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OSex+ The Greatest Virtual Sex Ever


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Posted
6 hours ago, DestroyerDecade789 said:

 

 

Thanks a lot! The animation and transitions should be smooth, I know the problem, there's an animation loop that gets left in memory so it's sort of playing 2 animations at once, bouncing between the two. For me it doesn't happen normally but I was able to recreate it when saving loading the game during a scene in some cases. Does it happen for you all the time? If so can you try a different area. Thank you for the testing!

Posted

Hey, I'm playing on Skyrim VR and I downloaded the OSA+ and OSEX+ beta versions from Nexus (and VR variants of all the other required mods), and managed to install them correctly through Vortex (at least I think so). The beta disclaimer floats on the top-left corner of my sight, as I believe it should, and the MCM config menu for osa appears, and I am even able to remap some of the keys through that menu (although my options are pretty limited, only ones I could think of are just "left stick click" and "right stick click", since physical keyboard doesn't seem work on VR at all).

 

But for some reason I can't initiate OSA/OSEX at all on any NPC, or am I just missing something obvious?

 

Or is this even intended to work on VR at this point in time, or just on desktop version?

Posted
33 minutes ago, PS8181 said:

Hey, I'm playing on Skyrim VR and I downloaded the OSA+ and OSEX+ beta versions from Nexus (and VR variants of all the other required mods), and managed to install them correctly through Vortex (at least I think so). The beta disclaimer floats on the top-left corner of my sight, as I believe it should, and the MCM config menu for osa appears, and I am even able to remap some of the keys through that menu (although my options are pretty limited, only ones I could think of are just "left stick click" and "right stick click", since physical keyboard doesn't seem work on VR at all).

 

But for some reason I can't initiate OSA/OSEX at all on any NPC, or am I just missing something obvious?

 

Or is this even intended to work on VR at this point in time, or just on desktop version?

Afaik, this is not intended for VR or is being developed with it in mind. An alternate solution would be to use vorpx, which will approximate the experience, just no motion controls (which, tbh is not a great loss if the purpose is for this type of mod lol).

Posted (edited)
1 hour ago, PS8181 said:

Hey, I'm playing on Skyrim VR and I downloaded the OSA+ and OSEX+ beta versions from Nexus (and VR variants of all the other required mods), and managed to install them correctly through Vortex (at least I think so). The beta disclaimer floats on the top-left corner of my sight, as I believe it should, and the MCM config menu for osa appears, and I am even able to remap some of the keys through that menu (although my options are pretty limited, only ones I could think of are just "left stick click" and "right stick click", since physical keyboard doesn't seem work on VR at all).

 

But for some reason I can't initiate OSA/OSEX at all on any NPC, or am I just missing something obvious?

 

Or is this even intended to work on VR at this point in time, or just on desktop version?

 

I'd love for this to work on VR and I think it's very close actually but on pause. No one on my dev team has a vr headset to to actively work on it and I need someone with knowledge of how to attach the OSA UI in a functional way. OSA+ might attract some new interest, anyone with just a little bit of SkyrimVR UI knowledge should be able to get this sorted out quick so I'm optimistic in time this could be possible!

Edited by CEO 0S
Posted
4 hours ago, CEO 0S said:

 

Thanks a lot! The animation and transitions should be smooth, I know the problem, there's an animation loop that gets left in memory so it's sort of playing 2 animations at once, bouncing between the two. For me it doesn't happen normally but I was able to recreate it when saving loading the game during a scene in some cases. Does it happen for you all the time? If so can you try a different area. Thank you for the testing!

Tested it again. The animations are now smooth on my end most likely the bouncing problem is a probability bug meaning it won't happen all the time. I just noticed that animation are a bit slower than the previous version I don't know if this is intentional to showcase more intimacy but its still cool for me. Man life in Skyrim is going to get better once this gets updated. 

Posted
20 hours ago, CEO 0S said:

 

I'd love for this to work on VR and I think it's very close actually but on pause. No one on my dev team has a vr headset to to actively work on it and I need someone with knowledge of how to attach the OSA UI in a functional way. OSA+ might attract some new interest, anyone with just a little bit of SkyrimVR UI knowledge should be able to get this sorted out quick so I'm optimistic in time this could be possible!

