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[Sims3][WIP] KinkyWorld v0.37 [Updated: May 3rd 2019]


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Posted

Hi, can someone please explain me necessity of accessory underwear when using this mod, If I select revealing skirt (that one from IllusiveK) for female sim (or as school outfit), should I also select accessory panties as part of that outfit, or the mod should take care of panties (and bra) ? 

 

I though mod should manage panties and bras for inactive sims, so they will wear or not wear when they want, but it doesn't work that way. So I have to choose not revealing skirts, since I don't want sims to walk without panties with no kinky reason :(

Posted

Hi, can someone please explain me necessity of accessory underwear when using this mod, If I select revealing skirt (that one from IllusiveK) for female sim (or as school outfit), should I also select accessory panties as part of that outfit, or the mod should take care of panties (and bra) ? 

 

I though mod should manage panties and bras for inactive sims, so they will wear or not wear when they want, but it doesn't work that way. So I have to choose not revealing skirts, since I don't want sims to walk without panties with no kinky reason :(

 

You can put panties on them only if you want. I'm not sure if the mod manages them or not I have bras and panties disabled cause they seem to want to get a new pair every hour. So my teen females all go commando :P plus I think going like that seems to make there arousal go up faster considering the mod has their arousal go up very slow.

Posted

 

You can put panties on them only if you want. I'm not sure if the mod manages them or not I have bras and panties disabled cause they seem to want to get a new pair every hour. So my teen females all go commando :P plus I think going like that seems to make there arousal go up faster considering the mod has their arousal go up very slow.

 

But I don't want all females to walk without panties if they don't have special traits/skills for that, I want kind of realistic gameplay :)

 

Also I think mod has serious bug, when sim rejects to strip in public (via KW exhibitionist menu), because she/he is too ashamed, but can do it privately in closed room, why they may go naked after that to the room/area with people like normal and don't even want to dress?

Posted

Sorry if this has already been answered but, is there a way to adjust how much a specific sim is attracted to another specific sim?

 

Not sure. The debug menu has a bunch of options. Attraction is part of the base game, and just something that KW makes use of, so there may be something in Nraas Master Controller too.

 

Edit: Nearest I found is tweaking the Long Term Relationship in the Intermediate settings of Master Controller.

Posted

 

 

There's something really weird happening with my game. Since I installed the mod, everything works fine, EXCEPT when I try to click on the floor to bring up the "go here" interaction, or when I click on a building to either register it with KW or visit it nothing happens? Does anybody know why this is?

 

Don't know about the go here problem; but there's specific requirements a building has to meet in order for registering it as a venue to work; and I'm pretty sure some of them are menu placeholders in this build. I think the high school is the only one that functions.

 

Here's how you have to set up the lot for HS, at least;

 

http://onikikay-kinkyworld.wikia.com/wiki/Highschool

 

 

alternatively some have uploaded some premade KW HS's.

 

http://www.loverslab.com/topic/66830-test-school-for-okw/

 

http://www.loverslab.com/topic/72205-galgat-school-kw/

 

 

& Jolie made a world specifically for KW stuff; it's got a premade KW HS too.

 

http://www.loverslab.com/topic/52456-fleabottom-beta-1-world-update-18-november-2016/

 

 

 

EDIT: Think I misinterpreted what you were saying; if you can't get anything to come up at all from clicking on a building, might want to clear your caches, make sure your patch level is correct. Should be 1.67

 

 

It will work with Patches 1.66 and 1.69 as well

Patch 1.66 was the last real patch that did anything to fix bugs and gameplay

Patch 1.67 is irrelevant all it did was add Server Messaging (Spyware) and never touched any game files that are used by script and tuning mods

Patch 1.69 all it did was give the Pack Selector and tie the game Origin

The only mods to watch for are Core Mods which are patch level specific

Mods like Kinky World, Nraas SP will have no problem working on those patches

http://onikikay-kinkyworld.wikia.com/wiki/Installation_and_requirements

 

 

Turns out my save file was corrupted by some bad CC and it had nothing to do with the mod, so I had to start all over again :(

 

Thank you all for your help though :)

Posted

 

 

 

 

Patch 1.67 is irrelevant all it did was add Server Messaging (Spyware) and never touched any game files that are used by script and tuning mods

Patch 1.69 all it did was give the Pack Selector and tie the game Origin

 

Yeah, those two updates were the final shit sandwich STD "fuck you, now you have digital cancer" from EA to their fans.  

