gokuzeny Posted April 6, 2014 Posted April 6, 2014 i do have the weapon animation mod, tried it and it still is there, this is frustrating, and Ive tried both the BNB and compatibility skeleton, those made no difference. I did notice with some outfits on it disappeared, only to return when i removed them, could it be a head mesh issue?
Minoumimi Posted April 6, 2014 Author Posted April 6, 2014 i doubt it your the only one with this problem :3 try removing the backpacks i did get alot of problems with them
Minoumimi Posted April 7, 2014 Author Posted April 7, 2014 wow ok....fk off this is it guys im sorry but we give up thats just fk it... the last straw Nexus took down our mod .... thats 800 hours thrown down the drain If they dont let us put it back... it is the last straw..we are putting no more efforts into this and stopped all future updates we are sorry we have no more patience to waste on this...ruining our life for no reason if its not fixed i am going back to play skyrim i am done modding
Snazzishoez Posted April 7, 2014 Posted April 7, 2014 Sorry to hear about your Nexus experience. They are a bit strict about stuff. I don't really understand why they do what they do. Luckily here on Loverslab, the mod authors are given a lot more gratitude and room to work. I can say your work is appreciated. If it's something you enjoy, hopefully your works can continue. Whatever you decide to do is understandable. It doesn't change all the work you put in.  Just make sure you're having fun. If it's more like work or just a hassle, maybe take a break or just let it be as is. You two put quite a bit of content in already. It's a lot of fun as is. Don't let Nexus get you down. They've given a lot of awesome modders grief. No one is allowed to say anything on their site in fear of instant ban. I'm not going to lie and say I don't like the Nexus, I do.  I just don't agree with how strict they are, but then again, it's not my site.  Thank you for your hard work. I think I speak for more than just myself when I say your mod is a lot of fun! ^^
Astral_Revenant Posted April 7, 2014 Posted April 7, 2014 Excellent mod, don't worry about the nexus they'll ban just about anyone's stuff even if it's slightly graphic. Keep up the good work.
gokuzeny Posted April 7, 2014 Posted April 7, 2014 I agree this is a great mod, don't give up on it entirely cuz of the nazi staff on nexus, just give up on nexus and keep it a lovers lab mod. Also I am in agreement that my issue is a mod conflicting with your mod, I just need to figure out which one. may have to uninstall everything except nekomimi and try one at a time, not gonna be fun lol. I wont give up cuz this is the best custom race for fallout nv i have found.
Minoumimi Posted April 7, 2014 Author Posted April 7, 2014 I agree this is a great mod, don't give up on it entirely cuz of the nazi staff on nexus, just give up on nexus and keep it a lovers lab mod. Also I am in agreement that my issue is a mod conflicting with your mod, I just need to figure out which one. may have to uninstall everything except nekomimi and try one at a time, not gonna be fun lol. I wont give up cuz this is the best custom race for fallout nv i have found. do yyou have any children race mod maybe? someone had a problem with nekochan starting script because of jocelyn maybe mods like shojo are altering pipboyhand meshes
Minoumimi Posted April 7, 2014 Author Posted April 7, 2014 wow all this happened because we got lazy... we didnt re edit our description and read me.. when we started the project we had counter striek source weapons. they gave us soooooooooo much problems like twisted necks and HA flying legs...yes we became ghosts so we took them out. and also learn that you can use custom stuff from other game but not vanilla.. so we really burned them and well since we got lazy and didnt edit our post saying we use counter strike ressource and i said if you like it please endorse this i was not allowed to...i really need to start taking Terms and translate them in french and read them in both languages to make sure.. not first time i get in trouble with a site for something so minor but thats my fault ...cant deny it its written black on white.. Â Anywayyyy here it goes again.. *The Walking Ghoul* MomoMonsta Mod is back on work.. we were going to sleep when the owner of nexus himself messages us sooo now we wont sleep haha!
Snazzishoez Posted April 7, 2014 Posted April 7, 2014 Sleep is good. Zzz.  Glad to hear things got sorted out with Nexus. Hopefully people get the chance to enjoy the work from both sites.
