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Sad day for LadyBody


Kelthos

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i found new site for Demonica Race

 Site is in english: http://vladcepesh.blogspot.de/

So Krista found a new lacky, huh? Cool.

 

 

From that site :

 

Copyright note:Distribution of this mod or publish to another sites is strictly prohibited. No derivatives.

 

Just.... lol  

 

 

 

The irony in that is buttery soft and flavorful. It's like the Goddamn croissant of irony.

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Its sliders are laughable (less than 1/3rd of RaceMenu's capabilities), its hair support is lacking to be kind about it, and its overall texture support isn't up-to-par compared to the plethora of options created by independent modders.

 

are you talking about those sliders?

 

 

AlPAz1p.jpg

want to know why you don't have them?

wWN3hOQ.jpg

take a look at the race of my char

 

 

 

you really think there's less than 10 hairs for that race?

but it would take 2 or 3 hours to move around sg and ks hairs

check the end of page 2

 

and there's a lot of textures for v4

 

 

UzQlZIC.jpg

 

ZEOyCR6.jpg

she probably bake the v4 textures she pick to her stupid reduced uv map in 3dmax

that's probably how they convert daz textures to skyrim uv map too

 

 

 

 

Even then, it has little variation (ironically, because of the mesh)

 

that's because you are waiting for someone to add those sliders to that race

 

 

g06EKpD.jpg

 

rGTwUcV.jpg

 

4oFgNDZ.jpg

 

 

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Its sliders are laughable (less than 1/3rd of RaceMenu's capabilities), its hair support is lacking to be kind about it, and its overall texture support isn't up-to-par compared to the plethora of options created by independent modders.

 

are you talking about those sliders?

 

 

AlPAz1p.jpg

want to know why you don't have them?

wWN3hOQ.jpg

take a look at the race of my char

 

 

 

you really think there's less than 10 hairs for that race?

but it would take 2 or 3 hours to move around sg and ks hairs

check the end of page 2

 

and there's a lot of textures for v4

 

 

UzQlZIC.jpg

 

ZEOyCR6.jpg

she probably bake the v4 textures she pick to her stupid reduced uv map in 3dmax

that's probably how they convert daz textures to skyrim uv map too

 

 

 

 

Even then, it has little variation (ironically, because of the mesh)

 

that's because you are waiting for someone to add those sliders to that race

 

 

g06EKpD.jpg

 

rGTwUcV.jpg

 

4oFgNDZ.jpg

 

 

 

 

I think we're looking at the body from drastically different viewpoints.

 

You CAN make those changes on your own, yes (provided you are an ECE user, and not a Racemenu user). You CAN get more hairs if you go through the CK and modify the esp, yourself, yes.

 

Unfortunately, the bugaboo is, you CAN'T share the finished result with the community (only the instructions). Since community sharing is the main byproduct of modding, that is a big no-no. It also means the creators of KS and SG have no incentive to create hairs SPECIFICALLY for the body -- hairs that do a better job of accentuating the facial features, for example. It also means that modders cannot create dedicated texture mods for the body, which would go a long way toward creating more individual faces.

 

For instance, the screens above look like they were taken of three different biological sisters who share a resemblance to their mother. That is due to rather miniscule texture support. The problem with Krista's textures, which is the same through all versions, is that the face is always dictated by the mesh; that is why every LadyBody character I've ever seen shares the same crease from the side of the nose to the corner of each side of the lips, as well as a nearly identical nose (apart from a few minor differences). That is another area where modders could improve the body: creating new head meshes that are less defined in order to allow textures to play a bigger part in face creation.

 

Slice the cake anyway you want it, the body still lacks customization compared to anything Bodyslide provides. It used to be Bodyslide provided customization, but less detail; now, it is getting to the point where Bodyslide, especially UUNP, is catching up to the detail of the best bodies, while still providing support for drastic customization, as well as access to HDT and a plethora of texture options.

 

Believe me, I would never say the LadyBody is substandard or anything that ludicrous. It has the one of the most beautiful midsections I've ever seen on a body. That said, it does have flaws, and the only logical thing to do is to point them out -- then it's just a waiting game to see if Krista absorbs the criticism and makes the changes, or if the body keeps spinning wheels in the mud.

 

The quality gap that LadyBody had on almost any other body is shrinking by the day. At this point, there is almost no reason to use it versus UUNP Bodyslide, or other Bodyslide alternatives. Then when you add in the texture support for UNP and CBBE bodies, which are leagues ahead of LadyBody in options and variety, you can see why LadyBody is starting to fade away like the wisp.