 

Can you tell I'm bitter?  The only thing I was missing from my Sims 3 collection was Movie Stuff; I just bought it a couple of days ago because it was $5 on Amazon for the digital download.  Origin forced those updates on me and now I'm stuck with them because I stupidly forgot this was EA I was dealing with and didn't take appropriate precautions, like not buying one of their products on a digital platform.  

 

Anyway, I still love you, Oniki, you are great!

Posted

where do all the world fixes go? in the Docs or in the actual game install locations?

 

They have to go in the Game Data>Shared>Non Packaged>Worlds folders for the base game & expansions each world came with. Sunset Valley's in The Sims 3's; Starlight Shores is in The Sims 3 Showtime's, etc. Only ones different are the EA downloadable ones like Monte Vista/Sunlit Tides/etc; they go in InstalledWorlds in the docs folder. Make sure to back up the originals.

Posted

 

Sorry if this has already been answered but, is there a way to adjust how much a specific sim is attracted to another specific sim?

 

Not sure. The debug menu has a bunch of options. Attraction is part of the base game, and just something that KW makes use of, so there may be something in Nraas Master Controller too.

 

Edit: Nearest I found is tweaking the Long Term Relationship in the Intermediate settings of Master Controller.

 

 

As far as I've seen it's a crapshoot based mostly on the skills & traits they both have. You have to tinker with those (it helps, randomly, kind of, if their signs are compatible, but not reliably) before they ever "meet" so they get the little flute music thing & that msg about "love to get to know you better", etc when they do. Have to use "LTR by category" to reset them to strangers while they're not on the same lot if it doesn't fire when they meet to get another shot at it. At least that's been my frustrating experiences with it.

As far as in KW; there's a "set physical attractiveness" option (at least in the later builds, not sure about this particular one) but it seems to be unrelated to the EA attraction.

Posted

 

 

Sorry if this has already been answered but, is there a way to adjust how much a specific sim is attracted to another specific sim?

 

Not sure. The debug menu has a bunch of options. Attraction is part of the base game, and just something that KW makes use of, so there may be something in Nraas Master Controller too.

 

Edit: Nearest I found is tweaking the Long Term Relationship in the Intermediate settings of Master Controller.

 

 

As far as I've seen it's a crapshoot based mostly on the skills & traits they both have. You have to tinker with those (it helps, randomly, kind of, if their signs are compatible, but not reliably) before they ever "meet" so they get the little flute music thing & that msg about "love to get to know you better", etc when they do. Have to use "LTR by category" to reset them to strangers while they're not on the same lot if it doesn't fire when they meet to get another shot at it. At least that's been my frustrating experiences with it.

As far as in KW; there's a "set physical attractiveness" option (at least in the later builds, not sure about this particular one) but it seems to be unrelated to the EA attraction.

 

Ok thanks for the help. I'll have to give your suggestions a try. 

Posted

 

Sorry if this has already been answered but, is there a way to adjust how much a specific sim is attracted to another specific sim?

Not sure. The debug menu has a bunch of options. Attraction is part of the base game, and just something that KW makes use of, so there may be something in Nraas Master Controller too.

 

Edit: Nearest I found is tweaking the Long Term Relationship in the Intermediate settings of Master Controller.

In the kinky menu you can set an attraction level 0-10 per sim. So if you set your sims attraction level to 10 all the townies and household sims will think your sim is hot. The lower the number the uglier that sim is to the rest if the town.

Posted

 

 

Most likely not caused by this mod but does anyone know how to stop the game from lagging out?

 

Complete shot in the dark; but if you're using Overwatch too, disable Instantation Check. Causes mine to hang up to a minute or more with KW for some reason.

