit part doesn't seem to break this. I generated all game outfits with Bodyslide with HDT outfits and -Zeroed Sliders- preset ; BBP works well when equiped, but not collisions. I understand that in the game, "you become what you wear" but what I don't understand is why it is in my case related to shoes appearently while they do not interact in collisions anyway. Is it because collisions datas are integrated into feets mesh or something ? This is not a big issue I can play without it, but I'd prefer a 100% working game as intended than a 99,9% I have said this so many times I'm sick of saying it now, this will be the last time; Yes, the HDT node that controls collisions are in the feet mesh, and as you say you are what you wear, so if you wear boots (shoes, high heels, stockings, and so on) you are covering up the feet mesh and only the footwear mesh is showing up. If you want to wear these items during sex you are going to have to attach these nodes to the specific footwear (each specific pair of boots or stockings you want to wear during sex), or set Sexlab to unequip all items. I suggest setting it to unequip all except jewelry in strip, and manually add to the never unequip list the specific items you have modded to have the HDT node. I dd this with a few Elenwin high heel shoes for UUNP for example. Alright, done, thanks. Actually used a HDT Havok Object .esm that I used before, added the item into every Outfit entry I found in the game and changed the HDT Havok Path to hdtFingers.xml in the object .nif with NifScope. Looks like it work, not on some of my followers (assume it's because they use their own body meshes or something), but it works well on my character + npcs. Only problem is that the havok item uses the same slot as another armor mod I use, so I can't equip both (or I loose some precious armor rating that I need with the hard combat mods I use ) but I'll find a slot that I don't usually use and change it.
Sacremas Posted September 14, 2016 Posted September 14, 2016 I'm sorry if it's been brought up already but a 142 pages is way too much to shift threw and google has failed me. I can't seem to combine this with 360 move, are they not compatible... i mean... i feel like it is a waste if i can't even view them during most of my time spend in the game. And I know for certain it is this mod, since 360 works perfectly well without it. Half the mods included with this work with 360 as well, i already possess half the mods this offers but choose from this for consistency. Only thing I can think of is that you did not rerun FNIS + set Skeleton Arm Fix active in optional fixes when running FNIS, as this mod installs a skeleton that is required. However if you were already usign XPMSE previously I have no idea why that's not working for you.
Sacremas Posted September 14, 2016 Posted September 14, 2016 I'm using this mod's Khajiit textures for a custom race and use all in one for the rest. I'm a bit unfamiliar with the site's forum, sorry if there was a more suitable place to ask this. That is a skin and complete body change that yes will be incompatible with this mod. I can't tell on the mod's page if it's based off another type of skin like SG Renewal either, so can't say if replacing textures with something from this mod would work at all... but my guess is that you need a complete texblend and give it a vagina. This is not something I have ever done so would be something you have to ask HeroedeLeyenda to include in All in One v4. By the way HL is doing hard studying currently, with papers that's supposed to be in I believe October 4th. He may be able to post up Leyenda Skin next version and a couple of new followers becuase he's already done all the work for that, but don't expect All in One v4 until after then, possibly not until into November due to the complexity of this mod's FOMOD.
Frost241 Posted September 14, 2016 Posted September 14, 2016 to Sacremas i installed all of the bijin replacers prior to this all in one.. should i uninstall that one first and reinstall or install only this one instead?
MassFunction Posted September 14, 2016 Posted September 14, 2016 Looks really cool, but for some reasons the vagina collisions won't work! Anyone else experiencing problems with this? Just to get it clear, I'm not supposed to override xpmse files in any way during installation, right? Also, is it possible to use bodyslide to edit the bodies after installation? Or am I stuck with the preset bodies in the mod? You are supposed to overwrite everything during installation. If you did not, I can't help you because I don't know what exactly you did not install. And you can rebuild bodies after install, specifically open Bodyslide, choose "UUNP Special" or "CBBE HDT" in the topmost category, then pick your preset or make your custom body, hit "Build", batch build is for outfits only. Ah, thanks for clearing up! Sorry for taking your time!