Totally understandable, thanks for confirming this -- let's hope that some day we'll be able to enjoy your awesome mod in VR!

 

I'm a total noob in the whole mod community stuff, but was just wondering that since the SkyUI's VR version actually resides outside Nexus (not sure if the VR SkyUI is even made by the original modders), that perhaps those guys might be willing to chip in...? Or well, maybe that's just hopeful thinking -- I'm sure that once the OSA+ skyrockets, surely someone will step in and help us get that ultimate VR experience that we've been hoping to see, well, since puberty :D

Posted

I have never tried OSA or OSex or anything that starts with O, mostly because I don't have a numpad and also because I play in VR sometimes.

But I'm curious, does it start scenes faster than sexlab?

Posted (edited)

Modding up for my 1st skyrim play.

 

At one point i've gotten OSex to load up on FNIS.  Within game start up says shows activated.

 

While still modding on and changing load orders, adding patches, and locations etc.

 

I've accidentally fixed FNIS_PCEA2 V7.2 and it's now readable on FNIS.  (I think you have to place a load order for FNIS to load BEFORE FNIS PCEA)

 

But now my OSEX not reading ...   

 

I have OSA (0002) > Osex (0003) > OSTIM (0004)  >   all the  Os  i can find..... 

 

1st time modding and its been 2 weeks of mental hell.

 

Installing FNIS PCEA2
Reading FNISBase V7.6 ... 
Reading FNIS_PCEA2 V7.2 ... 
Reading NakedDefeat V1.0 ... 
Reading OSexLight V?.? ... 
Reading OSexVanillaDoggy V?.? ... 
Reading OSexVanillaKneeling V?.? ... 
Reading OSexVanillaMissionary V?.? ... 
Reading OSexVanillaStanding V?.? ... 
Reading OSexVanillaTumble V?.? ... 
Reading SexLab V1.64 ... 
Reading SexLabAP V1.64 ... 
Reading SexLabCreature V1.64 ... 
Reading XPMSE V7.2 ... 

All Anim Lists scanned. Generating Behavior Files...
 11 GENDER modifications for Animations\male
No GENDER directory female
Alternate Animation mods: 2 sets: 45 total groups: 89 added file slots: 1144 alternate files: 721

Creature Pack not installed

 3601 animations for 13 mods successfully included (character)

 

 

Suppose to be over 4200 animations with Osex Active

 

 

 

Edited by Oketo
Posted (edited)
8 hours ago, Oketo said:

Modding up for my 1st skyrim play.

 

At one point i've gotten OSex to load up on FNIS.  Within game start up says shows activated.

 

While still modding on and changing load orders, adding patches, and locations etc.

 

I've accidentally fixed FNIS_PCEA2 V7.2 and it's now readable on FNIS.  (I think you have to place a load order for FNIS to load BEFORE FNIS PCEA)

 

But now my OSEX not reading ...   

 

I have OSA (0002) > Osex (0003) > OSTIM (0004)  >   all the  Os  i can find..... 

 

1st time modding and its been 2 weeks of mental hell.

 

Installing FNIS PCEA2
Reading FNISBase V7.6 ... 
Reading FNIS_PCEA2 V7.2 ... 
Reading NakedDefeat V1.0 ... 
Reading OSexLight V?.? ... 
Reading OSexVanillaDoggy V?.? ... 
Reading OSexVanillaKneeling V?.? ... 
Reading OSexVanillaMissionary V?.? ... 
Reading OSexVanillaStanding V?.? ... 
Reading OSexVanillaTumble V?.? ... 
Reading SexLab V1.64 ... 
Reading SexLabAP V1.64 ... 
Reading SexLabCreature V1.64 ... 
Reading XPMSE V7.2 ... 

