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Posted

Love this mod.  Thx for all your hard work.   Just had the quest to go to the Thalmore embassy and had to leave the dom behind....   I had to use the console to add another slave color and gag as the Blade woman took all my stuff.  lol... but it all went well after that!

Posted

Love this mod.  Thx for all your hard work.   Just had the quest to go to the Thalmore embassy and had to leave the dom behind....   I had to use the console to add another slave color and gag as the Blade woman took all my stuff.  lol... but it all went well after that!

 

I did something for 1.5, there will be no checks if the dom is not following :)

Posted

 

 

How do you start the "a strong hand" ? I'm asking because SD+ has a very similiar line, there the dialogue option is "i need a strong hand" and it starts SD+ slavery then. 

 

 

You need to say to your follower "I have to ask you about something unusual" and then it gives you the option to ask for a strong hand. This is hinted at in the quest description for "A Strong Hand", which says something like "Ask your follower for something unusual... if you dare."

 

If you don't see that dialog, you probably haven't read the "Submissive Lola" book under Haelga's bed in Haelga's Bunkhouse in Riften. 

 

 

Thanks, will look more carefully the next time then.

 

 

 

 

 

 

 

 

 

Posted

Well, my sub finally got her head shaved. I didn't think I would like it but now I think it's probably the most immersive event in the game. Walking around Skyrim nude, hands tied, gagged and a bald head. Sure beats getting sweet rolls. And surprise, my sub actually looks pretty good bald.  :D

 

post-691259-0-76008100-1446162575_thumb.jpg

Posted

Thank you for the great mod.
I wonder if it is possible to turn off collar requirement temporary. Console command or something would be nice. There are some quests that fiddle with the inventory, such as Diplomatic Immunity or the Mind of Madness. Player is dead in no time. Besides, turning the collar off will make the mod compatible with Captured Dreams and Prison Overhaul.
Alternatively, the punishment for not wearing collar could be not that harsh. Death/reload is not particularly fun (just my opinion, of course).

If you are going to make dom events occur regardless of whether or not they are following, could it be optional, please? I often have to dismiss my dom just because the events would've ruined my mission. The more settings the better.
Thank you for your hard work, the mod is getting better and better. 
    

 

Posted

Encountered a new problem: When your mistress gives you one of the food fetching tasks like wanting a sweetroll she keeps staying where she is and waiting for you.

Unfortunately this task also triggers in the wilderness, so you automatically fail and have to wait an hour till your mistress moves again.

I was doing the supply quest bringing food from Ivarstead to High Hrothgar, and in the middle of the way to High Hrothgar my mistress wanted a sweetroll. If she followed me i migh have made it just in time to the Ivarstead Inn, but with her staying where she was ... :D

Posted

Hi, I'm getting a few issues;

1: When I use a carriage to travel, the character's master disappears. After travel I get the "your master looks interested message" but he's nowhere to be seen (I'm using EFF btw). He's just gone, I end up having to load back. I still get messages from SubmissiveLola as if he's there, but he isn't. 

2: When the character comes out of a punishment or sex scene started by dialogue with the master (follower), I get a weird loss of functionality. 

I'm using a controller. What happens is I can turn the right stick to look around but I lose all other functionality (I can't even go into the quit out menu). If I use a console command to turn on free camera (tfc), then I can access the start button and go to MCM/ quit save.

I'm not having this issue with any other mod that starts off sex animations. 

Posted

Encountered a new problem: When your mistress gives you one of the food fetching tasks like wanting a sweetroll she keeps staying where she is and waiting for you.

Unfortunately this task also triggers in the wilderness, so you automatically fail and have to wait an hour till your mistress moves again.

I was doing the supply quest bringing food from Ivarstead to High Hrothgar, and in the middle of the way to High Hrothgar my mistress wanted a sweetroll. If she followed me i migh have made it just in time to the Ivarstead Inn, but with her staying where she was ... :D

 

A true sub should always have in her pack the things that she knows her master/mistress likes : ale, sweetroll ....http://www.loverslab.com/topic/49358-submissive-lola-consensual-ds-mod/?p=1362067

 

:angel:

Posted

alexvkj

 

Don't take this as a criticism on your excellent work, but I wish to write here some ideas / suggestions I have for this mod:

 

1. Considering that this is a "volunteer" attempt (by the Player) to experiment new things, the Zap! punishment should be really changed. It's a bit strange, for a "try-new-things-for-play" that these lead to the DEATH of the volunteer player, even if you modified a bit the random punishment's damage. There is still a high probability to die if the player is not so submissive and is not so fast to follow orders. I think that the Zap! punishment could be maintained but only once, making player's health to lower to half and not less. After that, it could be much better to continue the punishment using some zbf tools, like the punishment cane that doesn't inflict so much damage to lead to death. But scares from whipping are visibles and, maybe, you can introduce a loss of skill points in some branches, like speechcraft, light/heavy armor, lockpincking and so on. You could also make a relation with SlaveTats and apply to the rebel player some humiliating tattoes that could be removed only on a high submissive score.

