lidowxxx Posted August 6, 2014 Posted August 6, 2014 Just did a quick comparison, results? No difference, not even 0.1fps, surprised? Testing place: Swamp north of morthal, in front of the entrance of Movarth's lair(reason for this is this area always gives me the lowest fps). ENB used: Seasons of Skyrim Specs: i5-4670K 4.2ghz/GTX 770 4gb, latest 340.52 driver/8gb RAM, 1920x1080 With ENB enabled AA/AF: With driver enabled 4xAA/16xAF: Yes the weather is different in the second test but I don't think it affects fps.
TheBigFreakProject Posted August 6, 2014 Author Posted August 6, 2014 ´Key, guyz, PEACE! After all, didn´t install the Optimal Bethesda Textures. Reinstalled CoT, Supreme Storms and the Weather Patch, and the sky bug was gone Now i have that breathtaking sky. Talking about ENB, i found this one called Tamriel Reloaded ENB: took the cold and no letterbox version. Loading sreens are: skyrim(exterior) 30-50s, cities 20-40s, 10-30interiors, and the fps are perfectly playable. Although i had to reomve RLO cuz it caused me lag. I can now start a new game bt would like to run the Texture Optimizer. Yatol, whats your config using it?
27X Posted August 6, 2014 Posted August 6, 2014 Considering I get about a 30 frame difference on on two titans when forcing profile AF through nhancer versus only using ENB, I'd say yes; surprising. If SoSe uses Downsampling, that would account for getting no difference. Also "application controlled" invokes Skyrim's own AF, which is why folks like Matso and Kyo advise using an external lock and foregoing Skyrim's native AF completely.
Lendova Posted August 6, 2014 Posted August 6, 2014 If you not affraid and have some free time to look after, overclocking the CPU can help your framerates as well. The Exxx Intel CPUs have a great overclock potential. I had an E7200 for 5.5 years and the OC made a huge difference in many games. PS: I can recommend as well Bleak and Unbleak ENBs, my PC is GPU limited, but i can run both with 30+ fps in outdoor on an AMD 260X, which is much weaker than your graphic card. (I use them with 0.119 DLL).
TheBigFreakProject Posted August 6, 2014 Author Posted August 6, 2014 Yup, i saw Bleak and Unbleak, but wouldn´t like to remove Climates of Tamriel :3 Oh, and I think my CPU cant OC. Whats the best tool for OC the GPU?
lidowxxx Posted August 6, 2014 Posted August 6, 2014 Considering I get about a 30 frame difference on on two titans when forcing profile AF through nhancer versus only using ENB, I'd say yes; surprising. If SoSe uses Downsampling, that would account for getting no difference. Also "application controlled" invokes Skyrim's own AF, which is why folks like Matso and Kyo advise using an external lock and foregoing Skyrim's native AF completely. Yeah, surprising for you, perhaps, but that's because you got 2xtitans, which very few of us have, with SLI systems, drivers can be a hit or miss here and there. What I am not getting is that you call someone's advice "incredibly terrible", when it's basically true for most of us who don't run a sli system(OP included), and it's also what S.T.E.P guide and almost every enb preset author tell the users to do.
yatol Posted August 6, 2014 Posted August 6, 2014 I can now start a new game bt would like to run the Texture Optimizer. Yatol, whats your config using it? there's no need to restart because you replace some textures
zzz72w3r Posted August 6, 2014 Posted August 6, 2014 Make sure your AA ANTRIPOSOFIC are disabled in your skyrim launcher and Nvidia app. ENB take care of that. Incredibly terrible advice for any nvidia card with a driver above 320; forcing nvidia native routines and disabling ENB produces about a 50% boost; the ENB uses 100% out of frame calculated values which will destroy performance versus using onboard calculated-per-frame, the Nvidia "magic driver" (337.50) specifically has built in shader and run time optimization routines specifically engineered for Skyrim that provide up to a 30% boost in full load framerates for anything over a geforce 480, it's literally posted in the patch notes. I was intrigued by this "magic driver" you spoke of and did some research since I don't remember reading about such breakthrough. The title of this article said it all: http://www.extremetech.com/gaming/180088-nvidias-questionable-geforce-337-50-driver-or-why-you-shouldnt-trust-manufacturer-provided-numbers It's actually quite an interesting read. EDIT: Also, release note said the improvement only applies to 7-series cards. OP has a 660.
27X Posted August 8, 2014 Posted August 8, 2014 I'm sure nvidia's marketing had just as much a hand in a driver roll-out that directly competes with Mantle as their engineers, to be sure; that would be why I mentioned my actual frame differential versus whatever synth benchmark I could throw up via nvidia marketeers and partners. Regardless, the driver update significantly boosted Skyrim's performance both on my titans in single and SLI, and to a lesser extent on my 580 (5-15 frames), which has a roughly similar architecture, as does the 6XX series, on any GPU dependent processes for any user, that should hold true, as long as there isn't a bottleneck in their respective setups. It's also worth noting Skyrim has zero Dx10 or 11 hooks or libraries, the dx10 folder in Skyrim only contains installation runtime updates as of the game's release, which said article fails to mention.
Rayblue Posted August 8, 2014 Posted August 8, 2014 A rule of thumb I ever had to do regarding performance: Unless you have a very-high end gaming PC with enough speed (i.e. more optimized cores and threads, SSD drives), lots of memory (both system and video RAM) and resources to handle it, generally most people with average PCs should be damn careful when using uGrids over values of 5, especially with other memory-hogging textures, high-poly meshes and mods that add lots of trees, grass and statics (such as Flora Overhaul). For textures, keep 4k or 2k only for bodies; anything else should to be 2k, 1k or even 512x512 (for non-essential objects or phenomena such as snowflakes, dust, smoke, leaves). Also, an A8R8G8B8 .DDS texture will eat more memory than a DXT1 or a DXT5 .DDS texture. Meshes? Mods such as SMIM requires the system to process those more complex meshes, and consequently reducing performance. Either use the half-resolution versions or use none at all. Grass... If you want thick grass without killing your framerate, Grass on Steroids does it right, along with iMinGrassSize (in skyrim.ini) set between 70 to 96.
iBot27 Posted August 8, 2014 Posted August 8, 2014 Hi guyz, I am preparing for a serious playthrough, without boobs or penises xD As the title says, i have already tried several ENBS (RealVision, Project ENB,...) and they all seem to lag when turning around in-game which makes to play very uncomfortable. At this moment, i am using Zoners Performance ENB v.2, and it looks pretty steady, except for when i turn around... again. Do you know of any other better looking but no high-demanding??? Thanks COMPUTER: GTX660 (2 GB VRAM,not OC´d), Dual Core 2,5 Ghz, 4GB RAM LMAO!!!! I literally just went through the same exact shit. I've spent the last 3 days trying to figure this shit out. Fucking Skyrim looked beautiful and played well but as soon as I turned to look behind me, BAM, drop in FPS. Like to a damn crawl. I'm sure everything that everyone is saying will help you but the fix for me was a new game save, literally starting all-over. For some strange reason, and I don't know why, I could use every single mod I had before on the stuttering Game save but tied into a new start and it does not stutter. I tried cleaning with TESVEdit and nothing. I even tried going through and disabling certain mods that were performance intensive and still nothing. Load up a new game save with the "EXACT" same mods and like magic the stutter is fucking gone. Now, I don't like that I had to start fresh but personally I was not too far in because I purposely started using MO for this specific reason, to get all the mods I want running good then play through fully without installing new mods everyday. If you find out a better solution than the one I used I'd love to know. Also, the ENB I use is a mixture between RealVision Full and Sharpshooter Extreme, a personal mixture I tinkered together since I really love the deep-rich colors of Sharpshooter's ENB.
