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Paradise Halls - Home Sweet Home by Musje - SE Update


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Posted

I am curious, in the house cell listing of slaves it is noted as unguarded. House Cells never required a guard. Only outside temporary slave camps required a guard. 

Posted
1 hour ago, Stryker1177 said:

I am curious, in the house cell listing of slaves it is noted as unguarded. House Cells never required a guard. Only outside temporary slave camps required a guard. 

They don't require a guard but they can have one assigned to if the guarding NPC is also a slaver.

Posted

Hey I'm having an issue where any slaves I sent to the restless Hunter inn basement with the auction amulet equipped on them are not sold at the auction. The game treats them like they are not there. I completed all the home sweet home quests. I am on the most recent version of home sweet home with diary of mine, not using paradise halls at all. 

Posted (edited)
On 8/14/2026 at 3:27 AM, TrollAutokill said:

Town slavery only increases with sold slaves. The cheat mode just allows events to happen even at slavery level 0.

 

To sell a slave to an NPC you need to have at least one following slave not too far away from you. Also the slave should be DOM or PAH depending on the version you installed with the fomod. DOM also includes a patch to be able to sell both DOM and PAH slaves.

I have PAH patch installed and I already had one slave following me when I experienced the above mentioned problem, even the AYGAS slave list of the MCM read 0 slaves. There's yet no option to sell my actively following slave.

Edited by phobos33
  • 2 weeks later...
Posted (edited)

I have an issue with Melania, i knock her out she lies on the ground, i cant interact with her? I read there was a perk to wake her up but cant find it?  I was able to paralyze her with potion to get threw the qwest.  i think i might have something overriding your club cause it just nocks her on her ass and doesn't move.  Thank you for your work, been having a lot of fun with this.  

Edited by JHancock45
situation update
Posted (edited)
8 hours ago, JHancock45 said:

I have an issue with Melania, i knock her out she lies on the ground, i cant interact with her? I read there was a perk to wake her up but cant find it?  I was able to paralyze her with potion to get threw the qwest.  i think i might have something overriding your club cause it just nocks her on her ass and doesn't move.  Thank you for your work, been having a lot of fun with this.  

I didn't test it with PAH alone, but it should work with DOM.

 

The perks name are: PAHOWakeUpPerk and PAHOSubduePerk. The first one is to wake up any NPC but it doesn't work on Melina if the quest is active. The second is to subdue Melina and only her, so you can continue the quest. If the quest is done and you knocked her out and it doesn't work, you can still use DOM perks or the console to wake her up though.

 

Edited by TrollAutokill
Posted
On 8/15/2026 at 12:25 AM, phobos33 said:

I have PAH patch installed and I already had one slave following me when I experienced the above mentioned problem, even the AYGAS slave list of the MCM read 0 slaves. There's yet no option to sell my actively following slave.

@TrollAutokillhave you examined this issue?

Posted (edited)
33 minutes ago, TrollAutokill said:

Aygas lists sold slaves only. You'll need to describe this error more thoroughly. What's PAH patch?

Clifton's version 8.1. It's an older version I guess.

The mod is running on my LE after I switched your esp. with the original mod's esp because the original mod by Musje was working perfectly fine. But the issue is that nothing ever gets updated. Even after using AddItemMenuLE mod to manually equip AYGAS collar to my currently following PAHslave she doesn't get registered as an AYGAS slave.

Edited by phobos33
Posted
5 minutes ago, phobos33 said:

Clifton's version 8.1. It's an older version I guess.

The mod is running on my LE after I switched your esp. with the original mod's esp because the original mod by Musje was working perfectly fine. But the issue is that nothing ever gets updated. Even after using AddItemMenuLE mod to manually equip AYGAS collar to my currently following PAHslave she doesn't get registered as an AYGAS slave.

My update is only for SE. I am afraid I can't help much with LE. Now if you did backport correctly and have a full papyrus log of the error happening, maybe I could help, but I can't promise anything.