Minoumimi Posted April 7, 2014 Author Posted April 7, 2014 yes hopefully! Not that we dont appreciate the love we get here But this project at some point was a life killer... 2 months not working and sepnding 14 hours a day modding at some point it was not fun anymore.. we had been rushed to release it too soon and now had the pressure to fix it ASAP and then we simply started asking for wayyyy too much authorizations xD and simply went wayy over our head with stuff... But it all came out great other then 2 mods i couldn't fix at all that ahd to be droped So i just feel that if i cannot Get a high love level lol i don't feel like putting a high volume of efforts into it, Â And gosh i mean...i am under the influence that ii am a nice person... i always help around and respect others, polite and friendly... sure my frenchy grammar is to the roof but...we are now on *last chance* on nexus and it scares me to fk out
Minoumimi Posted April 7, 2014 Author Posted April 7, 2014 The walking ghoul momomonsta mod! Â has added 230 ghouls so far and 10 big deathclaw with wings and 3 Humongous! deathclaws lol Trust me you shouldn't get bored when we are done with this haha
Snazzishoez Posted April 7, 2014 Posted April 7, 2014 The walking ghoul momomonsta mod!  has added 230 ghouls so far and 10 big deathclaw with wings and 3 Humongous! deathclaws lol Trust me you shouldn't get bored when we are done with this haha  I've been running around mostly with just the sister. For that battle I may turn to the Neko-Ares addition. Do the kitties do a lot of damage? I noticed they could follow but I thought they were more for fun, not battle. I do remember seeing them in your video though.Â
Minoumimi Posted April 7, 2014 Author Posted April 7, 2014 they do decent damage, not super op but if all 4 of them jump on a ghoul he wont last too long =) i'll look in geck see how much damage my bf gave them but they are not suposed to be too strong since we made 4 of them the only thing that really should be op is our Sniper rifle that is Named Op neko lol it will 1 hit anything. Even the new humongous Winged deathclaw we are adding in *the walking ghoul*
Minoumimi Posted April 8, 2014 Author Posted April 8, 2014 new loading screen mod up =)Â http://www.loverslab.com/topic/29813-neko-arts-loading-screen/?p=743394 and we are making a better camera mod too will make it go farther, since we love the Starters so much but barely see them.. and i really love 3rd person view and feel that the chars are too centered in the screen, we could see a bit more Neko booty ya Knuu!! So might has well make a version that could put you on the left and another for the right side increase fvanitymodewheelmax and fchasecameramax to like 600 or heck to infinity and beyond! HAH :3 so would basically lower the camera a little bit, put max wheel distance wayyy farther and i would love to have one that makes you able to see your body a little bit more then the one i already saw out there. to see some boob in first person haha :3
gokuzeny Posted April 8, 2014 Posted April 8, 2014  I agree this is a great mod, don't give up on it entirely cuz of the nazi staff on nexus, just give up on nexus and keep it a lovers lab mod. Also I am in agreement that my issue is a mod conflicting with your mod, I just need to figure out which one. may have to uninstall everything except nekomimi and try one at a time, not gonna be fun lol. I wont give up cuz this is the best custom race for fallout nv i have found. do yyou have any children race mod maybe? someone had a problem with nekochan starting script because of jocelyn maybe mods like shojo are altering pipboyhand meshes   no child races, only added Mojave delight so the npcs wouldn't look ugly, also it isn't the pip-boy that gets messed up, when i bring it up, it shows just the way its supposed to, its when i close the pip-boy that i get the messed up blob.
Minoumimi Posted April 8, 2014 Author Posted April 8, 2014   I agree this is a great mod, don't give up on it entirely cuz of the nazi staff on nexus, just give up on nexus and keep it a lovers lab mod. Also I am in agreement that my issue is a mod conflicting with your mod, I just need to figure out which one. may have to uninstall everything except nekomimi and try one at a time, not gonna be fun lol. I wont give up cuz this is the best custom race for fallout nv i have found. do yyou have any children race mod maybe? someone had a problem with nekochan starting script because of jocelyn maybe mods like shojo are altering pipboyhand meshes   no child races, only added Mojave delight so the npcs wouldn't look ugly, also it isn't the pip-boy that gets messed up, when i bring it up, it shows just the way its supposed to, its when i close the pip-boy that i get the messed up blob.  i really dont know my mod does not touch the pipboy you are going to have to figure it out yourself because it is 100% sure you have a mod conflicting with your pipboy or hands mesh. i cannot help you further until you test it.. because all you been saying to me is that pipboy gets a blob. and by blob i have absolutely no idea what you mean.. take pictures! and well i have plenty of mods and no problems and noone on either sites has ever told me about this problem, so you are the only who can find the issue, try your other mods and just disable what you think would conflict i cannot help or make you a fix until you know what conflicts  after relooking your load order you have many stuff that alters camera which can cause problems i always get problems with them so i am making my own camera mod with more blood too hah especially if you have that 1stperson body mod it screws up everything, your hands disapear when you pull your guns out and alot of stuff.. dont know why those mods are allowed to be published they are filled with bugs and noone is updating it Â
Minoumimi Posted April 8, 2014 Author Posted April 8, 2014 but ya disable a few mods try it  if it wont work reenable them then disable some others.. but you have wayyyy too many mods who are already conflicting each others. like your pipboy.. removeglove.. why you have that? official readius already removes it, so you are already causing unnecessary conflicts and i spotted 8-10 mods in there that you should not be using together like you have duplicate mods that simply have different names but does the exact same thing
gokuzeny Posted April 8, 2014 Posted April 8, 2014 ok ill try your advice, and sorry, I know it isnt your mod causing it, I removed the unecassary ones you mentioned before, but what are the duplicate ones you saw so i can remove them, and again thanks for being so patient with me.
