RagingMa5ter99 Posted April 24, 2019 Posted April 24, 2019 Hi! I have been playing with this mod for almost a week now and I really love it! I just have one concern: Whenever I use the Pet Target spell on an enemy or try to train the pet, nothing happens. Is there an animation pack I need or am I just doing something wrong? Thanks for this amazing mod! ❤️
Not_Today_ Posted April 28, 2019 Posted April 28, 2019 Hi, Just had a look at your mod on (Skyrim Special Edition), seems to work fine so far... However the Death override mode does not seem to work on version 4.8 it just knocks the player down and nothing happens no teleport to succubus realm. Have to disable this awesome feature sadly, Hope this can be fixed in the next update. Good mod hope to hear more from you soon, Thanks.
Kronos968 Posted May 6, 2019 Posted May 6, 2019 Is this mod compatible with sacrosanct vampires of Skyrim.
Sillius_Maximus Posted May 20, 2019 Posted May 20, 2019 Howdy, I was wondering if I might be doing something wrong here. In addition to the requirements, Im also using Flowergirls, flowergirls subdue/bdsm and SL hedonismSE, So Im not sure if there is in interaction here that might be causing your mod to not work? but, is there a way to make it so that.. If sex is consensual(entice spell), it drains to the point of death if sex is enraged, it kills? Important/unkillible NPCS are never killed/ engaged? Ive played around with the drain settings, but im not quite sure im doing it correct or Im missing a setting? Where Im kind of wanting to go, is sex is something the incubus likes, and encourages... but the results could be deadly..
OrcishOatmeal Posted June 10, 2019 Posted June 10, 2019 Hi, im just wondering how you keep hp/mana up? mine is stuck really low, does it increase over time? or level somthing up? Apart from that its a cool mod and if i figure it out I will continue to play with it
JCPunch94 Posted July 1, 2019 Posted July 1, 2019 On 10/16/2014 at 4:11 AM, Spirit_Shard said: Succubus Heart View File [ <<>> ] Succubus Heart [ <<>> ] [<>] The Succubus Gameplay Mod [<>] created by : Michael Stanich aka Spirit Shard Site - michaelpstanich.com YouTube - youtube.com/michaelpstanich Twitter - twitter.com/Michael_Stanich _ [ <<>>] Self Promotion [ <<>> ] So.. I work hard on the mod, but I also work hard at making YouTube Videos! If you're looking for a great Gaming and Design focused YouTube channel and creator please check me out at https://www.youtube.com/michaelpstanich ! I also run a gaming Discord Community called "The Broken Chatbox" ( https://discord.gg/v9cbQrx ). We're small now, but to growth we go!~ Also I do game-dev stuff, but it's "hush-hush" till a playable alpha... (My social media will explode with details when it's available) _ [ <<>> ] Latest News [ <<>> ] Sucucubs Heart 4.41 is here! As with any big update there's bound to be bugs (I'm far from perfect X.x) and this patch aims to fix most of them. Luckily the bugs this time around only effected specific mechanics, so if you didn't use any of them, you never would have noticed (which also made them 10x harder to find and fix...). Succubus Heart 4.40 is here! 44 is actually a personal favorite when it comes to numbers, so here's a pretty big update, and this time that includes Skyrim Special Edition!~ Some notable changes this time around, I rewrote some large bits of code to be more performance friendly and more reliable to prevent bugs/unexpected behavior. This update marks some directional shifts as well, I introduced a setting to disable Health/Magicka/Stamina Regen, and now absorption heals with new passives/mechanics available. Hopefully this adds in a new dynamic and 'returns' some of the original idea to 'trade status for powers' concept the mod started with. SSE will also be getting exclusive changes when it comes to stuff like the Succubus Realm, because CK doesn't crash/bug out when I try to make changes! (SLE still does tho..) _ _____ _ [ <<>> ] What is Succubus Heart? [ <<>> ] Succubus Heart is an adult gameplay mod focused on creating new ways to approach playing Skyrim with both new progression and new game mechanics. These mechanics give the player the power of a succubus enabling the use