Jump to content

How hard would it be to hook SL into the new "Skyrim Family Life - Pregnancy" mod?


Asylianna

Recommended Posts

Posted

For reference, this is the mod in question:  http://www.nexusmods.com/skyrim/mods/67423/?

 

(Sorry to anyone that is allergic to Nexus.)

 

Given the dead-ends that other pregnancy mods on LL have hit, it's nice to see something new and promising. There's just one catch. It's spouse only.  :-/

 

I'm not much of a modder, so if anyone has any great ideas on whether or not this could get an SL tie-in, I'd love to hear them!

Posted

Sounds interesting...especially kdridders wish list has some very nice points...but I think we should not be too anticipated...at the moment this mod is far away from the functionality of "BeeingFemale"...but I will keep an eye on it ^^

 

SL integration should be no problem...I think

Posted

For reference, this is the mod in question:  http://www.nexusmods.com/skyrim/mods/67423/?

 

(Sorry to anyone that is allergic to Nexus.)

 

Given the dead-ends that other pregnancy mods on LL have hit, it's nice to see something new and promising. There's just one catch. It's spouse only.  :-/

 

I'm not much of a modder, so if anyone has any great ideas on whether or not this could get an SL tie-in, I'd love to hear them!

 

Just curious, have you tried Beeing Female? If you set it to actor for child item and use a child replacer (RCOTS is what I have been using) the kids you have start off smaller and grow with time and this mod has a kid follower skills system I truly wish would be made for all followers (they have their own tree and earn points to spend similar to a PC) The only negative is more about RCOTS than BF, not all races have new kid models so I get vanilla kids from Bretons and Redguards.

Posted

looks to me that way easier would be to write an addon to beeing female which would add some story to your kids.

especially that getting permission to add sexlab support for nexus mods is usually kinda tricky - and for beeing female you dont even need to ask.

Posted

 

Was perusing the comments there and found a undocumented console command:

 

save "filename" 1

 

It seems to create a text file containing a huge amount of information about your game. The use mentioned in the comments was to find the "ID" of a NPC by searching for his name in the text file but from an examination of the file that may only be the start. It might be an extremely useful tool for providing an exact game state for bug reporting since it also includes a large amount of quest information.

  • 2 weeks later...
Posted

 

For reference, this is the mod in question:  http://www.nexusmods.com/skyrim/mods/67423/?

 

(Sorry to anyone that is allergic to Nexus.)

 

Given the dead-ends that other pregnancy mods on LL have hit, it's nice to see something new and promising. There's just one catch. It's spouse only.  :-/

 

I'm not much of a modder, so if anyone has any great ideas on whether or not this could get an SL tie-in, I'd love to hear them!

 

Just curious, have you tried Beeing Female? If you set it to actor for child item and use a child replacer (RCOTS is what I have been using) the kids you have start off smaller and grow with time and this mod has a kid follower skills system I truly wish would be made for all followers (they have their own tree and earn points to spend similar to a PC) The only negative is more about RCOTS than BF, not all races have new kid models so I get vanilla kids from Bretons and Redguards.

 

 

I hadn't tried BF because it claimed to not include growth over time in the FAQ:

 

 

Q: Will the childs grow to an adult?

A: No. This got many reasons. The most imporant is that children won't grow to an adult in just 10 days. Another thing is that this would be realy dificult to make, because of the AddOn System, and stuff.

 

But using a replacer will allow it to do so?  Do they just grow up to teenagers or adults, or just larger children?

 

The skills system sounds interesting, so I will definitely be checking this out.  Thanks for tip. :)

 

 

Was perusing the comments there and found a undocumented console command:

 

save "filename" 1

 

It seems to create a text file containing a huge amount of information about your game. The use mentioned in the comments was to find the "ID" of a NPC by searching for his name in the text file but from an examination of the file that may only be the start. It might be an extremely useful tool for providing an exact game state for bug reporting since it also includes a large amount of quest information.

 
Is the potential application here for developing/debugging other mods?  Sounds really interesting. :o

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...