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Hollow Knight Silksong nude mods


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Posted
12 hours ago, E4L0 said:

Here's the zip folder containing the still WIP sprites for hornet and shakra. Shakra is a little pain especially with the blurred action attacks but at most she will be mostly naked in her mapper cln, but fully naked in her rest cln. The only thing is that so people wont get bothered by the constant flashing of black and grey I decided to put her body in the all black look (example below), excluding hornet because I forgot.

atlas0.png

Hornet+Shakra.zip 46.18 MB · 1 download

cool,Which characters do you plan to redraw?

Posted
12 hours ago, E4L0 said:

Here's the zip folder containing the still WIP sprites for hornet and shakra. Shakra is a little pain especially with the blurred action attacks but at most she will be mostly naked in her mapper cln, but fully naked in her rest cln. The only thing is that so people wont get bothered by the constant flashing of black and grey I decided to put her body in the all black look (example below), excluding hornet because I forgot.

atlas0.png

Hornet+Shakra.zip 46.18 MB · 1 download

It's also good to draw it in gray with a black outline.

Posted

Tiny update:

I'm about halfway through the Wanderer's file. Page 33/59, 13k/23k words (the numbers keep going up as I write more, it started at 51 pages/19k words). It's going faster than I expected! I'm through Garmond, Gilly, Lumble, Grindle, Green Prince, Nuu, and Lace, and getting into Shakra (who has the most dialogue by far).

Lace has surprisingly little dialogue, but got a lot of extra attention from me due to how important of a role she plays in the game's story.

At this rate, I'm really hoping to have the mod done before the weekend so I can put it up on Nexus on Friday and hopefully get lots of playtesters finding typos over the weekend. We'll see whether that's too ambitious or not.

Posted
On 2/15/2026 at 9:55 PM, dontaskmeboutit said:

So I'm completely new to this, but i'm trying something. Sprites are messed up but I guess I'll figure something out.

Someone once said that everyday we are further away from god and I am willing to take you down with me.

Hollow Knight Silksong 2026-02-15 23-22-32.mp4 [crop output image]Hollow Knight Silksong 2026-02-15 23-22-32.mp4 [crop output image]Hollow Knight Silksong 2026-02-15 23-22-32.mp4 [crop output image]

B2PKrNn3XkHMH1QtkWcYVyQAHdBVm8SEjrrJGf7DXMwumTUhIUHa3n6N9qN1gtwFJpN6NBZOSBJvKgyv9_h18-cs.jpg?quality=95&as=32x50,48x75,72x112,108x168,160x249,235x366&from=bu&cs=235x0IaiWeukgX7VCBBZkHUZqB3OivNqgIsCvEKnUAGiADs7fX21ntR5gX8XkerRx6WKbIhyt4l4B8GciqSrjeTIRo0Yn.jpg?quality=95&as=32x15,48x22,72x34,108x50,160x75,240x112,360x168,480x224,498x232&from=bu&cs=498x0

Right now my plan is to slowly redraw every standart animation and if it'll go well, I'll do all the animations in the game and every crest to be something like this.

Credit for... I guess for inspiration or this idea goes to 不弯腰的虾米 (@bwydxm)
(Also traced and animated their art for HUD pic. I didn't ask the permission, so well... Idk)
ImageImage

some news about this one?

Posted
13 hours ago, Kenrito1 said:


I know this is a W.I.P, but some small critiques. The only animations at the moment that are "Solid"(Not flickering between base as the modded skin(s)) from this mod are Hornet's Looking Down animation, her floating animation, and Shakra's Standing Idle animations(Which it looked like was flickering between multiple stuff)

I did mention about my little problem with focus (bouncing from one sprite or spritesheet to another), which is a hassle even for me. For hornets looking down (I don't if you meant cloakless which is one singular spritesheet) is shared by separate atlases with her cloak.

 

The flickering was the reason I did shakra to be uncolored to begin with, not bother peoples eyes like some sort of black and white rave party, I still have them colored as but will send them as pure black for easiness to the eyes until they're done. The only flicker you should see from here on out should at least be the body shape or breasts (cloakless is hard because it doesn't let me choose the action as it reverts to her with the cloak)

 

side note- the patchwork suddenly stopped showing my edited cloakless hornet to the default one so that's a problem

Posted (edited)
17 hours ago, JIX11 said:

This looks good. Where do you place the mod in?