of life-drain and great sacrificial powers. Succubus Heart is built around the idea of being a complimentary mod and should be compatible with nearly every mod out there! _ [ <<>> ] What's So Unique? [ <<>> ] Succubus Heart isn't a transformation mod, or a power fantasy mod, instead mechanics are focused on making gameplay more interesting and offering the player new ways to approach situations. Succubus Heart can also be used on male characters, turning them into a soul sucking Incubus! While most succubus mods focus on the demon-archtype Succubus Heart's approach is based on a fantasy race of life-weavers giving a more human-but-powerful vibe. However if you want some succubus transformations or want to use Succubus Heart alongside other succubus mods nothing is stopping you! _ [ <<>> ] Mechanics [ <<>> ] <-> Status Drain - Drain Health/Magicka/Stamina from your victims and use them to your advantage! <-> Heart System - Earn XP through sex acts and spend them to improve your succubus abilities! <-> Skill Leveling - Use overlowing Force from your victims to level skyrim's native skills! (no more grinding iron daggers, grind NPCs instead!~) <-> Succubus Passives - Enable strong Succubus Powers as you level to improve your abilities across the board! <-> Sex/Death Drops - Extract Sperm and Breast Milk from orgasms or take their souls after victims are drained away! <-> Crafting - Use excess forces to replicate useful items on the fly! <-> Soul Pets - Summon Incubus/Succubus Pets to fight/hump alongside you! <-> Combat Seduction - A simple combat submit mod, integrated right into Succubus Heart for an easy all-in-one experience! <-> Death Override Mode - Tired of death? DOM turns Skyrim into a Rouge-Lite with a new respawn system and mechanics! _ [ <<>> ] WARNING : Script Mod [ <<>> ] While Succubus Heart is fairly light weight in the majority of cases it is a heavily script based mod. If your game is already having issues with script latency and overload I recommend backing up your saves before trying out Succubus Heart (and/or possibly decreasing your script load). I've done what I can to ensure Succubus Heart is as bug/error free as possible however under script lag any mod can begin throwing up errors and I can't guarantee Succubus Heart's performance. _ [ <<>> ] What's Included [ <<>> ] Skyrim Legendary Edition - Docs (_Read Me - _ChangeLog - _Help Document) - Data (Everything for the core mod) - Optional Uncapper Settings (Customized Skyrim Com. Unc. Settings) Skyrim Special Edition - Docs (_Read Me - _Changelog - _Help Document) - Data (Everything for the core mod) _ [ <<>> ] Requirements [ <<>> ] Skyrim Legendary Edition (Requires all DLC for vanilla) - SKSE 1.07.03 or newer [ http://skse.silverlock.org/ ] - SexLab v1.62 or newer [https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/ ] - SkyUI 5.1 or newer [ http://www.nexusmods.com/skyrim/mods/3863/? ] _ Skyrim Special Edition - SKSE - Latest Available [ http://skse.silverlock.org/ ] - SexLab SE v1.63 BETA or newer [ https://www.loverslab.com/topic/91861-sexlab-framework-se-163-beta-2-april-5-2018/ ] - SkyUI SE 5.2 or newer [ https://www.nexusmods.com/skyrimspecialedition/mods/12604 ] _ [ <<>> ] Recommended Mods [ <<>> ] - Skyrim Community Uncapper [ http://www.nexusmods.com/skyrim/mods/1175/? ] _ [ <<>> ] Installing / Updating [ <<>> ] Installing : Simply copy Succubus Heart's "Data" folder to your Skyrim install, merging with that "Data" folder, then install any optional content you wish to use. _ Updating : If you're using version 2.73x or below you'll need to do a 'clean' save before moving to 3.0+. _ [ <<>> ] Uninstalling / Removal [ <<>> ] Disable the mod then perform a clean save. After the clean save delete the "Succubus Heart.esp" and all files pre-fixed with "SuH_" and other files from the Succubus Heart mod from your Skyrim's "Data" folder. It is recommended to either load a game from before you had Succubus Heart installed or start a new game after uninstalling. _ [ <<>> ] External Mod Support [ <<>> ] Succubus Heart features are easy to access and modify, if anyone wants to create add-ons and additional mods feel free! If you have questions or any issues feel free to message