 

  

 

Most likely not caused by this mod but does anyone know how to stop the game from lagging out?

Try CC magic it compresses all of your cc so your game works better its at mod the sims and go to nona sims for the tutorial hope this helps dear. biggrin.png

 

 

Most likely not caused by this mod but does anyone know how to stop the game from lagging out?

 

 

try this...

 

http://www.loverslab.com/topic/71598-sims3-reduce-lag-with-fixed-worlds-by-ellacharmed/

 

it fixes routing issues in various worlds. may or may not be your issue, but if you dont have them, they will help you a bit.[/size]

 

 

My heroes biggrin.png

 

Yay happy to hear that it works.  :blush:

Posted

This is looking to be a "must have" mod so glad i stumbled across a YouTube channel showing that this mod exists! One question i have pertains to the "sim is instantiated by the system process." I have a very powerful gaming desktop running the sims with some basic mods from Nraas ;"overwatch, Master controller, Traffic, Tempest," etc... when i first downloaded the mods (pretty sure i did it in the correct sequence) the mod seemed to take hold and i had the "kinky" option when hovering over my sim.  The only problem is that my game went from being as smooth as butter to choppy and unresponisive at times and i could tell my GPU was doing a lot more extra work.  How long does this Intantiated process take? should i leave the game running and come back in half an hour or what? Thanks SOOO much for any help you can offer! If i can get this to work i will definitely consider supporting this and future mods!

Posted

This is looking to be a "must have" mod so glad i stumbled across a YouTube channel showing that this mod exists! One question i have pertains to the "sim is instantiated by the system process." I have a very powerful gaming desktop running the sims with some basic mods from Nraas ;"overwatch, Master controller, Traffic, Tempest," etc... when i first downloaded the mods (pretty sure i did it in the correct sequence) the mod seemed to take hold and i had the "kinky" option when hovering over my sim.  The only problem is that my game went from being as smooth as butter to choppy and unresponisive at times and i could tell my GPU was doing a lot more extra work.  How long does this Intantiated process take? should i leave the game running and come back in half an hour or what? Thanks SOOO much for any help you can offer! If i can get this to work i will definitely consider supporting this and future mods!

 

The instantiation process should happen within 24sim hours, a new game can be choppy for a sim day or so. KW adds a lot more complexity to what was a poorly optimised game. There`s lots of posts with advice about coping with lag while using KW but the simple fact is the more populated your world is the choppier it will eventually come. Having a good rig is nice but it does`nt overcome the shortfalls of the sims 3 open world lag issues.

Posted

 

This is looking to be a "must have" mod so glad i stumbled across a YouTube channel showing that this mod exists! One question i have pertains to the "sim is instantiated by the system process." I have a very powerful gaming desktop running the sims with some basic mods from Nraas ;"overwatch, Master controller, Traffic, Tempest," etc... when i first downloaded the mods (pretty sure i did it in the correct sequence) the mod seemed to take hold and i had the "kinky" option when hovering over my sim.  The only problem is that my game went from being as smooth as butter to choppy and unresponisive at times and i could tell my GPU was doing a lot more extra work.  How long does this Intantiated process take? should i leave the game running and come back in half an hour or what? Thanks SOOO much for any help you can offer! If i can get this to work i will definitely consider supporting this and future mods!

 

The instantiation process should happen within 24sim hours, a new game can be choppy for a sim day or so. KW adds a lot more complexity to what was a poorly optimised game. There`s lots of posts with advice about coping with lag while using KW but the simple fact is the more populated your world is the choppier it will eventually come. Having a good rig is nice but it does`nt overcome the shortfalls of the sims 3 open world lag issues.

 

 

Than you very much for your answer.  I will now re-install the mod and wait! I know  beleive me i know that the game is poorly optimized i have spent probably 1000 hours creating worlds only to realize they are too large and with cc and mods it can make any rig lag.  I am playing in a modified version of Oasis Landing and for the first time in a long time the game is running like new. Thanks again for the help will definitely be checking these forums often ! much better then EA's child friendly site ! lol

Posted

 

where do all the world fixes go? in the Docs or in the actual game install locations?