 

Posted

Is there a way to add cleaning/sweeping animations to the sandboxing behavior? Best I can do is make the "greeting" idle set to idleloosesweepstart, but it would be cool to have them organically start sweeping/cleaning the house. Or is this already a feature and I've somehow missed it...?

Posted
15 hours ago, sacattack93 said:

Is there a way to add cleaning/sweeping animations to the sandboxing behavior? Best I can do is make the "greeting" idle set to idleloosesweepstart, but it would be cool to have them organically start sweeping/cleaning the house. Or is this already a feature and I've somehow missed it...?

No that's not an HSH feature. You can add a DOM maid but they will not be counted as HSH personnel.

  • 3 weeks later...
Posted

I am not certain why but I experience 2 issues when using any version of HSH after 1.33d and using the latest version of PAHE.

1. The check box in the MCM to turn off the dialogue to give/remove permissions to use slaves from individual followers will not check.

2. Any slave that has 100 respect before being trained by a trainer for submission loses respect while being trained. This is happening when the do not train slaves to have respect option has been given to the Task Mistress who is managing training. 

Not certain if this is an issue or a bug from past versions but before 1.33d having sex with a slave while they were in a cell would increase their sex skill level but now it does not. 

The above issues occur even on a brand new start.


 

Posted

I know hot to manage slaves training with PAH and HSH.

 

Now I started a new game without PAH but with DOM 8.5, HSH 1.43 and AYGAS 0.73, all works well and I have no problem with the DOM training with Slavers and slaves (except the non optional flood of messages concerning training...)

 

But.... I need a tutorial on how to manage Slavers/Slaves with HSH, I'm lost 😁

 

1/ How can I affect a Slaver to train slaves in HsH? (a real slaver, not a slave...)

2/ How can I affect a Slaver to be a Taskmaster?

 

Note: I've installed a HsH house camp and I have 2 Slavers and to 2 Slaves in the room to be affected.

 

Posted (edited)
On 9/19/2026 at 12:16 PM, Strec2 said:

I know hot to manage slaves training with PAH and HSH.

 

Now I started a new game without PAH but with DOM 8.5, HSH 1.43 and AYGAS 0.73, all works well and I have no problem with the DOM training with Slavers and slaves (except the non optional flood of messages concerning training...)

 

But.... I need a tutorial on how to manage Slavers/Slaves with HSH, I'm lost 😁

 

1/ How can I affect a Slaver to train slaves in HsH? (a real slaver, not a slave...)

2/ How can I affect a Slaver to be a Taskmaster?

 

Note: I've installed a HsH house camp and I have 2 Slavers and to 2 Slaves in the room to be affected.

 

You ask the slaver to guard the HSH camp or house:

 

1) Bring the slaver near the HSH place and set their camp there.

2) Tell the slaver to go to camp and train slaves once arrived. 

3) Arriving at camp they should start guarding it (listed in HSH as guard).

Edited by TrollAutokill
  • 2 weeks later...
Posted
On 9/21/2026 at 1:48 PM, TrollAutokill said:

You ask the slaver to guard the HSH camp or house:

 

1) Bring the slaver near the HSH place and set their camp there.

2) Tell the slaver to go to camp and train slaves once arrived. 

3) Arriving at camp they should start guarding it (listed in HSH as guard).

 

Hi! I’m using HSH 1.43 with DoM 8.5.4c and trying to have a DoM slaver guard and train the slaves in my HSH camp in Dawnstar.

I read your September 21 reply to Strec2 explaining the intended workflow:

  1. Bring the slaver near the HSH camp or house and set their camp there.

  2. Tell them to go to camp and train slaves once they arrive.

  3. They should then become the HSH guard.

That is exactly what I want, but I’m struggling to get it working. Which dialogue options or DoM wheel entries should I use for step 2?

My situation has a few complications:

  • I have three slaves already assigned to the HSH camp.

  • My intended guard, Sillia, was a DoM slave whom I promoted to a slaver after artificially increasing her training stats.

  • After promotion, activating her only produced short responses instead of opening her conversation menu. A custom slaver-only HELLO patch restored the menu.

