Trykz Posted March 4, 2012 Posted March 4, 2012 Its working for the most part' date=' except that there is some massive deformation at the arms near the shoulder when im doing F/F fisting for the one that is getting fisted. Another thing is, unlike the picture above, the arm is not aligned so she is more like fisting her thigh. Lastly, after everything is done, i am unable to move at all. Ill check for male issues now EDIT: For male fisting, it doesnt have the same unable to walk afterwards issue. As for other positions, some of them slide around left to right as if trying to align themselves at the beginning. Also, posses like the ass one, if done on a slight slope, will push your character forward as if on ice. [/quote'] Same here. Except I get the skating action on everything, no matter what option I choose. Nothing aligns correctly, and the actors just slide all over the place. Oh well... maybe the next version will work better
Tipsynaruto Posted March 4, 2012 Posted March 4, 2012 Well, i have confirmed its all pose if its on sloped surface. However, if you go somewwhere where its flat, say the guy in Warmaidens, everything goes off perfectly (except the one leg up one, which still doesnt exactly align properly, but it clips through her stomach) Good nuff for now. Im surprised though. There is everything BUT missionary. Would have thought that one would have been the easiest
Terumaru Posted March 8, 2012 Posted March 8, 2012 I'm having a major problem with getting the dialogue started. It's not coming up at all with Lydia or any other male or female NPC. I've uninstalled and reinstalled this mod about 100 times. Anybody have any helpful tips to geth the dialogue started to initiate the sexing?
LordGil Posted March 8, 2012 Posted March 8, 2012 Haha, I´m just waiting for a version of this with sound to come out. Great mod!
ohlookitsyou Posted March 11, 2012 Posted March 11, 2012 Haha' date=' I´m just waiting for a version of this with sound to come out. Great mod! [/quote'] Well you will be waiting a while as Joshnz is not working on the mod any longer and will not be coming back to it for the foreseeable future. Someone else needs to pick this mod up where Josh left off, he outlined in the description that this would be ok.
Gimp22 Posted March 11, 2012 Posted March 11, 2012 animations are a bit screwed if you as a guy try to poke any chick that uses warrior stance
kaz_030 Posted March 13, 2012 Posted March 13, 2012 new update: What face texture mod are you using, and what skin texture/body mod? Thanks in advance :}
sbseed Posted March 13, 2012 Posted March 13, 2012 all the anims are screwed up at the moment... if he can get them sorted out it would be pretty sweet.
TXG Posted March 13, 2012 Posted March 13, 2012 Only issue I'm having is with changing the hair through the Creation Kit. I downloaded ApachiiSkyHair to use and fixed my Creation Kit to load multiple master files. Once I open Skyrim, ApachiiSkyHair, and both the AP's ( even tried just one ), I go to my aaSexBretonRace02 and go to the FaceGen tab under edit. Under the Base Head Parts it lists all the default parts a Breton would have. However, picking an option under the drop down list only gives me NONE - not even default hairFemales. I spent about four hours last night trying to get it to work with zero progress. I checked everything to make sure all the hairs would work with the aaSex(race) races but nothing. RaceBreton has no issues and lets me change everything. aaSexBreton has everything the same as RaceBreton and the Armors and Morphs are copied Breton. Everything is as it should be but I just can't get the default hair to change. Any ideas?
Docfmf84 Posted March 13, 2012 Posted March 13, 2012 well I have noticed CK not doing what it says it is sapooooooosed to and crashing and just making you want to pull your hair out no pun intended lol Maybe try NifScope... then save ???? worth a shot
TXG Posted March 13, 2012 Posted March 13, 2012 well I have noticed CK not doing what it says it is sapooooooosed to and crashing and just making you want to pull your hair out no pun intended lol Maybe try NifScope... then save ???? worth a shot Not sure what you mean by the crashing but the only issues I've had were the not loading of multiple masters ( fixed that ) and if you're too slow typing in your search item, it'll freeze up because it's looking for everything that has the letter you entered. Usually takes no more than 30 seconds before it gets out of the 'not responding' phase.
birdo23 Posted March 13, 2012 Posted March 13, 2012 Only issue I'm having is with changing the hair through the Creation Kit. I downloaded ApachiiSkyHair to use and fixed my Creation Kit to load multiple master files. Once I open Skyrim' date=' ApachiiSkyHair, and both the AP's ( even tried just one ), I go to my aaSexBretonRace02 and go to the FaceGen tab under edit. Under the Base Head Parts it lists all the default parts a Breton would have. However, picking an option under the drop down list only gives me NONE - not even default hairFemales. I spent about four hours last night trying to get it to work with zero progress. I checked everything to make sure all the hairs would work with the aaSex(race) races but nothing. RaceBreton has no issues and lets me change everything. aaSexBreton has everything the same as RaceBreton and the Armors and Morphs are copied Breton. Everything is as it should be but I just can't get the default hair to change. Any ideas? [/quote'] I don't quite understand what you mean but I do think that I have somewhat of a clue. This is how I got the sex races to use the custom hair. Basically, drag and drop your hair from the head part tab to the hair slot in the facedata tab. Also I have to set the hair color to none so that my characters hair color doesn't change. That's how I do it, so I'm assuming it'll work for you too.
