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HDT Physics BUG!


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I install the XPMS Extended BBP HDT version and now working perfectly. :D


But i have another question. :P


How to integrate this bounce to armor? :o

I have a simple UNP Tera Armor (Deathshell) and its not BBP. I have 3DS Max and Nifskope so i need a little tutorial. :)

I need only the integration. (i use other nif thing pro :P )



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