  • I subsequently used another custom patch to make HSH’s “Stay here and guard the camp!” dialogue available to DoM slavers. It keeps the existing HSH script call unchanged.

HSH now lists the camp as “Guarded by Sillia,” but I don’t know whether this direct appointment bypassed part of your intended workflow. Her DoM wheel’s Add option shows no candidates, despite the three HSH slaves being at the camp.

 

Should I assign the slaves to her before sending her to camp, or should the HSH camp residents be picked up automatically when she arrives? Does the training instruction need to be given separately from the guarding instruction?

 

I’d like to keep Sillia as a free DoM slaver and the slaves assigned to HSH. Please let me know which exact steps I should follow, and whether I should test your normal route with the custom guard-dialogue patch disabled.

 

Thanks!

Posted
30 minutes ago, TiamatTim said:

 

Hi! I’m using HSH 1.43 with DoM 8.5.4c and trying to have a DoM slaver guard and train the slaves in my HSH camp in Dawnstar.

I read your September 21 reply to Strec2 explaining the intended workflow:

  1. Bring the slaver near the HSH camp or house and set their camp there.

  2. Tell them to go to camp and train slaves once they arrive.

  3. They should then become the HSH guard.

That is exactly what I want, but I’m struggling to get it working. Which dialogue options or DoM wheel entries should I use for step 2?

My situation has a few complications:

  • I have three slaves already assigned to the HSH camp.

  • My intended guard, Sillia, was a DoM slave whom I promoted to a slaver after artificially increasing her training stats.

  • After promotion, activating her only produced short responses instead of opening her conversation menu. A custom slaver-only HELLO patch restored the menu.

  • I subsequently used another custom patch to make HSH’s “Stay here and guard the camp!” dialogue available to DoM slavers. It keeps the existing HSH script call unchanged.

HSH now lists the camp as “Guarded by Sillia,” but I don’t know whether this direct appointment bypassed part of your intended workflow. Her DoM wheel’s Add option shows no candidates, despite the three HSH slaves being at the camp.

 

Should I assign the slaves to her before sending her to camp, or should the HSH camp residents be picked up automatically when she arrives? Does the training instruction need to be given separately from the guarding instruction?

 

I’d like to keep Sillia as a free DoM slaver and the slaves assigned to HSH. Please let me know which exact steps I should follow, and whether I should test your normal route with the custom guard-dialogue patch disabled.

 

Thanks!

Use the slaver wheel. I am not sure all the dialogues are there. 

 

1) while following the player: set base camp 

2) go to camp -> train

3) should be automatic.

Posted
39 minutes ago, TrollAutokill said:

Use the slaver wheel. I am not sure all the dialogues are there. 

 

1) while following the player: set base camp 

2) go to camp -> train

3) should be automatic.

I have 'set base camp', but not: 'go to camp' --> 'train'?

I do have a train after the travel option, but that doesn't seem to work and makes her wander off to the Dawnstar docks...

Schermafbeelding 2026-10-04 202141.png

Posted
1 hour ago, TrollAutokill said:

Use the slaver wheel. I am not sure all the dialogues are there. 

 

1) while following the player: set base camp 

2) go to camp -> train

3) should be automatic.

More testing and observations:
 

I tested the slaver wheel route you suggested, starting from an earlier save before the custom HSH guard assignment.

Sillia was following me with her DoM package active. At the HSH camp, I selected Base camp, then Travel mode → Train.

Despite selecting Train, DoM displayed “Sillia will travel to camp and then wait there.” The Papyrus log shows that she reached her DoM camp marker—it was only about 0.25 units away—but immediately entered wait_sandbox instead of training.

 

Looking at the script, this appears consistent with her having no assigned DoM trainees. However, the three slaves are already assigned to the HSH camp, and the wheel’s Add list is empty.

 

I also identified a separate interference issue: shortly afterwards, SkyrimNet generated a TravelToPlace action through SeverActions, which made her walk away. That happens after DoM has already switched her to waiting, so it does not explain the initial failure to start training.

