Guest syrevo Posted November 21, 2014 Posted November 21, 2014 This plugin will allow you to switch and cycle back and forth between Sexout animations Control: Left and Right arrows to cycle between animation sets (use only for 2P human sex). Up and down arrows to cycle between poses for selected animation set. Requirement: Astymma's Sexout Positioning (Odessa fix Ver) and your game will crash without it, Get it here: http://www.loverslab.com/topic/18383-sexoutpositioning/ Works on 2P Human Sex and all Creatures this plugin was not possible without Astymma's Sexout Positioning Bad: - Some animations get bad offsets you need to reposition using Sexout Positioning keys. - In Creature sex use only up and down arrows don't use left and right or animations will corrupt. - Only Female player masturbation is supported at this time. Update1: - NPC no longer redress when changing pose Update2: - NPC no longer re-equip helmets or hats when changing pose Credits: Prideslyer for Sexout Astymma for Sexout Positioning Odessa for Sexout Positioning fix Sorry for bad English Sexout-PosSwitch-Update2.zip
Odessa Posted November 21, 2014 Posted November 21, 2014 This is awesome . Works great so far- aside from occasional animation problem which can be fixed by just changing again.
7KeysCurtain Posted November 23, 2014 Posted November 23, 2014 Been using this mod and liking it, so far so good! The odd offset but nothing Sexout Positioning can't fix. The Bangatron is what I used previously but being able to switch through animations fast is very convenient, thanks.
wolfboy22 Posted November 24, 2014 Posted November 24, 2014 This is awesome! The only problem I have is that when I switch animation actor B puts their clothes/armor back on.
Guest syrevo Posted November 24, 2014 Posted November 24, 2014 Update1: - NPC no longer redress when changing pose
wolfboy22 Posted November 25, 2014 Posted November 25, 2014 Update1: - NPC no longer redress when changing pose Thank you!
wolfboy22 Posted November 27, 2014 Posted November 27, 2014 Whenever you change position the hats/helmet goes back on them.
Guest syrevo Posted November 28, 2014 Posted November 28, 2014 Update2: - NPC no longer re-equip helmets or hats when changing pose
panthercom Posted November 28, 2014 Posted November 28, 2014 This is a nice idea and works as described, unfortunately it prevents the 'flexi' penis from equipping when using Amra's animations. Gender roles got reversed a few times with male-female animations, so the male was assuming the position of a woman with a cunnilingus animation running. Positioning worked flawlessly regardless of how much correction needed to be applied; some animations need to have 'tfik' toggled in the console, but they act up regardless of which mod triggers the sex act. You're off to a good start, thanks for your efforts
d4nt320 Posted November 29, 2014 Posted November 29, 2014 the npc redress after switch the current pos to other.
smirgol Posted December 5, 2014 Posted December 5, 2014 Nice, thank you! I was really missing a way to cycle through anims. Will test it later today.
SquallPT Posted December 8, 2014 Posted December 8, 2014 Was waiting for something like this for awhile. Many, many thanks
astymma Posted December 8, 2014 Posted December 8, 2014 By the way, if it's simpler, you're perfectly welcome to INCLUDE SexoutPositioning in your mod, merging them into one mod.
DoctaSax Posted December 8, 2014 Posted December 8, 2014 By the way, if it's simpler, you're perfectly welcome to INCLUDE SexoutPositioning in your mod, merging them into one mod. That could be good, keeping the plugin count low as well. Eventually, for Spunk I'm going to want some notification of what the new anim is, possibly if there's been a change in actors, sex type etc.
Kestrel77 Posted December 8, 2014 Posted December 8, 2014 i have a problem with undress female characters in option sexout with this awesome mod if i check "never" undress and i begin sex female character undress yourself why?
blue1820 Posted December 8, 2014 Posted December 8, 2014 This is a nice idea and works as described, unfortunately it prevents the 'flexi' penis from equipping when using Amra's animations. Gender roles got reversed a few times with male-female animations, so the male was assuming the position of a woman with a cunnilingus animation running. Positioning worked flawlessly regardless of how much correction needed to be applied; some animations need to have 'tfik' toggled in the console, but they act up regardless of which mod triggers the sex act. You're off to a good start, thanks for your efforts panthercom the Amra's animation are working fine for me, do you have her male fixes installed? i have had a few WTF moments but it keeps ticking like the energizer bunny so its clearly a move in the right direction, thanks and keep up the good work.
