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Skyrim almost always crashes on the first load


ZepD

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For some weird reason I can almost always expect my game to crash as soon as I get loaded into game when its the first time playing for a couple hours. After that first crash everything loads fine and I can play for hours.

 

Anyone know what is causing this? A cache or something?

 

 

Another oddity I notice is that my ENB also has it brightness turned up about 200% and doesn't go back to normal until I leave the cell I loaded into.

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I can't load any savegame if i dont first "coc whiterundragonsreach" in the main menu for example. I never really questioned why it is like that but i think it has something to do with there is too much to load and the game can't handle that. So i spawn myself somewhere in a clean game before i loadup my savegame so when it get's loaded it doesnt have to load everything as there is allready a part loaded in.

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I can't load any savegame if i dont first "coc whiterundragonsreach" in the main menu for example. I never really questioned why it is like that but i think it has something to do with there is too much to load and the game can't handle that. So i spawn myself somewhere in a clean game before i loadup my savegame so when it get's loaded it doesnt have to load everything as there is allready a part loaded in.

i do the same thing, except with qasmoke.

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I get a crash after start up if I load the last save I made, but if I load an older save and then the latest save the game will not crash.  Skyrim is the crashiest game I've ever played, and that says a lot since I've played all of the Assassin's Creeds since #3, including Unity.  Crash on fast travel, crash on cell load, crash while walking down the road, crash when sneaking around in a dungeon, crash when equipping a spell, crash on everything.  It has always been that way (even with a pure vanilla game).  I know that it is the game itself and not my rig/card/memory or anything else.  I can play Saints Row 3 for hours or ME3 for the same amount of time and I won't crash once.  I can play Skyrim for 40 minutes and it is going to crash.

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I think this is a well known issue and the work around is to either making a new game and then save it as soon as possible and then load that game and from that game load your actual "play" save games (this is what i do and it works for me)

 

Or as some above have mentioned use the coc quasmoke to load and then load from their.

 

 

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I managed to replicate the crash on load with a clean papyrus log.

 

https://www.mediafire.com/?5e09la5sr1wzjga

 

As for load order

 

Active Mod Files:

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02  Unofficial Skyrim Patch.esp  [Version 2.1.0]
03  Dawnguard.esm
04  Unofficial Dawnguard Patch.esp  [Version 2.1.0]
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09  Skyrim Project Optimization - No Homes.esm
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23  3DNPC.esp  [Version 3.08]
24  Guard Dialogue Overhaul.esp
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29  ELFXEnhancer.esp
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42  Bijin Warmaidens.esp
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44  ETaC - Complete LoS Patch.esp
45  Immersive Whiterun.esp
46  Immersive Solstheim.esp
47  Hidden Hideouts of Skyrim - Merged NavMeshed - Deep Immersion.esp
48  BirdsHFclean.esp
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54  Convenient Horses.esp
55  CoT-WeatherPatch.esp
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57  CoT-WeatherPatch_NL4.esp
58  dD - Realistic Ragdoll Force - Realistic.esp
59  dD-Dragonborn-Dawnguard-EBT Patch.esp
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62  ELE_DG_Lite.esp
63  ELE_HF_Lite.esp
64  ELFX - NoBreezehome.esp
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72  Kaw's Claws.esp
73  Minou's Wigs.esp
74  MoreNastyCritters.esp
75  Moss Rocks.esp
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79  PerkusMaximus_Master.esp
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7E  PerMa Expansion 1 - Wintermyst.esp
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80  Prometheus_NSUTR BDS Patch.esp  [Version 2.3]
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82  RaceMenuOverlays.esp
83  RaceMenuPlugin.esp
84  RaceMenuPluginXPMSE.esp
85  Rainbows.esp
86  Random Vampire Attacks in Towns Disabled.esp  [Version 1.0.0]
87  Raven Set v1.4.esp
88  ReadingTakesTime.esp
89  RND_USKP-Patch.esp
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D6  Dual Sheath Redux Patch.esp
D7  PatchusMaximus.esp

 
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Same. I find loading into any save that is indoors with very little going on will often times succeed. Once I succeed, I can load into any save I want. I tried figuring out the issue, but if so many of you are suffering from the same thing, I'm going to just give up and chalk it up to bad programming.

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Something else too is fast traveling to a city gate.  There are so many trigger zones with so many papyrus checks (Will Dawnguard Vampires spawn and attack? 0/1  Are the DragonBorn Cultists there? 0/1  And so on.  That doesn't even take into account all of the open fires with dynamic shadows, the water activators and FX, and the stock vanilla NPCs trying to process their AIs for start up.  I'm to the point now where once I enter a city for the first time, IF it doesn't crash I beat feet to the local palace so I can fast travel there from then on and avoid popping into the middle of Dawnguard/Dragonborn stupidity.

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