 

Krista could fix this in two seconds if she stopped being, you know, a Grade-A bitch. That may be asking too much, however.

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Yup. Ladybody was high polygon beauty. But now UUNP and CITRUS (and CITRUS Head) have caught up, or even passed it, in high poly splendor while offering a staggering amount of customization that LB can never have.

 

I still like LB/Demonica, but it's hard to justify using it anymore. Even with the newest addons for it (like some hairs and eyes).

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lol is that your wood texture?

 

No offense but it looks horrible.

 

 

i don't give a shit about your opinion on the mods i pick

 

 

Use what mods you want, not my place to tell you or others what mods to use, freedom of choice.

The only reason I started looking into "ladybody" was due to the diamond bikini mod I saw a pic in another thread, ,and the more I dig the more this whole thing just seems to be a never ending slope if twist and turns and and to be honest I'm still trying to figure the whole thing out.

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I actually convert the DEM armors to UNPCM with the clothing converter then dump the body from the nifs and replace them with my UNPCM body I use a dummy demonica.esm so I can load the .esp's up into TES5EDIT so that I can delete all of the masters from them except for the skyrim and update.esm. Then load them up into the CK change the race from alduin to default for everything and change the Russian names for the items to Eglish unless the DEM mod comes with a English .esp version.

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I had tried the body some time ago when I was hopping between a number of bodies but the lack of content for it didn't make it worth while to use, especially when other bodies had far more to offer.

 

 


Am I the only one that actually don't like the abs in LB? :huh:

 

I don't find them attractive either.

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You CAN make those changes on your own, yes (provided you are an ECE user, and not a Racemenu user).

 

what does the racemenu vs ece crap have to do with that?

 

 

Unfortunately, the bugaboo is, you CAN'T share the finished result with the community

 

i can upload whatever i want

demonica fanclub couldn't do anything about it when i was uploading my crap last year...

 

take a look at my unp top model conversions

was doing that when i didn't know v4 was v4, that was just 2-3 minutes to make a demonica version

 

it's another story with things like that

 

 

Z4s0euY.jpg

 

 

it would take more time to make a demonica version, and since they were so friendly, stop making things for them :D

 

 

The quality gap that LadyBody had on almost any other body is shrinking by the day. At this point, there is almost no reason to use it versus UUNP Bodyslide, or other Bodyslide alternatives. Then when you add in the texture support for UNP and CBBE bodies, which are leagues ahead of LadyBody in options and variety, you can see why LadyBody is starting to fade away like the wisp.

 

then use uunp if it's better

 

Krista could fix this in two seconds if she stopped being, you know, a Grade-A bitch.

 

you don't make much sense, why fix that body if uunp is better?

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You CAN make those changes on your own, yes (provided you are an ECE user, and not a Racemenu user).

 

what does the racemenu vs ece crap have to do with that?

 

 

Unfortunately, the bugaboo is, you CAN'T share the finished result with the community

 

i can upload whatever i want

demonica fanclub couldn't do anything about it when i was uploading my crap last year...

 

take a look at my unp top model conversions

was doing that when i didn't know v4 was v4, that was just 2-3 minutes to make a demonica version

 

it's another story with things like that

 

 

Z4s0euY.jpg

 

 

it would take more time to make a demonica version, and since they were so friendly, stop making things for them :D

 

 

The quality gap that LadyBody had on almost any other body is shrinking by the day. At this point, there is almost no reason to use it versus UUNP Bodyslide, or other Bodyslide alternatives. Then when you add in the texture support for UNP and CBBE bodies, which are leagues ahead of LadyBody in options and variety, you can see why LadyBody is starting to fade away like the wisp.

 

then use uunp if it's better

 

Krista could fix this in two seconds if she stopped being, you know, a Grade-A bitch.

 

you don't make much sense, why fix that body if uunp is better?

 

 

I do use UUNP.

 

Also, the Racemenu comment is meant as a comparison between the already miniscule slider support of ECE and Racemenu. LadyBody's Racemenu sliders are even more embarrassing.

 

 

you don't make much sense, why fix that body if uunp is better?

 

LadyBody's negatives are fixable. The same face issue can be fixed. The lack of armor support comparable to other bodies can be remedied. The need for new meshes every cycle just to get a trickle of variety can be rectified.

 

The only thing holding it back is the author. I suppose I just find it sad to see such wasted potential.