Minoumimi Posted April 8, 2014 Author Posted April 8, 2014 no armors we used should be conflicting with the real ones but never know asuka armor is in our mod try to disable it fetish stuff too disable the disable pipboy glove type3m esp arent you suposed to choose only 1 version? try official pipboy readius instead of that pipboyX3 thing if not try moving my esp a bit up the list you could try my camera mod instead of center one but i tried center one yesterday didnt have conflicts just really didnt like it if not do you have nvse?  and if you use fnv4gb did you move your nvse inside the exes folder that fnv4gb made? if not fnv4gb will only use the default launcher i just found out about that today when i was trying to figure out why the F i couldnt use enbdev with fnv4gb well dont cut it copy and paste another copy inside that exes folder if you use fnv4gb  if not Maybe yes!! did you try to unactivate then reactivate your archive invalidation? you need to do this pretty much with any mods that uses BnB or heavy scripting
DaHALOSHOCK Posted April 8, 2014 Posted April 8, 2014 every time i try to enter the school house the game crashes in the loading screen!
Snazzishoez Posted April 8, 2014 Posted April 8, 2014 every time i try to enter the school house the game crashes in the loading screen!  Try using FNV4GB and make sure to load the game with the FNV4GB loader. There are a lot of items and more inside the new pink school.
Minoumimi Posted April 8, 2014 Author Posted April 8, 2014 i made a new fix for this we foudn what was causing fps drop in school, it somehow was the ammo box. we took all the ammo and moved them in the locker and it works great now i think you wouldnt even need fnv4gb anymore but it is always very useful, you need to move your enbdev and nvse into the exes folder it creates though and it confuses alot of people.. we had no idea about it until i tried to make enb work and it wouldnt  i am uploading the fix now
gokuzeny Posted April 9, 2014 Posted April 9, 2014 no armors we used should be conflicting with the real ones but never know asuka armor is in our mod try to disable it fetish stuff too disable the disable pipboy glove type3m esp arent you suposed to choose only 1 version? try official pipboy readius instead of that pipboyX3 thing if not try moving my esp a bit up the list you could try my camera mod instead of center one but i tried center one yesterday didnt have conflicts just really didnt like it if not do you have nvse?  and if you use fnv4gb did you move your nvse inside the exes folder that fnv4gb made? if not fnv4gb will only use the default launcher i just found out about that today when i was trying to figure out why the F i couldnt use enbdev with fnv4gb well dont cut it copy and paste another copy inside that exes folder if you use fnv4gb  if not Maybe yes!! did you try to unactivate then reactivate your archive invalidation? you need to do this pretty much with any mods that uses BnB or heavy scripting  disabled the pip-boy disable glove, as for the type3m the other esps for that are for the DLCs, and i always use the pip-boy readius, the pip-boy x3 is to make the light on the pip-boy brighter, i also have used the camera mod many times before without issue, and I always use nvse however I didnt know you had to move a copy of the nvse exe inside the fnv4gb folder, ill give it a try and see what happens, I also may have forgotten to deactivate and reactivate archive invalidation. Â
gokuzeny Posted April 9, 2014 Posted April 9, 2014 ok I know its late but here is a screenshot of the glitch, had to put fallout in windows mode. Â Â
Minoumimi Posted April 9, 2014 Author Posted April 9, 2014 could be a enb issue, something in my enbdev makes my chars almost invisible, well i see threw it it could be a enb kind of i dunno lol but could be, but at this point i really cant help you. you are the only one around with this bug and i have never seen this since i have started playing games ever lol this would almost look like the infinite boob stretch bug from not using archive invalidation when using skeleton but ya never saw this. we suggested you a few times, the only thing you can do is try the mods, i wont download 30 mods to try to see it hehe so just disactivate 5 mods launch game if its still there close it and reactivate them, then unactivate 5 more and try them all this way until you spot the culprit i really cannot do anything else sorry
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