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Posted

I really like this mod and it leads me to a question:

 

Is it possible to get the residents of the dungeon to use the milkmachines on their own?

Maybe by placing the idlemarkers directly on the milkmachines?

It would be really cool to bring my followers (they are all milkmaids btw) into the dungeon, tell them to relax (or set the dungeon as their home and dismiss them) and watch them stroll to the milkmachines searching for release.

 

Sorry if this is a noob question, I have no scripting/modding skills at all and don´t know if this is even possible.

 

  • 1 month later...
Posted

I really like this mod and it leads me to a question:

 

Is it possible to get the residents of the dungeon to use the milkmachines on their own?

Maybe by placing the idlemarkers directly on the milkmachines?

It would be really cool to bring my followers (they are all milkmaids btw) into the dungeon, tell them to relax (or set the dungeon as their home and dismiss them) and watch them stroll to the milkmachines searching for release.

 

Sorry if this is a noob question, I have no scripting/modding skills at all and don´t know if this is even possible.

It's easy, just requires use of TESV.  open MME and ZAZ in TESV and open the milk pumps under their furniture tabs and remove the Ignore by Sandbox flag by right clicking it.  Then females will use them thru normal sandbox.

  For better Instructions on how to do this check out the dread prison milk farm mod page, that's where i learned it.  If u haven't used TESV before, I suggest checking out a youtube on cleaning your master files with it.

 

  Awesome Mod btw.  if OP is still around.  Thank you.   

  • 3 weeks later...
  • 1 month later...
Posted

Just wondering what is the other nord race in racemenu? Couldhave been asked before.

 

First time I've seen it, and I've been wondering it myself. I took a look at the mod in the CK and it doesn't even like the npc the race is for is even being used since there aren't any placed in the world. I'm thinking it's an unintended edit that was made for the followerTEST talked about in the original post. For sanities sake I'm going to disable the playable flag for the race in TESVEdit.

  • 3 months later...
Posted

Hi,  quick question...

 

I'm not receiving milk from my others milk maids, only from the player. Is this some bug or the mod it's supposed to work that way?

 

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Posted

@Abinath or anyone else that can help will be greatly apricated, What I’m trying to do is modify The Dungeon for my personal preference and use in skyrim. I’m using CK so that I can redo navmesh because I don’t want the npcs getting stuck on things, but every time I change anything all the milk pumps disappear, and the mod loses the need for MME. I have done this kind of thing with other mods with no problems. I’ve even made a few mods of my own with no problems. Is there something I’m not doing right or a step that I’m forgetting? Thanks again in advance!   

BTW Nice work I really like the mod.

Posted
20 hours ago, Jamer0007 said:

@Abinath or anyone else that can help will be greatly apricated, What I’m trying to do is modify The Dungeon for my personal preference and use in skyrim. I’m using CK so that I can redo navmesh because I don’t want the npcs getting stuck on things, but every time I change anything all the milk pumps disappear, and the mod loses the need for MME. I have done this kind of thing with other mods with no problems. I’ve even made a few mods of my own with no problems. Is there something I’m not doing right or a step that I’m forgetting? Thanks again in advance!   

 

BTW Nice work I really like the mod.

you need to install wyre bash and esmify milkmod esp file

Posted

Thanks for the fast reply. I have wyre bash installed but don't know that much about it at this point, I'm sure I can figure it out. Thanks again. 

Posted
4 hours ago, Jamer0007 said:

Thanks for the fast reply. I have wyre bash installed but don't know that much about it at this point, I'm sure I can figure it out. Thanks again. 

Replace all the MME pumps in the cell (edit- replace in the CK) with the Zaz (dwemer milking machines 2 or whatever) ones. Than use the zaz patch for MME.

  • 2 months later...
  • 1 month later...
Posted

any chance on porting the dungeon to the SE?

  • 3 weeks later...
Posted

small bug.

the key is in the home. do not know if it's only with me it made that mistake

 

because I use the "add item menu" could I come in that way

 

just wanted to say that, then you know it.

Home (1).jpg

Home (2).jpg

Home (3).jpg

  • 2 months later...
  • 2 months later...
Posted
On ‎5‎/‎17‎/‎2018 at 6:05 PM, roger11 said:

any chance on porting the dungeon to the SE?

I tried it's already compatible, worked like a charm for me. I installed it using MO, went in game and the Dungeon was there. No missing textures and it actually ran better.

  • 1 month later...
Posted

Mods working great. You've done a great job on it!

In the future, do you think you'll add a storage container that the milk goes to automatically after milking instead of having to open each followers inventory to get it?

- I have the auto-sell function turned off.

Thanks for you work and a great mod.

Posted
On 11/13/2018 at 9:09 AM, CABN3TD00R said:

I tried it's already compatible, worked like a charm for me. I installed it using MO, went in game and the Dungeon was there. No missing textures and it actually ran better.

Do you run Open Cities?

Posted

can someone please make a decorated version with furniture and banners and what not? I'm lazy and do not want to keep redecorating it myself cuz my skyrim always blows up eventually and repeating the process is getting tiresome.

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