Jump to content

Recommended Posts

Posted

 

No i deactivated it and named the merged esp [Milk Mod Merge]

That's the problem, the esp has to be called "MilkModNEW.esp" and all the formids have to be the same.

If you don't know, what you are doing, it's generally not a good idea to merge the main esm/esp of a mod.

 

 

Hey it works fine tho xD...yeah except that now that i think of it.

Posted

I am getting the repeating error window. I am not sure what is causing it. It says ineed - error in the 2nd window, but i dont even have ineed

You have broken mods in your load order, they prevent milkmod and probably others from start
Posted

Ok, i fixed my feeding animation issue. There was something wrong xpmse. Looks like it's solved (for now)


 

 

No i deactivated it and named the merged esp [Milk Mod Merge]

That's the problem, the esp has to be called "MilkModNEW.esp" and all the formids have to be the same.
If you don't know, what you are doing, it's generally not a good idea to merge the main esm/esp of a mod.

 

 

Hey it works fine tho xD...yeah except that now that i think of it.

 

 

Isn't it generally a bad idea to merge sexlab mods?
 

Posted

Ok, i fixed my feeding animation issue. There was something wrong xpmse. Looks like it's solved (for now)

 

 

No i deactivated it and named the merged esp [Milk Mod Merge]

That's the problem, the esp has to be called "MilkModNEW.esp" and all the formids have to be the same.

If you don't know, what you are doing, it's generally not a good idea to merge the main esm/esp of a mod.

 

 

Hey it works fine tho xD...yeah except that now that i think of it.

 

 

Isn't it generally a bad idea to merge sexlab mods?

 

 

i think its ok aslong as u keep the main esp name but dont merge sexlab itself or mods that have lots of stuff depending on it

or atleast thats the rule iv made for myself

Posted

 

Ok, i fixed my feeding animation issue. There was something wrong xpmse. Looks like it's solved (for now)

 

 

No i deactivated it and named the merged esp [Milk Mod Merge]

That's the problem, the esp has to be called "MilkModNEW.esp" and all the formids have to be the same.

If you don't know, what you are doing, it's generally not a good idea to merge the main esm/esp of a mod.

 

 

Hey it works fine tho xD...yeah except that now that i think of it.

 

 

Isn't it generally a bad idea to merge sexlab mods?

 

 

i think its ok aslong as u keep the main esp name but dont merge sexlab itself or mods that have lots of stuff depending on it

or atleast thats the rule iv made for myself

 

 

Well, i guess if you know what you're doing... Still, it's not like you are merging item mods or something. (ofcourse it depends on what exactly you want to merge. if you merge a bunch of dildo mods or jewelry with sexual content for example, It shouldn't realy hurt).

 

Posted

 

 

Ok, i fixed my feeding animation issue. There was something wrong xpmse. Looks like it's solved (for now)

 

 

No i deactivated it and named the merged esp [Milk Mod Merge]

That's the problem, the esp has to be called "MilkModNEW.esp" and all the formids have to be the same.

If you don't know, what you are doing, it's generally not a good idea to merge the main esm/esp of a mod.

 

 

Hey it works fine tho xD...yeah except that now that i think of it.

 

 

Isn't it generally a bad idea to merge sexlab mods?

 

 

i think its ok aslong as u keep the main esp name but dont merge sexlab itself or mods that have lots of stuff depending on it

or atleast thats the rule iv made for myself

 

 

Well, i guess if you know what you're doing... Still, it's not like you are merging item mods or something. (ofcourse it depends on what exactly you want to merge. if you merge a bunch of dildo mods or jewelry with sexual content for example, It shouldn't realy hurt).

 

 

 

well id say rather merge mods that have multiple esp's but that doesnt have other mods useing the extra esp's

untamed is an perfect example for that whit the main mod and the extra esp's for making wolfs and stuff more quiet merging mods that doesnt have annything to do whit eachother would just make an mess of ur load order

 

Posted

It seems that this doesn't work skin texture replacement mods. I use Fair Skin Complexion and my character's body turns black.

Posted

It seems that this doesn't work skin texture replacement mods. I use Fair Skin Complexion and my character's body turns black.

black texture means, you don't have enough vram to display all the textures, you should go for some lower res textures, it has nothing to do with this mod.
Posted

Is there an option to make females with sos "schlongs" (aka the ones that add extra hairs choices for down there) be seen as Always female instead of futa by the mod? For some reason the mod thinks some of my npc's are futa but they aren't since they don't wear a penis but they do use addons that make use of the sos framework to work. Is there a solution for this besides turning off the schlong addon?

Posted

Is there an option to make females with sos "schlongs" (aka the ones that add extra hairs choices for down there) be seen as Always female instead of futa by the mod? For some reason the mod thinks some of my npc's are futa but they aren't since they don't wear a penis but they do use addons that make use of the sos framework to work. Is there a solution for this besides turning off the schlong addon?

add them to MME_SOS script

Posted

 

Is there an option to make females with sos "schlongs" (aka the ones that add extra hairs choices for down there) be seen as Always female instead of futa by the mod? For some reason the mod thinks some of my npc's are futa but they aren't since they don't wear a penis but they do use addons that make use of the sos framework to work. Is there a solution for this besides turning off the schlong addon?

add them to MME_SOS script

 

 

Is that a feature in the MCM or is it something i have to find in the data folder?

 

Posted

 

 

Is there an option to make females with sos "schlongs" (aka the ones that add extra hairs choices for down there) be seen as Always female instead of futa by the mod? For some reason the mod thinks some of my npc's are futa but they aren't since they don't wear a penis but they do use addons that make use of the sos framework to work. Is there a solution for this besides turning off the schlong addon?

add them to MME_SOS script

 

 

Is that a feature in the MCM or is it something i have to find in the data folder?

