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Posted

Ed86, 

Hoping you can help me out a little. I'm writing a quest for a follower I've made. The whole thing is pretty much centered around her eventually becoming a Milkmaid with a lot of story (dialogue) first. Yeah... I really like your mod :)

 

Anyways... I'm reading the spoiler for modders on the first page. 

 

#1, is there a way to BLOCK her from becoming a milkmaid until my quest story takes her to that point? I mean... in case she wanders into a milk pump while I'm in a town or something.

 

#2, can I access the storageutil values to get the level of this specific milkmaid? And if yes, can you give me an idea how to do that? (sorry...I'm a dialogue guy, remember? Not a scripter/coder like you). I would like to have dialogue pertaining to her level so I need to know how to retrieve that information.

 

I tried once before (when writing JUGs) to use your code to create a milkmaid and couldn't figure it out so I ended up just giving someone Lactacid (in JUGs) and let MME do the rest. I might make it part of her quest to find Lactacid to help her "complete her development", but will try again to figure out the scripted method.

 

Still writing the story part...planning as I go... screwing up and changing it.... normal stuff. But being able to PREVENT her becoming a milkmaid until the time arrives in her quest is kind of a big deal. Because I don't really know how to handle it if she....accidentally...becomes a milkmaid

 

 

Thanks for any help or advice!

1)no

 

2)depends...

if you want to do it from script then StorageUtil.GetFloatValue(akActor, "MME.MilkMaid.Level") as int

if you want to do it from CK, then you would need to make 

a) global variable and update it via script

B) make conditional script like MilkQUEST_Conditions.psc with variables and get those through GetVMQuestVariable, and update it via script

see MME_Hello_Dialogue_Branch

update script should be run with something like forcegreet, but ive never figured(or bothered) how it works so w/e

Posted

 

Ed86, 

Hoping you can help me out a little. I'm writing a quest for a follower I've made. The whole thing is pretty much centered around her eventually becoming a Milkmaid with a lot of story (dialogue) first. Yeah... I really like your mod :)

***snipped to save electrons***

 

I tried once before (when writing JUGs) to use your code to create a milkmaid and couldn't figure it out so I ended up just giving someone Lactacid (in JUGs) and let MME do the rest. I might make it part of her quest to find Lactacid to help her "complete her development", but will try again to figure out the scripted method.

 

1)no

 

2)depends...

if you want to do it from script then StorageUtil.GetFloatValue(akActor, "MME.MilkMaid.Level") as int

if you want to do it from CK, then you would need to make 

a) global variable and update it via script

B) make conditional script like MilkQUEST_Conditions.psc with variables and get those through GetVMQuestVariable, and update it via script

see MME_Hello_Dialogue_Branch

update script should be run with something like forcegreet, but ive never figured(or bothered) how it works so w/e

 

 

I'll go the script route I think and see if I can retrieve what I need from StorageUtil.

I just made MME a master for this so, things should be easier. And it makes sense because that's kinda why I'm writing it in the first place.

Posted

 

 

Ed86, 

Hoping you can help me out a little. I'm writing a quest for a follower I've made. The whole thing is pretty much centered around her eventually becoming a Milkmaid with a lot of story (dialogue) first. Yeah... I really like your mod :)

***snipped to save electrons***

 

I tried once before (when writing JUGs) to use your code to create a milkmaid and couldn't figure it out so I ended up just giving someone Lactacid (in JUGs) and let MME do the rest. I might make it part of her quest to find Lactacid to help her "complete her development", but will try again to figure out the scripted method.

 

1)no

 

2)depends...

if you want to do it from script then StorageUtil.GetFloatValue(akActor, "MME.MilkMaid.Level") as int

if you want to do it from CK, then you would need to make 

a) global variable and update it via script

B) make conditional script like MilkQUEST_Conditions.psc with variables and get those through GetVMQuestVariable, and update it via script

see MME_Hello_Dialogue_Branch

update script should be run with something like forcegreet, but ive never figured(or bothered) how it works so w/e

 

 

I'll go the script route I think and see if I can retrieve what I need from StorageUtil.