me. _ [ <<>> ] Incompatible Mods [ <<>> ] - AFT/UFO (Advanced Follower Tweaks / Ultimate Follower Overall) is incompatible with Soul Pets. While using these mods expect issues when using Soul Pets. (and no, I can't fix them, AFT/UFO need to be updated with skyrim's creature handling.) - Any mod that 'locks' player status or tries to manage stats based on non-dynamic values. (Succubus Heart dynamically changes values and can have issues with mods that try to do this with Skyrim's default values without dynamically checking. Sadly this is on them and there's nothing I can do about it.) - Regal Glow applies an 'invisible' armor and can cause some issues with mods detecting nudity. In these cases add an exception to 'SuH_armor_regalglow' or the blank name entry in the mod's exception MCM (if it has one). I've done what I can on my end to try and make it compatible. _ [ <<>> ] Known Issues [ <<>> ] - Horse Pet may fast travel with you if you don't already own a primary horse. - Using Soul Pets with other Animal Follower mods may cause strange behavior on both mods. (I recommend not summoning a Soul Pet while the other Animal Follower is following you) - Soul Pets will sometimes and sometimes not teleport to the player when they should or shouldn't, if your pet is missing just re-summon them. - Soul Pets sometimes spawn dead/won't revive. This is a bug in skyrim and I haven't found a work-around yet... - Combat Seduction will sometimes trigger 'overlapping' animations under heavy script lag - Death Override Mode can cause major issues with certain quests if you die and move outside of the quest's dedicated area. (When in this situation disable Death Override for the quest's duration) - General script latency problems do to the nature of script modding (Heavy script lag may cause issues with Succubus Heart) - Some lists in the MCM may bug out when canceled out of. No idea why. - (SLE) Combat Seduction's Cooldown Counter can get stuck on NPCs when using DOM (working on a fix...) _ [ <<>> ] FAQ [ <<>> ] Q: Is this mod still being developed and updated? A: Short answer is yes, long answer is a bit more complicated. The framework for everything is now built, so all that is left now is to bug fix and add in more spells/effects/whatever. While I still work on the mod from time to time updates will usually be far apart since I have many other projects + a day job to tend to. If anyone wants to add in new features themselves I'm all for it, just contact me if you run into any problems and I'll help when/where I can! _ Q: I don't understand, when I use the "Sexual Entice/Enrage" I have no health! A: Read the spell and it's mechanics carefully (it's explained in several locations, including on the spell itself). Sexual Entice and other seduction spells reduce the player's Max Health/Magicka/Stamina by a large percentage. This percentage is decreased by a Passive found in the MCM. _ Q: Can I still level like in vanilla? A: Of course! Succubus Heart doesn't alter any external scripts so other leveling methods should work as they always have. _ Q: Can I use this mod as a male character? A: Yep! Succubus Heart supports both genders. _ Q: The MCM isn't showing and nothing seems to work! A: Sounds like something installed incorrectly, try a clean install of the mod and make sure your files downloaded/extracted properly. _ Q: _____ feels overpowered / underpowered, can you balance it? A: I can try! If you have balance concerns make sure to send them my way and I'll try my best to work on it. _ Q: I thought Soul Pets was going to be a completely separate mod, why is it now integrated? A: In honesty I completely screwed up the stand-alone's code so instead of re-writing from scratch (again) I just moved onto making an integrated version first. I'll work on the stand-alone version at some point (maybe... seems unlikely at this point tho). _ Q: But I didn't want Soul Pets, can it be removed? A: No, however I've built it in such a way that it doesn't do anything if you don't use it so just ignore the Soul Pets MCM if you don't want to use it. Sorry! _ Q: You're not making anymore Succubus Spells? What is "Legacy"? A: Legacy refers to features that are in the mod but no longer