Rayblue Posted August 8, 2014 Posted August 8, 2014 Oh, if a game suddenly CTDs, I start again but instead of a new game I open the console at the main menu type COC QAsmoke as soon as the anonymous character spawns in QAsmoke, I wait until some mods finish loading bring up the console again, then type the command save <anynamehere> The next time it happens, I simply open this QAsmoke save, and then load the most recent working gamesave.
yatol Posted August 9, 2014 Posted August 9, 2014 I tried cleaning with TESVEdit and nothing. I even tried going through and disabling certain mods that were performance intensive and still nothing. Load up a new game save with the "EXACT" same mods and like magic the stutter is fucking gone. Now, I don't like that I had to start fresh but personally I was not too far in because I purposely started using MO for this specific reason, to get all the mods I want running good then play through fully without installing new mods everyday. these stutters that's because your ram is full, game unload x to load y, then it unload z to load x, then it unload a to load z it will probably come back later texture pack optimized override by 2k override by ... (big list)... override by parallax gtx 570 and phenom 3.41 ghz with 8 go ram unbleak enb 50-60 fps in donjon 30-40 outside 20-40 in cities i had huge stutter in cities enhanced before, got rid of it by lowering the res of some _n files, and the game still look the same (mo is nice for that as you can do that without replacing anything) getting rid of error in papyrus log can help too here's one when i create a new game [08/09/2014 - 06:00:27PM] Papyrus log opened (PC) [08/09/2014 - 06:00:27PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [08/09/2014 - 06:00:27PM] Memory page: 128 (min) 512 (max) 76800 (max total) [08/09/2014 - 06:00:55PM] Cannot open store for class "QF_CCFQuest_020063E3", missing file? [08/09/2014 - 06:00:55PM] Error: Unable to bind script QF_CCFQuest_020063E3 to CCF (320063E3) because their base types do not match [08/09/2014 - 06:00:55PM] Cannot open store for class "CCF_StartUpScript_KRY", missing file? [08/09/2014 - 06:00:55PM] Error: Unable to bind script CCF_StartUpScript_KRY to CCF (320063E3) because their base types do not match [08/09/2014 - 06:00:55PM] Cannot open store for class "aDr_BAN_scr_addPerk", missing file? [08/09/2014 - 06:00:56PM] Cannot open store for class "EGOTestInitScript", missing file? [08/09/2014 - 06:00:58PM] Error: Unable to bind script aDr_BAN_scr_addPerk to (3C606130) because their base types do not match [08/09/2014 - 06:01:10PM] Error: Unable to bind script EGOTestInitScript to alias PalaceFollowTriggerB on quest DA02 (0004D8D6) because their base types do not match [08/09/2014 - 06:01:10PM] Error: Property SonsKeyword on script CWOArmorScript attached to alias Player on quest CWOArmorDisguise (53013B4F) cannot be bound because <NULL form> (010009BE) is not the right type [08/09/2014 - 06:01:10PM] Error: Property MGRitual04 on script uskpretroactive131script attached to USKPRetroactive131 (0201906F) cannot be bound because MGRitual04 (000CD987) is not the right type [08/09/2014 - 06:01:19PM] [CWOMCMScript <CWOMCMQuest (53031AE6)>] INITIALIZED [08/09/2014 - 06:01:19PM] [CWOMCMScript <CWOMCMQuest (53031AE6)>]: Updating script to version 2 [08/09/2014 - 06:01:19PM] [JHS_II_MCM <JHS_II_RunQuest (44016144)>] INITIALIZED [08/09/2014 - 06:01:19PM] [aaatowCV_MCM <aaatowCVMCMenu (750058CE)>] INITIALIZED [08/09/2014 - 06:01:19PM] [FIOMCMScript <FIOMCMQuest (55008EDA)>] INITIALIZED [08/09/2014 - 06:01:19PM] [FIOMCMScript <FIOMCMQuest (55008EDA)>]: Updating script to version 2 [08/09/2014 - 06:01:19PM] [OBIS_MCM <ObisMCMMenu (4D018DA9)>] INITIALIZED [08/09/2014 - 06:01:19PM] [DCConfigMenuScript <DCInitQuest (2B001ACF)>] INITIALIZED [08/09/2014 - 06:01:19PM] [DanceOfDeathMCMScript <DanceOfDeathMCMScript (6D03311F)>] INITIALIZED [08/09/2014 - 06:01:19PM] [_wl_skyuiconfigpanelscript <_WL_MCMConfigQuest (14010163)>] INITIALIZED [08/09/2014 - 06:01:19PM] [FCO_MCM_Config <FCO_MCM (1A0401F8)>] INITIALIZED [08/09/2014 - 06:01:19PM] [CWOMCMScript <CWOMCMQuest (53031AE6)>]: Updating script to version 3 [08/09/2014 - 06:01:19PM] [sslConfigMenu <SexLabConfigurationMenu (10079840)>] INITIALIZED [08/09/2014 - 06:01:19PM] [CCO_MCMScript <CCO_MCMStartupQuest (3C05EA5A)>] INITIALIZED [08/09/2014 - 06:01:19PM] [LoS_MCM <mannyLOS_MCM (0B00E6C7)>] INITIALIZED [08/09/2014 - 06:01:19PM] [ski_activeeffectswidget <SKI_ActiveEffectsWidgetInstance (2C000822)>] INITIALIZED [08/09/2014 - 06:01:19PM] [ski_activeeffectswidget <SKI_ActiveEffectsWidgetInstance (2C000822)>]: Updating to script version 2 [08/09/2014 - 06:01:19PM] [slncConfigMenu <slncControllerQuest (290110DF)>] INITIALIZED [08/09/2014 - 06:01:19PM] [slnc] [slncConfigMenu <slncControllerQuest (290110DF)>]: Updating mcm script to version 2 [08/09/2014 - 06:01:19PM] [ASISMCMScript <ASIS_MCMQuest (77000805)>] INITIALIZED [08/09/2014 - 06:01:19PM] [FIOMCMScript <FIOMCMQuest (55008EDA)>]: Updating script to version 3 [08/09/2014 - 06:01:19PM] [CDOMCMScript <CDOMCMQuest (6E0045A4)>] INITIALIZED [08/09/2014 - 06:01:19PM] [CDOMCMScript <CDOMCMQuest (6E0045A4)>]: Updating script to version 2 [08/09/2014 - 06:01:19PM] [_splskyuiconfig <_SPLSKConfigQuest (1200388D)>] INITIALIZED [08/09/2014 - 06:01:19PM] [ski_favoritesmanager <SKI_FavoritesManagerInstance (2C00082A)>]: Updating to script version 2 [08/09/2014 - 06:01:19PM] [aaatowhv_MCM <aaatowHV__MCM (7610B3F3)>] INITIALIZED [08/09/2014 - 06:01:19PM] [CDOMCMScript <CDOMCMQuest (6E0045A4)>]: Updating script to version 3 [08/09/2014 - 06:01:19PM] [dfb_configmenu <DFBConfigMenuQuest (5D01124F)>] INITIALIZED [08/09/2014 - 06:01:19PM] [dfb_configmenu <DFBConfigMenuQuest (5D01124F)>]: Updating script to version 3 [08/09/2014 - 06:01:19PM] [slnc] [slncMainQuestScript <slncControllerQuest (290110DF)>]: OnLoadGame() Begin [08/09/2014 - 06:01:19PM] [slnc] [slncMainQuestScript <slncControllerQuest (290110DF)>]: Updated from version 0.000000 to version 2.000000 [08/09/2014 - 06:01:19PM] [slnc] [slncMainQuestScript <slncControllerQuest (290110DF)>]: DawnGuard esp installed and activated. [08/09/2014 - 06:01:19PM] [sic_configmenuscript <SIC_ConfigMenuQuest (410C4C3A)>] INITIALIZED [08/09/2014 - 06:01:19PM] [sic_configmenuscript <SIC_ConfigMenuQuest (410C4C3A)>]: Updating script to version 16 [08/09/2014 - 06:01:19PM] [slnc] [slncMainQuestScript <slncControllerQuest (290110DF)>]: OnLoadGame() End [08/09/2014 - 06:01:19PM] [aaatowCV_MCM <aaatowCVMCMenu (750058CE)>]: Registered Face to Face at MCM. [08/09/2014 - 06:01:19PM] [dfb_configmenu <DFBConfigMenuQuest (5D01124F)>]: Registered Random Encounters at MCM. [08/09/2014 - 06:01:19PM] [LoS_MCM <mannyLOS_MCM (0B00E6C7)>]: Registered Lanterns of Skyrim at MCM. [08/09/2014 - 06:01:19PM] Error: (00000014): Does not have face animation data, and therefore cannot have their expression o. stack: [ (00000014)].Actor.ClearExpressionOverride() - "<native>" Line ? [zzExCharGenQuest (13000D64)].zzcharactermakingextenderscript.UpdateModel() - "zzCharacterMakingExtenderScript.psc" Line 266 [zzExCharGenQuest (13000D64)].zzcharactermakingextenderscript.OnGameReload() - "zzCharacterMakingExtenderScript.psc" Line 123 [zzExCharGenQuest (13000D64)].zzcharactermakingextenderscript.OnInit() - "zzCharacterMakingExtenderScript.psc" Line 54 [08/09/2014 - 06:01:19PM] [_wl_skyuiconfigpanelscript <_WL_MCMConfigQuest (14010163)>]: Registered Wearable Lanterns at MCM. [08/09/2014 - 06:01:19PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (2C000820)>] INITIALIZED [08/09/2014 - 06:01:19PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (2C000820)>]: Updating to script version 2 [08/09/2014 - 06:01:19PM] [_wl_fuelmeter <_WL_MeterQuest (14010164)>] INITIALIZED [08/09/2014 - 06:01:19PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (2C000820)>]: Updating to script version 3 [08/09/2014 - 06:01:19PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (2C000820)>]: Updating to script version 4 [08/09/2014 - 06:01:19PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (2C000820)>]: Updating to script version 5 [08/09/2014 - 06:01:19PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (2C000820)>]: Updating to script version 6 [08/09/2014 - 06:01:19PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (2C000820)>]: Updating to script version 7 [08/09/2014 - 06:01:19PM] [FCO_MCM_Config <FCO_MCM (1A0401F8)>]: Registered FCO at MCM. [08/09/2014 - 06:01:19PM] [DCConfigMenuScript <DCInitQuest (2B001ACF)>]: Registered Deadly Combat at MCM. [08/09/2014 - 06:01:19PM] [CCO_MCMScript <CCO_MCMStartupQuest (3C05EA5A)>]: Registered Complete Crafting at MCM. [08/09/2014 - 06:01:19PM] [slncConfigMenu <slncControllerQuest (290110DF)>]: Registered SexLab Nude Creatures at MCM. [08/09/2014 - 06:01:19PM] [_splskyuiconfig <_SPLSKConfigQuest (1200388D)>]: Registered Splash of Rain at MCM. [08/09/2014 - 06:01:19PM] [OBIS_MCM <ObisMCMMenu (4D018DA9)>]: Registered OBIS at MCM. [08/09/2014 - 06:01:19PM] [JHS_II_MCM <JHS_II_RunQuest (44016144)>]: Registered Immersive Interiors at MCM. [08/09/2014 - 06:01:19PM] [CWOMCMScript <CWOMCMQuest (53031AE6)>]: Registered EGO - CWO at MCM. [08/09/2014 - 06:01:19PM] [FIOMCMScript <FIOMCMQuest (55008EDA)>]: Registered EGO - FIO at MCM. [08/09/2014 - 06:01:19PM] [DanceOfDeathMCMScript <DanceOfDeathMCMScript (6D03311F)>]: Registered The Dance Of Death at MCM. [08/09/2014 - 06:01:20PM] [CDOMCMScript <CDOMCMQuest (6E0045A4)>]: Registered EGO - CDO at MCM. [08/09/2014 - 06:01:20PM] [aaatowhv_MCM <aaatowHV__MCM (7610B3F3)>]: Registered Harvest at MCM. [08/09/2014 - 06:01:20PM] [ASISMCMScript <ASIS_MCMQuest (77000805)>]: Registered ASIS at MCM. [08/09/2014 - 06:01:35PM] DLC1: Starting DLC1 Initialization quest. [08/09/2014 - 06:01:35PM] PATCH 1.6 QUEST HAS STARTED [08/09/2014 - 06:01:35PM] PATCH 1.5 QUEST HAS STARTED [08/09/2014 - 06:01:36PM] InitWidgetLoader() [08/09/2014 - 06:01:36PM] ========================================[Wearable Lanterns: Warning Start]======================================== [08/09/2014 - 06:01:36PM] Wearable Lanterns is now performing compatibility checks. Papyrus warnings about missing or [08/09/2014 - 06:01:36PM] unloaded files may follow. This is normal and they can be ignored. [08/09/2014 - 06:01:36PM] ========================================[ Wearable Lanterns: Warning End ]======================================== [08/09/2014 - 06:01:36PM] Error: File "83Willows_101BUGS_V4_HighRes.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [alias _WL_Player on quest _WL_CompatibilityQuest (14010162)]._WL_Compatibility.GetBUGSLoaded() - "_WL_Compatibility.psc" Line 103 [alias _WL_Player on quest _WL_CompatibilityQuest (14010162)]._WL_Compatibility.CompatibilityCheck() - "_WL_Compatibility.psc" Line 43 [_WL_StartupQuest (140106C7)]._WL_Startup.OnInit() - "_WL_Startup.psc" Line 22 [08/09/2014 - 06:01:36PM] Error: File "83Willows_101BUGS_V4_LowRes.