RogueGhost Posted September 14, 2016 Posted September 14, 2016 I found the Meshes for Creatures, it wasn't that hidden really. I'm just actually Legally Blind, so I do indeed suffer from the "are you blind?!" accusatory question when unable to locate things. That being said, I transfered them and replaced what was in my folders already. So it got everything working except for Werewolves and Giants, which is odd, since they're some of the original species. I really only wanted it for my Riekling companion though, I enjoy those animations Leito made for that creature. Still though, thought it was odd that Giants and Werewolves are like "Nah... no thanks." still. Oh, and I'm just using summoned creatures from the "Hentai Creatures" mod. (Not really sure what the word Hentai means in that mod name.) Thanks for the pointers though! Now I know how to solve it in the future!
RogueGhost Posted September 14, 2016 Posted September 14, 2016 I have one other small (i hope) question. The lighting of the vaginal interior texture seems to be wrong somehow. I use the Real Girls skin, and the vagina seems to have like.. uh... a light on... inside of it. Humorous, to be sure! ...but not really what I was going for with this. Is that normal? Or did I screw that up too? Thanks!
Sacremas Posted September 15, 2016 Posted September 15, 2016 to Sacremas i installed all of the bijin replacers prior to this all in one.. should i uninstall that one first and reinstall or install only this one instead? Bijin mods are not included in this mod, only replacers for parts of the mod (specifically patches to make their bodies and skin work with this) so you would need to first install the original Bijin, then install this. I highly recommned Mod Organizer for things like this by the way, because it doesn't matter what order you install things in, you can just drag and drop the asset load orders around like you would esp's in Nexus Mod Manager and make sure that your texture files are only overwitten such and such. I have one other small (i hope) question. The lighting of the vaginal interior texture seems to be wrong somehow. I use the Real Girls skin, and the vagina seems to have like.. uh... a light on... inside of it. Humorous, to be sure! ...but not really what I was going for with this. Is that normal? Or did I screw that up too? Thanks! This unfortunatley is expected behavior. It's not so much the vagina having a light as much as the vagina not having the shadow texture and reacting to light the same way most of the rest of your game should, so your ENB or things like ELFX will be unable to provide proper shadows on it. This is not something restricted to mods alone, for example check out this mod, which fixes the exact same issue with vanilla NPC mouth interiors in Fallout 4, in theory the same solution could fix it here; http://www.nexusmods.com/fallout4/mods/17865/?
Frost241 Posted September 15, 2016 Posted September 15, 2016 to Sacremas no what i meant was.. the replacer mod of the bijin mods.. that one titled "customizer".. i had that.. and i uninstalled that and all textures are now okay.. soooo, yeah
RogueGhost Posted September 15, 2016 Posted September 15, 2016 I understand. Its not as glaring of an issue as I thought it would be at first. Thanks for the info!
Arala Cran Posted September 16, 2016 Posted September 16, 2016 I'm sorry if this is an old redundant question but I just downloaded it and wonder if there's a CBBE version? That's the current body set I have and wonder if I have to actually replace it because if I do that might suck after having doing over 70+ hours in the game.... o.o I mean, there's 142 pages of posts and I'm a bit too tired (wasted actually) to go check through each 1-by-1 post through all of that this late at night. Please don't bash me for this X_X
arkane14 Posted September 16, 2016 Posted September 16, 2016 I'm sorry if this is an old redundant question but I just downloaded it and wonder if there's a CBBE version? That's the current body set I have and wonder if I have to actually replace it because if I do that might suck after having doing over 70+ hours in the game.... o.o I mean, there's 142 pages of posts and I'm a bit too tired (wasted actually) to go check through each 1-by-1 post through all of that this late at night. Please don't bash me for this X_X yes it is the clams version. bash.
Sacremas Posted September 16, 2016 Posted September 16, 2016 I'm sorry if this is an old redundant question but I just downloaded it and wonder if there's a CBBE version? That's the current body set I have and wonder if I have to actually replace it because if I do that might suck after having doing over 70+ hours in the game.... o.o I mean, there's 142 pages of posts and I'm a bit too tired (wasted actually) to go check through each 1-by-1 post through all of that this late at night. Please don't bash me for this X_X Clams of Skyrim = CBBE with a vagina. UUNP Special = Unified UNP (that is the UNP that in Racemenu can become any other UNP based shape) Special = UNP with a vagina. If you intend to run Bodyslide to fit clothes to your body, choose "CBBE HDT" in the first category, and your choice of CBBE (probably CBBE Curvy) in the second.
