mrjokala Posted September 23, 2015 Posted September 23, 2015 can somebody help me,i talk to zadok after i kill lurker when he ask me to wait with susana,nothing happen after that. he dont even give back my gear, and then he go back to his home.. how to fix this?
tentaclemight Posted September 23, 2015 Posted September 23, 2015 1- When you say that you want to join the cult and that you loved the dream, I felt a bit disappointed that you never get to have sex with a lurker again. Like, one of the main things that made your character want to join the cult, never happens again! And you never get to have some sexy time with the Seekers either =| Maybe it could be a mandatory step [to have sex with seeker(s)/lurker(s)] on the process of becoming a priestess. Also you should also be able to have sex with them whenever you want, or maybe just with the ones in the temple. I dont want to rebuilt the eye of the deeps quest, it's caused the bugs in the previous FTD version. But, yes, I wish to construct a radiant quest for going back to Ryelh, fuck lurkers, and get a bonus... 2- About Ryelh hall: it's such a shame that you only get to visit it twice =| All those pods with the slaves there, lurkers and seekers everywhere, yet you only go there in the dream and then once again in either questline (Revenge and Cult). Maybe it could be unlocked for the PC once you become a priestess, and there you could have your way with the Lurkers ans Seekers, maybe even start orgies with slaves. It's a shame that you spent time building that place and then you don't get to visit it again =/ I keep that in mind. I wish also to add a masturbate efect to the parasite... 3- Slaves: Whether before or after finishing the Cult questline, the Lord of the Deeps requires slaves, wombs. And the Cult itself needs money as well. Maybe integrate some kind of slavery market system as well as a slaving system to bring those slaves to serve the lord in Ryelh? Good idea. I made some tests with Simple slavery; but it didn't work... The other way is construct an NPC enslavement system, and sold them to ShulTar for money, or to Raelek and Mankara for breeding. Now, regarding immersion, I have some suggestions/thoughts/questions: - After I get the parasite armor, I'm told to get the ingots. I'll be honest, I just added them via console lol, only to realize that I was going to be stuck with the parasite after that... My point is, I don't dislike the parasite armor, I love it, but from an immersion point a view, I guess it would be ok-ish to wander around Insmouth with that armor; after all, the inhabitants have been dealing with the cult for sometime, so it wouldn't be too strange to see someone wearing that around town. What really gets me is when I have to go to Solitude and Dawnstar/Windhelm to talk to Sybille, Skald and "forgot his name" to negotiate with them. I mean, it's a sensitive mission, you should try to pass by unnoticed and you are walking around Skyrims capital castle naked with some tentacles around you =/ Is there a way to make it possible to wear something over the parasite armor when you are OUTSIDE Insmouth in order to carry out your missions? You made a point. - Skald. I played this mod with an old character of mine, level 56, from wayback, before I even knew there were mods (not because they didn't existed, I just didn't know about them lol), and in this character I fought for the Empire/against the Stormcloaks during the civil war. That means Skald is no longer Jarl of Dawnstar, but a forever prisioner of a dining table on Windhelm, which is kinda weird since he has no power now and I'm still bribing him =/ Maybe there is a way to the mod simply recognise the current Jarl of Dawnstar? How it's works in the game ? It's a faction ? Sorry for the delayed answer! I don't know the 1st thing about modding aside from making NPCs to use to my pleasure lol, but regarding the whole Jarl of Dawnstar thing, I came across this: Is there a way to tell the mod to send the PC to the NPC that has JobJarlFaction and TownDawnstarFaction = 0 ? If so, it will sucessfuly guide you to the current ruler of Dawnstar, right?
pepertje Posted September 23, 2015 Posted September 23, 2015 @tentaclemight that could work for the dialogue, but the quest marker would still point at Skald, so that one would have to be pointed at the throne or something for it to work.
CakeBotMods01 Posted September 23, 2015 Posted September 23, 2015 ;S I talk to Mankara after enslaving the elf she tells me to follow her nothing happens then the event plays and I am frozen tried the setstage 130 nothing happens.
pepertje Posted September 23, 2015 Posted September 23, 2015 how do you start the quest? Talk to any barkeeper and ask them if they have any spicy gossip to share.
Docfmf84 Posted September 24, 2015 Posted September 24, 2015 Ok only had to set stage 2 times the Thalmor spies talking to people and the lord of the deeps end seen. One big hang up is we still cannot use the arcane enchanter with mod enabled. But Still love the story look forward to more and more great job and happy moding .
Delzaron Posted September 24, 2015 Author Posted September 24, 2015 I know. Problems are : - the cult ceremoney scene - the moveto from the furotub, which made that problem - the onbleeding event of Thalmor
Delzaron Posted September 24, 2015 Author Posted September 24, 2015 Next update : - for the furniture glitch : I will made a shortcut script to avoid the use of the furotub for the player. - Ceremony : I move the trigger to the altar. I will also remove Mankara from the actors of the scene. - Nasura bleedout script : I have no idea... I will try to modify the script...
