azarath1991 Posted February 5, 2014 Posted February 5, 2014 Hi, totally new here though I've had a little experience with GECK (minor tweaks, no scripting really). I'm attempting to set NoAnim as the default for all sex scenes, but I keep running into an issue with GECK. After changing the needed variable I found myself unable to save the script. After installing Power Up it told me "Script command 'DebugPrint' not found". I have NVSE Extender installed, so the command should be available. What am I doing wrong?
DoctaSax Posted February 5, 2014 Posted February 5, 2014 You probably don't have nvse itself, or aren't starting the geck with the nvse loader.
azarath1991 Posted February 5, 2014 Author Posted February 5, 2014 Ah, forgive my ignorance, I didn't know you had to open GECK through NVSE. How does one go about that? (In addition, I'm sure I have NVSE itself installed)
azarath1991 Posted February 5, 2014 Author Posted February 5, 2014 Thanks Halstrom, that fixed the DebugPrint issue. However, now it's telling there's an unknown variable/function, which is NX_SetEVFI. It causes a syntax error which reads: "player.NX_setEVFI 'sexout:track:actid' nActID"
Halstrom Posted February 5, 2014 Posted February 5, 2014 That sounds like NVSE or the NVSE Extender not installed correctly.
azarath1991 Posted February 5, 2014 Author Posted February 5, 2014 I'll try uninstalling and reinstalling them
azarath1991 Posted February 5, 2014 Author Posted February 5, 2014 Does the "src" folder for NVSE go in the New Vegas directory or Data?
jaam Posted February 5, 2014 Posted February 5, 2014 You don't need it unless you plan to create nvse plugins, in which case it goes wherever you store your C++ sources. And yoour previous error meant GECK did not find nvse extender. So it wasn't in ..\data\nvse\plugins or you have the wrong version of NVSE.
azarath1991 Posted February 5, 2014 Author Posted February 5, 2014 I have NVSE beta, and I'm certain it's installed
Odessa Posted February 5, 2014 Posted February 5, 2014 NX commands are part of the NVSE Extender (NX). You haven't installed it right. I'm guessing sexout doesn't work in game either
azarath1991 Posted February 6, 2014 Author Posted February 6, 2014 I do also have NX installed. In fact I reinstalled that, too. I uninstalled and reinstalled NVSE, NX, and Geck Power Up
azarath1991 Posted February 6, 2014 Author Posted February 6, 2014 Update: I discovered I didn't have the latest beta of NVSE installed, so I got that and installed it. Completely different set of problems including begin/end mismatches in nearly every Sexout script.
nyaalich Posted February 6, 2014 Posted February 6, 2014 You are using this version of power up, yes? http://www.nexusmods.com/newvegas/mods/41642/? The GECK 1 4 PowerUp for Fallout New Vegas -a fork by PurplePigeon
azarath1991 Posted February 6, 2014 Author Posted February 6, 2014 I'm using that version of Power Up, yes
azarath1991 Posted February 6, 2014 Author Posted February 6, 2014 Alternately, since it's a one variable change, would I just be able to write an .ini that changes the value?
Halstrom Posted February 6, 2014 Posted February 6, 2014 Update: I discovered I didn't have the latest beta of NVSE installed, so I got that and installed it. Completely different set of problems including begin/end mismatches in nearly every Sexout script. Begin/End mismatches sound weird, I suspect something still wrong with your GECK, maybe it's cutting off part of the script, can you name an example script? Assuming you are referring to the scripts in SexoutNG, you probably shouldn't be poking with any Sexout scripts, no need to or if you think you have a good reason you should consult with Prideslayer, as far as I know no other modder has ever had to do modify his scripts, you are better looking into how plugins call the sex acts from outside Sexout.
Odessa Posted February 6, 2014 Posted February 6, 2014 I have seen Begin/End mismatch error warnings from PU that are false- it is actually something inside like a bad if statement or invalid function. You are opening the GECK via a shortcut: "X:\STEAM\SteamApps\common\Fallout New Vegas\nvse_loader.exe" -editor not by running 'geckpu-nv-14.exe'?
DoctaSax Posted February 6, 2014 Posted February 6, 2014 I have seen Begin/End mismatch error warnings from PU that are false- it is actually something inside like a bad if statement or invalid function. True, it can also happen if you perform a function on a variable that hasn't been declared.
azarath1991 Posted February 7, 2014 Author Posted February 7, 2014 Begin/End mismatches sound weird, I suspect something still wrong with your GECK, maybe it's cutting off part of the script, can you name an example script? Assuming you are referring to the scripts in SexoutNG, you probably shouldn't be poking with any Sexout scripts, no need to or if you think you have a good reason you should consult with Prideslayer, as far as I know no other modder has ever had to do modify his scripts, you are better looking into how plugins call the sex acts from outside Sexout. The specific script I'm trying to edit is SexoutNGCallSortEffectScript, so yeah, I'm not working in the core scripts. And I am opening GECK through the nvse_loader.exe -editor shortcut
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