Hollow_Fang Posted January 27, 2014 Posted January 27, 2014 Hello can some one link me to the How to make items that are animated in 3d maxand How to make player animations and make them work at same time ?I wish to make a fishing in skyrim animation and animated pole
Guest kimbale Posted January 28, 2014 Posted January 28, 2014 It's been done: http://www.nexusmods.com/skyrim/mods/16139/? And it's a lot of fun. For learning animating i can recommend these: http://www.nexusmods.com/skyrim/mods/15238/? http://www.loverslab.com/topic/15293-arroks-ssl-tbbp-animations-resource-for-modders-edited-10302013/ http://www.loverslab.com/topic/9204-an-introduction-to-3ds-max-and-skyrim/ Good luck.
Guest Ragna_Rok Posted January 28, 2014 Posted January 28, 2014 It's been done: http://www.nexusmods.com/skyrim/mods/16139/? And it's a lot of fun. AWESOME! ... another cool thingy for me to fill up my stash of ingredient *liked*
gvman3670 Posted January 28, 2014 Posted January 28, 2014 It's been done: http://www.nexusmods.com/skyrim/mods/16139/? And it's a lot of fun. For learning animating i can recommend these: http://www.nexusmods.com/skyrim/mods/15238/? http://www.loverslab.com/topic/15293-arroks-ssl-tbbp-animations-resource-for-modders-edited-10302013/ http://www.loverslab.com/topic/9204-an-introduction-to-3ds-max-and-skyrim/ Good luck. Did anyone read the description page? Sad as Hell. I'm definitely going to play this mod, too. Looks/sounds fun.
Guest Ragna_Rok Posted January 28, 2014 Posted January 28, 2014 well, i didnt before... youre true. if the story isnt made up i mean... then again, its so fucked up, and all the tips... pretty sure it is. sad
Hollow_Fang Posted January 31, 2014 Author Posted January 31, 2014 I use fishing in skyrim the way its done is not what i want i want to be able to stand there with pole in hand and watching for bobing sorta like on zelda 64 OOT
gvman3670 Posted January 31, 2014 Posted January 31, 2014 That would be cool, too. I would like something like that. Who can script it?
TDA Posted January 31, 2014 Posted January 31, 2014 I would like a fishing rod animation, as in the MineCraft. There is a such?
Hollow_Fang Posted February 2, 2014 Author Posted February 2, 2014 Gonna look into the editing in 3dmax if so i can do the fishing pole idk about the animation of body might be able to make a pose or have some one else make it the real issue is the catching paramaters Easiest use of keywords would do for list to pull from being the keyword FISH the fish might need a extra animation since there only critter class activaters or somthing along those lines.
Hollow_Fang Posted February 2, 2014 Author Posted February 2, 2014 At the moment I'm working trying to figure out how to make fish flee from player,finishing up staged feast plates for RND,the Alans armours stats change mod and aom changes,and OBIS Custom race bandits such as the bunny people race daghat's monlie's and other non human races, this animated fishing pole if i find it easy enough to do i plan to make bugs only catchable with nets or jar's like zelda and make the chickens pick up above the head by a non animated critter made from the chicken mesh and hope i can pick up scripting on the dev path to these mods so i can make other mods i have ideas for like falling stalag mites or what ever there called webs that slow the player and bee's that sting on contact with player swarms on attacking the bee hive, Animated snow on rocks that has a animated texture or stages of the rocks that tie to the weather system of months so winter or frostfall i think is name rocks can have snow summer use the rock without, then breakable small items brooms, tables, barrels, ectbut all that is later down the line
Netsurai Posted February 3, 2014 Posted February 3, 2014 @Hollow_Fang that is in my eyes, a very good fishing pole animation for a game : to create a animation for skyrim, you need just nifscope 1.1.x and blender3d + .nif file stuff (but when you have 3dmax for 3500 bucks... i'am sure as a pro - you know how to use that... ^^) but i think blender3d is better for a "mod" animation - because you can easy transfer Rig Data and BoneW And take a look at MR. Bones - maybe you can find a rdy made fishing pole animation. Unity3D and DAZ3D(is very good for static Pose) are good free tools to make short animations too (works all over .bvh files to blender and back to .nif) atm i have no time to create a fishing pole mod for skyrim - but in my head is "fly fishing" in skyrim ^^ a long time ago i have made a 3d fly fishing pole with role and line for SL but atm i work on a other 3d mod for skyrim... wish you FUN with your mod !
Hollow_Fang Posted February 5, 2014 Author Posted February 5, 2014 I still have the issue of how to export it and keep it animated and still at too differnt times?I cannot seem to find anything on animating non animated items ?