supported, I didn't really feel like 'removing' more content in-case people wanted to still use it. As for spells I'm still working on Seduction (sex) spells but combat and support spells were impossible to balance and didn't really add to the mod in any interesting ways, so I'm spending that development time elsewhere. _ Q: Why did you re-write the mod and end up removing features? A: Removing features was never part of the plan but rather just a side effect. The original write was based on a flawed framework and the entire mod had become a grouping of work-around, causing bugs which I couldn't fix. The re-write allowed me to rebuild the foundation and build a more cohesive mod with better mechanics and synergy. _ Recent Changes (Check the full changelog for more info) Reveal hidden contents -SSE- = Skyrim Special Edition Version Only -SLE- = Skyrim Vanilla (Legendary Edition) Only -X- = Ported into SLE (When it was previously SSE only) _____ Succubus Heart 4.412 -SLE- Updated SLE version to 4.412 - Fixed Status Overrides in Settings Menu showing incorrect values (Didn't actually effect function tho? I think?) -X- (4.411) Fixed Death Override Mode breaking Health Values (and it not setting status to 30% properly) _____ Succubus Heart 4.41 -X- Changed very minor optimization for features when they're not in use (less unnecessary checks) -X- Changed Perfect Orgasm Passive increase death drop chance now decreases Status Cap by 10 (Replaces old deffect) -X- Changed if status is above cap it will now decay over-time (1-per second, future passive will use this function) -X- Changed Violence Passive should now only be able to trigger once per-second -X- Changed Devious Partner (Second Effect) now reduces Max Stamina (replaces old defect) -X- Changed Devious Partner should no longer trigger when in a solo act (Second Effect) -X- Fixed some mutli-thread errors (scripts running multiple times, overwriting eachother's values) -X- Fixed Masochist Passive activating when the player has no health (Shouldn't activate below 10 Health like before) -X- Fixed Passive Reset still activating for free (Also fixed it not calculating cost properly but that didn't effect anything) -X- Fixed Force required for next SP not showing correctly when SP was earned -X- Fixed Stamina Absorption being effected by Healthy Absorber in specific cases -X- Fixed Death Override Mode breaking Health/Magicka/Stamina Values till load (and it not setting status to 30% properly) -X- Fixed? Errors from Combat Seduction Cooldown (Maybe it'll work for once..?) _____ Succubus Heart 4.40 -SSE- Changed SSE Edition of Succubus Heart will be a proper .esp and not a master - - - Making the file a master isn't required to work around bugs like in SLE -SSE- Changed Succubus Realm has been changed up/updated (New changes are a WIP) - - - Changes to the Succubus Realm will be SSE exclusive from this patch forward -X- Changed Passive Resets now costs HeartXP (500 Heart XP Per-Player Level) -X- Changed 'most' Perk Requirements (Some take longer, some don't) -X- Changed nearly all Soul Pet functions for easier updating and better performance -X- Changed Can now click a Pet to summon and it will automatically de-summon any active pet -X- Changed Death Override Mode should work more efficiently and react to SexLab better -X- Changed "Have Orgasm" Passive now increases BDSM by 5 (Body) [was +12 (BDSM)] -X- Changed Masochist Passive now Damages Health for each type (Code was also re-written) -X- Changed Formal Beauty's description to better explain how the passive 'works' and can synergize -X- Changed Settings MCM has been re-arranged and some things are re-named to 'hopefully' be more condensed and straight-forward -X- Changed max and increments in Settings MCM Sliders for more precise customization -X- Changed Force (Progress toward Skill Points) is now only generated if the character is ALSO fully recovered - - - ex. If you have capped Health, but you're only healed to 50% you won't gain Force -X Changed Force needed per-SP (Early levels will get a bit less but later levels shouldn't change all that much) -X- Added "Drain Them To Death" Passive that grants +2 Health Cap (Kill Drain to obtain) -X- Added Absortion/Drain