 

in data/scripts/sources/MME_SOS.psc

add your sos addons  to script and compile

 

or wait and maybe this year ill actually release mme overhaul with ability to edit this stuff in json files

Posted

 

I am getting the repeating error window. I am not sure what is causing it. It says ineed - error in the 2nd window, but i dont even have ineed

You have broken mods in your load order, they prevent milkmod and probably others from start

 

 

nah, its specifically the Ineed portion of milkmod economy. I turned it off in instillation, so I shouldnt be getting this since I dont have ineed

Posted

 

 

I am getting the repeating error window. I am not sure what is causing it. It says ineed - error in the 2nd window, but i dont even have ineed

You have broken mods in your load order, they prevent milkmod and probably others from start

 

 

nah, its specifically the Ineed portion of milkmod economy. I turned it off in instillation, so I shouldnt be getting this since I dont have ineed

 

nah, You have broken mods in your load order. I wrote this mod, so i probably know better what is going on

there are exactly 2 reasons MME wont start

1) you did not install it propertly

2) you have broken mods

that will be clearly seen in papyrus.log which you didnot supply

Posted

 

 

 

Is there an option to make females with sos "schlongs" (aka the ones that add extra hairs choices for down there) be seen as Always female instead of futa by the mod? For some reason the mod thinks some of my npc's are futa but they aren't since they don't wear a penis but they do use addons that make use of the sos framework to work. Is there a solution for this besides turning off the schlong addon?

add them to MME_SOS script

 

 

Is that a feature in the MCM or is it something i have to find in the data folder?

 

in data/scripts/sources/MME_SOS.psc

add your sos addons  to script and compile

 

or wait and maybe this year ill actually release mme overhaul with ability to edit this stuff in json files

 

 

ok, thanks. it's the pubic hair mod that i was talking about btw. it's weird though because mme used to not have any issues with it in the past...

 

Posted

 

 

I am getting the repeating error window. I am not sure what is causing it. It says ineed - error in the 2nd window, but i dont even have ineed

You have broken mods in your load order, they prevent milkmod and probably others from start

 

 

nah, its specifically the Ineed portion of milkmod economy. I turned it off in instillation, so I shouldnt be getting this since I dont have ineed

 

 

ok, how do I supply the papyrus log then?

Posted

 

 

 

I am getting the repeating error window. I am not sure what is causing it. It says ineed - error in the 2nd window, but i dont even have ineed

You have broken mods in your load order, they prevent milkmod and probably others from start

 

 

nah, its specifically the Ineed portion of milkmod economy. I turned it off in instillation, so I shouldnt be getting this since I dont have ineed

 

 

ok, how do I supply the papyrus log then?

 

http://www.loverslab.com/topic/22241-sexlab-support-troubleshooting-guide-read-me-first/?p=549438

Posted

Couple of things:

 

1. What are the "Female Cum Bottles" for?

 

2.  When trading milk to the Khajiit for Lactaid.  We could really use an option for doing it en mass.  Trading 20+ bottles of milk one.  At. A. Time. Gets so very very tedious.   If there IS another way, please, PLEASE tell me.  :)

 

Lovin' the mod though.  :D 

Posted

Couple of things:

 

1. What are the "Female Cum Bottles" for?

 

2.  When trading milk to the Khajiit for Lactaid.  We could really use an option for doing it en mass.  Trading 20+ bottles of milk one.  At. A. Time. Gets so very very tedious.   If there IS another way, please, PLEASE tell me.   :)

 

Lovin' the mod though.   :D

well obviously so you carry them with you

 

maybe 1 day

Posted

 

Couple of things:

 

1. What are the "Female Cum Bottles" for?

 

2.  When trading milk to the Khajiit for Lactaid.  We could really use an option for doing it en mass.  Trading 20+ bottles of milk one.  At. A. Time. Gets so very very tedious.   If there IS another way, please, PLEASE tell me.   :)

 

Lovin' the mod though.   :D

well obviously so you carry them with you

 

 To what end?  Every time i use the milk machine, i get a bottle of cum.  Does it serve a purpose?  Sorry if i'm missing something.

Posted

 

 

Couple of things:

 

1. What are the "Female Cum Bottles" for?

 

2.  When trading milk to the Khajiit for Lactaid.  We could really use an option for doing it en mass.  Trading 20+ bottles of milk one.  At. A. Time. Gets so very very tedious.   If there IS another way, please, PLEASE tell me.   :)

 

Lovin' the mod though.   :D

well obviously so you carry them with you

 

 To what end?  Every time i use the milk machine, i get a bottle of cum.  Does it serve a purpose?  Sorry if i'm missing something.

 

it restores thirst, hunger, succubus energy, you can take imaginary cum bathes...or well some one could make a mod for this lol

Posted

Question: I have the latest xpmse (HDT) Skeleton with UNPB body and i'm not getting the breast bounce when milking. Am I doing something wrong? I have all the requirements or so it seems.

Posted

hey can u plz fix it so that milkpumps have higer priority in loot than sandbox its really annoying that i need to move it every time i run loot

Posted

Question: I have the latest xpmse (HDT) Skeleton with UNPB body and i'm not getting the breast bounce when milking. Am I doing something wrong? I have all the requirements or so it seems.

 

did you install hdt fix?

 

hey can u plz fix it so that milkpumps have higer priority in loot than sandbox its really annoying that i need to move it every time i run loot

no

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...