Sybastian233 Posted December 19, 2025 Posted December 19, 2025 A great MOD! Hoping that you could remake the manner of human‘s voice in sexlab too!
Omnishade Posted December 19, 2025 Posted December 19, 2025 Awesome. I've been waiting for a mod like this since I downloaded it for FO4. But can't you make it work for 2+ animations by using the same conditions? It doesn't need to play a sound for every actor. 1
novedo3743 Posted December 19, 2025 Posted December 19, 2025 (edited) Edit for Update: solved, my Microsoft Visual C Runtime was either out of date or incomplete. (was missing msvcp140_codecvt_ids.dll) Can't load the 0.14.0 dll: Quote SexLabSexSound.dll: couldn't load plugin (0000007E) I have a large enough load order including Sexlab (obviously) with SLP+, ostim, and the various papyrus related dlls and they all load fine - it's a working setup. Anyone might know what this mod's dll needs beyond those? I use Steam on Linux if that matters. Edited December 19, 2025 by novedo3743 Solved.
w524030009 Posted December 27, 2025 Posted December 27, 2025 On 12/20/2025 at 2:16 AM, novedo3743 said: Edit for Update: solved, my Microsoft Visual C Runtime was either out of date or incomplete. (was missing msvcp140_codecvt_ids.dll) Can't load the 0.14.0 dll: I have a large enough load order including Sexlab (obviously) with SLP+, ostim, and the various papyrus related dlls and they all load fine - it's a working setup. Anyone might know what this mod's dll needs beyond those? I use Steam on Linux if that matters you'd better read author's detail,you need install a addon,that's name is Backported Extended ESL Support.
Silver437 Posted December 31, 2025 Posted December 31, 2025 This mod is amazing. Thank you so much for it!
elzee Posted January 1 Posted January 1 (edited) Hi, can you add some annotation event api that we can do anything we like via papyrus when certain kind of sound plays? Edited January 1 by elzee
stvjs12 Posted January 2 Posted January 2 required light plugin sexlab sound.esp is not loaded, I get this message when I run it, can you tell me why?
DorkundusChungus Posted January 6 Posted January 6 (edited) Is this mod supposed to work on NPC animations? It is not working on them for me. Edited January 8 by glock88
Legend0fJan Posted January 8 Posted January 8 Awesome mod, even for non-tagged animations, the bone distance feature works very good! The only thing missing at the moment is for oran animations performed on female characters.
rasenrys Posted January 11 Posted January 11 From my side, I have an issue with the mod… it worked at first, but at some point, when I decide to take the male role in a SexLab scene, the game closes instantly without leaving anything in the logs. It’s a crash without really being one, so I don’t know what to do. All the sounds work properly and the sound replacer too, but the SKSE framework menu doesn’t show up. I don’t need it for the mod to work anyway, since it automatically adjusts the added sounds through MO2. Can anyone help me? PS: my game is version 1.5.97
Lightning Blue Aura Posted January 12 Posted January 12 This mod is peak. Not to sound greedy but if it would be possible id hope you could make it work with moans as well maybe allow assignment to different tags depending on the animation and/or stage. just an idea
Raydric Posted January 15 Posted January 15 Hi, first of all, thank you so much for the mod. I've been waiting for something like this for ages! I wanted to know, is it possible to have another category like anal? I mean that just like within the effects folder where the categories are, HJ, spank, suck, thrust (which would be for vaginal and anal) Anal sex could have its own category there. This would allow for different effects between vaginal and anal sex. I had audio recordings that sound wet, as well as of clapping cheeks (and I couldn't decide which one I liked to use)
DorkundusChungus Posted January 16 Posted January 16 (edited) For some reason All mod functions seem to be working properly, troubleshooting has all green checks. controller rumble is happening in time with the animation. But the sound is not playing. I am on 0.14.0 SexLabSexSound.log Papyrus.0.log Edited January 16 by glock88
hsztx Posted January 18 Posted January 18 The sound effects related to the beasts are incorrect.Even without obvious physical contact, one can hear a collision sound. In reality, it's just friction with the vagina. This issue is perplexing.My English isn't good, I hope you can understand.