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [alias _WL_Player on quest _WL_CompatibilityQuest (14010162)]._WL_Compatibility.GetBUGSLoaded() - "_WL_Compatibility.psc" Line 105 [alias _WL_Player on quest _WL_CompatibilityQuest (14010162)]._WL_Compatibility.CompatibilityCheck() - "_WL_Compatibility.psc" Line 43 [_WL_StartupQuest (140106C7)]._WL_Startup.OnInit() - "_WL_Startup.psc" Line 22 [08/09/2014 - 06:01:36PM] Error: File "83Willows_101BUGS_V4_HighRes_HighSpawn.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [alias _WL_Player on quest _WL_CompatibilityQuest (14010162)]._WL_Compatibility.GetBUGSLoaded() - "_WL_Compatibility.psc" Line 107 [alias _WL_Player on quest _WL_CompatibilityQuest (14010162)]._WL_Compatibility.CompatibilityCheck() - "_WL_Compatibility.psc" Line 43 [_WL_StartupQuest (140106C7)]._WL_Startup.OnInit() - "_WL_Startup.psc" Line 22 [08/09/2014 - 06:01:36PM] Error: File "83Willows_101BUGS_V4_LowerRes_HighSpawn.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [alias _WL_Player on quest _WL_CompatibilityQuest (14010162)]._WL_Compatibility.GetBUGSLoaded() - "_WL_Compatibility.psc" Line 109 [alias _WL_Player on quest _WL_CompatibilityQuest (14010162)]._WL_Compatibility.CompatibilityCheck() - "_WL_Compatibility.psc" Line 43 [_WL_StartupQuest (140106C7)]._WL_Startup.OnInit() - "_WL_Startup.psc" Line 22 [08/09/2014 - 06:01:36PM] Error: File "Chesko_WearableLantern_Candle.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [alias _WL_Player on quest _WL_CompatibilityQuest (14010162)]._WL_Compatibility.CompatibilityCheck() - "_WL_Compatibility.psc" Line 76 [_WL_StartupQuest (140106C7)]._WL_Startup.OnInit() - "_WL_Startup.psc" Line 22 [08/09/2014 - 06:01:36PM] Error: File "Chesko_WearableLantern_Candle_DG.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [alias _WL_Player on quest _WL_CompatibilityQuest (14010162)]._WL_Compatibility.CompatibilityCheck() - "_WL_Compatibility.psc" Line 80 [_WL_StartupQuest (140106C7)]._WL_Startup.OnInit() - "_WL_Startup.psc" Line 22 [08/09/2014 - 06:01:36PM] Error: File "Chesko_WearableLantern_Guards.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [alias _WL_Player on quest _WL_CompatibilityQuest (14010162)]._WL_Compatibility.CompatibilityCheck() - "_WL_Compatibility.psc" Line 84 [_WL_StartupQuest (140106C7)]._WL_Startup.OnInit() - "_WL_Startup.psc" Line 22 [08/09/2014 - 06:01:36PM] Error: File "Chesko_WearableLantern_Caravaner.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [alias _WL_Player on quest _WL_CompatibilityQuest (14010162)]._WL_Compatibility.CompatibilityCheck() - "_WL_Compatibility.psc" Line 88 [_WL_StartupQuest (140106C7)]._WL_Startup.OnInit() - "_WL_Startup.psc" Line 22 [08/09/2014 - 06:01:36PM] ========================================[Wearable Lanterns: Warning Start]======================================== [08/09/2014 - 06:01:36PM] Compatibility check complete. [08/09/2014 - 06:01:36PM] ========================================[ Wearable Lanterns: Warning End ]======================================== [08/09/2014 - 06:01:36PM] Error: File "mslVampiricThirst.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [RaceCompatibilityInitQuest (0A002859)].YARC_InitQuestScript.onBeginState() - "YARC_InitQuestScript.psc" Line 182 [RaceCompatibilityInitQuest (0A002859)].YARC_InitQuestScript.GotoState() - "Form.psc" Line ? [RaceCompatibilityInitQuest (0A002859)].YARC_InitQuestScript.initialize() - "YARC_InitQuestScript.psc" Line 131 [RaceCompatibilityInitQuest (0A002859)].YARC_InitQuestScript.OnUpdate() - "YARC_InitQuestScript.psc" Line 23 [08/09/2014 - 06:01:37PM] [[Actor < (0001A66B)>], [Actor < (0001A6AC)>], [Actor < (00019A2D)>], [Actor < (00013484)>], [Actor < (0001C18F)>], [Actor < (000199B4)>], [Actor < (0001348B)>], [Actor < (00019E10)>], [Actor < (0001B08F)>], [Actor < (000198DB)>], [Actor < (000198A4)>], [Actor < (0001A6AE)>], [Actor < (000199D0)>], [Actor < (0001A636)>], None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None] 100 [08/09/2014 - 06:01:37PM] Now checking: [Actor < (0001A66B)>] [08/09/2014 - 06:01:37PM] Now checking: [Actor < (0001A6AC)>] [08/09/2014 - 06:01:37PM] Now checking: [Actor < (00019A2D)>] [08/09/2014 - 06:01:37PM] Now checking: [Actor < (00013484)>] [08/09/2014 - 06:01:37PM] Now checking: [Actor < (0001C18F)>] [08/09/2014 - 06:01:37PM] Now checking: [Actor < (000199B4)>] [08/09/2014 - 06:01:37PM] Now checking: [Actor < (0001348B)>] [08/09/2014 - 06:01:37PM] Now checking: [Actor < (00019E10)>] [08/09/2014 - 06:01:37PM] Now checking: [Actor < (0001B08F)>] [08/09/2014 - 06:01:37PM] Now checking: [Actor < (000198DB)>] [08/09/2014 - 06:01:37PM] Now checking: [Actor < (000198A4)>] [08/09/2014 - 06:01:37PM] Now checking: [Actor < (0001A6AE)>] [08/09/2014 - 06:01:37PM] Now checking: [Actor < (000199D0)>] [08/09/2014 - 06:01:37PM] Now checking: [Actor < (0001A636)>] [08/09/2014 - 06:01:37PM] Now checking: None [08/09/2014 - 06:01:38PM] [sic_configmenuscript <SIC_ConfigMenuQuest (410C4C3A)>]: Loaded user settings. [08/09/2014 - 06:01:40PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (2C000820)>]: Registered SKY UI at MCM. [08/09/2014 - 06:01:40PM] [sic_configmenuscript <SIC_ConfigMenuQuest (410C4C3A)>]: Registered Immersive Creatures at