AnubiSs2167 Posted March 6, 2016 Author Posted March 6, 2016 Depends on the type of squating. Knees to the side is impossible due to add starting to look realy wierd. SOme kind of knees in front could be used in horse on back maybe. https://gfycat.com/InnocentMagnificentDegu Slowest and prob 2nd stage. Need starting stage, final stage and maybe 1 more fast thrust stage cuz ppl tend to say that my animations are to slow. Tho i dont think horse is the right animal for fast humping.
moolag Posted March 6, 2016 Posted March 6, 2016 Have her lay down, i.e., grab end of box and stomach to box and spread legs? Have the horse thrust faster then? I'm sure if you try a position with faster trust, you'll know if it looks right. For stage 1, could you have the horse 'missed' and his thing carrying her (feet off ground) thrusting into her stomach type thing? Stage 3 (after yours) could have her adjusted so her feet are on the horse's hind legs' knees? Thrusting faster if applicable. I'm not sure if any of these are compatible with your model or sound good. Nice animation regardless.
AnubiSs2167 Posted March 6, 2016 Author Posted March 6, 2016 Hard to imagine the position you are describing. Sounds very acrobatic. Stage 1 is already planed as something like this: https://gfycat.com/ElatedInsistentGoldfinch
deathrip3r Posted March 6, 2016 Posted March 6, 2016 horse anims look really great we need more of them, LOTS MORE!
Meteox Posted March 6, 2016 Posted March 6, 2016 horse anims look really great we need more of them, LOTS MORE! Wise words my friend, wise words indeed.
AnubiSs2167 Posted March 6, 2016 Author Posted March 6, 2016 Ok guys , Nicobay is taking over animating the horse
Nicobay Posted March 6, 2016 Posted March 6, 2016 Ok guys , Nicobay is taking over animating the horse ffffffffffff dont make my troll comment getting too far xO
AnubiSs2167 Posted March 6, 2016 Author Posted March 6, 2016 Its gona be only horse x sabrecat from now on! No girls allowed!
deathrip3r Posted March 7, 2016 Posted March 7, 2016 Its gona be only horse x sabrecat from now on! No girls allowed! that would be the weirdest shit in skyrim
AnubiSs2167 Posted March 7, 2016 Author Posted March 7, 2016 Holy cow, you outdid yourself this time Anub! Thanks, just one more stage to finish and ill be realeasing it. Tho next realese should be taken as "beta". As objects are kinda new to me and Katzumi i have no way to test the animations in game and make final adjustements. So expect a broken mess like "wolfthresome" (wich is fixed now and ready to ship btw) for few days after update.
Leito86 Posted March 8, 2016 Posted March 8, 2016 Don't put too much effort into the horse's tail. It does it's own thing in the game regardless of keys iirc
AnubiSs2167 Posted March 8, 2016 Author Posted March 8, 2016 Don't put too much effort into the horse's tail. It does it's own thing in the game regardless of keys iirc Thats what i thought. I was like "hmmm isnt his tail in my game hdt?!" Thats why i havent even riged the mane
Meteox Posted March 9, 2016 Posted March 9, 2016 Wow, the animation looks really good! And I've just noticed the Paralysis Poison animation, mind blowing my friend. Keep up the good work.
Guest Posted March 9, 2016 Posted March 9, 2016 For a test animation that turned out to be the best horse animation out there imo.
AnubiSs2167 Posted March 9, 2016 Author Posted March 9, 2016 Wow, the animation looks really good! And I've just noticed the Paralysis Poison animation, mind blowing my friend. Keep up the good work. For a test animation that turned out to be the best horse animation out there imo. Thanks guys. Its more of a test of a rigs i make, alot of errors pops out while i actually start to use em. This time was a test of adding objects aswell.
deathrip3r Posted March 9, 2016 Posted March 9, 2016 i hope Katzumi updates the anims pack soon, i can't wait to test the new horse anims in skyrim
Katzumi Posted March 9, 2016 Posted March 9, 2016 working on it but there are many updates in this release so many things to check
deathrip3r Posted March 9, 2016 Posted March 9, 2016 working on it but there are many updates in this release so many things to check take your time sir
AnubiSs2167 Posted March 9, 2016 Author Posted March 9, 2016 Anim objects are very problematic, thats why this update is marked as "beta". Don't get to excited untill we iron all the bugs out
Guest Posted March 9, 2016 Posted March 9, 2016 Animation Ideas request I haven't seen any animations pertaining to a character fainting/passing out, knocked out, chloroformed, or choked out. I'm sure some modders would love to use those type of animations in their own mods.
AnubiSs2167 Posted March 9, 2016 Author Posted March 9, 2016 Animation Ideas request I haven't seen any animations pertaining to a character fainting/passing out, knocked out, chloroformed, or choked out. I'm sure some modders would love to use those type of animations in their own mods. Well the problem are facial expressions. No point of making sleeping or unconscious animation where character will have their eyes wide open and moan all the time. Thats why i made it paralysis so facial expression make more sense as victim is well aware what is happening to her , she just can't move. Untill there is easy process to atach specific facial expression to animation type or tag i will pass on anything regarding unconscious characters
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now