sidfu1 Posted June 20 Posted June 20 41 minutes ago, VaunWolfe said: This may be a dumb question but are the voice files compatible with this version? partialy comp. they need to be redid for any files that changed. so you can leave enabled but expect some unvoiced lines 1
Fraying9981 Posted June 20 Posted June 20 hey in the last update i'm trying to do the following but i haven't found a way: have a trainer (not henchman) train a HSH slave -> I can't add the HSH slave to the DOM trainer while in HSH, it seems. also I can't tell the DOM trainer to stay here for a while or whatever to get into HSH. so am i to understand only slaves can train other slaves in HSH? can i get a DOM trainer non slave as taskmaster? How can i get a HSH slave to be a miner? i see the faction exists but I haven't found the option in the dialogue
sidfu1 Posted June 21 Posted June 21 7 hours ago, Fraying9981 said: hey in the last update i'm trying to do the following but i haven't found a way: have a trainer (not henchman) train a HSH slave -> I can't add the HSH slave to the DOM trainer while in HSH, it seems. also I can't tell the DOM trainer to stay here for a while or whatever to get into HSH. so am i to understand only slaves can train other slaves in HSH? can i get a DOM trainer non slave as taskmaster? How can i get a HSH slave to be a miner? i see the faction exists but I haven't found the option in the dialogue HSH and DOM are 2 separte areas you DO NOT have a hsh camp salve trained by a dom trainer. to train a slave at a hsh camp you need to put who you want as a trainer in a hsh camp along with a mistress to rule the cap to maxmize their traning. currently HSH traing= longer bbut far mor eimmersive dom traning=faster but is not auto and isnt immersive as hshÂ
Fraying9981 Posted June 21 Posted June 21 20 minutes ago, sidfu1 said: HSH and DOM are 2 separte areas you DO NOT have a hsh camp salve trained by a dom trainer. to train a slave at a hsh camp you need to put who you want as a trainer in a hsh camp along with a mistress to rule the cap to maxmize their traning. currently HSH traing= longer bbut far mor eimmersive dom traning=faster but is not auto and isnt immersive as hsh  thanks. so same as before. how about miners? i see there is a miner entry in the MCM. how do you make HSH folks become miners?  additional question/remark: DDs get properly transferred when a slave goes from DOM to HSH. this is a nice fix vs earlier versions where they would disappear However, if I open inventory of a HSH slave and add a DD, the DD doesn't get equipped. this happens even though i tick the MCM option "DD Equip" Any fix for that/is this a known bug/WIP thing?
sidfu1 Posted June 21 Posted June 21 1 hour ago, Fraying9981 said:  thanks. so same as before. how about miners? i see there is a miner entry in the MCM. how do you make HSH folks become miners?  additional question/remark: DDs get properly transferred when a slave goes from DOM to HSH. this is a nice fix vs earlier versions where they would disappear However, if I open inventory of a HSH slave and add a DD, the DD doesn't get equipped. this happens even though i tick the MCM option "DD Equip" Any fix for that/is this a known bug/WIP thing? for HSH slaes you have to give them the items before you put them into HSH. hsh outfit system is a littley wonky right now. once you transfer them into hsh after giving them a outfit bfore hand in HSH then talk to them go to bottm an tell them to wear this outfit for now own.
Fraying9981 Posted June 21 Posted June 21 13 minutes ago, sidfu1 said: for HSH slaes you have to give them the items before you put them into HSH. hsh outfit system is a littley wonky right now. once you transfer them into hsh after giving them a outfit bfore hand in HSH then talk to them go to bottm an tell them to wear this outfit for now own.  good to know thanks.