TXG Posted March 13, 2012 Posted March 13, 2012 Only issue I'm having is with changing the hair through the Creation Kit. I downloaded ApachiiSkyHair to use and fixed my Creation Kit to load multiple master files. Once I open Skyrim' date=' ApachiiSkyHair, and both the AP's ( even tried just one ), I go to my aaSexBretonRace02 and go to the FaceGen tab under edit. Under the Base Head Parts it lists all the default parts a Breton would have. However, picking an option under the drop down list only gives me NONE - not even default hairFemales. I spent about four hours last night trying to get it to work with zero progress. I checked everything to make sure all the hairs would work with the aaSex(race) races but nothing. RaceBreton has no issues and lets me change everything. aaSexBreton has everything the same as RaceBreton and the Armors and Morphs are copied Breton. Everything is as it should be but I just can't get the default hair to change. Any ideas? [/quote'] I don't quite understand what you mean but I do think that I have somewhat of a clue. This is how I got the sex races to use the custom hair. Basically, drag and drop your hair from the head part tab to the hair slot in the facedata tab. Also I have to set the hair color to none so that my characters hair color doesn't change. That's how I do it, so I'm assuming it'll work for you too. Dear god, that worked. Thank you.
Azuredragoon Posted March 19, 2012 Posted March 19, 2012 I can't get any of it to work, I approach an NPC, talk about sex, specify a position and then... nothing happens. I'm rather puzzled as nobody else seems to be having this problem.
hamie111 Posted March 25, 2012 Posted March 25, 2012 I can't get any of it to work' date=' I approach an NPC, talk about sex, specify a position and then... nothing happens. I'm rather puzzled as nobody else seems to be having this problem. [/quote'] I am as well :/ and my game crashes, perhaps its a conflict with another mod (but that seems highly unlikely) or perhaps we didnt get the animations through an improper install or something. either way it's a damn shame EDIT: I went into the mod's meshes folder and it turns out i didnt put them into my data section and now it works about as fine as a glitchy sex mod can
Slim Jim Posted March 28, 2012 Posted March 28, 2012 I've use AP prostitution mod. needs work on the animations. depending on the positions used they go all over the map doing their script. they might come back together then again they might not. he set it up to use different bodys so it didn't have to use the in game bodys. he also said he wouldn't be able to work on it due to real life issues and that anyone else could. If you start a new character it will mess that up due to your new character walking by hadvar then going to character selection screen. after you do that and you are told to follow the captain. you will follow right up to the chopping block with only a slight hesitation were you are supposed to stop then right up to the block you go which stops the stormclock from getting his head chopped off. If on a character you already have going then so far other than some animation glitches and no voices it works so so.
Blackbryre Posted April 6, 2012 Posted April 6, 2012 Well, on the AP page, the mod author seemed quite adamant about having Fore's permission to use his system. I guess he's wrong? On another note, has anyone successfully used it in conjunction with Fore's mod? I didn't want to touch AP while it was in its early stages, but now it's looking tempting.
BSnake Posted April 6, 2012 Posted April 6, 2012 Well' date=' on the AP page, the mod author seemed quite adamant about having Fore's permission to use his system. I guess he's wrong? On another note, has anyone successfully used it in conjunction with Fore's mod? I didn't want to touch AP while it was in its early stages, but now it's looking tempting. [/quote'] Quite tempting indeed, but no, the latest version doesn't work atm. The animations don't even start and the characters just stand, staring each other down. Extracting the AP Skyrim.bsa scripts into the scripts folder does not work, but apparently you can use the old bsa file (v1.3) to get the animations working - just not the sound. The author has not replied to people's comments, so it looks like a waiting game again. Once it's fixed, though, I'm sure a lot of people will be satisfied in more ways than one.
Princessity Posted April 6, 2012 Posted April 6, 2012 Well' date=' on the AP page, the mod author seemed quite adamant about having Fore's permission to use his system. I guess he's wrong? [/quote'] Oh no I think he had permission to use the system but not to include the files from FNIS in his package: Fore just wants to avoid compatibility issues like if someone includes an outdated version of the behaviour file in her or his mod like Josh did (his version is incompatible with Skyrim 1.5)
sbseed Posted April 6, 2012 Posted April 6, 2012 actually if you can use the old system to run the animations you can run the sound separately... problem then becomes proper syncing of the sound and the animation. fore is setting himself up for failure by limiting himself to what he will try to work with and what work arounds he is willing to try... AP can be used at the same time as other animations, it just has to be handled properly with scripting and alias/name syntax so that the anims can be kept separate and dont try to fight with each other while playing the game.
cloudwild Posted April 6, 2012 Posted April 6, 2012 well im not gona complain about a small error making a mod like this isint as easy as making cloth mods and his version 1.3 works pefect. so im just going to wait till he fixes it. wen its done its gona be a download bonanza lol
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