All Anim Lists scanned. Generating Behavior Files...
 11 GENDER modifications for Animations\male
No GENDER directory female
Alternate Animation mods: 2 sets: 45 total groups: 89 added file slots: 1144 alternate files: 721

Creature Pack not installed

 3601 animations for 13 mods successfully included (character)

 

 

Suppose to be over 4200 animations with Osex Active

 

 

 

 

Welcome and I'm sorry you're having trouble. OSA and OStim are not compatible. Please use the versions of OSex and OSA from my website. If it's not mentioned on my website then it most likely isn't compat with OSA/OSex. Downloads are here:

 

https://legendofceo.com/osa/

https://legendofceo.com/osex/

 

Install those 2 files with any mod manager, run fnis and it should then work no problem. Once you get it working install whatever plugins or additional things interest you the same way and you will be good to go. With any of my content load order doesn't matter so there's no need to worry about that either. SexLab works fine along side OSex so that is fine also.

 

I'm sorry for the confusion this might have caused but due to Nexus'  new TOS I am not able to remove files from their website anymore. Files like OSexLight, and any connections to Stim are vestiges that will have to stay there incorrectly but perpetually. I know this is confusing on the end user but this is the doings of Nexusmods and nothing else can really be done about it. I literally can't remove them due to Nexusmod's new 'policy', and they have people on staff that try to bully and take oversight over my project so posting further updates there is not an option.

 

Edited by CEO 0S
Posted

Ahhhh. Thanks for filling me in. Thank you for all the work you put in!

 

 

 

Can i Request of a sex with revealing armor on mod?

 

Or Bigger idea.  Create a metaverse?

Posted (edited)

OSA (NON-PLUS) 0008

Beta Test 

 

LE:

https://mega.nz/file/cp8G0LpY#bxdKVdvPN0u7MIUfaz88ZLtoydjc0kYZgyzUqdQJCds

SE/AE:

https://mega.nz/file/V0VyGLwZ#l7zxbbX6fi0sWybabY30f90y7VNZqk3DeWFbQOsxtLQ

 

Use this with the website OSex

 

This is the non-plus version of OSA but i put some of the OSA+ features into it.
- MCM  with Keybinds and INFO
- SwiftKeys activate when player is in a scene (Bindable in MCM)
- Eye Glitch where they roll to the side fixed (SE / AE users USE MFGFix) 
Testers thank you, please let me know if these things function as intended!

 

- Put up 0007 part of the Eye Fix was not packed correctly, it should work now!

 

 

 

 

 

 

 

 

 

On 2/2/2022 at 9:24 AM, DestroyerDecade789 said:

I feel so excited for the update that I check here every 6-8 hours for Preview 2. Jeez I need to get a life hahaha

DD can you try this new version of OSA Non-Plus for me? The most important thing to me is that the eye glitched is resolved, please let me know if you have time!

 

 

 

On 1/31/2022 at 4:50 PM, Kalysto said:

I have never tried OSA or OSex or anything that starts with O, mostly because I don't have a numpad and also because I play in VR sometimes.

But I'm curious, does it start scenes faster than sexlab?

Hello, it's quite a different approach than SexLab, basically a hot key which triggers an interactive scene. To the point however, the scene does start instantly when you press the button. As a heads up the version I am releasing today has an MCM and SwiftKeys so NumPad is not needed anymore.

Edited by CEO 0S
Posted
49 minutes ago, CEO 0S said:

OSA (NON-PLUS) 0006

Beta Test

 

LE:

https://mega.nz/file/NsUwjDpA#4lNpcsR-TU2Zvs-5663aYGIOT4drk6jG4yIQD9Pxpao

SE/AE:

https://mega.nz/file/JoVAxRKK#DH_Nw6SSwrHgTu3qsCc99hNeCPMJAGgp6-vNhW451WA

 

Use this with the website OSex

 

This is the non-plus version of OSA but i put some of the OSA+ features into it.
- MCM  with Keybinds and INFO
- SwiftKeys activate when player is in a scene (Bindable in MCM)
- Eye Glitch where they roll to the side fixed (SE / AE users USE MFGFix) 
Testers thank you, please let me know if these things function as intended!