josele11 Posted December 9, 2014 Posted December 9, 2014 For some reason male npcs are always redressing (only underwear) as soon the animation begins, any idea why?here's my load order if needed: [X] FalloutNV.esm[X] DeadMoney.esm[X] HonestHearts.esm[X] OldWorldBlues.esm[X] LonesomeRoad.esm[X] GunRunnersArsenal.esm[X] CaravanPack.esm[X] ClassicPack.esm[X] MercenaryPack.esm[X] TribalPack.esm[X] YUP - Base Game + All DLC.esm[X] NVEC Complete + NVCE.esm[X] FCOMaster.esm[X] Factions Reloaded - Merge.esm[X] MikotoBeauty.esm[X] ELECTRO-CITY - CompletedWorkorders.esm[X] Project Nevada - Core.esm[X] Project Nevada - Equipment.esm[X] ELECTRO-CITY - Highways and Byways.esm[X] Project Nevada - Rebalance.esp[X] Sexout.esm[X] SexoutSlavery.esm[X] T6M Equipment Replacer NV.esm[X] SexoutCommonResources.esm[X] Project Nevada - Cyberware.esp[X] Project Nevada - Extra Options.esm[X] SexoutLegion.esm[X] YUP - NPC Fixes (Base Game + All DLC).esp[X] AradiaKatoArmor.esp[X] CNR_Beta.esp[X] Boacombat2glove.esp[X] KDC_Companions_Removable_Armors.esp[X] Mojave Nights.esp[X] Mystyks Faces NV.esp[X] boa ncrpahelmet.esp[X] Cn - BlackMamba.esp[X] T6M Combat Uniform NV.esp[X] WEATHER RUDY ENB.esp[X] FCO - Mikoto Patch.esp[X] FCO - GlowingOne.esp[X] SexoutSCRDebug.esp[X] MikotoBeauty.esp[X] dD - Enhanced Blood Main NV.esp[X] MojaveDelight.esp[X] NCR Rearmament v1.5 (Lore).esp[X] PinkPrincessSuitEN.esp[X] Project Nevada - Cyberware Additions.esp[X] T6M Old World Blues Replace.esp[X] SexoutPositioning.esp[X] Sexout-PosSwitch.esp[X] SexoutSoundFX.esp[X] Project Nevada - Rebalance Complete.esp[X] SexoutFadeToBlack.esp[X] SexoutKhans.esp[X] SexoutSex.esp[X] SexoutWorkingGirl.esp[X] SexoutConsequences.esp[X] SexoutPowderGangers.esp[X] MojaveDelighted.esp[X] jowarden.esp[X] SexoutFiends.esp[X] SexoutZAZ.esp[X] SmallerTalk.esp[X] SunnyCompanion.esp[X] SexoutNCR.esp[X] SexoutKings.esp[X] SexoutSexAssault.esp[X] T6M Jeans Outfit.esp[X] T6M Under Wear.esp[X] The Mod Configuration Menu.esp[X] UnlimitedCompanions.esp
Guest Devocracy Posted December 9, 2014 Posted December 9, 2014 For some reason male npcs are always redressing (only underwear) as soon the animation begins, any idea why? \ I'm having the same exact issue, and I think it has something to do with the breeze nude male body that sexout installs. Why? Because back when we had to install our own nude male mod, when I'd take the clothes from dead male characters, they'd be nude, but ever since Sexout installed Breeze's mod on its own, when I undress the male characters after they're dead, they're in their underwear instead. In short, I'm wondering if I go back to the old male nude mod I used, which should overwrite the one Sexout installs, if that will fix the issue.
josele11 Posted December 9, 2014 Posted December 9, 2014 For some reason male npcs are always redressing (only underwear) as soon the animation begins, any idea why? \ I'm having the same exact issue, and I think it has something to do with the breeze nude male body that sexout installs. Why? Because back when we had to install our own nude male mod, when I'd take the clothes from dead male characters, they'd be nude, but ever since Sexout installed Breeze's mod on its own, when I undress the male characters after they're dead, they're in their underwear instead. In short, I'm wondering if I go back to the old male nude mod I used, which should overwrite the one Sexout installs, if that will fix the issue. I'm not sure about that, i'm using Robert's and the nude mesh provided by amra72 in his thread and i have the same problem
Odessa Posted December 9, 2014 Posted December 9, 2014 As I understand it, for males, sexout uses a 'body suit'- an item of clothing that makes the wearer appear nude with an erection. The sexout included breezes 'real' nude body has underwear on. If males get redressed when you change position, it suggests the bodysuit is being unequipped. (It works fine for me). If you never see any erections to begin with you probably have not installed sexout correctly.
astymma Posted December 9, 2014 Posted December 9, 2014 An option is, after you switch the positions for the actors... run a short timer and hand them the sexout undress token. Er, rather than the existing method in this mod of checking for equipped items in specific slots and unequipping them.
Guest Devocracy Posted December 9, 2014 Posted December 9, 2014 I use FOMM to install sexout, and I pick the breeze option, then I installed Amra's breeze mod so that the males align properly when using Amra's beyond awesome animations. But if anyone who has the same issue figures a way around it without using the console, this mod will be pretty cool since being stuck with whichever animation sexout choses randomly is the only thing that gives Sexlab an advantage, well that and the inability to purge the stats. Then again, with Sexlab, if one uses Aprops (or however its spelled), its fun to reset the stats because the characters morality plays into Aprops dialog, while there's no sex message in Sexout, so the players morality isn't relevant.
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