Photonix Posted September 24, 2015 Posted September 24, 2015 Next update : - for the furniture glitch : I will made a shortcut script to avoid the use of the furotub for the player. - Ceremony : I move the trigger to the altar. I will also remove Mankara from the actors of the scene. - Nasura bleedout script : I have no idea... I will try to modify the script... Aww so you are going to remove the player use of the Furo tub? Shame this was the only mod that used that cool animation!
Delzaron Posted September 24, 2015 Author Posted September 24, 2015 Next update : - for the furniture glitch : I will made a shortcut script to avoid the use of the furotub for the player. - Ceremony : I move the trigger to the altar. I will also remove Mankara from the actors of the scene. - Nasura bleedout script : I have no idea... I will try to modify the script... Aww so you are going to remove the player use of the Furo tub? Shame this was the only mod that used that cool animation! There is no scripts for reset player furniture use, or if the player is in a furniture (furotub) and teleported to another place, it's made the glitch. For now, I made a shortcut. NPC are keeped, but player will not use furotub anymore. The other way t keep the furotub for player and solve the glitch could be tell to the player to leave the furotub and go to another zone (eggs bath ?)... here, the trigger will make the fadetoback and a moveto. I still need to add the slave sell with Shul Tar (sell slaves to make money)... so I will make another update inthe future.
Photonix Posted September 24, 2015 Posted September 24, 2015 Next update : - for the furniture glitch : I will made a shortcut script to avoid the use of the furotub for the player. - Ceremony : I move the trigger to the altar. I will also remove Mankara from the actors of the scene. - Nasura bleedout script : I have no idea... I will try to modify the script... Aww so you are going to remove the player use of the Furo tub? Shame this was the only mod that used that cool animation! There is no scripts for reset player furniture use, or if the player is in a furniture (furotub) and teleported to another place, it's made the glitch. For now, I made a shortcut. NPC are keeped, but player will not use furotub anymore. The other way t keep the furotub for player and solve the glitch could be tell to the player to leave the furotub and go to another zone (eggs bath ?)... here, the trigger will make the fadetoback and a moveto. I still need to add the slave sell with Shul Tar (sell slaves to make money)... so I will make another update inthe future. I can only guess how difficult it must be to create mods, and fix all the issues. I have no idea if the alternative you mentioned would be more or less hastle than just removing it, your mod is still very good either way! It was just a shame to not have this other animation in use that isn't used in any other mod!
Docfmf84 Posted September 25, 2015 Posted September 25, 2015 Maybe Have the player use the Furo tub after its completion the player leaves she/he goes to drink a potion to return ?????
pepertje Posted September 25, 2015 Posted September 25, 2015 Maybe Have the player use the Furo tub after its completion the player leaves she/he goes to drink a potion to return ????? Either that, or have the priestess in the background approach the player and say something, and have the script attached to the dialogue.
Delzaron Posted September 25, 2015 Author Posted September 25, 2015 Yes, it's the way to keep the furotub and avoid the furniture glitch. Dream and breed side quest Player stay a time into the futotub, and the broodmother comes and tell the player to awake and join her. Player leave the furotub, and hop, trigger, moveto to the temple. I need also to add a slavery stuff with Shul Tar. Payer as cultist will be able to make money by capture and sell slaves...
theswedishguy Posted September 26, 2015 Posted September 26, 2015 hi im stuck at the part where you need to talk to the dock workers that did not spawn for me
Docfmf84 Posted September 26, 2015 Posted September 26, 2015 hi im stuck at the part where you need to talk to the dock workers that did not spawn for me Check the {{{ Dorm }}} its by the water also you can bypass by going to the tavern and finding the hidden wardrobe and going down stairs to get the note.
Docfmf84 Posted September 26, 2015 Posted September 26, 2015 Maybe Have the player use the Furo tub after its completion the player leaves she/he goes to drink a potion to return ????? Either that, or have the priestess in the background approach the player and say something, and have the script attached to the dialogue. good catch forgot about the lil hottie in the backfield
corndawgz82 Posted September 29, 2015 Posted September 29, 2015 Okay, I'm at this one part of the quest and can't figure out what it is. During the 'Infiltration' part I'm at a point where I was told to get a key for the light house keep (Artharak). After getting the key from the stinky hoe, I went in the house to discover nothing. The quest marker is in the room(temple of the deeps) you get to inside Arhab residence. Inside the room there's another gate in a hallway where the door seem to be blocked by something and can't get into it. I figured I was still had to figure out something in Achab's house, but nothing, I also noticed the door was not locked prior to the objective. I'm guessing the quest is stuck at the objective ' Enter in Artharak House ' since it wasn't locked in the first place. Is there a way to quest lock this door to complete objective? Can someone help me?