I just made MME a master for this so, things should be easier. And it makes sense because that's kinda why I'm writing it in the first place.

 

then you can use SingleMaidReset(Actor akActor) periodically

Posted

Had to use some trickery to use MilkModNEW as a master. CK does not let you use an ESP as a master. So I toggled a flag in the one I'm using in CK so it still shows as MilkModNEW.esp, but with the ESM flag toggled it gets treated like an ESM. So... 2 copies of MilkModNEW while I'm working on this, but it works.

 

In testing, I use the original esp that's actually an esp to make sure it works with an unmodified MilkModNEW .... otherwise this is all for nothing.

Posted

I've been using this mod as an excuse to get my character addicted to skooma along with the Skooma Whore mod by enabling the free lactaid from the milking stations.  Is there any option in the MCM that allows me to edit how much lactaid my character is fed during a milking?  I would like to be able to get milked and my skooma fix without blacking out from an overdose  :lol:

Posted

I've been using this mod as an excuse to get my character addicted to skooma along with the Skooma Whore mod by enabling the free lactaid from the milking stations. Is there any option in the MCM that allows me to edit how much lactaid my character is fed during a milking? I would like to be able to get milked and my skooma fix without blacking out from an overdose :lol:

No
Posted

 

I've been using this mod as an excuse to get my character addicted to skooma along with the Skooma Whore mod by enabling the free lactaid from the milking stations. Is there any option in the MCM that allows me to edit how much lactaid my character is fed during a milking? I would like to be able to get milked and my skooma fix without blacking out from an overdose :lol:

No

 

 

:(  But thank you for the definitive answer.  I still love the mod though so now I just need to play around it as a game feature.  I guess no one said being a skooma addicted milkmaid slave would be easy.   :P

Posted

OK.... progress on Elsie Lavache mod. I've got through meeting her, and taking her through a small quest to become a milk maid. I have a lot of cleaning up to do making sure everything is in the correct place. I even added some idle animations so...will need to run FNIS when you install her. So.... basics done.

 

Now I want to add a custom milker. Got permission to use assets from the Master Milker Armor by Daiemonic. But if I include it, I should include the BodySlide files at least as an optional download.

 

Elsie uses a UUNP body (zeroed slider preset) because that's my default body. I have to make sure her meshes point to the correct location so I can include her tri files (morph files) because I change her body shape a bit near the end.

 

Then on to writing dialogue for AFTER she's a Milk Maid. And learning how to access the StorageUtil stuff from MME better.

 

Ed86..... I wanted to access the Function isPregnant from MME... but if I try to set properties for your script, I get all kinds of crap about what appear to be dependancies on SoS and other stuff. Do you STORE that isPregnant variable anywhere or just grab the information during updates cycles or what? 

Posted

OK.... progress on Elsie Lavache mod. I've got through meeting her, and taking her through a small quest to become a milk maid. I have a lot of cleaning up to do making sure everything is in the correct place. I even added some idle animations so...will need to run FNIS when you install her. So.... basics done.

 

Now I want to add a custom milker. Got permission to use assets from the Master Milker Armor by Daiemonic. But if I include it, I should include the BodySlide files at least as an optional download.

 

Elsie uses a UUNP body (zeroed slider preset) because that's my default body. I have to make sure her meshes point to the correct location so I can include her tri files (morph files) because I change her body shape a bit near the end.

 

Then on to writing dialogue for AFTER she's a Milk Maid. And learning how to access the StorageUtil stuff from MME better.

 

Ed86..... I wanted to access the Function isPregnant from MME... but if I try to set properties for your script, I get all kinds of crap about what appear to be dependancies on SoS and other stuff. Do you STORE that isPregnant variable anywhere or just grab the information during updates cycles or what?

I think you should include bodyslide

 

Is pregnant is grabbed during update

You might want to install all false plugins so you don't need anything but Mme to compile scripts

You can make separate mod with all false plugins scripts turn it on when you mod, /OfF when you play

Posted

 

 

Then on to writing dialogue for AFTER she's a Milk Maid. And learning how to access the StorageUtil stuff from MME better.

