korun2015 Posted October 30, 2015 Share Posted October 30, 2015 Yes, I have race menu and realistic ragdolls. What's niloveride? NetImmerse Override is included in the last version of RaceMenu are you using any kind of Dual sheat redux or Chesko frostfall for ex? because you need to have the skeleton specifically installed for it (option box) 1h back or daggers on hip, quiver etc.. realistics ragdoll must be 1st in install then the other mods and overwritten by the skeleton Link to comment
Serenna187 Posted November 1, 2015 Share Posted November 1, 2015 the SOS Racemenu plugin is missing in 3.30....edit: btw,does anyone know what the esp in FNIS 6.0 is for?just asking as it never needed an esp before Link to comment
Groovtama Posted November 1, 2015 Author Share Posted November 1, 2015 the SOS Racemenu plugin is missing in 3.30.... edit: btw,does anyone know what the esp in FNIS 6.0 is for?just asking as it never needed an esp before Should be fixed, Nexus upload takes a while. FNIS.esp is for managing the FNIS alternative animation variables. And yeah you need it. Link to comment
Serenna187 Posted November 1, 2015 Share Posted November 1, 2015 the SOS Racemenu plugin is missing in 3.30.... edit: btw,does anyone know what the esp in FNIS 6.0 is for?just asking as it never needed an esp before Should be fixed, Nexus upload takes a while. FNIS.esp is for managing the FNIS alternative animation variables. And yeah you need it. thanks for the fast fix urgh,,one more thing cluttering up my loadorder,,,yay..at 236...again.. Link to comment
Serenna187 Posted November 2, 2015 Share Posted November 2, 2015 the SOS Racemenu plugin is missing in 3.30.... edit: btw,does anyone know what the esp in FNIS 6.0 is for?just asking as it never needed an esp before Should be fixed, Nexus upload takes a while. FNIS.esp is for managing the FNIS alternative animation variables. And yeah you need it. waaaaiit a minute,,,the fnis.esp is only neeed to change/replace animations on the fly without having to close the game?sounds,,pointless to me...or did i understand Fore's patch notes wrong/is there a lack of intel of what it does besides that? either way i reverted to the older release again as fnis 6 seems to be borked in more than one point Link to comment
theotherperson982 Posted November 2, 2015 Share Posted November 2, 2015 so ive been running into a jit error while trying to run fnis but this only happens when i have XP 32 MSE installed when i look into it further it keeps saying its been used by another program which is funny seeing how i dont have any other programs running while FNIS is up any ideas as to how i can look deeper into the files to see just what is going on? Link to comment
Groovtama Posted November 2, 2015 Author Share Posted November 2, 2015 so ive been running into a jit error while trying to run fnis but this only happens when i have XP 32 MSE installed when i look into it further it keeps saying its been used by another program which is funny seeing how i dont have any other programs running while FNIS is up any ideas as to how i can look deeper into the files to see just what is going on? You need FNIS6 with any version past 3.29 Link to comment
theotherperson982 Posted November 2, 2015 Share Posted November 2, 2015 that simple well guess ill have to check the nexus Link to comment
Khamul Posted December 10, 2015 Share Posted December 10, 2015 I can't seem to get physics to work, regarding this and HDT Physics. I also use the CBBE Curvy body - is there anything else required besides these three to get jiggle animations? I modded awhile back, and I don't recall anything else ever being required. While i'm at it I've got a quick question regarding which install of XP32 Maximum Skeleton Extended to use when it prompts me for a skeleton rig map. I'm assuming I just use HDT, yeah? Link to comment
