Jump to content

SexLab Sex Sound


Recommended Posts

Posted (edited)

This mod is fantastic! I tested it with regular male/female animations and also with creature animations. It works super nice, sometimes you have to cycle between the stages to "refresh" and get the sounds playing but once they do, they work nicely. It's impressive how it matches the speed of the animation. My only "complain" is having it playing during the last stage (The "orgasm" one), but i guess it is possible to get it working editing the code. Thanks for this mod, it's really cool. It improves the sex scenes a lot! Here's a small "test" video i made 😈

 

content warning: bestiality (wolf)

 

https://ws-cdn-video.rule34.xxx//images/1931/62fbf758ce0b01586bdb18f6084a72d7.mp4?14888610

Edited by Lara89
Posted (edited)
2 hours ago, SKSGuard21 said:

 

Having the same issue with aroused creatures, here's my log. 

 

Papyrus.0.log 362.64 kB · 0 downloads

Looks like you are missing "slac_utility" Papyrus script, that's why aroused creatures doesn't work. No idea how that is related to this mod btw. This is probably a problem at your end.

Edited by wabuke
Posted
20 hours ago, wabuke said:

you need to post logs, otherwise i have no clue what is the problem

 

I will think about that, but this mod is not about changing animation speed. There is a mod called "animation speed control", you can use it instead.

 

 

Thank you. Also i have tried that mod but it only works on 1 npc at a time. it doesn't increase both actors animation at the same time. so it causes a lot of de-syncing and misalignment.

Posted
7 hours ago, kaizera4642 said:

このエラーメッセージで問題が発生しています.....

何が欠けているのか?

SexLabSexSound.espはモッドマネージャーで有効にする必要があります

Posted
4 hours ago, wabuke said:

SexLabSexSound.espはモッドマネージャーで有効にする必要があります

I have it enabled in Mod Organizer 2, but it says it's not loading.

Is there something I'm forgetting?

Error2.jpg

Posted
1 hour ago, zaira said:

Version 0.9.0 seems to be infected with Script/Wacatac.B!ml

no it doesnt https://www.virustotal.com/gui/file/369876c5fa49b8f04ce1a56174d27617b26984246dcdd8485b39ca4593f8e090?nocache=1

even if it said that its false positive, i cant do anything against microsoft antivirus bullshit

 

4 hours ago, Paimoons said:

Can you add a cum sound, that would be great.

sexlab already has cum sound

 

39 minutes ago, kaizera4642 said:

I have it enabled in Mod Organizer 2, but it says it's not loading.

Is there something I'm forgetting?

I don't know. You need to send logs otherwise i cant help

Posted

I've been having some problems once I downloaded this mod and the backported one, certain sounds are looping like the woosh when you change skill trees leveling up and now all my items have letters by them, very strange.

Posted
7 hours ago, Blinder said:

Great work with this!

Are you going to add Leito, Nibbles, Milky and Ayasato animations sometime in the future? :)

yes

 

9 hours ago, Paimoons said:

Is that true? Why can't I hear anything? Is it because I set the SFX to 0?

yes

Posted
On 9/23/2025 at 5:39 PM, wabuke said:

sexlab already has cum sound


Could be cool later down the line to have context sensitive sounds for this part. Internal or external. 

Posted (edited)

needs some help

I upgraded from 0.3.0 to 0.10.0 and now dot get any audio i did this :

 

i chaged initialCooldown from 1 and up 40 nothing changed

sqv XXXXXXXX and it said enable and  state running 

prid 14

- showvars and found the script 

i realy dont  know whats wrong help please

Papyrus.0.log

screenshot MCP.jpg

Edited by laiko
forgot image of mod control panel
Posted
9 hours ago, laiko said:

needs some help

I upgraded from 0.3.0 to 0.10.0 and now dot get any audio i did this :

 

i chaged initialCooldown from 1 and up 40 nothing changed

sqv XXXXXXXX and it said enable and  state running 

prid 14

- showvars and found the script 

i realy dont  know whats wrong help please

1) You probably did not install some dependency for one of your mods. Maybe you installed wrong version of some mod