TrollAutokill Posted June 21 Author Posted June 21 11 hours ago, Fraying9981 said: hey in the last update i'm trying to do the following but i haven't found a way: have a trainer (not henchman) train a HSH slave -> I can't add the HSH slave to the DOM trainer while in HSH, it seems. also I can't tell the DOM trainer to stay here for a while or whatever to get into HSH. so am i to understand only slaves can train other slaves in HSH? can i get a DOM trainer non slave as taskmaster? How can i get a HSH slave to be a miner? i see the faction exists but I haven't found the option in the dialogue  3 hours ago, sidfu1 said: HSH and DOM are 2 separte areas you DO NOT have a hsh camp salve trained by a dom trainer. to train a slave at a hsh camp you need to put who you want as a trainer in a hsh camp along with a mistress to rule the cap to maxmize their traning. currently HSH traing= longer bbut far mor eimmersive dom traning=faster but is not auto and isnt immersive as hsh There is a way around though: Assign a DOM trainer as HSH camp guard.  If you set the DOM trainer base camp to a HSH camp, and assign DOM slaves to the trainer, you can then tell the trainer to go back to camp and start training. When reaching the camp, the trainer will adopt all slaves from the camp and start training everybody. It can be a bit wonky because it will interfere with the HSH slaves packages, but it should work. Â
Fraying9981 Posted June 21 Posted June 21 5 hours ago, TrollAutokill said: Â There is a way around though: Assign a DOM trainer as HSH camp guard. Â If you set the DOM trainer base camp to a HSH camp, and assign DOM slaves to the trainer, you can then tell the trainer to go back to camp and start training. When reaching the camp, the trainer will adopt all slaves from the camp and start training everybody. It can be a bit wonky because it will interfere with the HSH slaves packages, but it should work. Â Â thanks! Â indeed I had tried to do this but it broke halfway. FYI on an interior cell of this mod (the mine to be precise)Â https://www.nexusmods.com/skyrimspecialedition/mods/4017 DOM trainers manage to reach the indoor cell but when i loaded the cell myself they were punishing slaves who were behind the walls. I suppose that's naturally out of your reach, can't cater for every modded interior. Â so good to know what is possible and what is reliable. will use slaves for HSH training no worries.
Fraying9981 Posted June 21 Posted June 21 just reloaded the HSH cell, the devious devices are unequipped from the HSH slaves inventory. despite having the DD autoequip enabled. Â the devices are present in the inventory, just not equipped. Tried to reset them with K, they stay naked (for the record they were naked with DD before) 1
TrollAutokill Posted June 22 Author Posted June 22 19 hours ago, Fraying9981 said: just reloaded the HSH cell, the devious devices are unequipped from the HSH slaves inventory. despite having the DD autoequip enabled.  the devices are present in the inventory, just not equipped. Tried to reset them with K, they stay naked (for the record they were naked with DD before) K is just doing an enable/disable on non-DOM actors. Slaves in HSH are managed by HSH, not by DOM.  Which version of DD are you using?  Also the equip DD items option in HSH only works if "zad_Lockable" keyword is found. That might be outdated, depending on your DD version. Â
Fraying9981 Posted June 22 Posted June 22 (edited) 1 hour ago, TrollAutokill said: K is just doing an enable/disable on non-DOM actors. Slaves in HSH are managed by HSH, not by DOM.  Which version of DD are you using?  Also the equip DD items option in HSH only works if "zad_Lockable" keyword is found. That might be outdated, depending on your DD version.   thank you. using: Devious Devices NG v0.4.2 Devious Devices for SE-AE-VR 5.2 Devious Lore SE-AE 3.0.2 NOT using: UDNG Devious Devices SE patch (as instructed by DD NG install instructions Edited June 22 by Fraying9981
DonQuiWho Posted June 22 Posted June 22 (edited) 1 hour ago, Fraying9981 said:  thank you. using: Devious Devices NG v0.4.2 Devious Devices for SE-AE-VR 5.2 Devious Lore SE-AE 3.0.2 NOT using: UDNG  Same DD Version here, without the other mods listed, ie  Devious Devices NG v0.4.2  (And I'm trying to t/f from DOM to PAHE in the Restless Hunter.  FWIW if I try to transfer them from DOM into HSH at the Restless Hunter, I get the 'HSH is not set up in this location' message, probably as I haven't yet got the HSH quest to start - it doesn't seem to want to do that unless I first disable the starting quest - and as it wouldn't begin with slaves from DOM, I was trying to move them into PAHE to see if I could then get HSH to start properly by then selling them to Pardo as PAHE slaves)  DQW Edited June 22 by DonQuiWho
sidfu1 Posted June 22 Posted June 22 tec can you add a timer for when it puts slaves in the display models to time out maybe. i noticed a few times when a hsh trainer put themin a display model then they instead of beat them go sandbox then seem to ahve issues removing slave from it. doesnt happen all time but think it might be they getting told to sandbox for soem reason before beating the slave in the device.