Sacremas Posted September 16, 2016 Posted September 16, 2016 Hmmm maby someone can help me with this so.... i did the installation and the first time it worked but the boobs were tiny and not what i picked out so i reinstalled again and now i can't get it to acually show up in game or body slide anymore. its not even showing up in body slide. Is there a way to just go ahead an use my cbbe body an install only the HDT vagina on it? Reinstall the mod, select CBBE Curvy when it gets to bodies. It will look slightly smaller because the breasts now have physics, but should not look significantly smaller. If it's not showing up in Bodyslide you have either installed this mod or Bodyslide wrong.
Fibonnachos Posted September 17, 2016 Posted September 17, 2016 Hi, so I have two issues in relation to this mod; first I find that using this mod with CEO's OSex Module, the Schlong and the Vagina don't exactly meet up properly in some positions. Will you in the future be offering full support with the OSA framework? Secondly, I am using the Bijin mods and it seems that some character, for example Ysolda, don't have the hdt physics on her or the hdt vagina. She just has the same plain body without any physics whatsoever. I have the other Bijin mods installed and the females redone in those ones work fine with this mod, but it seems that some of them do not. Can anyone address this issue to me and help me solve it?
Sacremas Posted September 17, 2016 Posted September 17, 2016 Hi, so I have two issues in relation to this mod; first I find that using this mod with CEO's OSex Module, the Schlong and the Vagina don't exactly meet up properly in some positions. Will you in the future be offering full support with the OSA framework? Secondly, I am using the Bijin mods and it seems that some character, for example Ysolda, don't have the hdt physics on her or the hdt vagina. She just has the same plain body without any physics whatsoever. I have the other Bijin mods installed and the females redone in those ones work fine with this mod, but it seems that some of them do not. Can anyone address this issue to me and help me solve it? (Replying because due to study OP is not likely to return in around another month or so, and I have become to go-to here it seems... Also beforehand apology, I have been awake for a while, and dude these are derpy questions to ask when you could just look into "last modifed" dates, but this reply is still going to be harsh.) First off when this mod was last updated OSA did not exist, and OSex used a nude skin automatically applied with a rigid penis instead of using SOS at all, before OSA this mod was not usable with OSex really at all, hence you can't really expect this to have planned for that can you? Second all of the alignment thing is 100 % OSex's thing regardless and not something this mod does (or can do), so you need to take it up with them, unless you for some odd reason thought this mod places either the dick or the vagina somewhere else than they used to be, like; "Don't tell anyone, but the vaginas used to be in the belly buttons, guffaw, we just did not want to tell the original animators and body creators that this is not how female anatomy worked since obviously they had never seen a naked woman, including in porn, and we did not want to embarras them, so we moved it to where we think it should be, but somehow it keeps bouncing back to being between the legs, which is odd since everyone knows it should be at the neck, y'know? It's probably HDT being wonky again." Uhm, no, no such thing happened, and this thing does nothing at all with dicks one way or the other (change their shape, angle, add dicks in the first place if there were none, whatever) other than put HDT nodes so it can activate things it get close, and put HDT nodes, a fold mesh and a textured vagina including it's insides. That's it, most of the time the vagina textures are even going to be the same ones in the normal non-animated version, exact same spot, exact same shape, this mod just lets them open. If it's not aligning properly, take it up with the OSA/OSex folks. But it's aligning properly for most people already actually, so try using the controllers you are given by both SOS and OSA to realign the scene. It's usually badly aligned at first even in Sexlab, and it takes some aiming and adjusting. Regarding Bijin Wives, that mod has been updated in a way that meshes and textures have been moved to somewhere else than they used to be since this mod was last updated. You can manually fix this, but it involves opening files in TES5Edit (specifically the Bijin Wives ESP then look for "texture paths" then figure out what original previous version character now uses textures from Bijin Wives 001 and what uses from 002 I believe they are, and then moving them over, or textblending the new texture) and copy/pasting between appropriate folders including making new folders. Safe bet is to go with the previous versions of Bijin Wives as well as Warmaidens (their meshes did not change, but texture changed for several girls, so you get ugly neck seams) until this mod gets updated. Bijin NPCs works fine for now, that has not been updated. I thought (and the author of the mods rxkx claimed that would be the case) that Vivace and Chaconne would likewise become wonky and with bad textures after their updates, but people that have tried those new versions have said they work just fine. The new version of Serana and Valerica I do not know, but my guess is that they would get badly colored body skin vs head/hands/feet skin with very visible seams. Stick with at least one version previous of those as well.