now also recover the value taken - - - Basically means you now 'heal' what you take instantly, this plays into other mechanics I'm adding in this and future patches -X- Added "Disable Regen" Option for Health/Magicka/Stamina Separately -X- Added Death Override Mode now respawns the player with only 30% Health/Magicka/Stamina -X- Added "Advanced Checking" Option which enables/disabled not-always-needed checks (Like the new Regen Disable checks) -X- Fixed Death Override Mode reviving before animations from Combat Seduction can trigger - - - This works by adding a check into Combat Seduction. Other submit mods could still see this problem. -X- Added more efficient bleed-out timer to Death Override with MCM option to 'attempt' and allow submit mods to process before triggering. (If DOM restes the character to quick, increase this option) -SSE- Fixed Soul Pets not returning after death properly -X- Fixed Soul Pets Random Summon 'randomly' failing -X- Fixed Perks not effecting BDSM Rating Types till a reset -X- Fixed BDSM Reset not calculating with Perks properly Submitter Spirit_Shard Submitted 10/16/2014 Category Sex Effects Requires SexLab 1.62+, SKSE 1.7.03+, SkyUI 5.1+, Dawnguard, Dragonborn Special Edition Compatible Yes
JCPunch94 Posted July 1, 2019 Posted July 1, 2019 Can't get spells to work can someone give a clear explanation of how they work I use on a target and nothing happens at all
illenn Posted July 9, 2019 Posted July 9, 2019 JCPunch The spells I think you are referring to are the succubus entice/enrage correct? If so they are "touch"spells meaning you have to be up the targets asshole to use them. The pet spell target does have a range though. As a side issue, I found a problem something about Papyrus Extender does not play nice with this mod. Test can be reproduced, but I am unsure whether its just these two mods, or a combination of other problems that I cannot determine. But the Issue I found is when PaPExt is installed and trying to use the empowermentstone, I end up with an immediate CTD. Only Reason I got PaPExt is for Frozen/Electrocuted/Combustion.
JCPunch94 Posted July 11, 2019 Posted July 11, 2019 On 7/8/2019 at 10:35 PM, illenn said: JCPunch The spells I think you are referring to are the succubus entice/enrage correct? If so they are "touch"spells meaning you have to be up the targets asshole to use them. The pet spell target does have a range though. As a side issue, I found a problem something about Papyrus Extender does not play nice with this mod. Test can be reproduced, but I am unsure whether its just these two mods, or a combination of other problems that I cannot determine. But the Issue I found is when PaPExt is installed and trying to use the empowermentstone, I end up with an immediate CTD. Only Reason I got PaPExt is for Frozen/Electrocuted/Combustion. thanks that helps but do you know what nights embrace does or how it works as it seems to do nothing for me
illenn Posted July 12, 2019 Posted July 12, 2019 On 7/11/2019 at 4:56 PM, JCPunch94 said: thanks that helps but do you know what nights embrace does or how it works as it seems to do nothing for me Sorry, but I am not sure, I believe its a less powerful version of the daily power Seduction. But requires sleeping target. I've not gotten the opportunity to try it myself yet, as I'm still working out kinks(hehe) in my load order, running into crashes and whatnot.
JCPunch94 Posted July 14, 2019 Posted July 14, 2019 On 7/12/2019 at 6:16 PM, illenn said: Sorry, but I am not sure, I believe its a less powerful version of the daily power Seduction. But requires sleeping target. I've not gotten the opportunity to try it myself yet, as I'm still working out kinks(hehe) in my load order, running into crashes and whatnot. I don't have a seduction daily power is it from another mod or is it unlocked somehow
illenn Posted July 14, 2019 Posted July 14, 2019 18 hours ago, JCPunch94 said: I don't have a seduction daily power is it from another mod or is it unlocked somehow Ah my apologies, I was using this mod in line with the Succubus race, that power comes from them. The power basically lets you mindcontrol an npc for 20 seconds to do non violent acts, eg open doors.
