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Paradise Halls - Home Sweet Home by Musje - SE Update


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Posted
On 7/10/2026 at 4:14 PM, TasteTester69 said:

I too am having trouble with Pardos first quest. I captured a bandit and it told me to bring them to Pardo, but he has no quest marker or dialog to continue.

Upgrading DOM, AYGAS, and HSH to the latest version fixed my issue with Pardo's first quest 'Learning the Ropes' now works for me

Posted (edited)
2 hours ago, 46deforest said:

I'm not getting an MCM menu. also do I overwrite the old Home Sweet Home or replace it with yours?

You do not install the old HSH. Just the new one. At install choose the DOM version with the DOMPAH patch (included in DOM installer) if you use PAH and DOM together.

 

EDIT: Check this mod download page, there is an "Install Instructions" tab with all the information you need.

 

Not getting the MCM menu usually means you didn't install Papyrus Tweaks.

 

 

Edited by TrollAutokill
Posted (edited)
19 hours ago, TrollAutokill said:

To accept any1 as?

A bandit, I guess? I'm still on the part of "learning the ropes" where I need to go back to Pardo.
I've updated DOM and HSH, then captured a fresh bandit (Silent Moon Camp if it matters). Bandit was registered and renamed in DOM, but Pardo doesn't give me any dialog to complete the quest.
Possibly related? slaves won't get in the cart. Get an error saying the cart is filled (actually empty) or slave is None, this should never happen

Quote

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image.png.867dedd8b3816e2aa1a1c4614d8cf7ce.pngimage.png.d90e797695775d1273008422ea00b759.png

 

 

 

Edited by Master Georg
Images in spoiler
Posted
On 7/15/2026 at 5:13 PM, Master Georg said:

A bandit, I guess? I'm still on the part of "learning the ropes" where I need to go back to Pardo.
I've updated DOM and HSH, then captured a fresh bandit (Silent Moon Camp if it matters). Bandit was registered and renamed in DOM, but Pardo doesn't give me any dialog to complete the quest.
Possibly related? slaves won't get in the cart. Get an error saying the cart is filled (actually empty) or slave is None, this should never happen

 

 

 

It's on my check list for next week.

Posted

I'm using AYGAS v0.72k_SSE, HSH v1.42i_SSE, DOMv8.4.0c_SE, SL 1.63 and play SSE 1.5.97 with BEES using MO2.
I have several NPCs asking slaves to come with them, they walk somewhere together, and then the NPC says here is fine, but no sex scene follows.  I'm guessing this is from HSH?  Any reason the sex scenes don't start? I did see a whipping scene a couple of times.  Thanks for pointing me in the right direction.

 

Posted
3 hours ago, MalicoVuckovic said:

I'm using AYGAS v0.72k_SSE, HSH v1.42i_SSE, DOMv8.4.0c_SE, SL 1.63 and play SSE 1.5.97 with BEES using MO2.
I have several NPCs asking slaves to come with them, they walk somewhere together, and then the NPC says here is fine, but no sex scene follows.  I'm guessing this is from HSH?  Any reason the sex scenes don't start? I did see a whipping scene a couple of times.  Thanks for pointing me in the right direction.

 

Install More Informative Console. Next time this happens go to the NPC and check their active package. Write it down and report here so we can investigate the correct scene.

Posted (edited)
16 hours ago, TrollAutokill said:

Install More Informative Console. Next time this happens go to the NPC and check their active package. Write it down and report here so we can investigate the correct scene.

 

Serana, my follower, was using package phhshSceneSlaveStop when saying "I need some relaxation dear, follow me", changed to package phhshSceneFollowertToBed while walking, and Saadia, the slave, started with phhshSceneSlaveStop and changed to phhshSceneSlaveFollowFollower while following Serana.

 

When Serana stopped and said "here will do dear" she was already back to DLC1NPCFollowMedium, and Saadia was on DOM2ActorAliasPackage006.

 

Same basic thing happened between another set of follower/slave and the follower ended on nwsFollowerFollowPKG and the slave on DOM2ActorAliasPackage011.

 

No sex scene in between.

