Minoumimi Posted September 27, 2014 Author Posted September 27, 2014 not changing my xml no i already changed bodies to get belly but everytime i try to add it i loose realism and so no sorry
creaps Posted September 28, 2014 Posted September 28, 2014 ok i understand but a side from that .... Good work like this mod you made
lidowxxx Posted October 2, 2014 Posted October 2, 2014 I am in search of a new .xml file because the old one I have been using does't work well with the newest XPMS extended 2.06 skeleton, and I have stuck with 1.93 skeleton for a long time. Anyway just tested in game and it has right amount of breast/butt jiggle to my taste and works perfectly with 2.06 skeleton, by the way I am using UNP bodyslide TBBP body :http://www.loverslab.com/topic/11468-bodyslide-unp-v04-30-sliders/ Thanks for the work, think I will be keeping this for quite some time!
slowman87 Posted October 5, 2014 Posted October 5, 2014 Thanks a lot!!! your files are the best for me, i was looking for this configuration for days!!! Thanks! So simple! So easy!
Juego Posted October 7, 2014 Posted October 7, 2014 Really want to try this, but it looks like one of the requirements is no longer available. The author of http://www.loverslab.com/files/file/974-havok-breast-physic-xml-files-for-beginners/ has pulled all their files from Loverslab. Any suggestions for an alternative? Thanks!
Minoumimi Posted October 7, 2014 Author Posted October 7, 2014 you don't need it i have my own mempatch now and i included the hdt physics already in the package with everything included
Mookeylama Posted October 18, 2014 Posted October 18, 2014 there's a lot of files in your full download that i've not seen before. hdtMegaBouncy.xml. MemorypatchR.hdtPhysicsExtensions2.dll. what's the "2" for. i'm assuming some of these files are for if we want more bouce or something? but there's no install instructions. do all these files go into SKSE?
Zephirum Posted October 18, 2014 Posted October 18, 2014 there's a lot of files in your full download that i've not seen before. hdtMegaBouncy.xml. MemorypatchR. hdtPhysicsExtensions2.dll. what's the "2" for. i'm assuming some of these files are for if we want more bouce or something? but there's no install instructions. do all these files go into SKSE? Yeah dude they are alternatives to your current physics, so if you want to use them you have to rename them appropriately and overwrite the existing ones.
Mookeylama Posted October 19, 2014 Posted October 19, 2014 there's a lot of files in your full download that i've not seen before. hdtMegaBouncy.xml. MemorypatchR. hdtPhysicsExtensions2.dll. what's the "2" for. i'm assuming some of these files are for if we want more bouce or something? but there's no install instructions. do all these files go into SKSE? Yeah dude they are alternatives to your current physics, so if you want to use them you have to rename them appropriately and overwrite the existing ones. thanks. figured as much. just wish i knew what they did. MegaBouncy is pretty self explanatory lol, but MemorypatchR? Extension2? this could use a readme or instructions i think
dcoe50 Posted October 20, 2014 Posted October 20, 2014 Can not get it to work no matter what i do please help if you can.
Minoumimi Posted October 20, 2014 Author Posted October 20, 2014 you just need to extract to data folder nothing else u need xp32 skeleton also and if you arent using my mods well people rarely link nistrings on theyre mesh so u need havok item for those
dcoe50 Posted October 21, 2014 Posted October 21, 2014 I've got it working i downloaded your body mod thanks.
Guest Posted October 23, 2014 Posted October 23, 2014 Since this thread is the most active one in the HDT subject i would like to ask if anybody knows what parameters i need to change in the xml i use using jff to avoid the issue i have where my character's breasts seem to decrease a bit in volume (not crashed, just decreased in volume) when in game but return to normal when i enter the console or after pressing the tab button to get to menu.Thanks!