Groovtama Posted December 10, 2015 Author Share Posted December 10, 2015 I can't seem to get physics to work, regarding this and HDT Physics. I also use the CBBE Curvy body - is there anything else required besides these three to get jiggle animations? I modded awhile back, and I don't recall anything else ever being required. While i'm at it I've got a quick question regarding which install of XP32 Maximum Skeleton Extended to use when it prompts me for a skeleton rig map. I'm assuming I just use HDT, yeah? Default cbbe doesn't support HDT you need to generate a cbbe-HDT body in bodyslide. The options have the infos in their descriptions read them. Link to comment
Khamul Posted December 10, 2015 Share Posted December 10, 2015 I see, thank you for that incredibly fast response! I last modded/played around with Skyrim a year and a half or so ago. CBBE Definitely didn't get a body generated back then, I guess things have changed. I'll give that try and report back asap! Link to comment
CROTCHTROLL Posted December 10, 2015 Share Posted December 10, 2015 Random.. anyone else getting a screen freeze when approaching an enemy? like a good 1 second stutter.... :/ Link to comment
Khamul Posted December 10, 2015 Share Posted December 10, 2015 A bit late on the update but using the bodyslide fixed the HDT problem, at least for unclothed. I assume I have to take more steps to make the CBBE Vanilla armors work, aside from just downloading/installing? Link to comment
Groovtama Posted December 10, 2015 Author Share Posted December 10, 2015 A bit late on the update but using the bodyslide fixed the HDT problem, at least for unclothed. I assume I have to take more steps to make the CBBE Vanilla armors work, aside from just downloading/installing? Yeah you need to get HDT/BBB/TBBP clothes to see it on clothes. Remodeled armors for example. Link to comment
Da_Funk Posted December 11, 2015 Share Posted December 11, 2015 I'm a dumbass and am afraid to install the new version. How do I update the skeleton without breaking everything? I've got HDT-PE, Realistic Ragdolls and Force, bunch of animation mods, sexlab, etc Link to comment
27X Posted December 11, 2015 Share Posted December 11, 2015 If you didn't use MO and manually installed then indeed you are a a dumbass. If you used MO as you should have, it's a simple as "remove mod" and "install mod" if not: then you need to go into Interface and delete xpmse and translations go into meshes and delete actors and charactermakingextender and slim horse race and war horse go into source and scripts and delete everything with XPMSE and Racemenu (this will also break racemenu but you knew that right? otherwise you would be using MO) then delete sosracemenu.esp and xpmse.esp and probably have to reinstall skyrim again, cause life on the fast lane ain't got time for no virtualization folders. Link to comment
azmodan22 Posted December 11, 2015 Share Posted December 11, 2015 Hi. I just updated the sceleton and FNIS and I am getting this error runing FNIS ERROR(2011): OLD FNIS version? Wrong line in Animation List, line 21 (..\..\meshes\actors\character\animations\XPMSE\FNIS_XPMSE_List.txt): T xpe3_Dag_Unequip.hkx Unequip_OutMoving -0.333 Unequip_Out -0.00 BeginWeaponSheathe 0.00 anyone knows how to fix it? FNIS Behavior V6.0.2 11/12/2015 11:50:54 μμ Skyrim: 1.9.32.0 - E:\Program Files (x86)\The Elder Scrolls V Skyrim\ Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "SKELETON Arm Fix" Reading Defeat V5 ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ... Reading DeviousDevices V2.9.2 ... Reading EstrusChaurus V4.20a ... Reading FNISBase V6.0.2 ... Reading FNISCreatureVersion V6.1 ... Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading MNC V?.? ... Reading Necro V1.6 ... Reading NonSexLabAnimationPack V3.1 ... Reading SexLab V1.60 ... Reading SexLabAroused V?.? ... Reading SexLabCreature V1.60 ... Reading SexLabTDFAggressiveProstitution V?.? ... Reading TDFCustom V?.? ... Reading XPMSE ERROR(2011): OLD FNIS version? Wrong line in Animation List, line 21 (..\..\meshes\actors\character\animations\XPMSE\FNIS_XPMSE_List.txt): T xpe3_Dag_Unequip.hkx Unequip_OutMoving -0.333 Unequip_Out -0.00 BeginWeaponSheathe 0.00 Link to comment