Edited by MalicoVuckovic
Posted
3 hours ago, MalicoVuckovic said:

 

Serana, my follower, was using package phhshSceneSlaveStop when saying "I need some relaxation dear, follow me", changed to package phhshSceneFollowertToBed while walking, and Saadia, the slave, started with phhshSceneSlaveStop and changed to phhshSceneSlaveFollowFollower while following Serana.

 

When Serana stopped and said "here will do dear" she was already back to DLC1NPCFollowMedium, and Saadia was on DOM2ActorAliasPackage006.

 

Same basic thing happened between another set of follower/slave and the follower ended on nwsFollowerFollowPKG and the slave on DOM2ActorAliasPackage011.

 

No sex scene in between.

Ok, that's the follower scene package. Are you using Sexlab or slp+ or OStim?

Posted
2 hours ago, TrollAutokill said:

Version 1.42j is out with minor bug and DOM compatibility fixes.

 

Does this fix address the issue I brought up about no sex started in the  follower scene package?

Posted
3 minutes ago, MalicoVuckovic said:

Does this fix address the issue I brought up about no sex started in the  follower scene package?

You need DOM 8.4.1 to fix this particular issue.

Posted

Hi.  Can anyone help me get the starting mining/Merian's quests to work?

 

I think I've been through it three or 4 times now and never ever succeeded in getting Merian's (optional) 'mine quest' to start.  The File Page says

 

'The "bring criminals to mines" quest has a different mechanism. It starts as usual with talking to a Jarl or to Pardo. But you need to talk again to one of the overseers after bringing the first prisoner and one more time after selling additional prisoners, or Merian's sister quest won't start. '

 

So

 

This game is based on a game with all the latest DOM based mod versions, except that DOM 8.4.1 has not been upped to DOM 8.4.1a

 

Progress to date

 

I've caught someone appropriate and taken them to Pardo

Got the quest update to take them to a mine

Went to the Dawnstar mine and got the overseer to take charge...the slave list to then t/f the slave out of DOM....their name to appear in the HSH mine's slaves

Didn't get any additional dialogue with the mine overseer

Took 2 more to the Dawnstar mine...accepted by the overseer.... t/f out of DOM....

Didn't get any additional dialogue with the mine overseer re the Merian sister quest

Went to Stonehills...caught a thief

Took the thief to the Stonehills mine...accepted by the overseer.... t/f out of DOM....

Didn't get any additional dialogue with the Stonehills mine overseer re the Merian sister quest either

At all times, no further updates on the MCM quest since Pardo told me to take the first captive to a mine

 

Only other funny thing i noted was that of the 3 sold to Dawnstar, at the end of this sequence one was showing a BLUE colour and described not as 'Mining', but 'Cleaning'   Might that change any relevant 'counters' in the pertinent scripts? 

 

So in case they help

 

  1: I've got some limited screengrabs of the latter stages too, if anyone would want them, and 

 

  2: Last Papyrus log is attached 

 

Anyone have any idea :

 

- what else I should do additionally to what I have done? ie have I really just missed a step?

- what I might have done wrong?

 

I'd really like to get this to work if possible, rather than just cop out by ignoring the start quest altogether, and if there is any glitch, it would be nice to be able to help spot it and fix it 😊

 

TIA for any ideas

 

DQW

 

 

  

Papyrus.0.log

Posted (edited)
2 hours ago, DonQuiWho said:

Hi.  Can anyone help me get the starting mining/Merian's quests to work?

 

I think I've been through it three or 4 times now and never ever succeeded in getting Merian's (optional) 'mine quest' to start.  The File Page says

 

'The "bring criminals to mines" quest has a different mechanism. It starts as usual with talking to a Jarl or to Pardo. But you need to talk again to one of the overseers after bringing the first prisoner and one more time after selling additional prisoners, or Merian's sister quest won't start. '

 

So

 

This game is based on a game with all the latest DOM based mod versions, except that DOM 8.4.1 has not been upped to DOM 8.4.1a

 

Progress to date

 

I've caught someone appropriate and taken them to Pardo

Got the quest update to take them to a mine

Went to the Dawnstar mine and got the overseer to take charge...the slave list to then t/f the slave out of DOM....their name to appear in the HSH mine's slaves

Didn't get any additional dialogue with the mine overseer

Took 2 more to the Dawnstar mine...accepted by the overseer.... t/f out of DOM....