 

2. The renounce to be a "joy-toy" for your owner could be improved (like in msex/Veronica for FONV) with some "conditions". If the player has a high submission score, she could be freed without conditions, if she has a medium score, she could be freed losing all or a great part of her money, food, armors and weapons. If she has a near to zero submissive score she could be sent to a Simple Slavery auction and sold out. Finally, if the player is a real rebel with a great negative submission score, she could be "executed" by decapitation (as it could happen in MariaEden's "No Mercy" quest), maybe teleporting everyone in Solitude and playing an appropriate scene (This is possible, because some scripts are already availables into some mods, like MariaEden and others). Of course, the execution is an effective death for the player, so it could be nice to have a pop-up message to advice that this a a "no return" way. I don't know if this could be done, but it would be nice to have, after the death, a load of an automatic (forced) save made by this mod at the moment in which the "A strong hand"  is completed. The previously noted message box could advice on this too.

 

3. As stated by other users, the Collar makes some issues with some Vanilla quests and also with some other realism mods like Bathing in Skyrim, Private Needs and so on, in which the player is forced to dress some specific item and no more, or is forced to undress items to bath or satisfy phisiological needs. As suggestion, I propose another interaction with SlaveTats, introducing a "pet" tattoo on the player's forehead. This tat could have the same zapping effect as the collar (this is possible because there are already some tats that have magical effects). The tat will be removed only if the player will be released, of course.

 

I hope to not have bothered you too much.

 

Have a nice day and keep your good work. Thank you.

Posted

HEY

i 'm using one of the sexy idles ..after the dom uses the wrist leather bind on the pc the bound animation suddenly stop working and i have to unequip then equip them again and again to let them work properly ??..

Posted

Thank you for the great mod.

I wonder if it is possible to turn off collar requirement temporary. Console command or something would be nice. There are some quests that fiddle with the inventory, such as Diplomatic Immunity or the Mind of Madness. Player is dead in no time. Besides, turning the collar off will make the mod compatible with Captured Dreams and Prison Overhaul.   

 

That Thalmor bitch who owns the shop dares to put her collar on an already collared slave. Sorry, Lola, but your dom is really pissed off now.

BTW, Veladarius knows about that issue. If he don't bother to fix this, so be it.

 

As for the other situations, in 1.5 all you need to do is to dismiss your follower dom. If nobody watches, you may take your collar off. Just make sure to put it on again when you're back

Posted

Encountered a new problem: When your mistress gives you one of the food fetching tasks like wanting a sweetroll she keeps staying where she is and waiting for you.

Unfortunately this task also triggers in the wilderness, so you automatically fail and have to wait an hour till your mistress moves again.

I was doing the supply quest bringing food from Ivarstead to High Hrothgar, and in the middle of the way to High Hrothgar my mistress wanted a sweetroll. If she followed me i migh have made it just in time to the Ivarstead Inn, but with her staying where she was ... :D

 

Actually, the quest triggers only in locations which have an inn. No guarantee that that inn sells sweet rolls though. I noticed in my own game that the sweet rolls are actually not so easy to find if you need them, sometimes I really had to steal them. So I turned down the probability of sweet roll in 1.5 a bit.

 

I'll give you also a hint: if you mistress decides to wait for you, you still can use the generic "follow me" line to make her following you again.

Posted

 

As for the other situations, in 1.5 all you need to do is to dismiss your follower dom. If nobody watches, you may take your collar off. Just make sure to put it on again when you're back

 

 

That is great news, thank you!

Posted

I have a small suggestion: How about having the Dom be like "screw this, I'm going home" if you go below -30 instead of just killing you and then make some really cool quest to try to get the person back to be your Dom? I'm thinking that since it's a concensual D/S mod then perhaps the Dom would just feel like your character is too much of a hassle to be with and just straight up leaves instead. This could be useful for ppl who would simply just reload a save if they were to get killed for going below the points threshold and instead have a meaningful and immersive outcome for misbehaviour.

