Jump to content

Recommended Posts

Posted

Sieg, they were a bit hard to navigate but I was able to UUNP every armor from the bdo clothes pack so thanks so much I could of saved 2 days of fiddling with this mod but thanks again man most worked.

Posted

use notepad ++

 

first install the mod( i use mo myself so thats all i know)  in m.o normally then open the files in m.o file explorer (right click on the mod in the left list of m.o) open up the caltine tools folder which contains the slider sets folder use notepad ++ to open the osp's then click on the encoding tab go to character sets select Chinese simplified next select convert to UFT-8 then save and close the file repeat for the other osp's, you may need to do the same for the files in shapedata folder aswell.

 

 

Posted

I'm looking at trying to get all of the Misty Skye clothing/armor reworked so it can scale. It appears to all have UUNP body in it (using the Misty Skye preset).

What I'd like to do is keep that base preset, but rebuild all of the armor with .tri files. 

Thoughts on how to go about this?

 

Everything else I've converted, I've built to the UUNP Zeroed Sliders preset. So I'm unsure of myself messing with UUNP to UUNP procedures.

 

If I create a UUNP Special body/hands/feet using the Misty Skye preset and generate morph files, will I still need to replace the UUNP body reference in the clothing/armor pieces?

 

Apparently the mod author painstakingly sculpted each piece for the preset and he's telling me they may not be well suited to what I'm trying to do.

I'd still like to try it.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...