Didn't get any additional dialogue with the mine overseer re the Merian sister quest

Went to Stonehills...caught a thief

Took the thief to the Stonehills mine...accepted by the overseer.... t/f out of DOM....

Didn't get any additional dialogue with the Stonehills mine overseer re the Merian sister quest either

At all times, no further updates on the MCM quest since Pardo told me to take the first captive to a mine

 

Only other funny thing i noted was that of the 3 sold to Dawnstar, at the end of this sequence one was showing a BLUE colour and described not as 'Mining', but 'Cleaning'   Might that change any relevant 'counters' in the pertinent scripts? 

 

So in case they help

 

  1: I've got some limited screengrabs of the latter stages too, if anyone would want them, and 

 

  2: Last Papyrus log is attached 

 

Anyone have any idea :

 

- what else I should do additionally to what I have done? ie have I really just missed a step?

- what I might have done wrong?

 

I'd really like to get this to work if possible, rather than just cop out by ignoring the start quest altogether, and if there is any glitch, it would be nice to be able to help spot it and fix it 😊

 

TIA for any ideas

 

DQW

 

 

  

Papyrus.0.log 1.18 MB · 0 downloads

The cleaner is usual it was already there in the original HSH but you didn't see it because there was no list.

 

Also I think you had to bring two prisoners to each mine but I am pretty sure I changed that.

 

Do you see the counter going up at each prisoner brought?

 

Hang in there, it's next on my checklist.

Edited by TrollAutokill
Posted
1 hour ago, TrollAutokill said:

The cleaner is usual it was already there in the original HSH. Also I think you had to bring one prisoner to each mine but I am pretty sure I changed that.

 

Do you see the counter going up at each prisoner brought?

 

Hang in there, it's next on my checklist.

 

Thanks!

 

You'd been talking about checking it and I was worried that you had, but I'd missed the outcome somewhere!  🙂

 

Next stupid question, though, is 'what' counter?  😂

 

I'm beginning to feel like Kevin Bridges on WILTY!   See below for some light relief.  If you've not seen that before, it will do you good ....

 

DQW

 

 

 

 

 

 

Posted

Hi I am also not getting a MCM page for this version 1.42J. I do not have DOM installed nor do I intend to use it at this time. I did get a MCM page for this with an earlier version 1.41d I think but ran into some issues with another mod so it was uninstalled and returned PAH version 1.26 I have been using.

Posted (edited)
1 hour ago, DonQuiWho said:

 

Thanks!

 

You'd been talking about checking it and I was worried that you had, but I'd missed the outcome somewhere!  🙂

 

Next stupid question, though, is 'what' counter?  😂

 

I'm beginning to feel like Kevin Bridges on WILTY!   See below for some light relief.  If you've not seen that before, it will do you good ....

 

DQW

 

 

 

 

 

 

Same as when you collect items for a quest, you should have a notification for every prisoner taken to the mines like 2/6...

 

It's true.

Edited by TrollAutokill
Posted
51 minutes ago, Stryker1177 said:

Hi I am also not getting a MCM page for this version 1.42J. I do not have DOM installed nor do I intend to use it at this time. I did get a MCM page for this with an earlier version 1.41d I think but ran into some issues with another mod so it was uninstalled and returned PAH version 1.26 I have been using.

MCM not showing us either due to missing Papyrus Tweaks (check the Nexus) or another mid failing to register.

Posted
Just now, TrollAutokill said:

MCM not showing us either due to missing Papyrus Tweaks (check the Nexus) or another mid failing to register.

I installed Papyrus Tweaks NG 4.11 and still no MCM.

Posted (edited)
9 minutes ago, Stryker1177 said:

I installed Papyrus Tweaks NG 4.11 and still no MCM.

Try console: setstage ski_configmanagerinstance 1

 

Wait 1 minute. Check.

 

Otherwise you got to find the culprit in all your mods with the old trick of turning half of them off.

Edited by TrollAutokill
Posted
1 minute ago, TrollAutokill said:

Try console: setstage ski_configmanagerinstance 1

 

Wait 1 minute. Check.

 

Otherwise you got to find the culprit in all your mods with the old trick of turning half of them off.

Installed version 1.42i and all my 10 slave houses converted correctly and MCM is showing ok.

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