 

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Also, the Racemenu comment is meant as a comparison between the already miniscule slider support of ECE and Racemenu. LadyBody's Racemenu sliders are even more embarrassing.

 

 

didn't i post that above?

AlPAz1p.jpg

it's indeed embarrassing if nobody can get those sliders without krista

 

 

The only thing holding it back is the author

 

 

that's just an excuse

 

 

The same face issue can be fixed

 

 

didn't you said above it can't be fixed because of the head mesh?

you didn't saw that on my screens?

 

 

QR4Afxl.jpg

that's the same face too?

and i don't use those sliders you miss so much, that head is just cme save 1

jGn2I6M.jpg

converted to citrus with bodychange

skpTq1y.jpg

just pick other hairs or textures from time to time

p6oNlM5.jpg

 

IJsNAWs.jpg

 

JaTGd2g.jpg

 

mGfnaNY.jpg

 

nFLhhvC.jpg

 

o36NuAh.jpg

 

O8cyqXo.jpg

 

 

Link to comment

 

 

Also, the Racemenu comment is meant as a comparison between the already miniscule slider support of ECE and Racemenu. LadyBody's Racemenu sliders are even more embarrassing.

 

 

didn't i post that above?

 

 

AlPAz1p.jpg

 

 

it's indeed embarrassing if nobody can get those sliders without krista

 

 

What ladybody racemenu sliders? The only one for RaceMenu are the ones that are skeleton releated and it totally irrelevant which body you are using with them.

 

Same goes for ECE, the slider yatol posted is a skeleton slider, that works with any body.

Do you even... read?

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What ladybody racemenu sliders? The only one for RaceMenu are the ones that are skeleton releated and it totally irrelevant which body you are using with them.

 

only that? really?

 

 

cJlhfp8.jpg

let's switch to demonicahead

PuO30qD.jpg

well... don't know what textures racemenu load, bodychange can take of that problem after that

zRmZj6f.jpg

 

NOtckOu.jpg

can still load skyrim headparts of course (even if it's stupid)

LR3mqGs.jpg

 

yQv6If8.jpg

probably need eyeliners for that uv map

x6nG97X.jpg

got the eyes out of the head

WUL65iH.jpg

 

6QW5ckG.jpg

 

 

 

 

@pornphile try your luck with unp top model in the search bar, that's a topic from last year

don't waste your time if you think there's some daz outfits, didn't know about that when i was using that body

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Also, the Racemenu comment is meant as a comparison between the already miniscule slider support of ECE and Racemenu. LadyBody's Racemenu sliders are even more embarrassing.

 

 

didn't i post that above?

AlPAz1p.jpg

it's indeed embarrassing if nobody can get those sliders without krista

 

 

The only thing holding it back is the author

 

 

that's just an excuse

 

 

The same face issue can be fixed

 

 

didn't you said above it can't be fixed because of the head mesh?

you didn't saw that on my screens?

 

 

QR4Afxl.jpg

that's the same face too?

and i don't use those sliders you miss so much, that head is just cme save 1

jGn2I6M.jpg

converted to citrus with bodychange

skpTq1y.jpg

just pick other hairs or textures from time to time

p6oNlM5.jpg

 

IJsNAWs.jpg

 

JaTGd2g.jpg

 

mGfnaNY.jpg

 

nFLhhvC.jpg

 

o36NuAh.jpg

 

O8cyqXo.jpg

 

 

 

 

Ha, we're going in circles here, yatol.

 

What you seem to be intent on showing is that edits CAN be made to the Ladybody. That is a fact that I have never disputed.

 

What I have said is, modifications always end up happening at the mesh level. That is the only way to get any semblance of variety with the Ladybody -- and your screens kind of unknowingly prove it, although I don't think that was your intention. You have to manually add new head meshes just to get a different look to the face -- plus, without some tinkering around you don't get the sliders that resize lips, pupil size, or any of the other aspects that help to differentiate one player character from another. Even the pics you posted to try and tout the ability to modify the head look like they are all using the same lips. Also look at the body there -- every single toon is identical in body shape other than the one you posted with a ridiculously undersized head, which is something that sliders can do for ANY body.

 

Like I said, Ladybody has its pluses -- it just isn't the paragon of bodies these days. Not when other bodies with similar poly counts and details are coming out with much more detailed customization options INSIDE THE GAME. 