Cicro72 Posted January 25 Posted January 25 Skyrim will occasionally crash for me during a scene with the crashlog callstack pointing to this mod. 1.5.97. Spoiler PROBABLE CALL STACK: [ 0] 0x7FFD1DCFC4F0 SexLabSexSound.dll+006C4F0 [ 1] 0x7FFD1DCCFC9A SexLabSexSound.dll+003FC9A [ 2] 0x7FFD1DCCE507 SexLabSexSound.dll+003E507 [ 3] 0x7FFD1DCCEE3C SexLabSexSound.dll+003EE3C [ 4] 0x7FFD1DCCD6AA SexLabSexSound.dll+003D6AA [ 5] 0x7FFD1DCCE1CE SexLabSexSound.dll+003E1CE [ 6] 0x7FFD1DCCDE2A SexLabSexSound.dll+003DE2A [ 7] 0x7FF7083509E9 SkyrimSE.exe+12509E9 -> 97923+0x1F9 test al, al [ 8] 0x7FF708362426 SkyrimSE.exe+1262426 -> 98130+0x776 mov r14d, eax [ 9] 0x7FFD16EBA7F5 SkyrimNet.dll+0E6A7F5 add rsp, 0x188 | C:\repos\SkyrimNet-Core\src\PapyrusUtil\PapyrusUtilBridge.cpp:597 unsigned __int64 PapyrusUtilBridge::PapyrusFunctionCallHook(void *,void *,void *,bool) [?PapyrusFunctionCallHook@PapyrusUtilBridge@@YA_KPEAX00_N@Z] [10] 0x7FFD20E82472 PapyrusTweaks.dll+0002472 mov rbx, rax | D:\Modding\Skyrim\Development\SKSEDevelopment\SKSERepos\PapyrusTweaks\src\ExperimentalHooks.h:163 static unsigned __int64 ExperimentalHooks::AttemptFunctionCallHook::thunk(RE::BSScript::Internal::VirtualMachine *,RE::BSScript::Stack *,RE::BSTSmartPointer<RE::BSScript::Internal::CodeTasklet,RE::BSTSmartPointerIntrusiveRefCount> *,bool) [?thunk@AttemptFunctionCallHook@ExperimentalHooks@@SA_KPEAVVirtualMachine@Internal@BSScript@RE@@PEAVStack@56@PEAV?$BSTSmartPointer@VCodeTasklet@Internal@BSScript@RE@@UBSTSmartPointerIntrusiveRefCount@4@@6@_N@Z] [11] 0x7FF70837C20B SkyrimSE.exe+127C20B -> 98548+0x5B mov ebx, eax [12] 0x7FF70837844F SkyrimSE.exe+127844F -> 98520+0x33F movzx esi, al [13] 0x7FF707D32A81 SkyrimSE.exe+0C32A81 -> 68010+0xD1 mov ecx, [rbx+0x0C] [14] 0x7FF707D32EE1 SkyrimSE.exe+0C32EE1 -> 68012+0x231 mov r15d, eax [15] 0x7FF707D32929 SkyrimSE.exe+0C32929 -> 68009+0x99 jmp 0x00007FF707D32931 [16] 0x7FF707740691 SkyrimSE.exe+0640691 -> 38118+0x91 mov rcx, rdi [17] 0x7FF707D32A81 SkyrimSE.exe+0C32A81 -> 68010+0xD1 mov ecx, [rbx+0x0C] [18] 0x7FF707D34C48 SkyrimSE.exe+0C34C48 -> 68058+0x318 mov r15d, eax [19] 0x7FF707D0D6BD SkyrimSE.exe+0C0D6BD -> 67147+0x3D mov rcx, [0x00007FF70A06B9D8] [20] 0x7FFE0721E8D7 KERNEL32.DLL+002E8D7 [21] 0x7FFE081AC53C ntdll.dll+008C53C REGISTERS: RAX 0x843B4F91E8 (void*) RCX 0x38 (size_t) [56] RDX 0x843B4F91A8 (void*) RBX 0x0 (size_t) [0] RSP 0x843B4F9178 (void*) RBP 0x843B4F92A9 (void*) RSI 0x843B4F9220 (void*) RDI 0x843B4F9540 (void*) R8 0x843B4F9340 (void*) R9 0x0 (size_t) [0] R10 0x18E7F4B0000 (void*) R11 0x843B4F92E0 (void*) R12 0x843B4F9340 (void*) R13 0x194A5444FA0 (void*) R14 0x0 (size_t) [0] R15 0x7FFD1DD21198 (char*) "SexLabSexSound::AnnotatedAnimationSoundPlayer::beginTracking" STACK: [RSP+0 ] 0x7FFD1DCCFC9A (void* -> SexLabSexSound.dll+003FC9A test al, al) [RSP+8 ] 0x1937822DC40 (void*) [RSP+10 ] 0x19378231E10 (void*) [RSP+18 ] 0x843B4F9220 (void*) [RSP+20 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+28 ] 0xED1C933BCD41 (size_t) [260706985037121] [RSP+30 ] 0x0 (size_t) [0] [RSP+38 ] 0x0 (size_t) [0] [RSP+40 ] 0x0 (size_t) [0] [RSP+48 ] 0x0 (size_t) [0] [RSP+50 ] 0x192505C4E00 (hkbClipGenerator*) Animation Name: "Animations\male\MT_Idle.HKX" Playback Mode: 