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newbie help with body mods


LrdZane

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Posted

Ok so I have looked everywhere, LL, is my last hope. I have HDT, the physics extension, xps skeleton and extention, CHSBHC, CHSBHC TBBP, CBBE, UNP, UNPB, SEVENBASE. I have bodyslide with CBBE and a standalone. The issue is that no matter what tutorial I watch, guide I follow, I cannot for the life of Me set things up to use the morph sliders in racemenu to adjust bodies or clothing/armor. I can not even get presets or custom made bodies to work. (Have not even looked at clothing adjustments yet). The primary issue is I use MO as a mod manager so things that normal got to skyrim/data, need to go somewhere else. Please help or I will forever be at the mercy of armor/clothing mods with horrible neck lines and bad breast bounce textures forever.

Posted

You need to narrow down your main problem. In here you are asking too many questions, so the real issue if I understood correctly, is that you have open neck seams like these

8sijpwT.jpg

 

 

Is that correct?

Posted

Sliders not appearing is often an XPMSE issue. To be safe, have XPMSE overwrite all files (install it last for NMM or place it at a higher priority in MO).

 

Install Order:

 

1. Install your selected body replacer. Only choose one such as UNP, UNPB, UNPC, CBBE, DG, 7B, UN7B, etc.

2. Install your selected body textures. Only choose one as mix and matching can give you unwanted effects.

3. Install any other additional textures and meshes you want such as high poly feet and hands or alternate lip textures.

4. Install your custom skeleton replacer such as XPMS or XPMSE.

Posted

Sliders not appearing is often an XPMSE issue. To be safe, have XPMSE overwrite all files (install it last for NMM or place it at a higher priority in MO).

 

Install Order:

 

1. Install your selected body replacer. Only choose one such as UNP, UNPB, UNPC, CBBE, DG, 7B, UN7B, etc.

2. Install your selected body textures. Only choose one as mix and matching can give you unwanted effects.

3. Install any other additional textures and meshes you want such as high poly feet and hands or alternate lip textures.

4. Install your custom skeleton replacer such as XPMS or XPMSE.

ok that takes care of a lot of conflicts but now how do I get bodyslide, racemenu, and MO to all play nice together?

You need to narrow down your main problem. In here you are asking too many questions, so the real issue if I understood correctly, is that you have open neck seams like these

8sijpwT.jpg

 

 

Is that correct?

 

 

 

That is a problem, but not the major one, the major issue is I can't seem to get the Bodyslide, personal presets, or racemenu morph sliders to work, I use MO so nothing modifies the data folder directly and most tutorials say to put things in folders that are not there because of how MO works. 

Posted

Bodyslide needs to be installed in a specific way with MO. User Anatriax has a really helpful step by step guide, check that out. Go to the mods page and check it's installed correctly. If not, just test different set ups for the file paths, might be you'll stumble on one that works of its a pathing issue like with me.

 

Actually I just reread OP. Do you have all the body mods installed, because that might cause problems from what I've heard.

 

Make sure you check the Racemenu morphs box and click build in Bodyslide. I only did that at first and suddenly the morph sliders worked. And remember, if all else fails.... GOOGLE-FU!!

Posted

That is a problem, but not the major one, the major issue is I can't seem to get the Bodyslide, personal presets, or racemenu morph sliders to work, I use MO so nothing modifies the data folder directly and most tutorials say to put things in folders that are not there because of how MO works. 

 

 

Which mod organizer are you using?

Posted

 

That is a problem, but not the major one, the major issue is I can't seem to get the Bodyslide, personal presets, or racemenu morph sliders to work, I use MO so nothing modifies the data folder directly and most tutorials say to put things in folders that are not there because of how MO works. 

 

MO stores the data in a comparable structure, but on a different location on your hard drive. As you said, NMM goes for the normal Skyrim folders, in your Steam directory. MO creates its own data structure.

Therefore, look where you installed MO, and there, in a sub-folder called "Mod Organizer\mods" you find the Bodyslide mod.

And then you have to create a starting link for Bodyslide within MO to start in with all the other mods you want to load with it.

 

That's the clou on MO: it does not alter the vanilla structure hence it stores the data on a different location. You can easily copy and paste all the presets in the Bodyslide folder, just as described in the guides you mentioned. The program still works like it does with NMM - only thing differnt is the location of the folders.

 

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