MCM. [08/09/2014 - 06:01:41PM] PATCH 1.4 QUEST HAS STARTED [08/09/2014 - 06:01:43PM] [DCConfigMenuScript <DCInitQuest (2B001ACF)>] INITIALIZED [08/09/2014 - 06:01:43PM] [DCConfigMenuScript <DCInitQuest (2B001ACF)>]: Registered Deadly Combat at MCM. [08/09/2014 - 06:01:44PM] Error: File "CLARALUX - More and Brighter Lights.esm" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [xxxSneakQuest (3415308B)].xxxsneakquestscript.AddClaraluxLights() - "xxxSneakQuestScript.psc" Line 357 [xxxSneakQuest (3415308B)].xxxsneakquestscript.initSneakTools() - "xxxSneakQuestScript.psc" Line 351 [xxxSneakQuest (3415308B)].xxxQF_SneakQuest.Fragment_2() - "xxxQF_SneakQuest.psc" Line 12 [08/09/2014 - 06:01:44PM] -- SexLab -- Import: Animation Profile #1 imported with (0) values... [08/09/2014 - 06:01:44PM] -- SexLab -- NOTICE: SexLabFramework - Disabled [08/09/2014 - 06:01:44PM] [CWOMCMScript <CWOMCMQuest (53031AE6)>] INITIALIZED [08/09/2014 - 06:01:44PM] [CWOMCMScript <CWOMCMQuest (53031AE6)>]: Updating script to version 2 [08/09/2014 - 06:01:44PM] [FIOMCMScript <FIOMCMQuest (55008EDA)>] INITIALIZED [08/09/2014 - 06:01:44PM] [FIOMCMScript <FIOMCMQuest (55008EDA)>]: Updating script to version 2 [08/09/2014 - 06:01:44PM] [CWOMCMScript <CWOMCMQuest (53031AE6)>]: Updating script to version 3 [08/09/2014 - 06:01:44PM] [FIOMCMScript <FIOMCMQuest (55008EDA)>]: Updating script to version 3 [08/09/2014 - 06:01:44PM] [CWOMCMScript <CWOMCMQuest (53031AE6)>]: Registered EGO - CWO at MCM. [08/09/2014 - 06:01:44PM] [FIOMCMScript <FIOMCMQuest (55008EDA)>]: Registered EGO - FIO at MCM. [08/09/2014 - 06:01:44PM] -- SexLab -- Voices[0]: Classic (Female) [08/09/2014 - 06:01:44PM] [CDOMCMScript <CDOMCMQuest (6E0045A4)>] INITIALIZED [08/09/2014 - 06:01:44PM] [CDOMCMScript <CDOMCMQuest (6E0045A4)>]: Updating script to version 2 [08/09/2014 - 06:01:44PM] [CDOMCMScript <CDOMCMQuest (6E0045A4)>]: Updating script to version 3 [08/09/2014 - 06:01:44PM] [aaatowhv_MCM <aaatowHV__MCM (7610B3F3)>] INITIALIZED [08/09/2014 - 06:01:44PM] [CDOMCMScript <CDOMCMQuest (6E0045A4)>]: Registered EGO - CDO at MCM. [08/09/2014 - 06:01:45PM] [aaatowhv_MCM <aaatowHV__MCM (7610B3F3)>]: Registered Harvest at MCM. [08/09/2014 - 06:01:45PM] -- SexLab -- Voices[2]: Young (Female) [08/09/2014 - 06:01:45PM] -- SexLab -- Voices[3]: Stimulated (Female) [08/09/2014 - 06:01:45PM] -- SexLab -- Voices[5]: Excitable (Female) [08/09/2014 - 06:01:45PM] -- SexLab -- Voices[4]: Quiet (Female) [08/09/2014 - 06:01:45PM] -- SexLab -- Voices[6]: Average (Female) [08/09/2014 - 06:01:45PM] -- SexLab -- Voices[7]: Mature (Female) [08/09/2014 - 06:01:45PM] -- SexLab -- Voices[8]: Neutral (Male) [08/09/2014 - 06:01:45PM] -- SexLab -- Voices[9]: Calm (Male) [08/09/2014 - 06:01:45PM] -- SexLab -- Voices[10]: Rough (Male) [08/09/2014 - 06:01:45PM] -- SexLab -- Voices[1]: Breathy (Female) [08/09/2014 - 06:01:45PM] -- SexLab -- Voices[11]: Average (Male) [08/09/2014 - 06:01:46PM] -- SexLab -- Expressions[0]: Pleasure [08/09/2014 - 06:01:46PM] -- SexLab -- Expressions[1]: Happy [08/09/2014 - 06:01:46PM] -- SexLab -- Expressions[3]: Shy [08/09/2014 - 06:01:46PM] -- SexLab -- Expressions[4]: Sad [08/09/2014 - 06:01:46PM] -- SexLab -- Expressions[5]: Afraid [08/09/2014 - 06:01:46PM] -- SexLab -- Expressions[6]: Pained [08/09/2014 - 06:01:46PM] -- SexLab -- Expressions[7]: Angry [08/09/2014 - 06:01:46PM] -- SexLab -- Expressions[10]: Custom 3 [08/09/2014 - 06:01:46PM] -- SexLab -- Expressions[12]: Custom 5 [08/09/2014 - 06:01:46PM] -- SexLab -- Creatures[0]: (Bear) Doggystyle [08/09/2014 - 06:01:47PM] -- SexLab -- Creatures[1]: (Dog) Doggystyle [08/09/2014 - 06:01:47PM] -- SexLab -- Creatures[2]: (Dog) Dominate [08/09/2014 - 06:01:47PM] -- SexLab -- Creatures[3]: (Dog) Missionary [08/09/2014 - 06:01:47PM] -- SexLab -- Creatures[4]: (Chaurus) Forward [08/09/2014 - 06:01:47PM] -- SexLab -- Creatures[5]: (Chaurus) Reverse [08/09/2014 - 06:01:47PM] -- SexLab -- Creatures[6]: (Dragon) Penetration [08/09/2014 - 06:01:47PM] -- SexLab -- Creatures[7]: (Dragon) Tongue [08/09/2014 - 06:01:47PM] -- SexLab -- Creatures[8]: (Draugr) Doggystyle [08/09/2014 - 06:01:47PM] -- SexLab -- Creatures[9]: (Draugr) Holding [08/09/2014 - 06:01:47PM] -- SexLab -- Creatures[10]: (Draugr) Missionary [08/09/2014 - 06:01:47PM] -- SexLab -- Creatures[11]: (Draugr) Gangbang 3P [08/09/2014 - 06:01:47PM] -- SexLab -- Creatures[12]: (Draugr) Gangbang 4P [08/09/2014 - 06:01:47PM] -- SexLab -- Creatures[13]: (Draugr) Gangbang 5P [08/09/2014 - 06:01:47PM] -- SexLab -- Creatures[14]: (Falmer) Doggystyle [08/09/2014 - 06:01:48PM] -- SexLab -- Creatures[16]: (Falmer) Missionary [08/09/2014 - 06:01:48PM] -- SexLab -- Creatures[15]: (Falmer) Holding [08/09/2014 - 06:01:48PM] -- SexLab -- Creatures[17]: (Falmer) Gangbang 3P [08/09/2014 - 06:01:48PM] -- SexLab -- Creatures[18]: (Falmer) Gangbang 4P [08/09/2014 - 06:01:48PM] -- SexLab -- Creatures[19]: (Falmer) Gangbang 5P [08/09/2014 - 06:01:48PM] -- SexLab -- Creatures[20]: (Gargoyle) Doggystyle [08/09/2014 - 06:01:48PM] -- SexLab -- Creatures[21]: (Gargoyle) Holding [08/09/2014 - 06:01:48PM] -- SexLab -- Creatures[22]: (Gargoyle) Missionary [08/09/2014 - 06:01:48PM] -- SexLab -- Creatures[23]: (Giant) Penetration [08/09/2014 - 06:01:48PM] -- SexLab -- Creatures[24]: (Giant) Harrassment [08/09/2014 - 06:01:48PM] -- SexLab -- Creatures[26]: (Horse) Doggystyle [08/09/2014 - 06:01:49PM] -- SexLab -- Creatures[27]: (Horse) Doggystyle Alt [08/09/2014 - 06:01:49PM] -- SexLab -- Creatures[25]: (Giant) Holding [08/09/2014 - 06:01:49PM] -- SexLab -- Creatures[28]: (Horse) Groping [08/09/2014 - 06:01:49PM] -- SexLab -- Creatures[29]: (Riekling) Missionary [08/09/2014 - 06:01:49PM] -- SexLab -- Creatures[30]: (Riekling) Three-Way [08/09/2014 - 06:01:49PM] -- SexLab -- Creatures[31]: (Sabre Cat) Doggystyle [08/09/2014 - 06:01:49PM] -- SexLab -- Creatures[32]: (Seeker) Hugging [08/09/2014 - 06:01:49PM] -- SexLab -- Expressions[11]: Custom 4 [08/09/2014 - 06:01:49PM] -- SexLab -- Creatures[33]: (Spider) Double [08/09/2014 - 06:01:49PM] -- SexLab -- Creatures[34]: (Spider) Penetration [08/09/2014 - 06:01:49PM] -- SexLab -- Creatures[35]: (Large Spider) Penetration [08/09/2014 - 06:01:49PM] -- SexLab -- Creatures[36]: (Troll) Doggystyle [08/09/2014 - 06:01:49PM] -- SexLab -- Creatures[37]: (Troll) Holding [08/09/2014 - 06:01:50PM] -- SexLab -- Creatures[38]: (Troll) Missionary [08/09/2014 - 06:01:50PM] -- SexLab -- Creatures[39]: (Troll) Dominate [08/09/2014 - 06:01:50PM] -- SexLab -- Creatures[40]: (Troll) Grabbing [08/09/2014 - 06:01:50PM] -- SexLab -- Creatures[41]: (Werewolf) Rough Doggystyle [08/09/2014 - 06:01:50PM] -- SexLab -- Creatures[42]: (Werewolf) Doggystyle [08/09/2014 - 06:01:50PM] -- SexLab -- Creatures[43]: (Werewolf) Holding [08/09/2014 - 06:01:50PM] -- SexLab -- Creatures[44]: (Werewolf) Missionary [08/09/2014 - 06:01:50PM] -- SexLab -- Creatures[45]: (Wolf) Doggystyle [08/09/2014 - 06:01:50PM] -- SexLab -- Creatures[46]: (Wolf) Dominate [08/09/2014 - 06:01:50PM] -- SexLab -- Creatures[47]: (Wolf) Missionary [08/09/2014 - 06:01:50PM] -- SexLab -- Creatures[48]: (Vampire Lord) Doggystyle [08/09/2014 - 06:01:50PM] -- SexLab -- Creatures[49]: (Vampire Lord) Holding [08/09/2014 - 06:01:51PM] -- SexLab -- Creatures[50]: (Vampire Lord) Missionary [08/09/2014 - 06:01:51PM] -- SexLab -- Animations[0]: Missionary [08/09/2014 - 06:01:51PM] -- SexLab -- Animations[1]: Rough Missionary [08/09/2014 - 06:01:51PM] -- SexLab -- Animations[2]: Arrok Missionary [08/09/2014 - 06:01:51PM] -- SexLab -- Animations[3]: Arrok Leg Up Fuck [08/09/2014 - 06:01:51PM] -- SexLab -- Animations[4]: Zyn Missionary [08/09/2014 - 06:01:51PM] -- SexLab -- Animations[5]: AP Bed Missionary [08/09/2014 - 06:01:51PM] -- SexLab -- Animations[6]: AP Holding Leg Up [08/09/2014 - 06:01:51PM] -- SexLab -- Animations[7]: AP Leg Up Fuck [08/09/2014 - 06:01:51PM] -- SexLab -- Animations[8]: Doggy Style [08/09/2014 - 06:01:51PM] -- SexLab -- Animations[9]: Rough Behind [08/09/2014 - 06:01:51PM] -- SexLab -- Animations[10]: Rough Doggy Style [08/09/2014 - 06:01:51PM] -- SexLab -- Animations[11]: Arrok DoggyStyle [08/09/2014 - 06:01:52PM] -- SexLab -- Animations[12]: Arrok Rape [08/09/2014 - 06:01:52PM] -- SexLab -- Animations[13]: Zyn DoggyStyle [08/09/2014 - 06:01:52PM] -- SexLab -- Animations[14]: AP DoggyStyle [08/09/2014 - 06:01:52PM] -- SexLab -- Animations[15]: Reverse Cowgirl [08/09/2014 - 06:01:52PM] -- SexLab -- Animations[16]: Arrok Cowgirl [08/09/2014 - 06:01:52PM] -- SexLab -- Animations[17]: Arrok Reverse Cowgirl [08/09/2014 - 06:01:52PM] -- SexLab -- Animations[18]: AP Cowgirl [08/09/2014 - 06:01:52PM] -- SexLab -- Animations[19]: Sideways Fuck [08/09/2014 - 06:01:52PM] -- SexLab -- Animations[20]: Arrok Sideways Fuck [08/09/2014 - 06:01:52PM] -- SexLab -- Animations[21]: AP Shoulder [08/09/2014 - 06:01:52PM] -- SexLab -- Animations[22]: Hugging Fuck [08/09/2014 - 06:01:52PM] -- SexLab -- Animations[23]: Standing Fuck [08/09/2014 - 06:01:53PM] -- SexLab -- Animations[25]: Arrok Standing Fuck [08/09/2014 - 06:01:53PM] -- SexLab -- Animations[24]: Arrok HugFuck [08/09/2014 - 06:01:53PM] -- SexLab -- Animations[27]: Zyn Rough Standing [08/09/2014 - 06:01:53PM] -- SexLab -- Animations[26]: AP Standing [08/09/2014 - 06:01:53PM] -- SexLab -- Animations[29]: AP Anal [08/09/2014 - 06:01:53PM] -- SexLab -- Animations[30]: AP Face Down Anal [08/09/2014 - 06:01:53PM] -- SexLab -- Animations[28]: Arrok Anal [08/09/2014 - 06:01:53PM] -- SexLab -- Animations[32]: Arrok 69 [08/09/2014 - 06:01:53PM] -- SexLab -- Animations[31]: Arrok Blowjob [08/09/2014 - 06:01:53PM] -- SexLab -- Animations[33]: AP Blowjob [08/09/2014 - 06:01:53PM] -- SexLab -- Animations[34]: AP Kneeling Blowjob [08/09/2014 - 06:01:53PM] -- SexLab -- Animations[35]: AP Standing Blowjob [08/09/2014 - 06:01:54PM] -- SexLab -- Animations[36]: AP Handjob [08/09/2014 - 06:01:54PM] -- SexLab -- Animations[37]: AP Skull Fuck [08/09/2014 - 06:01:54PM] -- SexLab -- Animations[38]: Boobjob [08/09/2014 - 06:01:54PM] -- SexLab -- Animations[39]: Arrok Boobjob [08/09/2014 - 06:01:54PM] -- SexLab -- Animations[40]: AP Boobjob [08/09/2014 - 06:01:54PM] -- SexLab -- Animations[41]: Arrok Foreplay [08/09/2014 - 06:01:54PM] -- SexLab -- Animations[42]: Arrok Sitting Foreplay [08/09/2014 - 06:01:54PM] -- SexLab -- Animations[43]: Arrok Standing Foreplay [08/09/2014 - 06:01:54PM] -- SexLab -- Animations[44]: Bleagh FootJob [08/09/2014 - 06:01:54PM] -- SexLab -- Animations[45]: Bleagh Female Masturbation [08/09/2014 - 06:01:54PM] -- SexLab -- Animations[46]: AP Female Masturbation [08/09/2014 - 06:01:54PM] -- SexLab -- Animations[47]: Arrok Male Masturbation [08/09/2014 - 06:01:55PM] -- SexLab -- Animations[48]: Tribadism [08/09/2014 - 06:01:55PM] -- SexLab -- Animations[49]: Arrok Lesbian [08/09/2014 - 