 

They have to go in the Game Data>Shared>Non Packaged>Worlds folders for the base game & expansions each world came with. Sunset Valley's in The Sims 3's; Starlight Shores is in The Sims 3 Showtime's, etc. Only ones different are the EA downloadable ones like Monte Vista/Sunlit Tides/etc; they go in InstalledWorlds in the docs folder. Make sure to back up the originals.

 

Got it Thank you.

Posted

 

 

This is looking to be a "must have" mod so glad i stumbled across a YouTube channel showing that this mod exists! One question i have pertains to the "sim is instantiated by the system process." I have a very powerful gaming desktop running the sims with some basic mods from Nraas ;"overwatch, Master controller, Traffic, Tempest," etc... when i first downloaded the mods (pretty sure i did it in the correct sequence) the mod seemed to take hold and i had the "kinky" option when hovering over my sim.  The only problem is that my game went from being as smooth as butter to choppy and unresponisive at times and i could tell my GPU was doing a lot more extra work.  How long does this Intantiated process take? should i leave the game running and come back in half an hour or what? Thanks SOOO much for any help you can offer! If i can get this to work i will definitely consider supporting this and future mods!

 

The instantiation process should happen within 24sim hours, a new game can be choppy for a sim day or so. KW adds a lot more complexity to what was a poorly optimised game. There`s lots of posts with advice about coping with lag while using KW but the simple fact is the more populated your world is the choppier it will eventually come. Having a good rig is nice but it does`nt overcome the shortfalls of the sims 3 open world lag issues.

 

 

Than you very much for your answer.  I will now re-install the mod and wait! I know  beleive me i know that the game is poorly optimized i have spent probably 1000 hours creating worlds only to realize they are too large and with cc and mods it can make any rig lag.  I am playing in a modified version of Oasis Landing and for the first time in a long time the game is running like new. Thanks again for the help will definitely be checking these forums often ! much better then EA's child friendly site ! lol

 

 

Well after re-installing following the instructions and disabling a the recommended settings in over watch i have found this mod to be very shaky unfortunately.  My sims would stutter and slow down for a while and then it got really bizarre as they would stand over the bed for 1 -4 sim hours before following the command to sleep and sometimes the ZZZZzzzzzs would follow them while they were awake.  Not sure what could be causing this as it is a mod i would love to use.  I have taken the step of uninstalling it until i can get some help i would love to know what settings everyone else is using and if it is feasible for this mod to work at 100% .  You should know that without the mod my game does not lag or freeze and i have all the expansions and most stuff packs lots of CC and play at very high graphics settings.  Thanks for any assistance here guys it would mean a lot!

 

Posted

Well after re-installing following the instructions and disabling a the recommended settings in over watch i have found this mod to be very shaky unfortunately.  My sims would stutter and slow down for a while and then it got really bizarre as they would stand over the bed for 1 -4 sim hours before following the command to sleep and sometimes the ZZZZzzzzzs would follow them while they were awake.  Not sure what could be causing this as it is a mod i would love to use.  I have taken the step of uninstalling it until i can get some help i would love to know what settings everyone else is using and if it is feasible for this mod to work at 100% .  You should know that without the mod my game does not lag or freeze and i have all the expansions and most stuff packs lots of CC and play at very high graphics settings.  Thanks for any assistance here guys it would mean a lot!

 

 

 

Hmmm... those are old bugs I've not seen for awhile.

 

What verison of KW do you have installed, and what EPs and CC are you using? Edit: I really meant Mods - you mentioned you're running with all the expansions and lots of CC.

 

The sleeping standing on bed is just an animation one - I think it's when they're horny and would normally sleep above the covers. Check your KW settings, maybe.

 

You have to realise that KW has a LOT of overhead. You've most likely crossed a limit you were close to anyway. I normally run stripped back to one or two EPs, relevant to the scenario I'm trying, with resource hogging settings like Memories and Story Progression turned off (I throttle it on for a while if the town starts to die of old age too much).

