g-mus Posted May 2, 2015 Posted May 2, 2015 View File - added missing meshes- (extract update to data\ for both versions) This Mod adds a sexy little (pent-)shack on stilts with a hottub, shower, tanningrack and sharpening stone in the Wind District of Whiterun. It's in the Whiterun worldspace so there are no load-doors. All candles are switchable (i'm simply assuming you've got matches), the shower and the bubbles in the hottub can be turned on and off too. At night a bedroll is spawning on the hammock for some additional sleepingspace, the bedroll on the wardrobe also works as an activator for an extra bedroll and the disco-lever turns on some flashing LECs (you know...LightEmittingChauruseggs) if you've got some dancing mods installed...i didn't add music cause most dancemods bring their own and it's still very CTD-heavy for me to add music to Skyrim. I placed auto-strip triggers for NPCs at the hottub and the shower (no real shower anim, just the pray_idle) The place is fully navmeshed and i used Rain and Snow Clipping Mod to keep the inside dry. It's pretty small so NPCs (as usual) might have a little trouble walking around the narrow places. It's not supposed to be lore-friendly, i just went for the looks of things... Why? (so you know what to expect) I honestly use most playerhomes to put followers inside and make them use it as home with My Home Is Your Home. Well, after installing MrStoob's wonderful Some Followers mod i couldn't simply dismiss Felicity and decided to keep her in the game. Style-wise i wanted some crossover between Underground Bathhouse, Whiterun Hut and Whiterun Shelter (exterior ftw!) with a dash of Greenboat. There should also be some ''kinkyness'' involved so all those skimpy armors wouldn't stand out so much ;-) and the place should have a lot of people walking by ,doing stuff. This is what i ended up with. It is intended as a Follower-Home so nothing is owned by the player, nearly everything is static and there's no food/kitchen cause it's in Whiterun and the character is normally eating out in the Taverns. Since she's living in a city i didn't see the need for more crafting stations cause it's all there...Not much weapons-wise either, she's an adventurer(-ess??) not a warrior. I guess it could be turned into a playerhome pretty easy, so if you feel like it, go ahead ! -> See Permissions tab..... Where? The PentShack is located behind the statue of Talos, between Jorrvaskr and Dragonsreach with a nice view of the Gildergreen. It's best reached using the stairs leading up to Jorrvaskr. Notes: - Frostfall heatsources in oven and hottub - the stilthouse is retextured to fit Whiterun's look a little better (brighter) - the stuff on the wallshelf near the bed is a nod to Leito86's new animations from...somewhere else.... - the rainclipping script might need some time to settle, so if it rains constantly try sleeping a few hours, or fast travel forth and back... - I'm aware of the dangers of adding a house in a crowded spot like Whiterun, so i took great care not to move or alter all the vanilla stuff that's already there. The file has been checked with TES5Edit (as far as i understand it) and the only changes are listed below. - rescaled the TalosStatue from 2.23 to 1.6 (no disrespect, he's still big....) - some way-/spawnpoints were moved to avoid clipping but i tried to keep the overall impact minimal the shack fits neatly between some civilwarquest related ''things''. (trying not to spoil anything) - modified one patrolmarker to wait 10sec and take a look over Requirements It requires Skyrim Script Extender 1.7.1 or higher, and Skyrim 1.9.32 or higher. A somewhat powerful Computer, depending on how modded your Whiterun is... (but it works fine on my 2x2.3Ghz,2GbRAM,GTS450-2GbVRAM,WinXP without HD-texture-mod-stuff) Recommended (but not required) UFO - Ultimate Follower Overhaul Followers can Relax My Home Is Your Home Grampas guitarsk Cannabis Skyrim ULTRA REALISTIC WORLD LIGHTING (used in the screenshots) Permissions The mod is free to modify, re-upload and whatever-the-fuck you want to do with it, but you may never charge money for any part of this file. I used a ton of resources and the original authors deserve credit if you upload it. INSTALLING THE MOD Unzip the file "PentShack_Whiterun.v.X.X" into the /data folder where Skyrim is installed. PLAYING THE MOD From the Skyrim Launcher, select Data Files and check the box next to the name pentshack_WR.esp. You might not want to have it last in the order...that caused problems for me with many mods on the ''first load''. Make sure you start Skyrim using SKSE launcher. DISABLING THE MOD From the Skyrim Launcher, select Data Files and UNcheck the box next to the name of pentshack_WR.esp. For a complete uninstall you'll have to open the zipfile and delete all the copied contents from skyrim's data folder... CONFLICTS / KNOWN ISSUES - the folding doors cut through the furniture when opening/closing +they have a pretty large collisionbox when moving! - you can't step really close to the middle window due to the invisible stone''base'' on the stiltbeams (had a really tough time finding the right wood for the job.....) - the last step of the wooden stairs has no collision and the collisionbox i put there tends to act sticky sometimes ========== CREDITS ========== (in no particular order;) thanks a lot to: Bethesda for the game and all the modding tools Ian Patterson, Stephen Abel and Paul Connelly for the Skyrim Script Extender (SKSE) Ashal for all his amazing Sexlab work