zilvradrow Posted August 1, 2021 Posted August 1, 2021 (edited) @EkaterinaBraun She looks nice Zilphia: "Oh, can I invite you for a Drink?" Spoiler Edited August 1, 2021 by zilvradrow 3
Guest Posted August 1, 2021 Posted August 1, 2021 On 7/31/2021 at 8:42 AM, donnerwetter said: Any other types of schlongs people would want? Canine and feline presumably? This "huge clit futa" sos addon that evilreflex teased but never finished/uploaded could be a good modding challenge.
FutaNemesislol Posted August 1, 2021 Posted August 1, 2021 For the Glory of Mankind.... I made her bigger in the last 3 pics Spoiler 11
donnerwetter Posted August 1, 2021 Posted August 1, 2021 21 minutes ago, MarloCarloWC said: This "huge clit futa" sos addon that evilreflex teased but never finished/uploaded could be a good modding challenge. If the model doesn't already exist somewhere for me to snatch it from, I can't really do much as I'm not a 3d modeler. 1
Bluegunk Posted August 1, 2021 Posted August 1, 2021 17 hours ago, boita said: Not something I've done yet but I saw uses of Dynamique Animation Replacer to kinda replace Aroused Idles. With DAR you can put conditions on the level of Aroused. Maybe there's a way to put a condition on a equiped Schlong ? I had wondered about doing that. Thanks for mentioning it - perhaps I will give it a go though I don't have much luck with Dar conditions!
pottman Posted August 1, 2021 Posted August 1, 2021 The balls are clipping into the penis, anyway to fix this?
SuperTemporaryUser1234 Posted August 1, 2021 Posted August 1, 2021 On 7/31/2021 at 2:39 AM, donnerwetter said: They're essentially replacements for ERF Horse Penis Redux 1.4. @SuperTemporaryUser1234 A UUNP/BHUNP conversion of the uncut schlong was already made Ah thanks! Loving that uncut one. I still can't get the double horse one to work though, I think it's generating the bodyslide files to the wrong directory? When I generate the original Horse redux it goes into the character assets folder but if I generate for the double version it generates into a folder in meshes. Did I forget a dependency? Currently I have; Horse Redux UUNP sliders for Horse Redux Double Sliders for Horse Redux Thanks again!
donnerwetter Posted August 1, 2021 Posted August 1, 2021 14 minutes ago, SuperTemporaryUser1234 said: Ah thanks! Loving that uncut one. I still can't get the double horse one to work though, I think it's generating the bodyslide files to the wrong directory? When I generate the original Horse redux it goes into the character assets folder but if I generate for the double version it generates into a folder in meshes. Did I forget a dependency? Currently I have; Horse Redux UUNP sliders for Horse Redux Double Sliders for Horse Redux Thanks again! Pick the variant you want, generate your meshes and place them in Meshes\ERF_Horse_Penis_Redux.
Thelewdgooberkitty69 Posted August 1, 2021 Posted August 1, 2021 (edited) 17 hours ago, donnerwetter said: Let me know if the situation improves any with this update. ERF Horse Penis Redux SSE Dragon Mashup v2.1 Yakub Weights.7z 388.57 kB · 9 downloads lots of HARD and soft angles of your mod looks good to me and no issuse. will 2 two cock one be made in futrue? Edited August 1, 2021 by Thelewdgooberkitty69 2
Lafsie Posted August 1, 2021 Posted August 1, 2021 4 hours ago, zilvradrow said: @EkaterinaBraun She looks nice Thanks!
Lafsie Posted August 1, 2021 Posted August 1, 2021 2 hours ago, pottman said: The balls are clipping into the penis, anyway to fix this? No, i think so. You can try different shape in your BodySlide, but this is not a solution, just an advice
Thelewdgooberkitty69 Posted August 1, 2021 Posted August 1, 2021 2 hours ago, EkaterinaBraun said: No, i think so. You can try different shape in your BodySlide, but this is not a solution, just an advice this should fix that build cock then this in bodyslde flaccid.7z
pema123 Posted August 1, 2021 Posted August 1, 2021 So I got the schlong to collide with the skirt from COCO 2B, but I can't for the life of me figure out how to get it to collide with 3BA legs/hands. Anyone a way around this? Managed to get balls to trigger on SMP toggle with 3BA as well, Trying to work through getting a third toggle button that will disable SMP on penis alone so it will work like FloppySOS Spoiler 5
pottman Posted August 2, 2021 Posted August 2, 2021 17 hours ago, Thelewdgooberkitty69 said: this should fix that build cock then this in bodyslde flaccid.7z 912.65 kB · 14 downloads Not working, sorry. it's like the animation on the scrotum is gone or something.
