varenne Posted April 22, 2012 Posted April 22, 2012 Lilalu' date='I also have the same issue,seems to work great at first then nothing,but I also run Joburg 1.17 and it seems to cause issues sometimes but I haven't tested it as much as you have so I thought is was a issue on my end and still may be.I also would like to know if there is a way to disable the "animation ###" display. [/quote'] I'm now running a brand new game without Joburg and still have the same issues as you and Lilalu. Maxed out those settings I think would control the most frequent rape/gRape chances, and after the first time no other NPCs are successful. Going to try loading in RealisticFatigue again and test to see if that addresses it.
Lilalu Posted April 22, 2012 Posted April 22, 2012 I had realistic fatigue active awhile, that didn't do anything good. Glad (in a way, but a shame anyway) this is not only my problem. When thinking about it I remember c_harloks version had some issue with the gangbang code and I guess this is based on that version.
varenne Posted April 23, 2012 Posted April 23, 2012 I had realistic fatigue active awhile' date=' that didn't do anything good. Glad (in a way, but a shame anyway) this is not only my problem. When thinking about it I remember c_harloks version had some issue with the gangbang code and I guess this is based on that version. [/quote'] Yeah, sadly that was my conclusion after a brief test. Does seem to be related to the gbang code. NPCs go into endless loops of non-movement, like they are trying to go back to previous idles but cannot. The other big issue is NPCs disappearing, like something wrong with placement after the gbang code runs. And when that happens and I exit Oblivion it CTDs. I was using one of the older versions of this and did not have as many issues, c_harlocks I didn't care for as much as this one as this seems to be much more flexible with the added menus and ability to configure it, and the one in prophour's PK AIO doesn't seem to have the gbang feature at all.
Someone92 Posted April 24, 2012 Posted April 24, 2012 Can it be that the gbang script has troubles with NPCs added or modified by mods? I've noticed the "not be able to get raped"-bug also; once you rape another character you can be raped again.
varenne Posted April 24, 2012 Posted April 24, 2012 Can it be that the gbang script has troubles with NPCs added or modified by mods? I've noticed the "not be able to get raped"-bug also; once you rape another character you can be raped again. I don't see it being limited to 'added' NPCs as I'm experiencing it in the very beginning of a new game and PC in the IC Sewers with standard vanilla goblins.
Phelps1247 Posted April 26, 2012 Posted April 26, 2012 I haven't got around to trying this out yet but this might finally lead to sensible rape.
ShadowRunner Posted April 27, 2012 Author Posted April 27, 2012 As much I would like to use this version - for me it doesn't seem to work right in my game and shows strange behaviour. So my question is: Does this work for anybody flawlessly? What is happening for me is: After being raped by a creature no more rapes will happen (though I admit I didn't test after that for hours) When raped by females the roles are switched - my toon is in the giver position The gamestopper for me is that after a creature act (sometimes after human) nothing will happen anymore. (I have tested this under several conditons' date=' e.g.: setting conditions accordingly - for example: unsatisfied set to 100; load order near the bottom; With only a few mod installed; different versions of base lovers; looking at the scripts in cs - and giving up ...) I would really like to play this mod, because this is the best rapers variant from the concept and does what I would like to have: armor damage, gold stolen, gangs and a lot of options) Confirmation that this actually works would be a starting point to look on my side. And any ideas/help would be appreciated. Thanks for creating this Shadowrunner. [/quote'] The part where you say females roles are switched shows me you use dirty save... there is option in ini that is by default how it's supposed to be regarding female rapers. Either try cleaning up save or reset options to .ini. Lilalu' date='I also have the same issue,seems to work great at first then nothing,but I also run Joburg 1.17 and it seems to cause issues sometimes but I haven't tested it as much as you have so I thought is was a issue on my end and still may be.I also would like to know if there is a way to disable the "animation ###" display. [/quote'] In .ini there is option to disable those messages. I'm now running a brand new game without Joburg and still have the same issues as you and Lilalu. Maxed out those settings I think would control the most frequent rape/gRape chances' date=' and after the first time no other NPCs are successful. Going to try loading in RealisticFatigue again and test to see if that addresses it. [/quote'] I use realistic fatigue it's compatible. I had realistic fatigue active awhile' date=' that didn't do anything good. Glad (in a way, but a shame anyway) this is not only my problem. When thinking about it I remember c_harloks version had some issue with the gangbang code and I guess this is based on that version. [/quote'] + Yeah' date=' sadly that was my conclusion after a brief test. Does seem to be related to the gbang code. NPCs go into endless loops of non-movement, like they are trying to go back to previous idles but cannot. The other big issue is NPCs disappearing, like something wrong with placement after the gbang code runs. And when that happens and I exit Oblivion it CTDs. I was using one of the older versions of this and did not have as many issues, c_harlocks I didn't care for as much as this one as this seems to be much more flexible with the added menus and ability to configure it, and the one in prophour's PK AIO doesn't seem to have the gbang feature at all. [/quote'] + Can it be that the gbang script has troubles with NPCs added or modified by mods? I've noticed the "not be able to get raped"-bug also; once you rape another character you can be raped again. Gbang was unchanged till 1.12b ... You can try 1.11b and let me know if that one works for you. I made gbang more persistent in that version, maybe I need to revert those changes. I marked versions since 1.0f as beta since they aren't tested much by me and notes for 1.12b do say it has experimental changes to grape - just need people to report bugs so they'll get fixed. I'm busy atm got deadline on a project irl, will update this when that is done.