2) You have bazillion errors in papyrus

3) Try installing this https://www.nexusmods.com/skyrimspecialedition/mods/77779 and create new game (or load previous save before update, maybe it will help)

 

Posted
34 minutes ago, wabuke said:

1) You probably did not install some dependency for one of your mods. Maybe you installed wrong version of some mod

2) You have bazillion errors in papyrus

3) Try installing this https://www.nexusmods.com/skyrimspecialedition/mods/77779 and create new game (or load previous save before update, maybe it will help)

 

Thanks :) Papyrus Tweaks NG allowed me to edit anims in mod control panel i just hit auto toggle and it now works as intended thanks help and for the quick respond :)

Posted

Is this normal or is there a way to fix it? Every time I add a marker in stage 1, the next animation in stage 1 will follow the previous animation marker. So I have to delete and add the marker again. So, like when I add a suck marker in Billy, when I start another animation, whether it's Anubs, Leito, etc., stage 1 will definitely follow the previous settings.

Posted
2 hours ago, Paimoons said:

Is this normal or is there a way to fix it? Every time I add a marker in stage 1, the next animation in stage 1 will follow the previous animation marker. So I have to delete and add the marker again. So, like when I add a suck marker in Billy, when I start another animation, whether it's Anubs, Leito, etc., stage 1 will definitely follow the previous settings.

Troubleshooting: If you have problems with this mod you need to send logs, I can't help otherwise.

 

1) In Skyrim.ini set these options:

 

[Papyrus]

bEnableLogging=1

bEnableTrace=1

 

then load the game and try to reproduce the issue.

 

2) Send C:\Users\<username>\Documents\My Games\Skyrim Special Edition\Logs\Script\Papyrus.0.log AND C:\Users\<username>\Documents\My Games\Skyrim Special Edition\SKSE\SexLabSexSound.log in this thread or in DMs

 

 

 

 

also record video if possible. no idea wtf is happening from this description

Posted (edited)

i have a problem with stage 1. every animation i use the stage 1/first animation is always off or weird. once i advance the stage or change to any other stage like 2,3,4,5 and etc the sound plap works properly and matches the animation. but for stage 1 the plap sounds never match the animation.

Edited by xODDxx
Posted
18 hours ago, wabuke said:

Troubleshooting: If you have problems with this mod you need to send logs, I can't help otherwise.

 

1) In Skyrim.ini set these options:

 

[Papyrus]

bEnableLogging=1

bEnableTrace=1

 

then load the game and try to reproduce the issue.

 

2) Send C:\Users\<username>\Documents\My Games\Skyrim Special Edition\Logs\Script\Papyrus.0.log AND C:\Users\<username>\Documents\My Games\Skyrim Special Edition\SKSE\SexLabSexSound.log in this thread or in DMs

 

 

 

 

also record video if possible. no idea wtf is happening from this description

Here, So, I start the initial animation of Billy or whatever it is, then I add a marker as shown in image 11. Then, when I switch to another animation, such as in image 2 of Leito, the initial stage always follows the previous marker.

image.png

{AF218412-A523-4930-943C-52250890D2E5}.png

Posted
18 hours ago, wabuke said:

Troubleshooting: If you have problems with this mod you need to send logs, I can't help otherwise.

 

1) In Skyrim.ini set these options:

 

[Papyrus]

bEnableLogging=1

bEnableTrace=1

 

then load the game and try to reproduce the issue.

 

2) Send C:\Users\<username>\Documents\My Games\Skyrim Special Edition\Logs\Script\Papyrus.0.log AND C:\Users\<username>\Documents\My Games\Skyrim Special Edition\SKSE\SexLabSexSound.log in this thread or in DMs

 

 

 

 

also record video if possible. no idea wtf is happening from this description

Here's the video. So, I started with the initial animation for Billy, then added 11 manual markers. When I finished and switched to another animation, the previous markers (Billy) were automatically carried over to the other animation. https://files.catbox.moe/biobj7.mp4

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...