Leito86 for his lovely animations and schlongs (?!) Denkigroove for letting me use his beautiful dreamcatcher-shield mesh & textures Stroti and Tamira for the stilthouse-, treehouse-, windthingy- and oven resources Phitt and Tamira for the nice hammock and tapestry from the sheogard resources Jokerine for the essential cleaning set Lolikyonyu for the wonderful lolicept resources InsanitySorrow for his amazing towels-, pillows-, and washing stuff resources Blary for his amazing bookset and open book resources Jonwd7 for his (no high collision)Whiterun walls Cipscis/M3rvin for the automatic light script resource Eldiabs for the activators resource Tueffelachtein for the great craftingtable resource and the windchime mindboggles for the nice watermeshes Xilante for his great rain and snow clipping AC3 / subtanker for the auto-undressing script Naart2007 for the nice switchscript Berticus001 for his climbing roses from Berts Bits And Bobs Resources For Modders Andragon/RIP88 for their Underground Bathhouse sit down markers Anthony Bellingham for his Skyrim tutorials (forgot wich one it was, but he explained how to easily create statics from any gameobject) Darkfox127 for his (YouTube) morrowhen for the suggestions, testing and being an awesome dude.... A.J. for all the detailed help and input My other mods Greenhome Greenboat Grampas guitarsks by MurdermiesteR Submitter g-mus Submitted 05/02/2015 Category Other Requires Skyrim Script Extender (SKSE) Special Edition Compatible
g-mus Posted May 2, 2015 Author Posted May 2, 2015 Hey there.... i've been downloading stuff from this site since my very first day in Skyrim and i think it's time to give something back. As i can only do abode / re-texture mods at this point (and the Nexus seems like the better place for that, so it's all over there) i want to share something here too, but the sexiest i've done is this location, so.... Let me know if something's not workíng right ...i'll get on it a.s.a.p. oh, and i've got an optional RealShelter version as soon as i can figure out how to upload a second file here....
Nasseliten Posted May 4, 2015 Posted May 4, 2015 Really, well done! I like it a lot. It's great that it's not so big because my computer wouldn't handle it. I hope to see more house mods from you
g-mus Posted May 4, 2015 Author Posted May 4, 2015 Thanks a lot ! I've got two other housemods over on the Nexus...Greenhome and Greenboat , but i thought neither of them would fit the Lab.
Asrienda Posted May 5, 2015 Posted May 5, 2015 Some bugs: Something with the top step, I have to jump over it. The extra bedroll is clipping into the wardrobe. The right window (not the one with the cushion) seems to have an invisible object? You can talk to the disco light.
g-mus Posted May 6, 2015 Author Posted May 6, 2015 Some bugs: Something with the top step, I have to jump over it. The extra bedroll is clipping into the wardrobe. The right window (not the one with the cushion) seems to have an invisible object? You can talk to the disco light. Hi Asrienda, thanks for taking the time to reply ! - the stairs do not have a collisionmesh so i had to put in a collisionbox. It works flawless if you walk fast/run over it.. - the bedroll tends to have it's own life, guess that's because of the havok-physics. You can pick it up and put it where you want to have it ;-) - Yes, the invisible object is the stone-base on the woodbeams. I could delete the meshes, but not the collisionbox.....sorry. - Well... the discolight seems like an old friend to have a chat with...hihi... i didn't care much about that, but i can ake a look into it. Maybe i can disable the activation... Thanks..... have fun!
g-mus Posted May 8, 2015 Author Posted May 8, 2015 How embarrassing...i didn't know i could just add another file to the submission,so ...i just uploaded the Real Shelter v.1.4 update should anyone encounter problems with the raintrigger. The mainfile is of course needed.
Asrienda Posted May 9, 2015 Posted May 9, 2015 Funny story, I actually tried out your greenboat mod 6 months or so ago! I didn't realize that was you!
g-mus Posted May 30, 2015 Author Posted May 30, 2015 444 downloads for a simple home on LL! Thanks guys..
Shadowhawk827 Posted May 30, 2015 Posted May 30, 2015 444 downloads for a simple home on LL! Thanks guys.. Put up some pics, you'll prolly get a good bit more DLs. People always seem to love new houses.
Bluegunk Posted January 17, 2016 Posted January 17, 2016 I love this shack! Thanks - its unique and I would want to keep this in my game. Now, three things: it would be great to mute Heimskr outside - after all indoors you should hardly hear him, although the running water is a lovely sound. Secondly the wall lean point by the window goes haywire for me and the animation glitches. Thirdly and most importantly, I had a bizarre event when I went outside to the leather working area and steps - the world around the fence started having vertical lights flashing like disco lights and then I got CTD. It is the fence and roses line - something screwy is going on there. There's also a real framerate drag in the whole cell even when no lights are flashing. I've tried it a few times and the problem is unique to this mod. Some pictures: http://www.filedropper.com/fencebyshedgoesmanic http://www.filedropper.com/fencebyshedgoesmanic1 http://www.filedropper.com/fencebyshedgoesmanic2 If you can fix this mod I would so much use it, because the shack is perfect and a great idea.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now