Someone92 Posted April 27, 2012 Posted April 27, 2012 Gbang was unchanged till 1.12b ... You can try 1.11b and let me know if that one works for you. I made gbang more persistent in that version' date=' maybe I need to revert those changes.[/quote']You mean unchanged from c_harlock's version? In that version it was often the problem that the other rapists already "walked" away by the time the first rape was over.
ShadowRunner Posted April 27, 2012 Author Posted April 27, 2012 Gbang was unchanged till 1.12b ... You can try 1.11b and let me know if that one works for you. I made gbang more persistent in that version' date=' maybe I need to revert those changes.[/quote']You mean unchanged from c_harlock's version? In that version it was often the problem that the other rapists already "walked" away by the time the first rape was over. No unchanged from original japanese version translated by Ashal. That is the one I based this on.
varenne Posted April 28, 2012 Posted April 28, 2012 Gbang was unchanged till 1.12b ... You can try 1.11b and let me know if that one works for you. I made gbang more persistent in that version' date=' maybe I need to revert those changes.[/quote']You mean unchanged from c_harlock's version? In that version it was often the problem that the other rapists already "walked" away by the time the first rape was over. No unchanged from original japanese version translated by Ashal. That is the one I based this on. Just as an FYI ShadowRunner, I went back to Ashal's most current translated version (removing the ini of course) and have the same issues with NPCs, goblins during my testing, going into endless loops after an initial rape/grape. Again it looks like they are trying to return to their previous idles and are getting stuck. Simple enough fix in-game is to hit them once and they return to attacking and rape. It could be I have a yet undiscovered conflict with another mod(s) (my setup is far from perfect) which I'll review OMM for first chance I get, and/or this was already an issue from the original Ashal translated Japanese file of RaperS. The NPCs walking away or returning to default idles doesn't seem to be as much of issue, in either the original or your version, but in yours I did have my PC 'pulled' to where the NPCs were, sometimes falling through the game world, which I think may also be happening and causing the disappearing NPCs too, which Oblivion certainly doesn't like, and why I feel I CTD upon logout in these cases. I typically notice lag or an FP drop, a clear indicator that Oblivion isn't happy with something in the current game world. I know very little this point in regards to scripting in Oblivion, but instead of opening or widening the range for grape participants, is it possible to temporarily alter or turn off the NPCs normal idles instead, when the PC is present? I tried resetting my Lovers rape settings to allow NPCs to continue to fight but then the current rape gets interrupted and that seems kind of pointless, not to mention a quick potential sort of bad ending; raped and pummeled. Hopefully this was some constructive feedback, for when you have time to return to working on this. In the meantime I've pretty much turned off rape for my new PC. I've also put aside multiple copies of her at a new game level 1 for testing purposes later on.
ShadowRunner Posted April 28, 2012 Author Posted April 28, 2012 Minor update in first post... Tried fixing inventory steal, rape on sleeping target, rape when you are undetected(different then rape from back),reversed grape experimental changes and because I changed how sleeping target and sneaking is handled should be major performance boost over original. It's all pretty untested tho.
QLee Posted May 1, 2012 Posted May 1, 2012 I installed 1.31b and did a clean save, then tried some stuff out. It seems that everything works 100% the first time after the clean save, then stuff starts breaking. The first thing I noticed was that once you have been raped/graped, you can't seem to enter a rape sequence with any other creature until you leave combat and save/reload. The second weird bug I encountered was I got into combat with a group of attackers when the first bug was in effect, then ran away and exited combat. When I came back, I killed one of the attackers that was by the door which exited me out of combat and did a quicksave. However, any subsequent quickloads immediately put me into a rape sequence with the very first attacker I engaged and then promptly exited with an error since the attacker wasn't around. The third bug I found was after a save/reload when the attacker started the rape, but then stood there and did nothing while his chums killed me while I couldn't do anything.
