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Posted

no i hate the game because of the awfull voice they gave taokaka english dubbing japanese anime is a dam shame.

i watched blazblue anime only because tao vvoice is wayyy better in japanese =)

Posted

and hmm actually i might do one with the hoodie down with the paws well see how much time i waste on my ears today.. i modified them and i cant make them work now.

they somehow had no weight...no armature parent.. and i have no idea how he managed to make them work like that 

so i am figuring it out, maybe i need to remove weight and armature and only use a egm not sure

Posted

I love this mod, but one bit issue, major frap lost once i enter the school house, Maybe its my old laptop but i can play this game at High going on 5 hours, but that school house makes it abit hard for me to grab and disable some things. But can you make a esp with a chest with all the neko armor and guns?

Posted

get our update it was the ammo box strangely causing this O_o really dont know why. we moved the ammo inside the lockers and it fixed it,

als had a bit more updates in it,

and we are launching Yet another totally fixed and ameliorated version tomorrow evening!

Posted

If I use showracemenu in console and try to choose any of the nekomimi custom presets the game crashes. The standard nekomimi presets work ok. In Oblivion You could get around this by using the command player.setrace (namePreset) in the console. Fallout does not seem to have this type of command is there a workaround for this or some known conflict?

Posted

this is because o custom hair, if you alreasdy have a nekomimi race when you reopen the window, just click caucasian face then reselect neko's 

Posted

ask is the LL download version of neko projekt newer as the version on nexus . ask download over LL is a bit lame. ok the new at neuxus are v2.1 from 22.4. at LL is 2.2 new change ? or no differnc of this versions.

Posted

i dont understand a word your saying but yes nexus has latest version

and its a bit mean to say lame O-o

 

I totally didn't understand what was said either, but I'm not sure if any offense was meant.  Thank you for the update though.  Hopefully it's all a labor of love.

Posted

Thanks a lot for your mod, catgirls are awesome and your gear/armor are amazing looking.

 

Just in case it might help someone, I was crashing at the schoolhouse then I played around GFX options.

At high I crash as soon the loading screen pop up, at medium it loads a few sec then crash, at low it worked I made it in.

 

My PC is 1 year old, quad core 3.2g, 16 gig good ram, vid card isn't the top anymore but still only 1 year old (Nvidia).

My game is the official steam version+ all DLC, 4g patch thing, script ext, a couple simple mods like Lv cap and carry weight, so it's like a fresh install.

 

I am not getting any lag in general in Skyrim with a bunch of mods on, at first I didn't even consider setting lower GFX options but hey it works now. I have played all kinds of mods for Oblivion Fallout 3 and Skyrim on this PC and this is the first that crash because of GFX settings being on high.

 

I suspect one of the GFX option to be the main problem but I don't what exactly, a somewhat small interior shouldn't crash the game like this right? I can handle a whole load of npc fighting epic battles in the outside world.

Posted

thanks for feedback =)

it was the ammo box in old version causing this, you should not get this in the new 2.1 with the minikaka playroom

in new version it would simply because we use very high res textures that uses veryy bloomy colors

pitch dark and pitch pink is hard on graphics, any pure bright colors

FNV4GB mod helps for that alot.

and we use Dynamo Enb now with it and it looks freakin amazing xD  we dont even see our neck seam at all with that and our new skin shaders

 

we have an old 4.12 dual core with 8g old kingston rams only our 2x gtx760 oc is recent

Posted

Yeah I do have 2.1 and was still crashing as soon the loading screen come up on high settings, also using the 4gig thing correctly, I see it loading before launch, also forgot to mention I have the skeleton installed and watched every video you posted.

 

The only thing I am not sure about in what you posted is the Dynamo install with 4gig patch, I wanted to get your mod working before I install anything but the basics.

After I managed to load the schoolhouse I installed dynamo, I tried to do like you did, copy files to both the main fallout dir and the exe, but I have no clue how to activate dynamo or how to see if it's working. Would it actually help or hurt even more, as in use more resources?

 

Random suggestion, I wouldn't mention this if it was just me having problems but have you tried things like removing the big pink bed, or maybe putting some of the weapons in a box instead of having it all on shelves, or again maybe you could put half the content in the schoolhouse and half in another building in goodsprings. Obviously if everything work on your PC it's hard to test if anything is better or worse heh. Off course I could do all this for my personal use, I don't want to be annoying you with this, just suggestions.

 

All that said I am super glad I got it working even if I have to switch GFX settings back and forth a few times, the characters and race have freaking awesome looks.

Posted

Sorry, after a bunch more tests with every GFX options I found out that, I can leave everything on ultra high, but I must manually set textures quality to medium or I crash every time I enter schoolhouse, once inside I get near no lag except tiny skip when turning quickly, everything is working.

Posted

your fnv4gb has to be on Run has administrator probably for enb to work and everything, always run mod or edit programs .exes has admin

Posted

only thing that was causing crash before is the ammo box, since then you are the only one i herd that still has crashes,

we use everything on ultra settings and our cpu is very old

sadly...well lol happily! our gpu's are recent though 2x asus directcu gtx760 oc runs ultra cold and never reach above 40% load so maybe its graphical

 

do you got a nvidia or amd card?

or maybe you could try Anti stutter if you do not record your gameplay,  stay far from it if you use bandicam its horrible O_o it will lock your video at 20 fps and crash if it goes higher then 30 lol...my bf uses youtube alot *almost 700 gameplay video's lol*  

so we do not use anti stutter and it seems ok

 

we even have around 500 ghouls everywhere since my bf is working on a ghoul infestation mod

Posted

dont forget though if you got ENBDEV 2.49  remove Anti alias and Anistropic from your Fallout graphic options on the launcher, enbdev will manager it on it's own

and it could actually cause crash and ugly graphics

Posted

If it's just me forget I said anything I was just sharing.

For me high texture quality= crash at schoolhouse, medium = everything's fine

Very simple fix it's no problem at all.

 

As for enb I will look into it, thanks for more info on this.

My vid card, if I remember right, Nvidia 650 GTX 2 gig ram. I am not buying better for another 2 years probably. 

Posted

hmm could be your card, the 650 ti boost is very well rated since it uses a 660 chip

but the normal 650 is not the strongest for gaming in general graphic review about it most of them says to run on medium or high 720p

you most likely are lacking shader core on that card

 

  • 2 weeks later...
Posted

First off, i want to compiment you both on this mod. It looks amazing!

 

Also, i want to report a little bug i come across sometimes. For some reason, the neko m4 appears on hostile npc's. When i look at the weapon with FNVedit, it isn't being used by any other mod. While it doesn't have to be a very big issue, the overpowered stats of the weapons added by the mod makes it hurt a LOT when playing on very hard. If it doesn't get fixed, i completely understand since it's quite minor. But i just wanted to let you guys know.

  • 2 weeks later...

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