FutaNemesislol Posted August 2, 2021 Posted August 2, 2021 17 hours ago, pema123 said: So I got the schlong to collide with the skirt from COCO 2B, but I can't for the life of me figure out how to get it to collide with 3BA legs/hands. Anyone a way around this? Managed to get balls to trigger on SMP toggle with 3BA as well, Trying to work through getting a third toggle button that will disable SMP on penis alone so it will work like FloppySOS Reveal hidden contents How did ya do that anyway?
FutaNemesislol Posted August 2, 2021 Posted August 2, 2021 29 minutes ago, kamatozis said: Your character looks really nice, nice screenshots 2
Guest Posted August 2, 2021 Posted August 2, 2021 (edited) On 8/1/2021 at 1:36 PM, EkaterinaBraun said: Reveal hidden contents Wow! Katia is that really your work?? I mean that it looks so Futanastic!? You're getting better at embellishing scenes but.. besides this hotness would be nice to see a cheerful smile on her face.? Anyway, you made me blush and burst of excitement again!? P.S. Spoiler I wonder if she's flexible enough to put her both legs behind her head and lick her.. Forget it, her breasts are too big!? Spoiler Your charm, kindness and krasivaya turns up my heartbeat! I hope I've made you smile.? Edited August 2, 2021 by smartfon
pema123 Posted August 2, 2021 Posted August 2, 2021 1 hour ago, FutaNemesislol said: How did ya do that anyway? 1. open the schlong with physics object in NIFSkope - point to "skse\plugins\hdtSkinnedMeshConfigs\MaleGenitals.xml" instead of wherever it points to (mine originally pointed to CBBESOS or something). 2. modify your "skse\plugins\hdtSkinnedMeshConfigs\MaleGenitals.xml" for 3BA with the right shape name and give it a tag like "VirtualPenis". Spoiler <?xml version="1.0" encoding="UTF-8"?> <system> <!-- COLLISIONS --> <per-triangle-shape name="peniscollision"> <margin>0.2</margin> <priority>2</priority> <penetration>0.1</penetration> <shared>public</shared> <tag>VirtualPenis</tag> <no-collide-with-tag>VirtualPenis</no-collide-with-tag> </per-triangle-shape> </system> 3. 3BBB-Amazing.xml - add your Physics configs for schlong (set bone mass of Genitals01-06 as 0 otherwise you will be soft) Spoiler <!-- KEYFRAMED --> <bone-default> <mass>0</mass> <inertia x="0" y="0" z="0"/> <centerOfMassTransform> <basis x="0" y="0" z="0" w="1"/> <origin x="0" y="0" z="0"/> </centerOfMassTransform> <linearDamping>0</linearDamping> <angularDamping>0</angularDamping> <friction>0</friction> <rollingFriction>0</rollingFriction> <restitution>0</restitution> <margin-multiplier>0</margin-multiplier> </bone-default> <bone name="NPC GenitalsBase [GenBase]"/> <!-- BODY --> <bone name="NPC Genitals01 [Gen01]"> <mass>0</mass> <inertia x="2" y="2" z="3"/> <centerOfMassTransform> <basis x="0" y="0" z="0" w="1"/> <origin x="0" y="0" z="0"/> </centerOfMassTransform> <linearDamping>0</linearDamping> <angularDamping>0</angularDamping> <friction>0</friction> <rollingFriction>0</rollingFriction> <restitution>0</restitution> <margin-multiplier>0.1</margin-multiplier> </bone> <bone name="NPC Genitals02 [Gen02]"> <mass>0</mass> <inertia x="2" y="2" z="2.5"/> <centerOfMassTransform> <basis x="0" y="0" z="0" w="1"/> <origin x="0" y="0" z="0"/> </centerOfMassTransform> <linearDamping>0</linearDamping> <angularDamping>0</angularDamping> <friction>0</friction> <rollingFriction>0</rollingFriction> <restitution>0</restitution> <margin-multiplier>0.2</margin-multiplier> </bone> <bone name="NPC Genitals03 [Gen03]"> <mass>0</mass> <inertia x="2" y="2" z="2"/> <centerOfMassTransform> <basis x="0" y="0" z="0" w="1"/> <origin