I'm The Wabbit Posted September 17, 2016 Posted September 17, 2016 Hi, so I have two issues in relation to this mod; first I find that using this mod with CEO's OSex Module, the Schlong and the Vagina don't exactly meet up properly in some positions. Will you in the future be offering full support with the OSA framework? Secondly, I am using the Bijin mods and it seems that some character, for example Ysolda, don't have the hdt physics on her or the hdt vagina. She just has the same plain body without any physics whatsoever. I have the other Bijin mods installed and the females redone in those ones work fine with this mod, but it seems that some of them do not. Can anyone address this issue to me and help me solve it? (Replying because due to study OP is not likely to return in around another month or so, and I have become to go-to here it seems... Also beforehand apology, I have been awake for a while, and dude these are derpy questions to ask when you could just look into "last modifed" dates, but this reply is still going to be harsh.) First off when this mod was last updated OSA did not exist, and OSex used a nude skin automatically applied with a rigid penis instead of using SOS at all, before OSA this mod was not usable with OSex really at all, hence you can't really expect this to have planned for that can you? Second all of the alignment thing is 100 % OSex's thing regardless and not something this mod does (or can do), so you need to take it up with them, unless you for some odd reason thought this mod places either the dick or the vagina somewhere else than they used to be, like; "Don't tell anyone, but the vaginas used to be in the belly buttons, guffaw, we just did not want to tell the original animators and body creators that this is not how female anatomy worked since obviously they had never seen a naked woman, including in porn, and we did not want to embarras them, so we moved it to where we think it should be, but somehow it keeps bouncing back to being between the legs, which is odd since everyone knows it should be at the neck, y'know? It's probably HDT being wonky again." Uhm, no, no such thing happened, and this thing does nothing at all with dicks one way or the other (change their shape, angle, add dicks in the first place if there were none, whatever) other than put HDT nodes so it can activate things it get close, and put HDT nodes, a fold mesh and a textured vagina including it's insides. That's it, most of the time the vagina textures are even going to be the same ones in the normal non-animated version, exact same spot, exact same shape, this mod just lets them open. If it's not aligning properly, take it up with the OSA/OSex folks. But it's aligning properly for most people already actually, so try using the controllers you are given by both SOS and OSA to realign the scene. It's usually badly aligned at first even in Sexlab, and it takes some aiming and adjusting. Regarding Bijin Wives, that mod has been updated in a way that meshes and textures have been moved to somewhere else than they used to be since this mod was last updated. You can manually fix this, but it involves opening files in TES5Edit (specifically the Bijin Wives ESP then look for "texture paths" then figure out what original previous version character now uses textures from Bijin Wives 001 and what uses from 002 I believe they are, and then moving them over, or textblending the new texture) and copy/pasting between appropriate folders including making new folders. Safe bet is to go with the previous versions of Bijin Wives as well as Warmaidens (their meshes did not change, but texture changed for several girls, so you get ugly neck seams) until this mod gets updated. Bijin NPCs works fine for now, that has not been updated. I thought (and the author of the mods rxkx claimed that would be the case) that Vivace and Chaconne would likewise become wonky and with bad textures after their updates, but people that have tried those new versions have said they work just fine. The new version of Serana and Valerica I do not know, but my guess is that they would get badly colored body skin vs head/hands/feet skin with very visible seams. Stick with at least one version previous of those as well. Whats happening with Bijin mods? (I haven't been here a lot)