Delzaron Posted September 29, 2015 Author Posted September 29, 2015 You just missed the trigger... at a point, you will recieve a message, and the way will be unlocked.
Docfmf84 Posted September 29, 2015 Posted September 29, 2015 Okay, I'm at this one part of the quest and can't figure out what it is. During the 'Infiltration' part I'm at a point where I was told to get a key for the light house keep (Artharak). After getting the key from the stinky hoe, I went in the house to discover nothing. The quest marker is in the room(temple of the deeps) you get to inside Arhab residence. Inside the room there's another gate in a hallway where the door seem to be blocked by something and can't get into it. I figured I was still had to figure out something in Achab's house, but nothing, I also noticed the door was not locked prior to the objective. I'm guessing the quest is stuck at the objective ' Enter in Artharak House ' since it wasn't locked in the first place. Is there a way to quest lock this door to complete objective? Can someone help me? Ok After you get the stinky hoe her partner when you leave her house the door across from her house you go into don't fallow the quest marker. go into the house right across from her house you have the key to get in then fallow the yellow brick road. AKA the wardrobe false panel .
corndawgz82 Posted September 29, 2015 Posted September 29, 2015 Okay, I'm at this one part of the quest and can't figure out what it is. During the 'Infiltration' part I'm at a point where I was told to get a key for the light house keep (Artharak). After getting the key from the stinky hoe, I went in the house to discover nothing. The quest marker is in the room(temple of the deeps) you get to inside Arhab residence. Inside the room there's another gate in a hallway where the door seem to be blocked by something and can't get into it. I figured I was still had to figure out something in Achab's house, but nothing, I also noticed the door was not locked prior to the objective. I'm guessing the quest is stuck at the objective ' Enter in Artharak House ' since it wasn't locked in the first place. Is there a way to quest lock this door to complete objective? Can someone help me? Ok After you get the stinky hoe her partner when you leave her house the door across from her house you go into don't fallow the quest marker. go into the house right across from her house you have the key to get in then fallow the yellow brick road. AKA the wardrobe false panel . Wow, that quest marker is really misleading. Thanks a bunch. There's another issue I came upon of. I know there's a known issue that hasn't been fixed yet (the ceremony part), after that you get sent to a dream where you find yourself following a monster where then it rapes you along with 2 other NPC's, and after the rape, it tells you to lie in a tub bed where then you exit out of the dream standing front of Mankara? Or something like that. My character freezes and doesn't move or anything, nor the NPC walks to you and opens a dialog. It happens soon as you automatically get equipped with a pesticide armor. It appears it's just stuck on a dialog that hasn't opened. No matter what I do, I can't seem to exit out and talk to my captive as the objective says to. Usually, pressing tab breaks the bugged dialog, but it appears only killing my character is the only way to break free.
Docfmf84 Posted September 30, 2015 Posted September 30, 2015 Okay, I'm at this one part of the quest and can't figure out what it is. During the 'Infiltration' part I'm at a point where I was told to get a key for the light house keep (Artharak). After getting the key from the stinky hoe, I went in the house to discover nothing. The quest marker is in the room(temple of the deeps) you get to inside Arhab residence. Inside the room there's another gate in a hallway where the door seem to be blocked by something and can't get into it. I figured I was still had to figure out something in Achab's house, but nothing, I also noticed the door was not locked prior to the objective. I'm guessing the quest is stuck at the objective ' Enter in Artharak House ' since it wasn't locked in the first place. Is there a way to quest lock this door to complete objective? Can someone help me? Ok After you get the stinky hoe her partner when you leave her house the door across from her house you go into don't fallow the quest marker. go into the house right across from her house you have the key to get in then fallow the yellow brick road. AKA the wardrobe false panel . Wow, that quest marker is really misleading. Thanks a bunch. There's another issue I came upon of. I know there's a known issue that hasn't been fixed yet (the ceremony part), after that you get sent to a dream where you find yourself following a monster where then it rapes you along with 2 other NPC's, and after the rape, it tells you to lie in a tub bed where then you exit out of the dream standing front of Mankara? Or something like that. My character freezes and doesn't move or anything, nor the NPC walks to you and opens a dialog. It happens soon as you automatically get equipped with a pesticide armor. It appears it's just stuck on a dialog that hasn't opened. No matter what I do, I can't seem to exit out and talk to my captive as the objective says to. Usually, pressing tab breaks the bugged dialog, but it appears only killing my character is the only way to break free. not sure there a post of your papyrus log might be insightful.
Delzaron Posted September 30, 2015 Author Posted September 30, 2015 Furotub scene changed... But I have real life events. I will be offline for maybe two weeks. Please don't full my message box !
alphafr Posted October 5, 2015 Posted October 5, 2015 I have that one issue, iv done the civil war questline (empire) so now I can't start any dialogue with the jarl Skald in order to corupt him s there a fix or a way to get over that 1 conversation? Had the marker for Skald but only needed to talk to the current jarl
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