 

The truth is, EVERYONE could make edits to Krista's body and say, "Try and stop me." Anyone could convert Ladybody specific armor and release it for all to enjoy. It's not like she owns the property in a legally enforceable way. Anyone could take her body mesh, tinker with it and find a way to modify it to use in-game sliders to drastically increase/decrease the muscle tone, fat distribution, curves and every other detail of which morphing technology is now capable.

 

The thing is, and God love the community for it, most people are respectful enough not to release content without Krista's permission -- despite how much of a cunt she's been to a lot of the community. It's admirable, really. 

 

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You have to manually add new head meshes just to get a different look to the face -- plus, without some tinkering around you don't get the sliders that resize lips

 

 

another bad guess

 

 

985618Clipboard02.jpg

 

 

that head is a merge of the face, ears and back of the head

don't know how to copy paste v4 uv map on that

 

reducing v4 body and limbs textures to make them match that reduced uv map, easy stuff

but the head... rotating the ears isn't enought, and krista have mess with the uv map to add those things on the head texture

and if i create seams, since i don't undertand anything at the baking thing, i can't remove them (that thing is only good for screenshots, all i see during killmoves is the jaw seam)

 

it's easier to put that texture on skyrim uv map, so... that's what i do

i put the 4k texture on the 2k uv map, reduce it to get the nose about right, move the eyes up, reduce the lips and fill the holes by stretching the texture or copy paste reverse

neck seam is more or less random, but on the neck, i can hide it

 

type daz fairylicous in google, that's her

 

 

61068461e7.jpg

 

 

if you don't like that head, just pick another char, there's some choice

 

copy paste her shape on krista v4, and she become the char you pick

only the head of course, fairylicious can only be nude since i didn't convert any armor for that body

 

easier than playing around with some sliders no?

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You have to manually add new head meshes just to get a different look to the face -- plus, without some tinkering around you don't get the sliders that resize lips

 

 

another bad guess

 

 

985618Clipboard02.jpg

 

 

that head is a merge of the face, ears and back of the head

don't know how to copy paste v4 uv map on that

 

reducing v4 body and limbs textures to make them match that reduced uv map, easy stuff

but the head... rotating the ears isn't enought, and krista have mess with the uv map to add those things on the head texture

and if i create seams, since i don't undertand anything at the baking thing, i can't remove them (that thing is only good for screenshots, all i see during killmoves is the jaw seam)

 

it's easier to put that texture on skyrim uv map, so... that's what i do

i put the 4k texture on the 2k uv map, reduce it to get the nose about right, move the eyes up, reduce the lips and fill the holes by stretching the texture or copy paste reverse

neck seam is more or less random, but on the neck, i can hide it

 

type daz fairylicous in google, that's her

 

 

61068461e7.jpg

 

 

if you don't like that head, just pick another char, there's some choice

 

copy paste her shape on krista v4, and she become the char you pick

only the head of course, fairylicious can only be nude since i didn't convert any armor for that body

 

easier than playing around with some sliders no?

 

 

Actually, no it's not easier -- that adds a number of steps to get rather miniscule customization when full slider support (not just a truncated version) can do all of that, in-game, without the need to Dr. Frankenstein up textures and meshes outside the game first. That is assuming the body is built with morph support -- which UUNP has, and Ladybody could have if modders were given permission to experiment on the mesh and release it to the community. The important part is underlined.

 

In the end, whatever face you put on the body, the body still stays relatively the same -- unless you take the time to do some asinine surgery on it to get something acceptable when there are FAR more convenient alternatives now.

 

Convenience is the name of the game. A successful mod is an accessible mod. The gag is, not everyone who uses a body is interested in piecing together their options just to get a little variety. Every modder on Earth is always looking to simplify processes. Simplified processes are what make the mod attractive to players, and word of mouth spreads as a result.

 

All of that combined is why Ladybody never reached the heights it might have achieved. Well, that and a lack of armor support that didn't come from Krista is largely why the body has become so niche. THAT is the point of this entire conversation.

 

It's funny to me that we took such a circuitous route to get here, but I suppose that's just how it goes. Like I said, Ladybody has its pluses -- it just has its minuses, as well, none of which you have refuted.

 

Though I will say, it was fun dancing with you, yatol. We could continue to go around this topic a little more, however, I don't think either of us really have that much more to say. You like the body, and there is a lot to like about it; I dislike the limiting aspects of it -- and they do exist. Some people are going to be like you, and doing some tweaking on it won't be a burden to them. Others are just going to drift off to other options.

 

Like I said, once upon a time Ladybody was THE best body, in terms of vertices and overall detail; this is not so, these days. Time is catching up to it.

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