Sacremas Posted September 17, 2016 Posted September 17, 2016 Hi, so I have two issues in relation to this mod; first I find that using this mod with CEO's OSex Module, the Schlong and the Vagina don't exactly meet up properly in some positions. Will you in the future be offering full support with the OSA framework? Secondly, I am using the Bijin mods and it seems that some character, for example Ysolda, don't have the hdt physics on her or the hdt vagina. She just has the same plain body without any physics whatsoever. I have the other Bijin mods installed and the females redone in those ones work fine with this mod, but it seems that some of them do not. Can anyone address this issue to me and help me solve it? (Replying because due to study OP is not likely to return in around another month or so, and I have become to go-to here it seems... Also beforehand apology, I have been awake for a while, and dude these are derpy questions to ask when you could just look into "last modifed" dates, but this reply is still going to be harsh.) First off when this mod was last updated OSA did not exist, and OSex used a nude skin automatically applied with a rigid penis instead of using SOS at all, before OSA this mod was not usable with OSex really at all, hence you can't really expect this to have planned for that can you? Second all of the alignment thing is 100 % OSex's thing regardless and not something this mod does (or can do), so you need to take it up with them, unless you for some odd reason thought this mod places either the dick or the vagina somewhere else than they used to be, like; "Don't tell anyone, but the vaginas used to be in the belly buttons, guffaw, we just did not want to tell the original animators and body creators that this is not how female anatomy worked since obviously they had never seen a naked woman, including in porn, and we did not want to embarras them, so we moved it to where we think it should be, but somehow it keeps bouncing back to being between the legs, which is odd since everyone knows it should be at the neck, y'know? It's probably HDT being wonky again." Uhm, no, no such thing happened, and this thing does nothing at all with dicks one way or the other (change their shape, angle, add dicks in the first place if there were none, whatever) other than put HDT nodes so it can activate things it get close, and put HDT nodes, a fold mesh and a textured vagina including it's insides. That's it, most of the time the vagina textures are even going to be the same ones in the normal non-animated version, exact same spot, exact same shape, this mod just lets them open. If it's not aligning properly, take it up with the OSA/OSex folks. But it's aligning properly for most people already actually, so try using the controllers you are given by both SOS and OSA to realign the scene. It's usually badly aligned at first even in Sexlab, and it takes some aiming and adjusting. Regarding Bijin Wives, that mod has been updated in a way that meshes and textures have been moved to somewhere else than they used to be since this mod was last updated. You can manually fix this, but it involves opening files in TES5Edit (specifically the Bijin Wives ESP then look for "texture paths" then figure out what original previous version character now uses textures from Bijin Wives 001 and what uses from 002 I believe they are, and then moving them over, or textblending the new texture) and copy/pasting between appropriate folders including making new folders. Safe bet is to go with the previous versions of Bijin Wives as well as Warmaidens (their meshes did not change, but texture changed for several girls, so you get ugly neck seams) until this mod gets updated. Bijin NPCs works fine for now, that has not been updated. I thought (and the author of the mods rxkx claimed that would be the case) that Vivace and Chaconne would likewise become wonky and with bad textures after their updates, but people that have tried those new versions have said they work just fine. The new version of Serana and Valerica I do not know, but my guess is that they would get badly colored body skin vs head/hands/feet skin with very visible seams. Stick with at least one version previous of those as well. Whats happening with Bijin mods? (I haven't been here a lot) They were updated, in the process they changes file structure. Where the meshes used to be in each indidual character name folder like Lydia or Ysolda they are now specifcally in Bijin Warmaidens or Bijin Wives folders. Moving meshes to these folders from this mod makes the vag appear automatically, but the it gets more complicated because the textures are in Bijin 1, Bijin 2, and Bijin 3, with each character then using individual files from each, the normal map from 1 and specular from 2 for example, still resulting in diverse looking skins, when it is really just three combinations. Since its three combinations in three folders, andplacing one will result in several girls getting a miscolored torso with this mod, I recommned you leave them alone and use older versions until this mod is updated, unless you are either ready to texture the vags yourself in textblend, or look and find what each girl is getting their skins from, and then guesstimate who of the original characters skins fit in the boxes. If you put the skin Ysolda had in Bijin Wives 1 and the skin Taarie had in Bijin Wives 2 it will be close and will work for most, but you will stil llikely have issues. In addition the latest version comes with high def skin textures that are not compatible with this mod, and I have no idea what is going on with Aela, I have not managed to fix her in my game without textblending her.