Zephirum Posted October 25, 2014 Posted October 25, 2014 Do you plan to update your hdt physics?Because the new update for xp32 skeleton extended (2.13) has added extra bones to the breast area and I see some really crazy shit (not the good kind) happening because of the new skeleton.And what skeleton do you use if not this one?
Minoumimi Posted October 25, 2014 Author Posted October 25, 2014 2.04 and well i dont see anything in his description about those changes only changes that had to be done is rename belly node when it went above 2.0 which is already done =o
Claynation01 Posted November 5, 2014 Posted November 5, 2014 Just to clarify which files can i get delete in the (my HDT with Mempatch and extensions also extra fake jiggly optional xml) to clean up clutter and thank you i prefer the jiggle on this it's a lot nicer also the armor in the screenshot is it possible too acquire this ?
Minoumimi Posted November 6, 2014 Author Posted November 6, 2014 only hdtm which has is male and jiggly isnt usefull and can be deleted physics is needed and mempatch fixes somes hdt issues so keep those
Claynation01 Posted November 6, 2014 Posted November 6, 2014 only hdtm which has is male and jiggly isnt usefull and can be deleted physics is needed and mempatch fixes somes hdt issues so keep those cool thank you
smoky0mcpot Posted November 9, 2014 Posted November 9, 2014 This mod looks great and i would really like to get it working with my setup but after trying i fucked up my characters body and cant fix it. The problem is the breasts have gone flat like someone removed the implants from fake boobs but they pop back up to normal when i go in to the item menu and then go flat again when i close the menu. To be honest i don't even know if it will work with my setup and if someone knows what i have done wrong and can tell me how to fix it or get it working i would be eternally grateful.This is my body mod list.realistic ragdolls and forceXPMSE skeletoncbbe bodybodyslide 2hdt physics extenstionsThen i created a CBBE HDT body in bodyslide 2 using one of minou's body package V1.4 bodyslide 2 presets. After doing this the first time everything looked and bounced fine then i tried to add this mod and HDT Havok Object V1.2 and everything went wrong like the breasts have weights attached to the bottom of them pulling them down.I have obviously done something wrong but don't know what and any help would be most welcome.
Minoumimi Posted November 9, 2014 Author Posted November 9, 2014 you dont need to use havok object with any armor or bodies i have done i always add nistrings i doubt it would do anything but maybe its causing a double hdt If not try unactivting and reactivating the Archive invalidation Try rerunning fnis did you get the complete version with my mempatch fixes? it already has hdt physics in it has well
smoky0mcpot Posted November 10, 2014 Posted November 10, 2014 UPDATE ok i sorted the problem - i was using the wrong skeleton i was using XPMSE and changed to XP32 and everything is working properly.
Fredas Posted November 11, 2014 Posted November 11, 2014 Here's an old question. I see that the physics of the breasts seem to remain tied to one another, as though there's actually just a single wide breast that happens to look like two. Is this due to an inherent limitation of the HDT engine as implemented, or is it something that could be corrected with an .xml tweak? I mean, I'm pretty sure the breasts each have their own bones.
Minoumimi Posted November 11, 2014 Author Posted November 11, 2014 no it has 2 capsules if you do not have cbbe or 7Base you might want to try removing the Mempatch that makes my hdt work better on those body types But they are not linked together and both moves freely independent of each others =o you can see it pretty well in this video when they swing theyre arms around https://www.youtube.com/watch?v=5gZGn3MaPqA https://www.youtube.com/watch?v=OAXbD061IYk
Fredas Posted November 12, 2014 Posted November 12, 2014 The second video you linked illustrates what I'm talking about. When they raise their right arm and it shifts their right breast, the resulting motion of the breast causes the left breast to stretch as though the breasts are tethered to one another. I'm not knocking your .xml file - I have never seen an HDT implementation that didn't have this problem. Part of the reason I even ask about it is that I'm hoping to draw attention to the problem, which doesn't even seem to be noticed by other folks. If it's a universal issue, then it really needs to be addressed.
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