 

Ed86..... I wanted to access the Function isPregnant from MME... but if I try to set properties for your script, I get all kinds of crap about what appear to be dependancies on SoS and other stuff. Do you STORE that isPregnant variable anywhere or just grab the information during updates cycles or what?

I think you should include bodyslide

 

Is pregnant is grabbed during update

You might want to install all false plugins so you don't need anything but Mme to compile scripts

You can make separate mod with all false plugins scripts turn it on when you mod, /OfF when you play

 

 

I actually have 2 Data folders. One is Data-CK and the other is the real data folder for when I'm playing. When I work in CK, I rename Data to Data-REAL and then rename Data-CK to Data..... when done in CK, rename them back to what they were.

 

And.... oh man... never thought of having just all of the scripts in place for the other mods. That makes sense since CK doesn't check for the esp when compiling. Just the scripts. Duh..... thank you for that

Posted

And... and... OMG just tossing all the scripts in there made this so much better!

 

Cause now I can use MME's IsPregnant to set a variable I can use in conditions for dialogue. 

 

Now to work on getting the stuff in StorageUtil so I can use that for conversations as well..... 

 

I'd kiss ya, Ed, but..... my wife is sitting right here. :)

Posted

And... and... OMG just tossing all the scripts in there made this so much better!

 

Cause now I can use MME's IsPregnant to set a variable I can use in conditions for dialogue.

 

Now to work on getting the stuff in StorageUtil so I can use that for conversations as well.....

 

I'd kiss ya, Ed, but..... my wife is sitting right here. :)

Ahem, since neither of us is a female I think its better skip kissing part...errmm ... I mean can't we settle with with box of vodka?
Posted

So... now I can determine if they're pregnant, whether they're full of milk, empty, or have "some", and I can detect when they're leaking. Now I can design dialogue around that. Didn't make much sense to design the dialogue until I got those things working. 

 

My goal is that once you finish Elsie's quest.... or maybe even if you don't... There will be dialogue specifically for milkmaids. And maybe prospective milk maids. Or ... just wanna offer them MilkMaidship and then skip town... whatever... :)

 

Posted

OK... Elsie is ready for a test run. If anyone is interested I've posted HERE. I would appreciate it if folks would try her out and see if it's working and what's broken.

 

DO NOT post here in MME's thread for help or comments. PLEASE post only in the thread for Elsie.

 

Thanks, Ed86 for the assistance. I appreciate it.

Posted

I just recently started using Milk Economy and so far I like it a lot. What I like most is that as dragonborn, the character is forced to have herself milked like a cow (most of the time I have the dialogue option disabled). That is, unless you do not mind exploring dungeons with a couple of debuffs. With regard to this, I have a small feature request...

 

Could you add a chance to force feeding?
And perhaps allow a bigger bonus to the lactacid in the process?

The reason; when the dragon wants to explore a dungeon, she will usually start with getting milked to avoid the debuffs. But when a forced feeding event occurs, she will have to wait near a milk pump till she can get herself milked again, while hoping that forced feeding does not occur again. In a sense, the milk pumps will have a bigger control over the dragonborn through her breasts. As a bonus, this feature could force the dragonborn to get milked like a cow a decent amount of times per week, while still allowing her to explore large dungeons without suffering from debuffs too much. But as I said earlier, this feature is only useful when the dialogues are turned of.

 

Anyway, so far I really enjoy your mod!

Posted

I just recently started using Milk Economy and so far I like it a lot. What I like most is that as dragonborn, the character is forced to have herself milked like a cow (most of the time I have the dialogue option disabled). That is, unless you do not mind exploring dungeons with a couple of debuffs. With regard to this, I have a small feature request...

 

Could you add a chance to force feeding?

And perhaps allow a bigger bonus to the lactacid in the process?

The reason; when the dragon wants to explore a dungeon, she will usually start with getting milked to avoid the debuffs. But when a forced feeding event occurs, she will have to wait near a milk pump till she can get herself milked again, while hoping that forced feeding does not occur again. In a sense, the milk pumps will have a bigger control over the dragonborn through her breasts. As a bonus, this feature could force the dragonborn to get milked like a cow a decent amount of times per week, while still allowing her to explore large dungeons without suffering from debuffs too much. But as I said earlier, this feature is only useful when the dialogues are turned of.