Guest Posted September 17, 2016 Posted September 17, 2016 Hi, I've always noticed this, but The Vagina Glitches when I use KS Hairdos - HDT Physics. This happens not only to the Vagina, but the butt / boob twitches. It has happened to me before, but I don't know how to fix it now. My skeleton is the XP32 Maximum Skeleton Extended. Note; Mod works fine with normal hairs with all collisions and physics working. Just not with KS Hairdos - HDT Physics. Thanks. Dan
Darkening Demise Posted September 17, 2016 Posted September 17, 2016 I don't know if something got skipped during the installation but I can't find the preset morphs in racemenu in game like I did before. What folder is that in, and can I manually do it or do I need to go through the whole installation process again?
I'm The Wabbit Posted September 17, 2016 Posted September 17, 2016 Hi, so I have two issues in relation to this mod; first I find that using this mod with CEO's OSex Module, the Schlong and the Vagina don't exactly meet up properly in some positions. Will you in the future be offering full support with the OSA framework? Secondly, I am using the Bijin mods and it seems that some character, for example Ysolda, don't have the hdt physics on her or the hdt vagina. She just has the same plain body without any physics whatsoever. I have the other Bijin mods installed and the females redone in those ones work fine with this mod, but it seems that some of them do not. Can anyone address this issue to me and help me solve it? (Replying because due to study OP is not likely to return in around another month or so, and I have become to go-to here it seems... Also beforehand apology, I have been awake for a while, and dude these are derpy questions to ask when you could just look into "last modifed" dates, but this reply is still going to be harsh.) First off when this mod was last updated OSA did not exist, and OSex used a nude skin automatically applied with a rigid penis instead of using SOS at all, before OSA this mod was not usable with OSex really at all, hence you can't really expect this to have planned for that can you? Second all of the alignment thing is 100 % OSex's thing regardless and not something this mod does (or can do), so you need to take it up with them, unless you for some odd reason thought this mod places either the dick or the vagina somewhere else than they used to be, like; "Don't tell anyone, but the vaginas used to be in the belly buttons, guffaw, we just did not want to tell the original animators and body creators that this is not how female anatomy worked since obviously they had never seen a naked woman, including in porn, and we did not want to embarras them, so we moved it to where we think it should be, but somehow it keeps bouncing back to being between the legs, which is odd since everyone knows it should be at the neck, y'know? It's probably HDT being wonky again." Uhm, no, no such thing happened, and this thing does nothing at all with dicks one way or the other (change their shape, angle, add dicks in the first place if there were none, whatever) other than put HDT nodes so it can activate things it get close, and put HDT nodes, a fold mesh and a textured vagina including it's insides. That's it, most of the time the vagina textures are even going to be the same ones in the normal non-animated version, exact same spot, exact same shape, this mod just lets them open. If it's not aligning properly, take it up with the OSA/OSex folks. But it's aligning properly for most people already actually, so try using the controllers you are given by both SOS and OSA to realign the scene. It's usually badly aligned at first even in Sexlab, and it takes some aiming and adjusting. Regarding Bijin Wives, that mod has been updated in a way that meshes and textures have been moved to somewhere else than they used to be since this mod was last updated. You can manually fix this, but it involves opening files in TES5Edit (specifically the Bijin Wives ESP then look for "texture paths" then figure out what original previous version character now uses textures from Bijin Wives 001 and what uses from 002 I believe they are, and then moving them over, or textblending the new texture) and copy/pasting between appropriate folders including making new folders. Safe bet is to go with the previous versions of Bijin Wives as well as Warmaidens (their meshes did not change, but texture changed for several girls, so you get ugly neck seams) until this mod gets updated. Bijin NPCs works fine for now, that has not been updated. I thought (and the author of the mods rxkx claimed that would be the case) that Vivace and Chaconne would likewise become wonky and with bad textures after their updates, but people that have tried those new versions have said they work just fine. The new version of Serana and Valerica I do not know, but my guess is that they would get badly colored body skin vs head/hands/feet skin with very visible seams. Stick with at least one version previous of those as well. Whats happening with Bijin mods? (I haven't been here a lot) They were updated, in the process they changes file structure. Where the meshes used to be in each indidual character name folder like Lydia or Ysolda they are now specifcally in Bijin Warmaidens or Bijin Wives folders. Moving meshes to these folders from this mod makes the vag appear automatically, but the it gets more complicated because the textures are in Bijin 1, Bijin 2, and Bijin 3, with each character then using individual files from each, the normal map from 1 and specular from 2 for example, still resulting in diverse looking skins, when it is really just three combinations. Since its three combinations in three folders, andplacing one will result in several girls getting a miscolored torso with this mod, I recommned you leave them alone and use older versions until this mod is updated, unless you are either ready to texture the vags yourself in textblend, or look and find what each girl is getting their skins from, and then guesstimate who of the original characters skins fit in the boxes. If you put the skin Ysolda had in Bijin Wives 1 and the skin Taarie had in Bijin Wives 2 it will be close and will work for most, but you will stil llikely have issues. In addition the latest version comes with high def skin textures that are not compatible with this mod, and I have no idea what is going on with Aela, I have not managed to fix her in my game without textblending her. I never noticed that. But that's probably because I started using the Bijin mods by themselves instead of using it through All in one.