 

 

 

 

 

 

 

 

 

 

DD can you try this new version of OSA Non-Plus for me? The most important thing to me is that the eye glitched is resolved, please let me know if you have time!

 

 

 

Hello, it's quite a different approach than SexLab, basically a hot key which triggers an interactive scene. To the point however, the scene does start instantly when you press the button. As a heads up the version I am releasing today has an MCM and SwiftKeys so NumPad is not needed anymore.

Ok wait I need to use the normal Osex right? 

Posted (edited)
9 minutes ago, DestroyerDecade789 said:

Ok wait I need to use the normal Osex right? 

 

Thanks! Website OSex vanilla with sprinkles, for the old OSA yea! Also i changed the links and put an OSA 0007 up, was an issue with the fix for the Eyes.

Edited by CEO 0S
Posted
13 minutes ago, CEO 0S said:

 

Thanks! Website OSex vanilla with sprinkles, for the old OSA yea! Also i changed the links and put an OSA 0007 up, was an issue with the fix for the Eyes.

Ok, just to clarify the OSA 0007 is compatible with website OSA vanilla with sprinkles right? I'll just try experimenting on this hahaha

Posted
5 minutes ago, DestroyerDecade789 said:

Ok, just to clarify the OSA 0007 is compatible with website OSA vanilla with sprinkles right? I'll just try experimenting on this hahaha

 

Yea that's the pair: OSex Vanilla With Sprinkles 0003 for Skyrim AE/SE   or the LE equivalent. Thanks DD!

Posted
14 minutes ago, DestroyerDecade789 said:

Wah its now OSA 0008...wait maybe its because of that error regarding LE plugins can't be used for SE dll error?

 

yes 0007 had LE .dll left in it, that's exacftly what got fixed.

 

 

Posted
2 hours ago, CEO 0S said:

Hello, it's quite a different approach than SexLab, basically a hot key which triggers an interactive scene. To the point however, the scene does start instantly when you press the button. As a heads up the version I am releasing today has an MCM and SwiftKeys so NumPad is not needed anymore.

 

Alright that seems reason enough to try it out, thanks.

Posted

Okay just tested the mod with two female characters and FINALLY the eye glitch no longer occurs on blowjobs and the standing doggy animation. Well my character's cross eye will most likely never be cured but whatever I can live with that since my armor is nightingale set, you can't even see the eyes on it. Nevertheless I will continue on testing the mod. AT LAST I can now return on wooing the women of Skyrim on Amorous Adventures hahahaha

Posted (edited)
22 minutes ago, DestroyerDecade789 said:

Okay just tested the mod with two female characters and FINALLY the eye glitch no longer occurs on blowjobs and the standing doggy animation. Well my character's cross eye will most likely never be cured but whatever I can live with that since my armor is nightingale set, you can't even see the eyes on it. Nevertheless I will continue on testing the mod. AT LAST I can now return on wooing the women of Skyrim on Amorous Adventures hahahaha

 

Ahh great news, thank you so much DD! There is a way to fix a save corrupted by the prior problem: 

Mfg Fix - Page 6 - File topics - The Nexus Forums (nexusmods.com)

 

You can use this save cleaner and under active scripts remove all the _oActra entires. If you send me the save I can clean it out for you too I got all the prereqs already installed.

 

Looking at the current code for how eye blending is handled I believe it's either a 0 or very small chance of this occurring through normal use now. So it's either solved entirely or will just appear far less frequently. I'd be interested if this does occur again so if if anyone gets their eyes stuck on 0008 and beyond please let me know. If it does the code could potentially be tightened up all the way t at the cost of making the system a little more process intensive.

 

Remaining systems to confirm working are SwiftKeys, MCM and Keybinds.

 

15 minutes ago, GimmeBACON said:

Would we still need to grab OSexBoost from Nexus? I feel like the nexus bs is making this more complicated than it has to be...

 

Yes, I'm sorry for the confusion with Nexus. My website has the latest everything, if it's not listed on my website then it's not compatible or not needed. Prone specifically is now included in OSex Vanilla.

Edited by CEO 0S

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