Sorry for bad english.

Posted

I have a small suggestion: How about having the Dom be like "screw this, I'm going home" if you go below -30 instead of just killing you and then make some really cool quest to try to get the person back to be your Dom? I'm thinking that since it's a concensual D/S mod then perhaps the Dom would just feel like your character is too much of a hassle to be with and just straight up leaves instead. This could be useful for ppl who would simply just reload a save if they were to get killed for going below the points threshold and instead have a meaningful and immersive outcome for misbehaviour.

 

Sorry for bad english.

 

The purpose of -30 threshold is actually to limit the possible violations for the high level Lolas. Let's say, you remove your collar at submission score 60. You'll die after max 9 ticks. Probably earlier because of increasing intensity of zaps.

 

As for returning to the same dom after -30 threshold, it's like being expelled from a guild. I don't know anybody who really gone through this. For the vanilla game such possibility is still a must, but Lola is just a mod. If it covers just 90% of all possibilities, I'd think of success.

Posted

I love this mod, and the animation for vampire feedding worked with funnybiz/necroanim vamp feed too, perfect!

 

Anyone was zapped to death while been raped by defeated? My char was in battle when the time for payment the "adventurous money" expired, and to have things worst he (yes he, because I play with a male char and have a male dom) lost the battle and end up being raped by Defeated mod. The message for talk to owner to be punished appeared, but my char can't do that for obvious motives... so the master don't liked this and zap.. zap... until my char end up dead.

 

(sorry if I make mistakes, english is not my first language)

Posted

I love this mod, and the animation for vampire feedding worked with funnybiz/necroanim vamp feed too, perfect!

 

Anyone was zapped to death while been raped by defeated? My char was in battle when the time for payment the "adventurous money" expired, and to have things worst he (yes he, because I play with a male char and have a male dom) lost the battle and end up being raped by Defeated mod. The message for talk to owner to be punished appeared, but my char can't do that for obvious motives... so the master don't liked this and zap.. zap... until my char end up dead.

 

(sorry if I make mistakes, english is not my first language)

 

Defeat has its disadvantages :)

Consider this that way, if you hadn't Defeat, you 'd be just dead, that way or another.

 

BTW. I'm really eager to know more about you experience of playing a male sub. Some screenshots perhaps?

Posted

Hi.

 

soo I am unable to get the collar when asking for something unusual. I've tried getting the collar from console commands  and  then equipping it. Which doesn't work at all. Any help? 

 

I have no idea what I am doing. 

Posted

Hi.

 

soo I am unable to get the collar when asking for something unusual. I've tried getting the collar from console commands  and  then equipping it. Which doesn't work at all. Any help? 

 

I have no idea what I am doing. 

 

Hm.. load order?

Posted

I may have figured out what's going on with the issues I mentioned.

The first one, where the follower-master disappears, I travelled from riverwood to whiterun and then used the "moveplayertonpc" command. I was teleported to somewhere in the mountains about halfway, where it seemed the Dom was waiting to issue a command to the player character. Is anyone else getting this issue?

If not, the only thing I can think is that the issue is somehow connected to Atlas Map markers (it seemed to come up when I travelled to one of the Atlas created locations, it was as if the NPC follower got confused by that). But it seems like the NPC follower-Dom only makes it part way to the destination, or maybe he/ she doesn't care for teleporting and is just heading over on foot. 

The second issue, I think that's connected to UI Extensions. I had the player character fail the "Run, Lola Run" quest. At the end, the controller was locked out except for the left/ right diagonal buttons that bring up the choice wheel.

I had noticed that you can access the xbox controller functions while the sex scene is running if you're in "free camera mode", so I started a sex scene using the "masturbate" option on the pop up wheel, saved the game, quit out, and then reloaded.

I then had full functionality back again.

I'm not sure why your mod would be having an issue with UI extensions? When I have time I can try taking it off and seeing if the issue still comes up. 
 

Posted

It's an addon for Devious Integrations that allows to run a couple of quests related to Devious Devices. (See DDi thread for more infos).

This is a version to avoid some issues with the original one. (explained in some posts above or previous pages).

Posted

Awesome mod. I am playing as a female submissive with Viconia as my Dom.

We are currently in Whiterun completing the companion's quests when she tells me that we are going for a walk to the bannered mare. As she is talking to me, my character is constantly getting shocked. I am also in the middle of the lights out quest. As my player is staggering around the dom walks off without me. Any ideas?

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