x="0" y="0" z="0"/> </centerOfMassTransform> <linearDamping>0</linearDamping> <angularDamping>0</angularDamping> <friction>0</friction> <rollingFriction>0</rollingFriction> <restitution>0</restitution> <margin-multiplier>1</margin-multiplier> </bone> <bone name="NPC Genitals04 [Gen04]"> <mass>0</mass> <inertia x="2" y="2" z="1.5"/> <centerOfMassTransform> <basis x="0" y="0" z="0" w="1"/> <origin x="0" y="0" z="0"/> </centerOfMassTransform> <linearDamping>0</linearDamping> <angularDamping>0</angularDamping> <friction>0</friction> <rollingFriction>0</rollingFriction> <restitution>0</restitution> <margin-multiplier>2</margin-multiplier> </bone> <bone name="NPC Genitals05 [Gen05]"> <mass>0</mass> <inertia x="2" y="2" z="1.25"/> <centerOfMassTransform> <basis x="0" y="0" z="0" w="1"/> <origin x="0" y="0" z="0"/> </centerOfMassTransform> <linearDamping>0</linearDamping> <angularDamping>0</angularDamping> <friction>0</friction> <rollingFriction>0</rollingFriction> <restitution>0</restitution> <margin-multiplier>3</margin-multiplier> </bone> <bone name="NPC Genitals06 [Gen06]"> <mass>0</mass> <inertia x="2" y="2" z="1.0"/> <centerOfMassTransform> <basis x="0" y="0" z="0" w="1"/> <origin x="0" y="0" z="0"/> </centerOfMassTransform> <linearDamping>0</linearDamping> <angularDamping>0</angularDamping> <friction>0</friction> <rollingFriction>0</rollingFriction> <restitution>0</restitution> <margin-multiplier>4</margin-multiplier> </bone> <bone name="NPC GenitalsScrotum [GenScrot]"> <mass>0.4</mass> <inertia x="10" y="10" z="10"/> <centerOfMassTransform> <basis x="0" y="0" z="0" w="1"/> <origin x="0" y="0" z="0"/> </centerOfMassTransform> <linearDamping>0.5</linearDamping> <angularDamping>0.5</angularDamping> <friction>0</friction> <rollingFriction>0</rollingFriction> <gravity-factor>1</gravity-factor> <restitution>0.1</restitution> <margin-multiplier>0</margin-multiplier> </bone> <bone-default> <mass>0</mass> <inertia x="0" y="0" z="0"/> <centerOfMassTransform> <basis x="0" y="0" z="0" w="1"/> <origin x="0" y="0" z="0"/> </centerOfMassTransform> <linearDamping>0</linearDamping> <angularDamping>0</angularDamping> <friction>0</friction> <rollingFriction>0</rollingFriction> <restitution>0</restitution> <margin-multiplier>0</margin-multiplier> </bone-default> <!-- KEYFRAMED (SKELETON) --> <generic-constraint bodyA="NPC GenitalsScrotum [GenScrot]" bodyB="NPC GenitalsBase [GenBase]"> <frameInB> <basis x="0" y="0" z="0" w="1"/> <origin x="0" y="0" z="0"/> </frameInB> <useLinearReferenceFrameA>false</useLinearReferenceFrameA> <linearLowerLimit x="0" y="0" z="0"/> <linearUpperLimit x="0" y="0" z="0"/> <angularLowerLimit x="-1.2" y="-0.2" z="-0.2"/> <angularUpperLimit x="1.2" y="0.2" z="0.2"/> <linearStiffness x="100" y="100" z="100"/> <angularStiffness x="100" y="100" z="100"/> <linearDamping x="2" y="2" z="3"/> <angularDamping x="2" y="2" z="3"/> <linearEquilibrium x="0" y="0" z="0"/> <angularEquilibrium x="0" y="0" z="0"/> <linearBounce x="0" y="0" z="0"/> <angularBounce x="0.2" y="0.1" z="0.1"/> </generic-constraint> <generic-constraint-default> <frameInB> <basis x="0" y="0" z="0" w="1"/> <origin x="0" y="0" z="0"/> </frameInB> <useLinearReferenceFrameA>false</useLinearReferenceFrameA> <linearLowerLimit x="0" y="0" z="0"/> <linearUpperLimit x="0" y="0" z="0"/> <angularLowerLimit x="0" y="0" z="0"/> <angularUpperLimit x="0" y="0" z="0"/> <linearStiffness x="0" y="0" z="0"/> <angularStiffness x="0" y="0" z="0"/> <linearDamping x="10" y="10" z="10"/> <angularDamping x="10" y="10" z="10"/> <linearEquilibrium x="0" y="0" z="0"/> <angularEquilibrium x="0" y="0" z="0"/> <linearBounce x="0" y="0" z="0"/> <angularBounce