Guest kimbale Posted February 5, 2014 Posted February 5, 2014 I still have the issue of how to export it and keep it animated and still at too differnt times?I cannot seem to find anything on animating non animated items ? Did you animate the pole itself? If it's an animated .nif it'll animate at all times in the same way. What would be needed here is an "idle" for throwing, one for holding the rod and one for pulling in. These then need to be triggered by script (FNIS idle calls). I'd help, but i'm too busy with college right now...
Hollow_Fang Posted February 5, 2014 Author Posted February 5, 2014 Yes yes yes i need to know the steps to do it though do i put a pause in and keynote it idle or 0:1 or oo1 or idle or what i still have not found any thing on animated items and how to make them
Netsurai Posted February 8, 2014 Posted February 8, 2014 Yes yes yes i need to know the steps to do it though do i put a pause in and keynote it idle or 0:1 or oo1 or idle or what i still have not found any thing on animated items and how to make them create only Idle animation for that... try it out with a 2H Staff or just a 2H Sword, maybe you can just change a 2H Idle animation for your need's - a Weapon must not have his own Animation - is automatic IK over the Hand Joint. And useing a "Ring Point" for out of combat, for the Idle animation ) Just take a look on 2H Idle animation in NIF Scope to learn from that. the fast way is, search with CK in Skyrim.bsa for a 2H Weapon and mod this nif model - in exchange with you fishing pole now you have a working Fishing Pol Weapon.... And to make a custom Idle animation work and switch between idle animation in Skyrim... use FINIS and the Spell's option for that thing. here is a 2H Idle - maybe with a little change this can work for a Fishing Pole as well : http://www.nexusmods.com/skyrim/mods/11445/? http://static-2.nexusmods.com/15/mods/110/images/11445-1-1331350674.jpg
toadguy Posted February 11, 2014 Posted February 11, 2014 Yes, make a fishing mod with real animation like in Zelda.
Hollow_Fang Posted February 13, 2014 Author Posted February 13, 2014 I still don't know how to add things like key notes in proper order and place and name for idels or how to export a item with animations. i seem to be having issues with adding the keynote text also in 3dmax 2010 by issues i mean i do not know where or how to add them so skyrim will see them and how to export with out 3ds crashing but so far quick work a run through of only about 30 min or so over a hour trying to find how and where to export still do not know https://www.youtube.com/watch?v=9fl2NhbX8Pk&feature=youtu.be
toadguy Posted February 17, 2014 Posted February 17, 2014 http://forums.nexusmods.com/index.php?/topic/660829-fishing-in-skyrim/page-50 Darkangel13 Posted 02 May 2013 - 06:13 PM Mod Detective Premium Member 1,430 posts I am following this mod since it first time came out. Just recently updated to newer version and I am loving it. This is REALLY good mod. I love the net throwing feature and Pole fishing. Epic. Endorsed.On the other note. My condolences I know how you feel. My pregnant girfriend died in car crash over 10 years back. Everything seemed so dark after. But life goes on and here I am. Maried and awaiting a child. What I want to say is don't give up life is not over! Your message has helped a lot of people and if not lot rest assure that I am taking my breaks now as I haven't done it before. Good day and good luck!One more think. I am very good friend with Bergzore He is really good in animations. If you come up with a way how to activate animation using script he can try to make an actual fishing animation. Let me know if you would be interested.
Hollow_Fang Posted February 18, 2014 Author Posted February 18, 2014 Yes i use and plan on replaceing the fishing with that mod although it is great the animations and stuff need to be better and that is what i plan on doing
Guest xthejester Posted February 23, 2014 Posted February 23, 2014 I really am anxious to see if you get this working. I was highly disappointed with the popular Skyrim fishing mod. Just setting the pole on the ground was not at all immersive for me.
Hollow_Fang Posted February 23, 2014 Author Posted February 23, 2014 My bigest hold back right now is trying to figure out why the bones keep getting crushed or re ordered or do not hold if any animators can tell me proper way to use the skin modifier for skyrim would speed this up immensely
Hollow_Fang Posted February 24, 2014 Author Posted February 24, 2014 Ok first successful export without collapse still needs annotions to rig the system into syrims defualt manipulation system.
blabba Posted February 24, 2014 Posted February 24, 2014 O.o Saw this and was like DANG! Why hasn't this guy gotten more exposure? Seriously good tools under his mod page. Anyway here's some tools the guy used to make animated crowns and gauntlets, maybe might help with the fishing pole! http://www.nexusmods.com/skyrim/mods/51351/?
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