 

Other mods that need a lot of resources like NRaas Story Progression may best be turned off, even if they're compatible.

Posted

Doesn't seem to load for i have patch 1.67 have thew latest kw but nothing pops up in-game.. 

if someone can help me out that would be wonderful because sims 4 wickedwhims works perfectly fine but this doesnt on sims 3

Posted

Doesn't seem to load for i have patch 1.67 have thew latest kw but nothing pops up in-game.. 

if someone can help me out that would be wonderful because sims 4 wickedwhims works perfectly fine but this doesnt on sims 3

 

dont set high expectations for sims 3 with or without kw or mods. sadly we will never see the performance of the sims 4 here.

if only they'd release 1 last patch in 64 bit.  having memory access above 4 GB  would probably be a nice bit of help. I have 8GB in mine, sucks we cant use it all.  some people think i have 16GB or more memory and the sims 3 still runs like shit, thats cause sadly it wont use any of it. (above 4 GB)

Posted

2 questions.

 

1. How to remove a KW version in saved game and go to a downgrade version of KW (pateron 3xx) to (public relaese)?

2. Do I have to have aging on to get all of the fertile warnings and such?

Posted

 

Well after re-installing following the instructions and disabling a the recommended settings in over watch i have found this mod to be very shaky unfortunately.  My sims would stutter and slow down for a while and then it got really bizarre as they would stand over the bed for 1 -4 sim hours before following the command to sleep and sometimes the ZZZZzzzzzs would follow them while they were awake.  Not sure what could be causing this as it is a mod i would love to use.  I have taken the step of uninstalling it until i can get some help i would love to know what settings everyone else is using and if it is feasible for this mod to work at 100% .  You should know that without the mod my game does not lag or freeze and i have all the expansions and most stuff packs lots of CC and play at very high graphics settings.  Thanks for any assistance here guys it would mean a lot!

 

 

 

I play on max graphics, fairly high population all ep`s.  I ditched overwatch a loooong time ago as it does`nt sit well with KW even with the recommended features turned off, all I use from Nraas is relativity and traffic. I get lag spikes and the occasional freeze, it`s all about compromise though. The ZZZzzzsss bug is a really old one, fixed many versions ago but I assume you dl`d the most recent version of KW. Post a list of what game changing mods you have, there`s been quite a few people posting here in the past using the full Nraas suite and finding out KW screws up their sweet running game.

Posted

 

 

Well after re-installing following the instructions and disabling a the recommended settings in over watch i have found this mod to be very shaky unfortunately. My sims would stutter and slow down for a while and then it got really bizarre as they would stand over the bed for 1 -4 sim hours before following the command to sleep and sometimes the ZZZZzzzzzs would follow them while they were awake. Not sure what could be causing this as it is a mod i would love to use. I have taken the step of uninstalling it until i can get some help i would love to know what settings everyone else is using and if it is feasible for this mod to work at 100% . You should know that without the mod my game does not lag or freeze and i have all the expansions and most stuff packs lots of CC and play at very high graphics settings. Thanks for any assistance here guys it would mean a lot!

 

 

I play on max graphics, fairly high population all ep`s. I ditched overwatch a loooong time ago as it does`nt sit well with KW even with the recommended features turned off, all I use from Nraas is relativity and traffic. I get lag spikes and the occasional freeze, it`s all about compromise though. The ZZZzzzsss bug is a really old one, fixed many versions ago but I assume you dl`d the most recent version of KW. Post a list of what game changing mods you have, there`s been quite a few people posting here in the past using the full Nraas suite and finding out KW screws up their sweet running game.
Unfortunately with this game it's a matter of what you are ok with on sacrifices. I have a crap computer anyway - AMD system - all expansions, stuff packs, lots of store content, most of nraas and a ton of other mods. Yea mine stutters, but I decided to sacrifice my good running game to have this mod and still play the way I want. I don't use all the kinky features-only school - bc I prefer nraas school mod. You'll just have to make sacrifices. Someone commented on the game not using more than 4gb ram, it is possible. I saw it googling it. :)

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