x="0" y="0" z="0"/> </generic-constraint-default> <generic-constraint bodyA="NPC Genitals01 [Gen01]" bodyB ="NPC GenitalsBase [GenBase]"></generic-constraint> <generic-constraint bodyA="NPC Genitals02 [Gen02]" bodyB ="NPC Genitals01 [Gen01]"></generic-constraint> <generic-constraint bodyA="NPC Genitals03 [Gen03]" bodyB ="NPC Genitals02 [Gen02]"></generic-constraint> <generic-constraint bodyA="NPC Genitals04 [Gen04]" bodyB ="NPC Genitals03 [Gen03]"></generic-constraint> <generic-constraint bodyA="NPC Genitals05 [Gen05]" bodyB ="NPC Genitals04 [Gen04]"></generic-constraint> <generic-constraint bodyA="NPC Genitals06 [Gen06]" bodyB ="NPC Genitals05 [Gen05]"></generic-constraint> 4. Edit "skirt.xml" from whatever outfit <per-triangle-shape name="Skirt"> ... <shared>public</shared> <!-- not sure this is needed --> <can-collide-with-tag>VirtualPenis</can-collide-with-tag> ... </per-triangle-shape> 15
Lafsie Posted August 2, 2021 Posted August 2, 2021 2 hours ago, smartfon said: Wow! Katia is that really your work?? I mean that it looks so Futanastic!? You're getting better at embellishing scenes but.. besides this hotness would be nice to see a cheerful smile on her face.? Anyway, you made me blush and burst of excitement again!? P.S. Reveal hidden contents I wonder if she's flexible enough to put her both legs behind her head and lick her.. Forget it, her breasts are too big!? Reveal hidden contents Your charm, kindness and krasivaya turns up my heartbeat! I hope I've made you smile.? Thanks a lot, everything was done as i planned, so... this is all the author's idea, hah~
kamatozis Posted August 2, 2021 Posted August 2, 2021 off-topic question, help solve the problem, clothes and hair with physics break down despite the fact that all the necessary mods are standing and the conditions are met, there are no problems with the physics of the body and penis, and the armor and hair are broken, the body cbbe 3bbb, skyrim se
EvilReFlex Posted August 2, 2021 Posted August 2, 2021 (edited) On 8/1/2021 at 3:36 PM, donnerwetter said: If the model doesn't already exist somewhere for me to snatch it from, I can't really do much as I'm not a 3d modeler. It does not. It was just at test like this one: Spoiler Edited August 2, 2021 by EvilReFlex 4
donnerwetter Posted August 2, 2021 Posted August 2, 2021 1 hour ago, kamatozis said: off-topic question, help solve the problem, clothes and hair with physics break down despite the fact that all the necessary mods are standing and the conditions are met, there are no problems with the physics of the body and penis, and the armor and hair are broken, the body cbbe 3bbb, skyrim se I've had something like this happen when a single mesh has had too many bones. Splitting them in two separate meshes has worked. Not sure if this is what's going on in your screenshot though. 1 hour ago, EvilReFlex said: It does not. It was just at test like this one: Reveal hidden contents Can't even imagine how big of a pain in the ass trying to blend and weight paint that must've been- especially with any kind of vagina physics.
kamatozis Posted August 2, 2021 Posted August 2, 2021 12 minutes ago, donnerwetter said: У меня было нечто подобное, когда в одной сетке было слишком много костей. Разделение их на две отдельные сетки сработало. Хотя я не уверен, что это то, что происходит на вашем скриншоте. Не могу даже представить, насколько большой занозой в заднице была попытка смешать и утяжелить краску, которая, должно быть, была - особенно с любой физикой влагалища. could you explain step by step how you did it, maybe it will help me
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