Groovtama Posted December 11, 2015 Author Share Posted December 11, 2015 Hi. I just updated the sceleton and FNIS and I am getting this error runing FNIS ERROR(2011): OLD FNIS version? Wrong line in Animation List, line 21 (..\..\meshes\actors\character\animations\XPMSE\FNIS_XPMSE_List.txt): T xpe3_Dag_Unequip.hkx Unequip_OutMoving -0.333 Unequip_Out -0.00 BeginWeaponSheathe 0.00 anyone knows how to fix it? FNIS Behavior V6.0.2 11/12/2015 11:50:54 μμ Skyrim: 1.9.32.0 - E:\Program Files (x86)\The Elder Scrolls V Skyrim\ Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "SKELETON Arm Fix" Reading Defeat V5 ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ... Reading DeviousDevices V2.9.2 ... Reading EstrusChaurus V4.20a ... Reading FNISBase V6.0.2 ... Reading FNISCreatureVersion V6.1 ... Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading MNC V?.? ... Reading Necro V1.6 ... Reading NonSexLabAnimationPack V3.1 ... Reading SexLab V1.60 ... Reading SexLabAroused V?.? ... Reading SexLabCreature V1.60 ... Reading SexLabTDFAggressiveProstitution V?.? ... Reading TDFCustom V?.? ... Reading XPMSE ERROR(2011): OLD FNIS version? Wrong line in Animation List, line 21 (..\..\meshes\actors\character\animations\XPMSE\FNIS_XPMSE_List.txt): T xpe3_Dag_Unequip.hkx Unequip_OutMoving -0.333 Unequip_Out -0.00 BeginWeaponSheathe 0.00 Update FNIS? 6.2 is latest 6.1 is required for XPMSE, you are using 6.0.2. Link to comment
azmodan22 Posted December 11, 2015 Share Posted December 11, 2015 OH for fuck's shake I just downloaded it and I installed the wrong file in NMM.!!!! For my defence I was using v5.5 so v6.02 is still considered an update Thanx a lot friend. Honestly, I dont think I would have noticed it. re-updated and it works like a charm Link to comment
Kinky Posted December 11, 2015 Share Posted December 11, 2015 This is the most updated mod ever Link to comment
Nepro Posted December 13, 2015 Share Posted December 13, 2015 Would it be feasible to add anus bone(s)? Link to comment
Totenbarg Posted December 15, 2015 Share Posted December 15, 2015 I get a lot of xpmse errors in my papyrus log. Has anybody an idea how I can get them away? Papyrus.0.log.txt Link to comment
Groovtama Posted December 15, 2015 Author Share Posted December 15, 2015 I get a lot of xpmse errors in my papyrus log. Has anybody an idea how I can get them away? Old version, don't care. Solution: Update Link to comment
Totenbarg Posted December 16, 2015 Share Posted December 16, 2015 I get a lot of xpmse errors in my papyrus log. Has anybody an idea how I can get them away? Old version, don't care. Solution: Update Now I feel like an idiot I updated all the requirements yesterday but forgot the skeleton itself You are absolutely right, with the updated skeleton all the errors are gone. Thank you so much for your help and this incredible mod. Link to comment
sidfu Posted December 19, 2015 Share Posted December 19, 2015 groov i found a comptely situational bug related to the camera switch bug. basicaly its caused by the camera switch bug u been fixing. i still get the camera switch bug maybe once in a while. basicaly if the camera bug hits when u in the detached cammera for sexlab aniimation (i manualy go into it not the auto) it can causes your favs, tab menu and realy any menu besides escape menu not to come up when u in normal camera u have to switch back to the detached camera for them to show and u have to keep going back to that camera mode to access them. its like the camea modes got swaped. its a comptely situational bug lol. so you know i have most updated skeleton and all companions/ custom companions i have updadted their skletons. keep up the good work dont let all those who dont read wear u down. Link to comment
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