Fibonnachos Posted September 18, 2016 Posted September 18, 2016 Hi, so I have two issues in relation to this mod; first I find that using this mod with CEO's OSex Module, the Schlong and the Vagina don't exactly meet up properly in some positions. Will you in the future be offering full support with the OSA framework? Secondly, I am using the Bijin mods and it seems that some character, for example Ysolda, don't have the hdt physics on her or the hdt vagina. She just has the same plain body without any physics whatsoever. I have the other Bijin mods installed and the females redone in those ones work fine with this mod, but it seems that some of them do not. Can anyone address this issue to me and help me solve it? (Replying because due to study OP is not likely to return in around another month or so, and I have become to go-to here it seems... Also beforehand apology, I have been awake for a while, and dude these are derpy questions to ask when you could just look into "last modifed" dates, but this reply is still going to be harsh.) First off when this mod was last updated OSA did not exist, and OSex used a nude skin automatically applied with a rigid penis instead of using SOS at all, before OSA this mod was not usable with OSex really at all, hence you can't really expect this to have planned for that can you? Second all of the alignment thing is 100 % OSex's thing regardless and not something this mod does (or can do), so you need to take it up with them, unless you for some odd reason thought this mod places either the dick or the vagina somewhere else than they used to be, like; "Don't tell anyone, but the vaginas used to be in the belly buttons, guffaw, we just did not want to tell the original animators and body creators that this is not how female anatomy worked since obviously they had never seen a naked woman, including in porn, and we did not want to embarras them, so we moved it to where we think it should be, but somehow it keeps bouncing back to being between the legs, which is odd since everyone knows it should be at the neck, y'know? It's probably HDT being wonky again." Uhm, no, no such thing happened, and this thing does nothing at all with dicks one way or the other (change their shape, angle, add dicks in the first place if there were none, whatever) other than put HDT nodes so it can activate things it get close, and put HDT nodes, a fold mesh and a textured vagina including it's insides. That's it, most of the time the vagina textures are even going to be the same ones in the normal non-animated version, exact same spot, exact same shape, this mod just lets them open. If it's not aligning properly, take it up with the OSA/OSex folks. But it's aligning properly for most people already actually, so try using the controllers you are given by both SOS and OSA to realign the scene. It's usually badly aligned at first even in Sexlab, and it takes some aiming and adjusting. Regarding Bijin Wives, that mod has been updated in a way that meshes and textures have been moved to somewhere else than they used to be since this mod was last updated. You can manually fix this, but it involves opening files in TES5Edit (specifically the Bijin Wives ESP then look for "texture paths" then figure out what original previous version character now uses textures from Bijin Wives 001 and what uses from 002 I believe they are, and then moving them over, or textblending the new texture) and copy/pasting between appropriate folders including making new folders. Safe bet is to go with the previous versions of Bijin Wives as well as Warmaidens (their meshes did not change, but texture changed for several girls, so you get ugly neck seams) until this mod gets updated. Bijin NPCs works fine for now, that has not been updated. I thought (and the author of the mods rxkx claimed that would be the case) that Vivace and Chaconne would likewise become wonky and with bad textures after their updates, but people that have tried those new versions have said they work just fine. The new version of Serana and Valerica I do not know, but my guess is that they would get badly colored body skin vs head/hands/feet skin with very visible seams. Stick with at least one version previous of those as well. Back to the matter at hand, thanks Sacremas for your response. You are right in your points as this is definitely a question I should be asked on the OSex page. Reading your comment back made me see how wrong I was, haha sorry. As for the second issue I have decided that ultimately I have a backup for the Bijin Wives mod with the Customizer mod on the Nexus. That solves the real problem and that is physics to the bodies in general. I can wait for this mod to update to 4.0