If you have patchwork it should look like this starting from the BepInEx folder with the Patchwork mod

 

Game Root Folder

-BepInEx

--plugins

---Patchwork

----Spritesheet

-----files go here

 

 

Customizer mod

-Drop the customizer mod folder inside the BepInEx plugins folder-

Game Root Folder

Hollow Knight Silksong_Data

-mods (add a new folder just in case it doesnt show)

--customizer

---files go here

 

Edited by E4L0
added extra info for another mod
Posted
9 hours ago, E4L0 said:

If you have patchwork it should look like this starting from the BepInEx folder with the Patchwork mod

 

Game Root Folder

-BepInEx

--plugins

---Patchwork

----Spritesheet

-----files go here

 

 

Customizer mod

-Drop the customizer mod folder inside the BepInEx plugins folder-

Game Root Folder

Hollow Knight Silksong_Data

-mods (add a new folder just in case it doesnt show)

--customizer

---files go here

 

Ah, i don't have that so i guess i'll installl that then. You just need the patchwork and customizer?

Posted
21 hours ago, JIX11 said:

Ah, i don't have that so i guess i'll installl that then. You just need the patchwork and customizer?

You only need one of the two mods to make it work.

Posted (edited)

It's done!

I present Pharwomb 1.0, a full-game lewd text overhaul.

Installation instructions inside. Text modder inside. You'll need to install BepInEx separately if you've never installed a Silksong mod before.

I'm going to put this up on Nexus probably tomorrow, it'll take some time to wrangle a few good screenshots and put together a nice, detailed description page.

If you find any typos or anything that seems wrong while playing, please screenshot it and let me know, or at least copy down what the bad text was so I can search for it.

Now, finally, I can start up a new playthrough.

EDIT:
Nexus mod page is up. Link here:
https://www.nexusmods.com/hollowknightsilksong/mods/982
 

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Pharwomb 1.0.zip

Edited by the_poet
added link to Nexus page
Posted
On 2/24/2026 at 12:10 PM, Pichulaoscense69 said:

some news about this one?

Working on it, but my actual job is taking more and more time lately, so I slowed down a lot. 

Completed: Idle, running (left to right with inbetweens)
Only linework without shading and colors: Both simple attacks and turn
All the things I'm yet to make to post them: Up attack, down spike, landing, look up and down, recoil (taking damage), healing, mantling and jumping after that, weak state moves, waking up at the start of the game, taunt, sitting (I have quite a reference for this one) and inbetweens of course
So basically everything you need to at least fight the Moss Mother

Now stuck working on the jump which is 15 frames long damn...
Animating boobs and changing moves is hard. 

Also was messing with Shakra for fun. I don't know what I want her to wear, I'll think about it after Hornet
image.png.ee0eed223525b53a714a9215fd0e3d14.png

Posted
On 2/24/2026 at 7:22 PM, E4L0 said:

I did mention about my little problem with focus (bouncing from one sprite or spritesheet to another), which is a hassle even for me. For hornets looking down (I don't if you meant cloakless which is one singular spritesheet) is shared by separate atlases with her cloak.

 

The flickering was the reason I did shakra to be uncolored to begin with, not bother peoples eyes like some sort of black and white rave party, I still have them colored as but will send them as pure black for easiness to the eyes until they're done. The only flicker you should see from here on out should at least be the body shape or breasts (cloakless is hard because it doesn't let me choose the action as it reverts to her with the cloak)

 

side note- the patchwork suddenly stopped showing my edited cloakless hornet to the default one so that's a problem

I think it would be really cool if the flickering he mentioned for the standard idle standing animation and the looking up could have the full set so that what is seen most of the time (standing around) would be done. Only looking down has no flickering effect right now and with that done the mod would have a strong base. Other than that great work and keep it up.