06:01:55PM] -- SexLab -- Animations[50]: Zyn Lesbian [08/09/2014 - 06:01:55PM] -- SexLab -- Animations[51]: AP Fisting [08/09/2014 - 06:01:55PM] -- SexLab -- Animations[53]: Arrok Tricycle [08/09/2014 - 06:01:55PM] -- SexLab -- Animations[52]: Arrok Devils Threeway [08/09/2014 - 06:01:55PM] -- SexLab -- Animations[54]: Zyn Double Penetration [08/09/2014 - 06:01:55PM] -- SexLab -- Animations[55]: Zyn FemDom [08/09/2014 - 06:02:11PM] -- SexLab -- Expressions[8]: Custom 1 [08/09/2014 - 06:02:11PM] -- SexLab -- Expressions[9]: Custom 2 [08/09/2014 - 06:02:27PM] -- SexLab -- Expressions[2]: Joy [08/09/2014 - 06:02:27PM] -- SexLab -- Thread[14] - Thread[14]: initialized [08/09/2014 - 06:02:28PM] -- SexLab -- Thread[13] - Thread[13]: initialized [08/09/2014 - 06:02:29PM] VM is freezing... [08/09/2014 - 06:02:29PM] VM is frozen with these mods # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard Patch.esp HearthFires.esm Unofficial Hearthfire Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp Skyrim Project Optimization - No Homes - Full Version.esm RaceCompatibility.esm Lanterns Of Skyrim - All In One - Main.esm Inn Girls Resources.esm RSkyrimChildren.esm SGHairPackBase.esm SPIKE.esm SexLab.esm Cutting Room Floor.esp SplashofRain.esp CharacterMakingExtender.esp Chesko_WearableLantern.esp TavernClothes-MTM.esp SWT1.2.esp Pinup Poser.esp BloodyFacials.esp Iridum Eyes NRT.esp FCO - Follower Commentary Overhaul.esp Pureweather.esp DeadlyCombat_GiantsAIFix.esp Discreet Jewelry - Invisible Rings and Amulets.esp Auto Unequip Arrows.esp northern_encounters2.esp SGHairPackAIO.esp SexLabMatchMaker.esp Halo's Poser.esp moveit.esp RevampedExteriorFog.esp Guard Dialogue Overhaul.esp Remove Interior Fog V2 - Dragonborn.esp SGEyebrows.esp Schlongs of Skyrim - Light.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDG.esp DeadlyCombat.esp SkyUI.esp vImmersiveBeds - HFDG.esp StaticMeshImprovementMod-DragonbornTernFix.esp StaticMeshImprovementMod-DungeonsCliffsIceSkirts.esp StaticMeshImprovementMod-FurnitureChestSnowFix.esp USKP Patcher for RaceCompatibility.esp Weapons & Armor Fixes_Remade.esp Clothing & Clutter Fixes.esp Tamriel Reloaded.esp SkyRe_Main.esp Immersive Wenches.esp Improved Dragon Shouts - Dawnguard.esp Improved Dragon Shouts.esp Improved Dragon Shouts - Dragonborn.esp EpisodeParallax.esp Skyrim Flora Overhaul.esp Unique Grasses.esp Complete Crafting Overhaul_Remade.esp Immersive Sounds - Compendium.esp dD - Enhanced Blood Main.esp ISCompendium Enhanced Blood Patch.esp NPCs Protected Redux.esp Skyrim Immersive Creatures.esp Better Towns Textures.esp Breezehome_Fully_Upgradable.esp Immersive Interiors.esp BTT - Better Dynamic Snow.esp BTT - Vanilla Roofs.esp Rebirth Monster.esp CCOR_SkyRe_Patch.esp Immersive Weapons.esp WeaponsArmorFixes_ImmersiveWeapons_Patch.esp SkyRe_EnemyScaling.esp Del_ConditionalCombatMusic.esp OBIS.esp Feminine Females.esp EnhancedCharacterEdit.esp OBISDB.esp hothtrooper44_ArmorCompilation.esp SkyRe_Plugin_ImmersiveArmor_4.esp Civil War Overhaul.esp FAMP2.esp FireAndIceOverhaul.esp SkyFalls + SkyMills.esp RealisticWaterTwo.esp Watercolor_for_ENB_RWT.esp BFU_whiterunenhancedmerge.esp Skyrim Immersive Creatures - DLC2.esp StaticMeshImprovementMod.esp SkyRe_EncounterZones.esp DFB - Random Encounters.esp AI Overhaul.esp NPCs Protected Redux - CRF.esp Tongues.esp RealisticWaterTwo - Legendary.esp RealisticWaterTwo - Waves.esp Immersive Patrols II.esp Clothing & Clutter Fixes_Dragonborn.esp Weapons & Armor_DragonPriestMasks.esp RSChildren_CompleteUSKP.esp SkyRe_EnemyAI.esp RealisticWaterTwo - Dragonborn.esp DragonCombatOverhaulDragonborn.esp The Paarthurnax Dilemma.esp RealisticWaterTwo - Waves - Dawnguard.esp RealisticWaterTwo - Dawnguard.esp SkyRe_Combat.esp The Dance of Death - Ultimate Edition.esp CombatDramaOverhaul.esp TheEyesOfBeauty.esp CCOR_IW_Patch.esp CCOR_IA7_Patch.esp dD - Realistic Ragdoll Force - Realistic.esp dD-No Spinning Death Animation.esp realrain.esp towConversation.esp towHarvest.esp vImmersiveBeds.esp ASIS-Dependency.esp Pre ReProccer WAFR IA7 Patch.esp Pre ReProccer WA Fixes IW IA Patch.esp PreASISPatchIW.esp ReProccer.esp Post ReProccer Fixes IA7 Patch.esp DeadlyCombat_ASIS_Patch.esp qotsafans LeveledLists IW IA Patch.esp qotsafans Miscellaneous ReProccer + IA Patch.esp qotsafans ars metallica smim patch.esp Grass_On_Steroids_SFO-SHORT.esp HARODATH_ImmersiveSoulgems.esp SJs_InvHelms_Eng_Plugin_DLC2_AHelm_A.esp SJs_InvHelms_Eng_Main_AHelm_A.esp SJs_InvHelms_Eng_Plugin_DLC1_AHelm_A.esp SJs_InvHelms_Eng_Plugin_MODA_IA6_A.esp sofia and immersive winterhold add a lot of lines so i uncheck them for that log (can't do much about these missing files)
Taskmaster Posted August 9, 2014 Posted August 9, 2014 I can now start a new game bt would like to run the Texture Optimizer. Yatol, whats your config using it? there's no need to restart because you replace some textures I don't recommend mipmaps, when we have a program like that to reduce texture size and/or res. Mipmaps just taking up more VRAM, when we have a program like that to control the texture size ourselves, and can just keep the game's texture setting on High to avoid the mipmap usage. Also, the settings used is a case by case basis, some things actually look better when you just resize the texture from 4k > 2k > 1k, etc. instead of turning them into DXT1. Some end up looking blocky, and others have a lot of artifacts.