0x000f Posted June 24 Posted June 24 (edited) Hi! With version PAH_HomeSweetHome_1.42d_DOM_SSE I got FNIS warning: Reading PAH_HomeSweetHome>>Warning: Animation file missing: ZazAPCAO023.hkx file FNIS_PAH_HomeSweetHome_List.txt in version 1.41d has lines 33> fu -a HSHVerticalStocks01_Enter phhsh_verticalstocks.hkx 34> + -o HSHVerticalStocks01_Loop phhsh_verticalstocks.hkx AOCuffsHSHAnkleL AOCuffsHSHAnkleR in version 1.42d has lanes 33> fu -a HSHVerticalStocks01_Enter ZazAPCAO023.hkx 34>> + -o HSHVerticalStocks01_Loop ZazAPCAO023.hkx AOCuffsHSHAnkleL AOCuffsHSHAnkleR  Edited June 24 by 0x000f 1
CrazyGamer0 Posted June 25 Posted June 25 Where do I find the Home Sweet Home Torch patch? Just updated and when I tried to load my game it said I was missing that patch and I am not able to load my game without it.
TrollAutokill Posted June 26 Author Posted June 26 On 6/25/2026 at 3:54 AM, CrazyGamer0 said: Where do I find the Home Sweet Home Torch patch? Just updated and when I tried to load my game it said I was missing that patch and I am not able to load my game without it. Â Here: Â Spoiler Â
TrollAutokill Posted June 26 Author Posted June 26 (edited) On 6/24/2026 at 9:32 PM, 0x000f said: Hi! With version PAH_HomeSweetHome_1.42d_DOM_SSE I got FNIS warning: Reading PAH_HomeSweetHome>>Warning: Animation file missing: ZazAPCAO023.hkx file FNIS_PAH_HomeSweetHome_List.txt in version 1.41d has lines 33> fu -a HSHVerticalStocks01_Enter phhsh_verticalstocks.hkx 34> + -o HSHVerticalStocks01_Loop phhsh_verticalstocks.hkx AOCuffsHSHAnkleL AOCuffsHSHAnkleR in version 1.42d has lanes 33> fu -a HSHVerticalStocks01_Enter ZazAPCAO023.hkx 34>> + -o HSHVerticalStocks01_Loop ZazAPCAO023.hkx AOCuffsHSHAnkleL AOCuffsHSHAnkleR  Thanks. Try update 1.42f Edited June 26 by TrollAutokill 1
DonQuiWho Posted June 29 Posted June 29 (edited) Is anyone else having trouble with the opening quests?  I have now taken 4 individuals, all captured by DOM, to mines and sold them to the mine overseer. 2 in Dawnstar, and one in each of the others  The quest still shows the 3rd step in the MCM - take miscreant to a mine - as incomplete, and I haven't had the second quest from the first sale (ie to sell 3 more slaves into mine overseers) either  (Only other quirky thing is that before I started the quest, I recruited Pardon into DOM and his dialogue box shows dialogue starters, the first being DOM, the second seeming to be the standard text and the third a generated voice asking how he is etc)  I'm guessing something went wrong on the first sale, but I can't work out what the relevant quest is, nor see any stages to set as completed to try to get past this apparent glitch. Anyone else seen similar issues, and if so, how did you get round them?  TIA for any help anyone can offer  DQW  FWIW, This is the first slave, as delivered to Dawnstar, and the current console info, factions , scripts,etc after tried selling a second slave there too (=1 in each of the other 2 mines). (Apologies for the length)  Hope that helps Edited June 29 by DonQuiWho
TrollAutokill Posted June 30 Author Posted June 30 11 hours ago, DonQuiWho said: Is anyone else having trouble with the opening quests?  I have now taken 4 individuals, all captured by DOM, to mines and sold them to the mine overseer. 2 in Dawnstar, and one in each of the others  The quest still shows the 3rd step in the MCM - take miscreant to a mine - as incomplete, and I haven't had the second quest from the first sale (ie to sell 3 more slaves into mine overseers) either  (Only other quirky thing is that before I started the quest, I recruited Pardon into DOM and his dialogue box shows dialogue starters, the first being DOM, the second seeming to be the standard text and the third a generated voice asking how he is etc)  I'm guessing something went wrong on the first sale, but I can't work out what the relevant quest is, nor see any stages to set as completed to try to get past this apparent glitch. Anyone else seen similar issues, and if so, how did you get round them?  TIA for any help anyone can offer  DQW  FWIW, This is the first slave, as delivered to Dawnstar, and the current console info, factions , scripts,etc after tried selling a second slave there too (=1 in each of the other 2 mines). (Apologies for the length)  Hope that helps You really need to learn how to use spoilers 🫤  Did you start the quest with Pardo? And then enrolled him as a slaver? That should not be possible... But maybe he was there from before you updated.  Anyhow, you need to sell one more prisoner. I believe it doesn't really matter to which mine. Then you will need to discuss again with one of the overseers and ask about the "troubleshooter".  The troubleshooter (Merian) quest doesn't start automatically anymore. You can choose to sell prisoners to the mines and never bother about her. But then the other quests don't start either.   Â