Posted
58 minutes ago, alkefh said:

It'd be cool if we could have a nude skin of hornet where she has a cock

We're still waiting on any of the nude ones to be finished, so might want to hold off on ideas and requests for now, lol. It's a ton of work.

Posted
7 hours ago, ClosetOfDoom said:

We're still waiting on any of the nude ones to be finished, so might want to hold off on ideas and requests for now, lol. It's a ton of work.

While I want one too, Just getting any nude skins at all is nice since it takes a lot of work.

Posted
16 hours ago, ClosetOfDoom said:

We're still waiting on any of the nude ones to be finished, so might want to hold off on ideas and requests for now, lol. It's a ton of work.

That's fair

Posted
4 hours ago, dontaskmeboutit said:

image.png.d1f07d796a0ea7d9132bfb7a49c622d8.png

So yeah, I've burnt out quite a bit drawing HORNET ONLY.

 

Which is why I took a break from her and thus.... (tho it's a little offtopic but who cares)
I GIVE YOU THE...

image.png.31ec1156bf5e24029a44189237363acd.png

...VERSION

 

Since I said I was going to make all of Hornet's moves to the point where you can freely fight the Moss Mother (mommy sorry mommy)

 

Note that there's NO HORNET YET.

Here's the complete archive. It was made with Patchwork mod (required I guess).

Whorenet 0.0.1 - Moss Mommy.zip 1.37 MB · 1 download

Really quick question is the any way to install these sprites in game? If so can someone tell me how or where to do it?

Posted (edited)
1 hour ago, EuryUwU said:

Really quick question is the any way to install these sprites in game? If so can someone tell me how or where to do it?

 

It requires Patchwork, you need to download it from here.

 

Then you need to put both folders into the Patchwork folder, so it looks something like this

 

Hollow Knight Silksong/BepInEx/plugins/Patchwork/sprites/[files from zip]

Edited by dontaskmeboutit
Posted
On 3/11/2026 at 2:02 PM, dontaskmeboutit said:

image.png.d1f07d796a0ea7d9132bfb7a49c622d8.png

So yeah, I've burnt out quite a bit drawing HORNET ONLY.

 

Which is why I took a break from her and thus.... (tho it's a little offtopic but who cares)
I GIVE YOU THE...

image.png.31ec1156bf5e24029a44189237363acd.png

...VERSION

 

Since I said I was going to make all of Hornet's moves to the point where you can freely fight the Moss Mother (mommy sorry mommy)

 

Note that there's NO HORNET YET.

Here's the complete archive. It was made with Patchwork mod (required I guess).

Whorenet 0.0.1 - Moss Mommy.zip 1.37 MB · 2 downloads

Just wanted to say this is really well done. Tried it out, and it legit flows really well. Nice work.

Posted
On 3/11/2026 at 1:02 PM, dontaskmeboutit said:

image.png.d1f07d796a0ea7d9132bfb7a49c622d8.png

So yeah, I've burnt out quite a bit drawing HORNET ONLY.

 

Which is why I took a break from her and thus.... (tho it's a little offtopic but who cares)
I GIVE YOU THE...

image.png.31ec1156bf5e24029a44189237363acd.png

...VERSION

 

Since I said I was going to make all of Hornet's moves to the point where you can freely fight the Moss Mother (mommy sorry mommy)

 

Note that there's NO HORNET YET.

Here's the complete archive. It was made with Patchwork mod (required I guess).

Whorenet 0.0.1 - Moss Mommy.zip 1.37 MB · 3 downloads

Can't wait for the hornet sprites to be finished

Posted
On 3/14/2026 at 2:21 AM, ClosetOfDoom said:

Just wanted to say this is really well done. Tried it out, and it legit flows really well. Nice work.

Thx! Hornet is not that smooth imo :')

 

I try my best but sometimes hitbox size is too small for something I want. Also her animations are way harder to draw than MM's and sometimes a random sprite from one animation is used in other ones(also she's more detailed, why I thought that would be a good idea). But if I finish her starting anims, that would be like 50% of all. So the pain is worth it.

 

And btw I made a download page where you can see the roadmap for this

https://www.loverslab.com/files/file/47616-silksong-whorenet-skin-pack/

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