ShadowRunner Posted May 1, 2012 Author Posted May 1, 2012 I managed to reproduce the bug... After some testing I figured out main script gets stuck in gBang mode - and like some1 pointed out it seems this is already bugged in original plugin since base structure is exactly the same. Quick fix is to bypass gBang mode which besides obvious disadvantage of no gBang also has advantage of continued running of main script so other npcs fighting can still rape each other. (in original while you are raped(or some1 else) script is stuck in gRape check mode and no longer processes other things till that ends(still adds new pairs from onhithandler and player's spell works)) And hard fix is to figure out how to fix it to work like original intended. Need to debug it more to find what exactly goes wrong inside the gbang... I'll try tomorrow.
Phelps1247 Posted May 2, 2012 Posted May 2, 2012 I made a clean save and the girl is still on top and it seems like there's only 2 variations of it too.
ShadowRunner Posted May 2, 2012 Author Posted May 2, 2012 Update in first post. Did some testing but it's very time consuming so not extensive. But works with AIO 4.1, raperSStruggle works also, just when female is raper roles are reversed during struggle. >>1.32 beta - gRape looping fix ---> script stuck after few rapes against PC in gRape loop, should be fixed now - fix to sleeping, undetected from 1.31b - added alternative way to use Rape ---> via key (default N) ---> customizable in .ini ---> it isn't identical to spell initiated rape... because didn't find way to assign aggro to player, there is aoe aggro that makes everyone within 500 distance attack you on fail - also added to .ini animation control for sleeping, undetected ---> sleeping might be overriden by lpk tho with default for bed use I made a clean save and the girl is still on top and it seems like there's only 2 variations of it too. Check your .ini must be older one missing some of the settings, it loads settings from default.ini on first run in clean save. This is for reversing roles: ; Reverses roles in animations when raper == female ; 1 = on, 0 = off set xLoversRaperSQuest.femaleReverse to 1 And I set it when animations settings in .ini are empty or aren't there so it uses one of original functions which sets one of 2 animations only. You can setup animations under "Advanced Settings" in .ini.
kyubey Posted May 2, 2012 Posted May 2, 2012 Can we please ghost the player as soon as they're disabled pre-rape? I'm getting tired of dying because there's a period of several seconds between when a rapist knocks you off your feet and when the rape actually starts in which all of the rapist's buddies keep attacking.
Phelps1247 Posted May 3, 2012 Posted May 3, 2012 Just to make sure I installed it correctly. The LoversRaperS_Default.ini that comes with it,I just put that in the ini folder and it should work or do I need to re-name it to something else/place it somewhere else? I've been using Joburg so I'm not sure if I missed something here.
NightShade Posted May 3, 2012 Posted May 3, 2012 Just to make sure I installed it correctly. The LoversRaperS_Default.ini that comes with it' date='I just put that in the ini folder and it should work or do I need to re-name it to something else/place it somewhere else? I've been using Joburg so I'm not sure if I missed something here. [/quote'] no, both the default ini and the custom one go into the data folder along the esp. its written in the original post - 2 .ini files added---> copy them to same place as .esp ---> edit them as you wish, all details from this post in the files ---> there is 2 of them so you can have 2 presets and switch easily when you want ---> you switch with last option in Master menus ingame
Phelps1247 Posted May 4, 2012 Posted May 4, 2012 Ah I see. It's working just fine now and as planned. Thanks.
Jay1646 Posted May 5, 2012 Posted May 5, 2012 Wow i love this mod thanks! One question though I'm playing as a male character. And some times when i rape someone i can't cycle through animations Is there a way i can change that? because i really hate sitting through an ani i don't like Edit- whoops downloaded the beta by mistake, never mind lol
dagal Posted May 10, 2012 Posted May 10, 2012 Listen men, in version 1.32b some female(active) starts rape another female(passive) - passive female grows dick and active female starts jump on it. And it is looks like victim rapes the rapist. It is strange, animation problem or it`s planed ? Version 1.2 dont have such thing.
Shadowman Posted May 16, 2012 Posted May 16, 2012 Is there a way to stop or stem to rate of gang rape? It's nice for a while, but when I have to sit thru 5 animations in a large fight,it gets annoying
NightShade Posted May 16, 2012 Posted May 16, 2012 yes go to the custom ini and set gbangChance to 0. ingame, reset the settings to the custom ini
Shadowman Posted May 23, 2012 Posted May 23, 2012 yes go to the custom ini and set gbangChance to 0. ingame' date=' reset the settings to the custom ini [/quote'] How do I do that? Whenever I open the Esm file, I just get a bucnh of messed up letters and numbers. Tryed opening in wordpad and notepad. Can't find GbangChance in either.
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