Sacremas Posted September 18, 2016 Posted September 18, 2016 Hi, I've always noticed this, but The Vagina Glitches when I use KS Hairdos - HDT Physics. This happens not only to the Vagina, but the butt / boob twitches. It has happened to me before, but I don't know how to fix it now. My skeleton is the XP32 Maximum Skeleton Extended. Note; Mod works fine with normal hairs with all collisions and physics working. Just not with KS Hairdos - HDT Physics. Thanks. Dan There is an option to install KS HAirdos HDT physics when installing this mod. You should use that, because that uses an altered version of the mod that will not cause these issues. The same issues will also happen with any other HDT enabled hair mod, and likely HDT cloaks as well. Probably not HDT jewelry however, unless it's very long and can droop close to the breasts. I don't know if something got skipped during the installation but I can't find the preset morphs in racemenu in game like I did before. What folder is that in, and can I manually do it or do I need to go through the whole installation process again? This mod does nothing at all to your preset morphs, be they the face presets or the body morphs in the Bodyslide plugin for Racemenu (your use of "morphs" is confusing). If you want to have Bodyslide in-game morphing potential fire up Bodyslide then Bathc Build your outfits and tick the box next to the Batch Build button, that creates those morphs for the Racemenu plugin (but does nothing at all but add extra size and time to finish the process if you don't use that plugin). If it's the face presets for each race you are talking about there is no way this mod could cause that to alter... unless you installed the BTRH Waifu mod, I have not tried that at all, but such mods are the only thing that could potentially mess that up accidentally.
Guest Posted September 18, 2016 Posted September 18, 2016 Hi, I've always noticed this, but The Vagina Glitches when I use KS Hairdos - HDT Physics. This happens not only to the Vagina, but the butt / boob twitches. It has happened to me before, but I don't know how to fix it now. My skeleton is the XP32 Maximum Skeleton Extended. Note; Mod works fine with normal hairs with all collisions and physics working. Just not with KS Hairdos - HDT Physics. Thanks. Dan There is an option to install KS HAirdos HDT physics when installing this mod. You should use that, because that uses an altered version of the mod that will not cause these issues. The same issues will also happen with any other HDT enabled hair mod, and likely HDT cloaks as well. Probably not HDT jewelry however, unless it's very long and can droop close to the breasts. I don't know if something got skipped during the installation but I can't find the preset morphs in racemenu in game like I did before. What folder is that in, and can I manually do it or do I need to go through the whole installation process again? This mod does nothing at all to your preset morphs, be they the face presets or the body morphs in the Bodyslide plugin for Racemenu (your use of "morphs" is confusing). If you want to have Bodyslide in-game morphing potential fire up Bodyslide then Bathc Build your outfits and tick the box next to the Batch Build button, that creates those morphs for the Racemenu plugin (but does nothing at all but add extra size and time to finish the process if you don't use that plugin). If it's the face presets for each race you are talking about there is no way this mod could cause that to alter... unless you installed the BTRH Waifu mod, I have not tried that at all, but such mods are the only thing that could potentially mess that up accidentally. Oh okay thanks!
btasqan Posted September 18, 2016 Posted September 18, 2016 I am a bit confused and need some help. I am happy with my CBBE Bodyslide Preset, HDT bounce preset and textures I use. Do I need to check the options for CBBE and then choose the textures even if I already have my stuff installed? I see there is always the "dont install" option in each window, but will I then have the functionality of this mod if choose "dont install" on each window? Or is it required to install the CBBE, texture files and schlong of skyrim files that come with this mod?
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