JCPunch94 Posted July 15, 2019 Posted July 15, 2019 Hey I've noticed when I get raped via combat my health magicka and stamina caps go down permanently is there a way to fix and or stop it from happening 1
illenn Posted July 16, 2019 Posted July 16, 2019 On 7/13/2019 at 10:43 PM, JCPunch94 said: I don't have a seduction daily power is it from another mod or is it unlocked somehow So Got the chance to test the Nights Embrace spell, it seems to be a way to force a scene without using status as a cost as with the other two spells. Just requires them to be sleeping, cause ya know dream demons. Also as for your status loss you say combat rape, are you using the entice spells? or the inbuilt submit or some other submit?
timtimtim420 Posted August 9, 2019 Posted August 9, 2019 I've just recently began having this bizarre issue where whenever I try to drain someone it drains me as well as them. This is exceptionally annoying because I like to use the 'Drain Always Kills' option so I can't really sex somebody without committing suicide. Anybody know what I can do to fix this?
no2ironman1100 Posted August 9, 2019 Posted August 9, 2019 Seems amazing, Any idea on a regular skyrim version ? I have SSE and regular skyrim but I usually use the sex mods on regular skyrim and I wish I could use this one...
悲しい少王女 Posted August 23, 2019 Posted August 23, 2019 Thanks for the mod! Its a shame LE support was dropped but could we see at least a back-port of major release pretty please? Very unfortunate since I'd lose around 1/3 of my LO if I would've moved to SE T_T
Spirit_Shard Posted August 25, 2019 Author Posted August 25, 2019 On 8/23/2019 at 1:22 PM, jerycho007 said: Thanks for the mod! Its a shame LE support was dropped but could we see at least a back-port of major release pretty please? Very unfortunate since I'd lose around 1/3 of my LO if I would've moved to SE T_T When I complete 5.0 there is a good chance I'll at least try to back-port it. I mostly dropped consistent LE support because I couldn't develop using Vanilla's tools and vanilla just had too many technical issues on my PC to test with. I could easily set-up creation kit to compile the new versions, but I wouldn't be able to really test it and I'd need to go through and manually re-define everything (which is a massive time sink, and a pain X.x). 1
悲しい少王女 Posted August 25, 2019 Posted August 25, 2019 59 minutes ago, Spirit_Shard said: When I complete 5.0 there is a good chance I'll at least try to back-port it. I mostly dropped consistent LE support because I couldn't develop using Vanilla's tools and vanilla just had too many technical issues on my PC to test with. I could easily set-up creation kit to compile the new versions, but I wouldn't be able to really test it and I'd need to go through and manually re-define everything (which is a massive time sink, and a pain X.x). Ah well thanks for the info. I'll be patiently waiting then until and if it comes. In the meantime I grabbed the extended version posted earlier in the thread and it works fine after few initial problems it caused in my save that I solved later. It'd still be very nice to have updates though ^.^
illenn Posted November 6, 2019 Posted November 6, 2019 Not sure if it's been suggested already, but is there a possibility of adding a button command for draining? Like in the mod Deadly Drain? I prefer using this mod for the actual gameplay effects, but I find it a bit of a hassle to turn on and off the "kill on drain" option depending on whats going on. As an example I run Cursed loot with the rape option enabled. This causes issues with a variety of NPCs, particularly the ones tagged essential, as they get stuck in a bleedout loop. And as the mod takes from the Base stats and not current stats the end up with negative health which doesn't get healed with spells and such. I don't find that this is a necessary change but I feel it would make for a good Quality of life option.
vishman159 Posted January 24, 2020 Posted January 24, 2020 so whenever my base mana exceeds the cap from this mod it slowly goes down to match the cap, can i disable it?
vishman159 Posted January 24, 2020 Posted January 24, 2020 well not just mana, health and stamina too
SgtHarrisODST Posted March 25, 2020 Posted March 25, 2020 So I am having a wee bit of an issue. My desire stat is not converting to XP on orgasm. This happened after updating from an older version of SH to the most recent version of it. I can not for the life of me get the desire to convert upon Orgasm.
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