DonQuiWho Posted June 30 Posted June 30 (edited) 8 hours ago, TrollAutokill said: You really need to learn how to use spoilers 🫤  Did you start the quest with Pardo? And then enrolled him as a slaver? That should not be possible... But maybe he was there from before you updated.  Anyhow, you need to sell one more prisoner. I believe it doesn't really matter to which mine. Then you will need to discuss again with one of the overseers and ask about the "troubleshooter".  The troubleshooter (Merian) quest doesn't start automatically anymore. You can choose to sell prisoners to the mines and never bother about her. But then the other quests don't start either.     News for you...  Spoiler I've learnt how to use spoilers  Thanks for the info!  Things must have changed since last I, and others, covered this in the old thread, as the mine overseer gave a 'NEW quest' after the first slave was delivered and that new quest was what required the subsequent 3 more. Like a lot of others, I hadn't noticed that 'new' quest and went on banging my head trying to finish the first one ... 🙄  Anyway, I'll try for one more 'sale' and see what happens 😂  Thanks again  EDIT: Tried selling more to the mines, but none of that would persuade Pardo to move the game on. Eventually selected the avoid initial quests option in the MCM and he behaves as he should. Only thing I can think of is that having recruited him into DOM right at the first visit to The Restless Hunter - something I did 'by accident', so to speak - screwed the pooch on the initial quest   DQW Edited June 30 by DonQuiWho 1
MSZ12345 Posted June 30 Posted June 30 I used the latest version of DOM and HSH, but the trainer still couldn't whip the slave during training, even though she had bound the slave and taken out the whip. Other functions of the MOD are working normally. 1
TrollAutokill Posted June 30 Author Posted June 30 (edited) 9 hours ago, DonQuiWho said:  News for you...   Reveal hidden contents I've learnt how to use spoilers  Thanks for the info!  Things must have changed since last I, and others, covered this in the old thread, as the mine overseer gave a 'NEW quest' after the first slave was delivered and that new quest was what required the subsequent 3 more. Like a lot of others, I hadn't noticed that 'new' quest and went on banging my head trying to finish the first one ... 🙄  Anyway, I'll try for one more 'sale' and see what happens 😂  Thanks again  EDIT: Tried selling more to the mines, but none of that would persuade Pardo to move the game on. Eventually selected the avoid initial quests option in the MCM and he behaves as he should. Only thing I can think of is that having recruited him into DOM right at the first visit to The Restless Hunter - something I did 'by accident', so to speak - screwed the pooch on the initial quest   DQW I will go through the quests once again to make sure nothing else is at play. As for Pardo he is flagged as a free slaver and can not be recruited on a new game. Edited June 30 by TrollAutokill
DonQuiWho Posted June 30 Posted June 30 3 hours ago, TrollAutokill said: I will go through the quests once again to make sure nothing else is at play. As for Pardo he is flagged as a free slaver and can not be recruited on a new game.  OK. And Thanks  I may have recruited him before one of the last updates of DOM, HSH, whatever, when trying to sell him a slave that I had taken to him, and for whom, strangely, he had given me a medallion. Although that seemed to disappear as an option after what I think was a subsequent mod upgrade  I guess it was one of these slips 'twixt cup and lip', so I really wouldn't bust a blood vessel on it  Thanks for the reply anyway  DQW    1
Marks Ace Posted July 2 Posted July 2 I'm using Mod Organizer 2 am I suppose to let this mod overwrite zaz and devious devices in the left pane ?
TrollAutokill Posted July 2 Author Posted July 2 2 hours ago, Marks Ace said: I'm using Mod Organizer 2 am I suppose to let this mod overwrite zaz and devious devices in the left pane ? Yes.
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