Rayblue Posted August 10, 2014 Posted August 10, 2014 Also, the settings used is a case by case basis, some things actually look better when you just resize the texture from 4k > 2k > 1k, etc. instead of turning them into DXT1. Some end up looking blocky, and others have a lot of artifacts. Rather than using TO, I use Bethesda Performance Textures.
chevyowner Posted August 10, 2014 Posted August 10, 2014 I would avoid using ENB, but that is just me. From my experience using ENB it cuts my Skyrim performance in over half. It is not my computer, but I don't want to post specs because normally when I do that for any reason I get flamed for bragging. Currently I am using an FXAA injector. Is most places outdoors I get about 60 fps unless I am sprinting for long distances. I blame this on the fact I increased the speedmult and have enough stamina I could sprint from Riften to Whiterun or farther. As for visual mods I have. The Offical HD texture pack (not sure why now) Immersive Roads without ENB (with optional extras) Lush Trees and Grass Realistic Water Two Seasons of Skyrim - Springtime Overhaul Serious HD Retexture Sexy Riften v2 Sexy Solitude v1 Sexy Whiterun v3 Sexy Windhelm v2 Sexy Winterhold v2 Skyrim HD - 2K Textures Soft Pelts Static Mesh Improvement Mod TreesHD UltimateHD fFire Effects SkyFalls + Skymills Lush Trees and Grass Realistic smoke and embers Ruins clutter improved I think that is all of them, but I may have forgotten something. I forgot to tell fraps to add the fps number, will get a new one with it later, and without the compass. EDIT This is also at 8xAA and 16xAF
Rayblue Posted August 10, 2014 Posted August 10, 2014 It is not my computer, but I don't want to post specs because normally when I do that for any reason I get flamed for bragging. No, we don't flame or bully people on the basis of their computer specs, unlike most computer hardware forums. About the best option you can have is SweetFX and ICBINE 2 (I Can't Believe It's ENB), along with Dynavision and Imaginator. Furthermore, 2k is the maximum you can allow for nicer textures.
Taskmaster Posted August 10, 2014 Posted August 10, 2014 Also, the settings used is a case by case basis, some things actually look better when you just resize the texture from 4k > 2k > 1k, etc. instead of turning them into DXT1. Some end up looking blocky, and others have a lot of artifacts. Rather than using TO, I use Bethesda Performance Textures. Oh wow, I've never seen this optimized mod. I'm gonna use it, thanks! A lot of my clothing and things just look really horrible, and since my GPU is low end I never bothered to search for something like this figuring most things would just guzzle vram.
chevyowner Posted August 10, 2014 Posted August 10, 2014 It is not my computer, but I don't want to post specs because normally when I do that for any reason I get flamed for bragging. No, we don't flame or bully people on the basis of their computer specs, unlike most computer hardware forums. About the best option you can have is SweetFX and ICBINE 2 (I Can't Believe It's ENB), along with Dynavision and Imaginator. Furthermore, 2k is the maximum you can allow for nicer textures. I was using Realvision option A before this, and it gave me the same results as the rest. I do have dynavision installed, but did think to list it. I had not seen Imaginator before now. I need to try that one. Because I am lazy here is a link to my PC build.
Rayblue Posted August 11, 2014 Posted August 11, 2014 Tried Realvision once, but for some reason there's some performance loss and that it didn't look good on an LCD monitor. I tried every other preset but either they were too dark, too bright, too colorful or colorless. Or they simply ate up framerates like peanuts. Currently I use True Vision but with SweetFX and AO disabled, plus some quality settings turned down a bit, and for screencapping used a Ultra-fast bokeh effect DoF file from Kyo's old packs.
ettorg Posted August 12, 2014 Posted August 12, 2014 I have a 660 gtxoc, and i run skyrim with kyo's pure lights at 30/60 fps (with ambient occlusion off). Kyo: I don't use any in-game image space modifier, with the exception of Dark Dungeons for ENB, Revamped Exterior Fog, and Remove Ambient Interior Fog at times.I don't use weather modifiers as well. I'm only relying on ENB Series to modify all rendering aspects from back to front, with the addition of SweetFX to provide LDR additional corrections, sharpening and SMAA anti-aliasing. I do this, it works fine, i just use the skyrim particle patch for enb : http://enbseries.enbdev.com/forum/viewtopic.php?f=6&t=1499, and some textures mods (texture file size: 12go) I get this without cot, rlo, or anything like these mods : anbiant occlusion: on....-15 fps ] But you can try this: http://www.nexusmods.com/skyrim/mods/22056/?# (the v0.113), i was able to play with a 9600gt.
Lendova Posted December 13, 2014 Posted December 13, 2014 Can you guys suggest me a few ENB to use with my new GTX 760 OC? Just ENB names are good enough, i can check them on nexus/google. Thank you! edit: Dose newer ddl's offer better performance?
Spyder Arachnid Posted December 13, 2014 Posted December 13, 2014 Newer dll's have more features, thus less performance. Older ones have more performance. Though some newer enbs have been configured with the new dll's to give more performance, but either way, you are going to get a performance drop regardless. Just older dll's have less of a performance drop than newer ones. As for names, there is plenty of threads here in LL that talk about enbs. You can even go to Nexus under the enb category and find tons of them. Without knowing what mods you use or what your visual preference is or if you want performance or quality, it is rather hard to suggest any kind of enb for you. Seriously, instead of waiting for us to name some off, just go look at the Nexus (type ENB in the search if you want for faster results) or just search the bunch of threads here on enbs. This way you can find one to your liking and one that supports the mods you use.
Lendova Posted December 13, 2014 Posted December 13, 2014 Newer dll's have more features, thus less performance. Older ones have more performance. Though some newer enbs have been configured with the new dll's to give more performance, but either way, you are going to get a performance drop regardless. Just older dll's have less of a performance drop than newer ones. As for names, there is plenty of threads here in LL that talk about enbs. You can even go to Nexus under the enb category and find tons of them. Without knowing what mods you use or what your visual preference is or if you want performance or quality, it is rather hard to suggest any kind of enb for you. Seriously, instead of waiting for us to name some off, just go look at the Nexus (type ENB in the search if you want for faster results) or just search the bunch of threads here on enbs. This way you can find one to your liking and one that supports the mods you use. I can wait, I'm going to install the game again on next week. The reason I asked here, because many user make fantastic screenshots here and they probably know some unpopular/new ENB which worth a check. Plus, its literally makes me mad how idiot the avarage mod creater there. So i rather ask or look around here. Lucky me, a new ENB comparison just appeared here today.
Forgotten1337 Posted December 13, 2014 Posted December 13, 2014 Newer dll's have more features, thus less performance. Older ones have more performance. Though some newer enbs have been configured with the new dll's to give more performance, but either way, you are going to get a performance drop regardless. Just older dll's have less of a performance drop than newer ones. As for names, there is plenty of threads here in LL that talk about enbs. You can even go to Nexus under the enb category and find tons of them. Without knowing what mods you use or what your visual preference is or if you want performance or quality, it is rather hard to suggest any kind of enb for you. Seriously, instead of waiting for us to name some off, just go look at the Nexus (type ENB in the search if you want for faster results) or just search the bunch of threads here on enbs. This way you can find one to your liking and one that supports the mods you use. I think I have to agree with Spyder on the dll's. I have noticed that the newer ones were a little more costly on the frames, though I will say that not as much as I was expecting. As for performance enbs, I'm not really too sure. I previously used a 670 for a few years without too much complaint. Unfortunately, I think The Big's cpu isn't necessarily strong enough to handle most enbs being a dual core cpu. Then again, I'm not even sure Skyrim makes use of quad cores like more modern games do.... The only suggestion I could give be to go really lite on the graphical mods and stick with ones that improve game functionality like the unofficial patches, etc. Now that I think about it, I wonder about the performance in regards to Injector vs. Wrapper installs.....
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