 

At what point should the HSH camp residents automatically become her trainees? Does Travel mode → Train trigger the HSH guard registration when the slaver initially has no DoM trainees, or is there another prerequisite I’m missing?

 

Thanks!

Posted
18 hours ago, TiamatTim said:

More testing and observations:
 

I tested the slaver wheel route you suggested, starting from an earlier save before the custom HSH guard assignment.

Sillia was following me with her DoM package active. At the HSH camp, I selected Base camp, then Travel mode → Train.

Despite selecting Train, DoM displayed “Sillia will travel to camp and then wait there.” The Papyrus log shows that she reached her DoM camp marker—it was only about 0.25 units away—but immediately entered wait_sandbox instead of training.

 

Looking at the script, this appears consistent with her having no assigned DoM trainees. However, the three slaves are already assigned to the HSH camp, and the wheel’s Add list is empty.

 

I also identified a separate interference issue: shortly afterwards, SkyrimNet generated a TravelToPlace action through SeverActions, which made her walk away. That happens after DoM has already switched her to waiting, so it does not explain the initial failure to start training.

 

At what point should the HSH camp residents automatically become her trainees? Does Travel mode → Train trigger the HSH guard registration when the slaver initially has no DoM trainees, or is there another prerequisite I’m missing?

 

Thanks!

When she reached the camp she should adopt all the slaves there as trainees.

 

Use the slaver wheel and ask her to list her trainees.

Posted
4 hours ago, TrollAutokill said:

When she reached the camp she should adopt all the slaves there as trainees.

 

Use the slaver wheel and ask her to list her trainees.

Thanks, that clarifies when the trainees should be assigned.

 

To distinguish the two systems: the Papyrus log shows DoM reaching Sillia’s own base-camp marker at approximately 0.25 units, then switching her DoM behaviour to wait_sandbox. This is separate from the SeverActions_LeisureSandbox package I observed during earlier testing.

 

Her slaver wheel has no List option, and Add is empty. I therefore cannot confirm that she adopted any of the three HSH camp residents.

Does reaching her DoM base-camp marker also mean she has successfully detected the HSH camp, or is that a separate check? Which script/function handles finding the HSH camp and adopting its residents on arrival? I’d like to check exactly where that handover stops in my setup.

 

Thanks!

Posted

First, I added slaves to a DoM-slaver, then made her set the camp as her base camp, and finally asked her to train there. The slaves wouldn't merge, but since she's guarding the camp, I added the slaves to the camp through conversation. It’s good enough now, but I'm still unsure whether my guard will also train the slaves at the camp. But at least guard and slaves are inside the camp...

Posted
On 10/7/2026 at 7:42 PM, TiamatTim said:

First, I added slaves to a DoM-slaver, then made her set the camp as her base camp, and finally asked her to train there. The slaves wouldn't merge, but since she's guarding the camp, I added the slaves to the camp through conversation. It’s good enough now, but I'm still unsure whether my guard will also train the slaves at the camp. But at least guard and slaves are inside the camp...

Yes you're right the slaver can not adopt HSH slaves because they are not in the DOM framework. So the slaver is transfering the slaves to HSH and then guarding the camp.

 

If you want the slaver to go to camp and start training, then it should not he a HSH camp nearby. So the slaver can not unload and will start training.

 

 

Posted
6 hours ago, TrollAutokill said:

Yes you're right the slaver can not adopt HSH slaves because they are not in the DOM framework. So the slaver is transfering the slaves to HSH and then guarding the camp.

 

If you want the slaver to go to camp and start training, then it should not he a HSH camp nearby. So the slaver can not unload and will start training.

 

 

Can the same free DoM slaver act as both HSH guard and HSH taskmaster/trainer, or do I need to assign a separate HSH taskmaster once the slaves have been transferred into HSH?

Posted
17 hours ago, TiamatTim said:

Can the same free DoM slaver act as both HSH guard and HSH taskmaster/trainer, or do I need to assign a separate HSH taskmaster once the slaves have been transferred into HSH?

HSH taskmaster/mistress and trainers are HSH slaves, so no.

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