1 Checking Binding: ----- Skeleton Name: "NPC Root [Root]" Name: "MT_Idle.HKX" ID: 0x00008230 [RSP+58 ] 0x0 (size_t) [0] [RSP+60 ] 0x0 (size_t) [0] [RSP+68 ] 0x843B4F9540 (void*) [RSP+70 ] 0x7FFD1DCCE507 (void* -> SexLabSexSound.dll+003E507 movsd xmm1, qword ptr [rax+0x10]) [RSP+78 ] 0x7FFD1DD203E8 (char*) "C:\dev\sk\slsx\src\stage_handler.cpp" [RSP+80 ] 0x7FFD1DD1E071 (void* -> SexLabSexSound.dll+008E071 add [rax], al) [RSP+88 ] 0x843B4F92A9 (void*) [RSP+90 ] 0x7FFD1DD60688 (void* -> SexLabSexSound.dll+00D0688 add [rbx], dl) [RSP+98 ] 0x30 (size_t) [48] [RSP+A0 ] 0x18E7F5F0000 (void*) [RSP+A8 ] 0x1942AA10400 (BShkbAnimationGraph*)
AndragonFirefly Posted February 11 Posted February 11 I like the sounds of this mod better than the procedural penis mod, even though I love the things that the procedural penis mod does. I also miss the vibrating controller. I just wanted you to know. I may decide to revert back to this mod so I can return to that feature and the preferred sound effect as well. It sure would be nice if these two mods could just work together. I hate when mods are made that do all of these different things that makes it impossible to customize different stuff the way you like it. I love having a penis align and animate to the holes of the body more realistically. That is so wonderful. But if it also adds sound and this that and the other, I no longer have the ability to customize the sound or other features added by that mod unless I ditch that mod and no longer have a penis acting like it should. I like simple mods that do just what it was intended to do and doesn't mess with other things. Then if that modder wanted to add a mod that changes sound and compete with another mod that has a different sound, people can choose what they like better. Or if one has a feature of controller vibration and people love that, they can use it, or if people don't use controllers and could care less, they can go elsewhere. I don't like monopolies that force you to choose all or nothing. But regardless, when it comes to most of these Skyrim mods, I am just thankful that these hard workers, such as yourself, are willing to share your creations with the community. Even with the things I don't like about procedural penis, that mod makes Skyrim roll much better than a vanilla game. I just come from a military background and after every training exercise, and even after every mission in a battlefield in wartime, we would have what we called AARs to discuss basically, all the wonderful things that turned out great, and all the things we can do to make the next experience better. How to improve. Anyway, thanks for this mod. 3
Fraying9981 Posted March 23 Posted March 23 Is this mod completely replaced by this one ? https://www.nexusmods.com/skyrimspecialedition/mods/172002 readme says Quote How do I use another Sex sound mod AND PPA's procedural sex sound mod together?: Try to disable their penetration sounds. If you can't, you should be able to just delete their .wav files for the penetration sounds you don't want on their mods. Otherwise you'll hear a bunch of sounds at once and freak out. so there is a point to keep using both?
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