 

Anyway, so far I really enjoy your mod!

 

hmm, my dragonbornlady has already problems to be not full after some horus without lactacid and with lactacid she produces more milk then she can hold in a hour

 

milked i nriverwood and was going over to do the bleack falls barrow dungeon and as i reached the 2. spider (the room with the waterfall the breast where already full again, aroudn 2-3 hours with the figths

Posted

 

 

 

I just recently started using Milk Economy and so far I like it a lot. What I like most is that as dragonborn, the character is forced to have herself milked like a cow (most of the time I have the dialogue option disabled). That is, unless you do not mind exploring dungeons with a couple of debuffs. With regard to this, I have a small feature request...

 

Could you add a chance to force feeding?

And perhaps allow a bigger bonus to the lactacid in the process?

The reason; when the dragon wants to explore a dungeon, she will usually start with getting milked to avoid the debuffs. But when a forced feeding event occurs, she will have to wait near a milk pump till she can get herself milked again, while hoping that forced feeding does not occur again. In a sense, the milk pumps will have a bigger control over the dragonborn through her breasts. As a bonus, this feature could force the dragonborn to get milked like a cow a decent amount of times per week, while still allowing her to explore large dungeons without suffering from debuffs too much. But as I said earlier, this feature is only useful when the dialogues are turned of.

 

Anyway, so far I really enjoy your mod!

 

 

 

hmm, my dragonbornlady has already problems to be not full after some horus without lactacid and with lactacid she produces more milk then she can hold in a hour

 

milked i nriverwood and was going over to do the bleack falls barrow dungeon and as i reached the 2. spider (the room with the waterfall the breast where already full again, aroudn 2-3 hours with the figths

 

This is actually what I try to solve. You can decrease the amount of milk that she will produce at a regular basis to solve the dungeon problem. Yet with a chance on forced feeding, the dragonborn still gets her weekly doses of milking. The interval at which she has to get milked, will be a lot less regular. When you wish to explore a dungeon, the dragonborn will have to milk herself till her breasts are milked dry while her stomach is not filled with lactacid.

Posted

 

 

 

 

I just recently started using Milk Economy and so far I like it a lot. What I like most is that as dragonborn, the character is forced to have herself milked like a cow (most of the time I have the dialogue option disabled). That is, unless you do not mind exploring dungeons with a couple of debuffs. With regard to this, I have a small feature request...

 

Could you add a chance to force feeding?

And perhaps allow a bigger bonus to the lactacid in the process?

The reason; when the dragon wants to explore a dungeon, she will usually start with getting milked to avoid the debuffs. But when a forced feeding event occurs, she will have to wait near a milk pump till she can get herself milked again, while hoping that forced feeding does not occur again. In a sense, the milk pumps will have a bigger control over the dragonborn through her breasts. As a bonus, this feature could force the dragonborn to get milked like a cow a decent amount of times per week, while still allowing her to explore large dungeons without suffering from debuffs too much. But as I said earlier, this feature is only useful when the dialogues are turned of.

 

Anyway, so far I really enjoy your mod!

 

 

 

hmm, my dragonbornlady has already problems to be not full after some horus without lactacid and with lactacid she produces more milk then she can hold in a hour

 

milked i nriverwood and was going over to do the bleack falls barrow dungeon and as i reached the 2. spider (the room with the waterfall the breast where already full again, aroudn 2-3 hours with the figths

 

This is actually what I try to solve. You can decrease the amount of milk that she will produce at a regular basis to solve the dungeon problem. Yet with a chance on forced feeding, the dragonborn still gets her weekly doses of milking. The interval at which she has to get milked, will be a lot less regular. When you wish to explore a dungeon, the dragonborn will have to milk herself till her breasts are milked dry while her stomach is not filled with lactacid.

 

 

have you take into your thinking that the amount of milkproduction gets bigger sligthly over time when pregnant or regularly milked?

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